Leona's new E radius is hilarious because on LAN servers she's almost perma lock/fp status ~diamond, and half of these "diamond" supports now can't hit a zenith to save their life. I tried her out myself and it's really not any harder to hit if you actually aim at the person, but I think perhaps that's ping/hardware issues for those playing in South America. Anyways, interesting thing I noted about 5.10.
[Patch 5.10] Ekko General Discussion - Page 39
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Zdrastochye
Ivory Coast6262 Posts
Leona's new E radius is hilarious because on LAN servers she's almost perma lock/fp status ~diamond, and half of these "diamond" supports now can't hit a zenith to save their life. I tried her out myself and it's really not any harder to hit if you actually aim at the person, but I think perhaps that's ping/hardware issues for those playing in South America. Anyways, interesting thing I noted about 5.10. | ||
Kinie
United States3106 Posts
- No Ryze nerfs/changes - VERY minor Ekko nerfs (basically to not let Ekko jungle be viable) - Ashe Q nerf, Cailtyn passive buff - Sivir ult nerf - Shen buffs So unless things change (ie., Riot makes changes w/ no balance testing on them) Ryze and Ekko will remain on permaban/FP status in solo Q and pro play, Sivir may fall out of the meta finally, and Shen might return to pro play. Well, better get used to league of dive/tank ladies and gents, looks like it's gonna be sticking around for a while. | ||
IMoperator
4476 Posts
On June 09 2015 08:29 Zdrastochye wrote: OT leaking into GD, the cycle really has continued on. Leona's new E radius is hilarious because on LAN servers she's almost perma lock/fp status ~diamond, and half of these "diamond" supports now can't hit a zenith to save their life. I tried her out myself and it's really not any harder to hit if you actually aim at the person, but I think perhaps that's ping/hardware issues for those playing in South America. Anyways, interesting thing I noted about 5.10. thank god(rito) for that nerf though, it was straight up retarded how big the hitbox for that thing was. | ||
cLutZ
United States19574 Posts
On June 09 2015 08:35 Kinie wrote: So with things that're on PBE right now, there's: - No Ryze nerfs/changes - VERY minor Ekko nerfs (basically to not let Ekko jungle be viable) - Ashe Q nerf, Cailtyn passive buff - Sivir ult nerf - Shen buffs So unless things change (ie., Riot makes changes w/ no balance testing on them) Ryze and Ekko will remain on permaban/FP status in solo Q and pro play, Sivir may fall out of the meta finally, and Shen might return to pro play. Well, better get used to league of dive/tank ladies and gents, looks like it's gonna be sticking around for a while. That would be just...irresponsible? Is that the word? | ||
NotMeEver
United States100 Posts
On June 09 2015 08:35 Kinie wrote: So with things that're on PBE right now, there's: - No Ryze nerfs/changes - VERY minor Ekko nerfs (basically to not let Ekko jungle be viable) - Ashe Q nerf, Cailtyn passive buff - Sivir ult nerf - Shen buffs So unless things change (ie., Riot makes changes w/ no balance testing on them) Ryze and Ekko will remain on permaban/FP status in solo Q and pro play, Sivir may fall out of the meta finally, and Shen might return to pro play. Well, better get used to league of dive/tank ladies and gents, looks like it's gonna be sticking around for a while. Clssic Riot balancing. There's a reason why LoL has such blatant metas, and it's that Riot doesn't know how to buff/nerf effectively, but also in moderation at the same time. | ||
Karis Vas Ryaar
United States4396 Posts
least it saves me a few seconds of clicking cause im too lazy to set up a page | ||
Scip
Czech Republic11293 Posts
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Gahlo
United States35144 Posts
On June 09 2015 08:35 Kinie wrote: So with things that're on PBE right now, there's: - No Ryze nerfs/changes New developement. Hasn't been a competitive issue, where most people came into contact with how ridiculous he is, for even a full 7 days yet. Unreasonable to expect something to be mocked up and tossed up when Riot's been winding down on development for the patch and been packing it up for live. - VERY minor Ekko nerfs (basically to not let Ekko jungle be viable) Too short a span to appropriately deal with him. His Plat+ winrate is barely over 47%. Better to let the community settle into his existence for a bit. - Ashe Q nerf, Cailtyn passive buff - Sivir ult nerf - Shen buffs So unless things change (ie., Riot makes changes w/ no balance testing on them) Ryze and Ekko will remain on permaban/FP status in solo Q and pro play, Sivir may fall out of the meta finally, and Shen might return to pro play. Well, better get used to league of dive/tank ladies and gents, looks like it's gonna be sticking around for a while. | ||
Kinie
United States3106 Posts
Ok I normally would agree with the whole "we only just found out about this champion issue during LCS" but it's a power spike that exists as early as level 6 and we saw that even if you play nearly perfect mechanics-wise like Piglet did on Vayne, the moment you get caught in the W perma-snare combo it doesn't matter what you do, even if you have/use QSS (which is supposed to be the anti-CC mechanic for ADCs to use). Either disable him for competitive play, quickly throw something out there to stop it, or revert the changes you did to him until you can figure something out to stop the perma-snare combo from happening. There's already been suggestions on reddit, here, and other forums that Riot can use to stop the perma-snare from happening and not alter/change the other buffs that went through on him in 5.10. | ||
