• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:42
CET 05:42
KST 13:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.171Evil Geniuses - shutting down16ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League82
StarCraft 2
General
Weekly Cups (October 19-25): Clem triples first in 5.0.17 REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
[BW] Looking for Clan Thread! [ASL22] Finals Preview: Sweet Victory! Recent recommended BW games [Megathread] Daily Funny Videos Hands of Pluto
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues [ASL22] Grand Finals [BSL23] RO24 Group C
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10696 users

[Patch 5.10] Ekko General Discussion - Page 20

Forum Index > LoL General
Post a Reply
Prev 1 18 19 20 21 22 42 Next All
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2015-06-01 23:37:15
June 01 2015 23:37 GMT
#381
On June 02 2015 08:29 Frolossus wrote:
Show nested quote +
On June 02 2015 08:15 wei2coolman wrote:
On June 02 2015 07:58 Eiii wrote:
On June 02 2015 07:50 wei2coolman wrote:
Caitlyn changes could be pretty massive, that's a lot of free armorpen.


will this finally be a reason for caitlyn players to stand in a bush and autoattack?!? will caitlyn's design intents finally be realized?!? only time will tell!

Caitlyn + Rumble synergy in jungle will be through the roof.

also would like to input. Ekko is a bullshit champ, that ult is absurd, especially if you set it up with your W. Pretty much guaranteed to smash the living shit out of everything.

not much to input
he's listed as a utility assassin which to me says that either his design is going to be inferior to both normal assassins and normal utility mages OR that he's going to be too strong in both aspects and crush everything.
it seems to be the second one.

i don't think assassins should have any sort of utility because it goes against what they are designed to do

I just find it funny they wanted didn't want Ekko to 100-0 people, but that's exactly what he does. lol.
liftlift > tsm
Caiada
Profile Joined January 2015
United States3052 Posts
June 01 2015 23:39 GMT
#382
Constraining design to archetypes like that is boring and simplistic. Simply saying they shouldn't have utility is basically admitting they can't balance an assassin without them being able to 100-0. They should be able to balance that.

Utility needs to come with clear tradeoffs, however, and Ekko's numbers are too high, so there's not much of that.
XDG Mata
sob3k
Profile Blog Joined August 2009
United States7572 Posts
June 02 2015 00:30 GMT
#383
On June 02 2015 08:39 Caiada wrote:
Constraining design to archetypes like that is boring and simplistic. Simply saying they shouldn't have utility is basically admitting they can't balance an assassin without them being able to 100-0. They should be able to balance that.

Utility needs to come with clear tradeoffs, however, and Ekko's numbers are too high, so there's not much of that.


I thought the whole idea of an "assassin" is that they burst kill people?

If they have to beat on your for a while I thought that was a fighter or a bruiser....
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Caiada
Profile Joined January 2015
United States3052 Posts
June 02 2015 00:44 GMT
#384
On June 02 2015 09:30 sob3k wrote:
Show nested quote +
On June 02 2015 08:39 Caiada wrote:
Constraining design to archetypes like that is boring and simplistic. Simply saying they shouldn't have utility is basically admitting they can't balance an assassin without them being able to 100-0. They should be able to balance that.

Utility needs to come with clear tradeoffs, however, and Ekko's numbers are too high, so there's not much of that.


I thought the whole idea of an "assassin" is that they burst kill people?

If they have to beat on your for a while I thought that was a fighter or a bruiser....


There should be more ways to do that than 100-0ing them. Ekko with normal numbers would be more of a clean up crew assassin, turning fights with Ult/W, finishing low targets, etc. Ahri/Zed/Leb are kinda quintessential 100-0 types and there's not much more design space there, imo. Panth finishes low targets after hard-engaging but can't/shouldn't be able to 100-0 just because of his stun and the power of his E. Nidalee is probably the most directly comparable to Ekko? Or current Kassadin, perhaps. They won't 100-0 anyone except rare scenarios or being super fed but will still kill low targets. They've got personal utility in exchange for damage tradeoffs.
XDG Mata
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
June 02 2015 00:45 GMT
#385
What is a tank assassin?
A backwards poet writes inverse.
cLutZ
Profile Joined November 2010
United States19574 Posts
June 02 2015 00:46 GMT
#386
I don't think a sane person would design a champion who's closest analogues are Nidalee and Kassadin...
Freeeeeeedom
Frolossus
Profile Joined February 2010
United States4779 Posts
June 02 2015 00:54 GMT
#387
On June 02 2015 09:44 Caiada wrote:
Show nested quote +
On June 02 2015 09:30 sob3k wrote:
On June 02 2015 08:39 Caiada wrote:
Constraining design to archetypes like that is boring and simplistic. Simply saying they shouldn't have utility is basically admitting they can't balance an assassin without them being able to 100-0. They should be able to balance that.

