[Patch 5.13] Tahm Kench General Discussion - Page 15
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MooMooMugi
United States10531 Posts
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Alaric
France45622 Posts
It triggers on-hit effects too though. So do the on-hits on the bolts get doubled too, or you just get them twice because the bolts themselves are triggered twice? | ||
Goumindong
United States3529 Posts
So you don't get double bolts but you do get double the on-hit | ||
cLutZ
United States19574 Posts
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Gahlo
United States35150 Posts
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iCanada
Canada10660 Posts
Brings out the worst players. I dont care if you want to hard farm, but dont be that guy that taxes a wave from all your lanes every other wave. Like jesus. | ||
cLutZ
United States19574 Posts
On July 11 2015 12:19 iCanada wrote: I hate these stacking juingle items. Brings out the worst players. I dont care if you want to hard farm, but dont be that guy that taxes a wave from all your lanes every other wave. Like jesus. Learn to just embrace hating all jungle items. What good have they ever done? Given us 3 straight seasons of tiny jungle champion pools? Turned lanes into a shitshow whenever they are decent? | ||
Sufficiency
Canada23833 Posts
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iCanada
Canada10660 Posts
On July 11 2015 13:58 Sufficiency wrote: I haven't tried Tahm jungle yet, but I am pretty sure he can't lane or support at this point. I think Tahm Jungle will be must pick ban in pro play. In Soloqueue, I've had some success, but he suffers from a terrible terrible first clear. Until he has QWE he just gets torn apart in the jungle... like honestly probably the worst first clear in the game. This kind of doesn't matter when you double jangling. And then you get the E healing going, and the W stopping a minion from attacking you for like 10 seconds, and he goes from the worst clear to like the best in the game as far as a tank is concerned. His early ganks are.... mediocre. Same as Sej. But once he hits 6, look out. Its like Nocturne with Instant Slow CC, no warning, a stun... And thats if he shows up alone. Not to mention, honestly, I think he is the best diving jungle ganker in the game, no matter which cham,p takes aggro first. AND he hits like a damn truck. | ||
Nos-
Canada12016 Posts
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Sufficiency
Canada23833 Posts
On July 11 2015 14:13 iCanada wrote: I think Tahm Jungle will be must pick ban in pro play. In Soloqueue, I've had some success, but he suffers from a terrible terrible first clear. Until he has QWE he just gets torn apart in the jungle... like honestly probably the worst first clear in the game. This kind of doesn't matter when you double jangling. And then you get the E healing going, and the W stopping a minion from attacking you for like 10 seconds, and he goes from the worst clear to like the best in the game as far as a tank is concerned. His early ganks are.... mediocre. Same as Sej. But once he hits 6, look out. Its like Nocturne with Instant Slow CC, no warning, a stun... And thats if he shows up alone. Not to mention, honestly, I think he is the best diving jungle ganker in the game, no matter which cham,p takes aggro first. AND he hits like a damn truck. I suspect this much as well. I'll willing to give it a shot next time. | ||
iCanada
Canada10660 Posts
On July 11 2015 15:02 Nos- wrote: Tahm kench's shield is straight hilarious Right? Only thing I dont like about him is his lack of gap closers. With gold on this guy you deal nearly 200 Magic Damage on hit, and in fights you can just straight tank nearly 12k damage. He also gives very few fucks about taking AP ez shots to the face. Heals like 44%*1.2 = 53%of it right back, then you consider that he's tanky as fuck and has a solid 5k HP at least, and he is like the ultimate anti AP Ez Jungler, assuming your teammates can hide behind you. I'm not sure if you can build anything but like straight tank on him without being troll... Which is kind of a shame because I am finding I am getting a lot of gold on him from the jungle. I'd equate his jungling to gragas, to be honest. Scary scary jungler. Maybe like Wits End? Zephyr? Statikk Shiv? I guess he wouldn't hate Trinity force? I dunno. I feel likle increasing your AS would be huge offensively, but all the items I feel like he wastes a lot of the stats... Crit useless on him, same with AD / AP. I would like Wits but it is just so... bad. So cost inefficient. Black cleaver would be nice, but all his damage is magical. I have decided RG sucks on him though, pointless when you can just use your ult for the same thing. | ||