Gahlo
United States35144 Posts
On June 09 2015 11:30 Kinie wrote: Ok I normally would agree with the whole "we only just found out about this champion issue during LCS" but it's a power spike that exists as early as level 6 and we saw that even if you play nearly perfect mechanics-wise like Piglet did on Vayne, the moment you get caught in the W perma-snare combo it doesn't matter what you do, even if you have/use QSS (which is supposed to be the anti-CC mechanic for ADCs to use). Either disable him for competitive play, quickly throw something out there to stop it, or revert the changes you did to him until you can figure something out to stop the perma-snare combo from happening. The issue with "in week" disables is that it fucks over teams preperation, because Ryze is a champion they could(and should) have been practicing. | ||
Sufficiency
Canada23833 Posts
He is nowhere near the level that requires disabling and/or hotfix. | ||
Sufficiency
Canada23833 Posts
My issue with Ekko isn't so much that he is OP - I really don't think he is that strong. The problem seems to be that his kit is so counter-intuitive and so different from how most champions work that it requires a large burden of knowledge just to know what he does (especially his W and R). I can't help but to think that Ekko is poorly designed. | ||
FinestHour
United States18466 Posts
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Carnivorous Sheep
Baa?21243 Posts
"Outplay" and "playmaking" are absurd notions when 80% of the available champions don't have the kit to do anything remotely approaching what these champs can do. So to realize Ekko is problematic all you had to do is listen to how many times the word "outplay" and variants thereof were used the champ select. | ||
Zdrastochye
Ivory Coast6262 Posts
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cLutZ
United States19574 Posts
On June 09 2015 11:39 Sufficiency wrote: I don't think Ryze needs to be disabled. But he does require a specific team comp to be shutted down and that's problematic. He is nowhere near the level that requires disabling and/or hotfix. That doesn't even make sense. They disable new champions for the first week they go to a patch. They also disabled Shen for like a year for a bug that would affect fewer games than current Ryze and Ekko will. Basically, they should have said the second after the last LCS game was played this week that Ryze (and Ekko) would not be available until the next patch. But it doesn't even matter at the moment because they still aren't really fixing the problems in the next patch. On June 06 2015 08:34 Sonnington wrote: To you and everyone else defending the snitch. I hope someday something you say, that's rather outrageous, gets taken out of context and you get reported to HR or have the cops called on you. Thus tarnishing your reputation. Then you can tell me how ethical it is to take your issues to extremes by reporting people like a pussy rather than dealing with your own problems like a man. In any event, I agree that Riot is going for the long haul with LoL as a sport. I think a lot of us take that fact for granted. There was a snippet of something on Riot's corporate website from an e-sports director or manager stating their plan for LoL to stay a viable e-sport for decades to come. (from another thread) But I think this kind of choice directly contradicts this kind of thought process. | ||
Gahlo
United States35144 Posts
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Sufficiency
Canada23833 Posts
On June 09 2015 12:22 cLutZ wrote: That doesn't even make sense. They disable new champions for the first week they go to a patch. They also disabled Shen for like a year for a bug that would affect fewer games than current Ryze and Ekko will. Basically, they should have said the second after the last LCS game was played this week that Ryze (and Ekko) would not be available until the next patch. But it doesn't even matter at the moment because they still aren't really fixing the problems in the next patch. Last time they hotfixed a champion on live due to balance reasons was Zyra. If you think the current Ryze is at least as powerful as release Zyra you are crazy. Maybe I misunderstood you and you are only referring to disabling Ryze in competitive. In which case I have no opinion. | ||
Deriao
United States132 Posts
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Goumindong
United States3529 Posts
On June 09 2015 12:08 Carnivorous Sheep wrote: The problem with Ekko and all "outplay" champions is that "outplay" is just a Riot codeword for "do stuff other champs can't do." Which is ironic, since they're all about their "fun" and "antifun" philosophy, but champions like Ekko/Fizz/Leblanc/etc. with the "outplay" potential is really just not fun for people playing against those champs. "Outplay" and "playmaking" are absurd notions when 80% of the available champions don't have the kit to do anything remotely approaching what these champs can do. So to realize Ekko is problematic all you had to do is listen to how many times the word "outplay" and variants thereof were used the champ select. If Ekko's W didn't grant vision for the full duration i don't think it would be as much of an issue. The fact that he has a 1800 [1600 plus radius] range vision spell that is also an engage spell is pretty nuts. Its minimum CD is 8.4 seconds, which while unlikely to be achievable[well not too far off with blue buff and one CDR item] means that almost any kind of bush play simply fails, because Ekko has a 2.5 second advantage on you | ||
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