Utility needs to come with clear tradeoffs, however, and Ekko's numbers are too high, so there's not much of that.


I thought the whole idea of an "assassin" is that they burst kill people?

If they have to beat on your for a while I thought that was a fighter or a bruiser....


There should be more ways to do that than 100-0ing them. Ekko with normal numbers would be more of a clean up crew assassin, turning fights with Ult/W, finishing low targets, etc. Ahri/Zed/Leb are kinda quintessential 100-0 types and there's not much more design space there, imo. Panth finishes low targets after hard-engaging but can't/shouldn't be able to 100-0 just because of his stun and the power of his E. Nidalee is probably the most directly comparable to Ekko? Or current Kassadin, perhaps. They won't 100-0 anyone except rare scenarios or being super fed but will still kill low targets. They've got personal utility in exchange for damage tradeoffs.

how else are you going to assassinate someone without burst? you can't really. if you CC them for the rest of the team or gradually dps them you simply aren't an assassin. if you want something else you have to take out the things that make him an assassin and give him something else
Alaric
Profile Joined November 2009
France45622 Posts
June 02 2015 01:01 GMT
#388
If you're good at killing one single person fairly reliably, especially if he doesn't receive back-up, then you're likely an assassin.
Of course marksmen are like that but they're good at killing everyone, they don't need to focus on one, and all of Riven's shit save for autos (till she builds Tiamat) is AoE.

But the idea is that the assassin removes someone from the fight, usually by killing him (or almost killing him), isn't durable, and relies on alternative means to get in, out, and stay alive.
(Irelia is an assassin with decent base stats, not a bruiser, it's just she stops scaling after one item, pretty much, so people build her tanky after that, and because she can't burst you in 3 seconds she's got to be able to function while buying a bit of defense to survive the off lane.)
Cant take LMS hipsters serious.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
June 02 2015 01:05 GMT
#389
I think they key thing about assassins is the speed in which you kill squishies.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
June 02 2015 01:06 GMT
#390
On June 02 2015 10:05 Ansibled wrote:
I think they key thing about assassins is the speed in which you kill squishies.

hecarim assassin confirmed
Bronze player stuck in platinum
Ketara
Profile Blog Joined August 2010
United States15065 Posts
June 02 2015 01:14 GMT
#391
On June 02 2015 09:45 Dandel Ion wrote:
What is a tank assassin?


A miserable little pile of secrets.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
SagaZ
Profile Blog Joined May 2009
France3460 Posts
June 02 2015 01:29 GMT
#392
piles of secrets kept are piles of weapons wasted?
Be nice, buy wards and don't feed double buff.
Goumindong
Profile Joined February 2013
United States3529 Posts
June 02 2015 01:31 GMT
#393
Alaric has the right of it.
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2015-06-02 01:41:03
June 02 2015 01:40 GMT
#394
On June 02 2015 10:05 Ansibled wrote:
I think they key thing about assassins is the speed in which you kill squishies.


Well, theoretically you could be a super-Poppy that just disabled yourself and a high-priority target that then engaged in a minigame wherein you kill them or die over several seconds, and it would serve the same purpose.
Freeeeeeedom
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-06-02 01:48:34
June 02 2015 01:45 GMT
#395
On June 02 2015 09:54 Frolossus wrote:
Show nested quote +
On June 02 2015 09:44 Caiada wrote:
On June 02 2015 09:30 sob3k wrote:
On June 02 2015 08:39 Caiada wrote:
Constraining design to archetypes like that is boring and simplistic. Simply saying they shouldn't have utility is basically admitting they can't balance an assassin without them being able to 100-0. They should be able to balance that.