JazzVortical
Australia1825 Posts
On July 11 2015 15:28 iCanada wrote: Right? Only thing I dont like about him is his lack of gap closers. With gold on this guy you deal nearly 200 Magic Damage on hit, and in fights you can just straight tank nearly 12k damage. He also gives very few fucks about taking AP ez shots to the face. Heals like 44%*1.2 = 53%of it right back, then you consider that he's tanky as fuck and has a solid 5k HP at least, and he is like the ultimate anti AP Ez Jungler, assuming your teammates can hide behind you. I'm not sure if you can build anything but like straight tank on him without being troll... Which is kind of a shame because I am finding I am getting a lot of gold on him from the jungle. I'd equate his jungling to gragas, to be honest. Scary scary jungler. Maybe like Wits End? Zephyr? Statikk Shiv? I guess he wouldn't hate Trinity force? I dunno. I feel likle increasing your AS would be huge offensively, but all the items I feel like he wastes a lot of the stats... Crit useless on him, same with AD / AP. I would like Wits but it is just so... bad. So cost inefficient. Black cleaver would be nice, but all his damage is magical. I have decided RG sucks on him though, pointless when you can just use your ult for the same thing. I know he's not a burst mage with sick ratios, but is Nashor's too crazy? Probably a dumb question, but how does Liandry's/Rylai's interact with his basic attacks after 6? | ||
gobbledydook
Australia2603 Posts
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Slayer91
Ireland23335 Posts
On July 11 2015 08:41 Frolossus wrote: i think it is more concerning for characters that itemize and play similarly but weren't already shyvana tier. i'll continue to play the same exact way as before it's just less optimal now. you run MS quints, blue smite, exhaust, randuins, bork and whore red buff. people don't escape and you 3 hit squishies i think she is strongest as a late game carry type of character similar but better than a jax or irelia. she comfortable 1v3s or better at the end of the game. none of these things make you a good chase champion what you're describing is the worst chase champ in the game building items exclusively to cover that weakness im going all that stuff (except ms quints) and still find it difficult assuming their team has any cc not that i think shyv is weak I just think you're vastly overrating the champion's lategame. like many melees she can 1v3 lategame with a gold lead vs an underfarmed team but in more typical games strong damage with some annoying cc like thresh or naut or something makes life difficult for you | ||
OmegaKnetus
Germany431 Posts
In all of those games she either didnt do anything early on and has zero impact or got extremely fed and still had zero impact. The champion has zero ways to stick to a target and a measly blue smite/bork slow wont help you in a team fight setting. She's pretty much relegated to splitpushing and even on those she cant dive people under turret (except if her opponents are braindead). She can be a good pick in some situations, but its not a great blindpick | ||
Caiada
United States3052 Posts
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Frolossus
United States4779 Posts
On July 11 2015 19:15 Slayer91 wrote: none of these things make you a good chase champion what you're describing is the worst chase champ in the game building items exclusively to cover that weakness im going all that stuff (except ms quints) and still find it difficult assuming their team has any cc not that i think shyv is weak I just think you're vastly overrating the champion's lategame. like many melees she can 1v3 lategame with a gold lead vs an underfarmed team but in more typical games strong damage with some annoying cc like thresh or naut or something makes life difficult for you having burnout makes you a bad chase champion? it's like yi but better in that regard because highlander has a long cool down | ||
Slayer91
Ireland23335 Posts
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Gahlo
United States35150 Posts
On July 11 2015 22:11 Frolossus wrote: having burnout makes you a bad chase champion? it's like yi but better in that regard because highlander has a long cool down Burnout doesn't protect Shyvana from AS slows like Highlander does, | ||
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