Utility needs to come with clear tradeoffs, however, and Ekko's numbers are too high, so there's not much of that.


I thought the whole idea of an "assassin" is that they burst kill people?

If they have to beat on your for a while I thought that was a fighter or a bruiser....


There should be more ways to do that than 100-0ing them. Ekko with normal numbers would be more of a clean up crew assassin, turning fights with Ult/W, finishing low targets, etc. Ahri/Zed/Leb are kinda quintessential 100-0 types and there's not much more design space there, imo. Panth finishes low targets after hard-engaging but can't/shouldn't be able to 100-0 just because of his stun and the power of his E. Nidalee is probably the most directly comparable to Ekko? Or current Kassadin, perhaps. They won't 100-0 anyone except rare scenarios or being super fed but will still kill low targets. They've got personal utility in exchange for damage tradeoffs.

how else are you going to assassinate someone without burst? you can't really. if you CC them for the rest of the team or gradually dps them you simply aren't an assassin. if you want something else you have to take out the things that make him an assassin and give him something else


It's not about burst or no. It's about the amount of burst, time its delivered in, setup and so on. So ideally for an assassin with higher utility, they'd have low burst, or would take a decent amount of time to do it comparatively (1 second for Leb compared to like 4+ for all of Ahri's damage, for example), or would require a lot of setup to get it all off.

Which is where Ekko's numbers being bonkers comes into play.
XDG Mata
sob3k
Profile Blog Joined August 2009
United States7572 Posts
June 02 2015 02:09 GMT
#396
Trundle/udyr ultimate assassin, 1v1 me bro.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
Last Edited: 2015-06-02 03:20:48
June 02 2015 03:19 GMT
#397
On June 02 2015 05:27 Fusilero wrote:

Alright now this is interesting


Surprised Alaric isn't crying about this yet

edit - This might not be as much of a buff as I thought it would
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-06-02 03:41:02
June 02 2015 03:39 GMT
#398
With the numbers they have now, it's basically a buff to his Q in both forms, a buff to his W, and an improved late-game on everything. But by small amounts, mostly. A lot of slightly reduced CDs and numbers increased only at Rank 6. The Q changes are the only particularly notable thing, especially because you'll level it first 100% of the time still.
XDG Mata
Kinie
Profile Joined December 2011
United States3106 Posts
Last Edited: 2015-06-02 03:41:42
June 02 2015 03:41 GMT
#399
It's just small damage buffs to max rank on his Q, W, and E, and nerfs to his damage when they aren't max rank. So he won't be as strong in the lane phase, still be able to poke/siege well in the mid game, and a SLIGHT damage increase in the late game so he doesn't fall off as hard.
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-06-02 03:45:50
June 02 2015 03:41 GMT
#400
Everything is slightly lower at 5, I'm bad at reading >.>
XDG Mata
Prev 1 18 19 20 21 22 42 Next All
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
11:00
Replaycast Group C
PiGosaur Cup
09:30
#105
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 4216
GuemChi 1544
Leta 932
Mong 53
910 52
Noble 29
Icarus 7
Creator 5
Dota 2
LuMiX1
League of Legends
Doublelift5423
Counter-Strike
Coldzera 1346
Other Games
summit1g10210
WinterStarcraft400
C9.Mang0296
ViBE113
Organizations
Other Games
gamesdonequick1303
[ Show 14 non-featured ]
StarCraft 2
• practicex 35
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki123
• Pr0nogo 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush815
• Stunt433
Other Games
• Shiphtur498
Upcoming Events
The PondCast
5h 19m
Kung Fu Cup
6h 19m
IntoTheTV X SOOP
1d 6h
SHIN vs GuMiho
Clem vs Classic
OSC
1d 17h
WardiTV Invitational
2 days
GSL
2 days
Epic.LAN
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Epic.LAN
3 days
[ Show More ]
AI Arena Tournament
3 days
Yamato Cup
4 days
Map Test Tournament
4 days
WardiTV Weekly
5 days
Replay Cast
5 days
Rogue vs Classic
Patches Events
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-27
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.