As to the Ryze changes Im pretty sure that its going to come down to implementation of his passive (% uptime and whatnot) and his Q particle speed. I dont understand where the skillshot drama is coming from - godforbid Ryze isnt a ranged, tanky hypercarry with the inability to miss anything at all. At least now he has some risk and calculation required outside of just sitting back to scale. I also love the Magic Shred E - could be core in some double AP strats to open up some composition diversity in this meta.
[Patch 5.8] Ryze Rework General Discussion - Page 3
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Purge
Canada372 Posts
As to the Ryze changes Im pretty sure that its going to come down to implementation of his passive (% uptime and whatnot) and his Q particle speed. I dont understand where the skillshot drama is coming from - godforbid Ryze isnt a ranged, tanky hypercarry with the inability to miss anything at all. At least now he has some risk and calculation required outside of just sitting back to scale. I also love the Magic Shred E - could be core in some double AP strats to open up some composition diversity in this meta. | ||
Purge
Canada372 Posts
On April 29 2015 09:33 cLutZ wrote: Is Ryze still basically unstoppable lategame? Because, if not, who wants a mage with crappy waveclear and no mobility that doesn't turn into an unkillable lategame monster? I think the uptime on his passive (which is supposed to be his godmode steroid) Naturally increases with his ult ranks because of the free cdr and constant redux in cd on Q per level. And honestly when they tune that shit right hes going to be even stronger than old ryze when hes dropping his load. | ||
Slusher
United States19143 Posts
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ticklishmusic
United States15977 Posts
On April 29 2015 09:46 Purge wrote: Massive Vayne buff in the botrk changes makes me particularly happy. Sure its a buff to all adcs, Yasuo and anyone else who uses it but Im particularly happy having her be a bit more viable. :D As to the Ryze changes Im pretty sure that its going to come down to implementation of his passive (% uptime and whatnot) and his Q particle speed. I dont understand where the skillshot drama is coming from - godforbid Ryze isnt a ranged, tanky hypercarry with the inability to miss anything at all. At least now he has some risk and calculation required outside of just sitting back to scale. I also love the Magic Shred E - could be core in some double AP strats to open up some composition diversity in this meta. Also, BoRK + BT is gonig to give a goddamn huge shield. (to be fair, I don't know how viable that combo is, or when you'd pick up the items even) | ||
OhTwoMise
United States164 Posts
What's even more baffling to me is that she seems to be doing very well in terms of pick- and winrate at all levels below pro. And I can't imagine this update solves any of her problems on the pro scene, which as far as I can tell are primarily related to Crucible. | ||
wei2coolman
United States60033 Posts
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Gahlo
United States35150 Posts
On April 29 2015 09:55 Slusher wrote: E magic shred isn't new But it's better now. | ||
oo_Wonderful_oo
The land of freedom23126 Posts
On April 29 2015 09:57 ticklishmusic wrote: Also, BoRK + BT is gonig to give a goddamn huge shield. (to be fair, I don't know how viable that combo is, or when you'd pick up the items even) Just don't pick bt after blade, holy moly. Don't be Yutapon and play game properly. And botrk buff isn't really buff to all adcs either. | ||
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onlywonderboy
United States23745 Posts
On April 29 2015 09:26 FinestHour wrote: more skillshots more COUNTERPLAY That's the word I couldn't think of earlier haha. | ||
Sonnington
United States1107 Posts
I'm not so sure it's better now. Looks like a nerf overall. -12/15/18/21/24 magic resistance ⇒ -8/9/10/11/12 percent magic resistance A target would need 150mr before a level 1 E would shred as much as it would prerework. While at level 5 E will need 200mr. So I guess it's a buff against extremely high MR enemies and a nerf to low MR enemies. | ||
TheHumanSensation
Canada1210 Posts
On April 29 2015 10:30 Sonnington wrote: I'm not so sure it's better now. Looks like a nerf overall. -12/15/18/21/24 magic resistance ⇒ -8/9/10/11/12 percent magic resistance A target would need 150mr before a level 1 E would shred as much as it would prerework. While at level 5 E will need 200mr. So I guess it's a buff against extremely high MR enemies and a nerf to low MR enemies. Is tankbusting a riot buzzword now, too? | ||
Slusher
United States19143 Posts
seeing as void staff fits in his old build I would contend it's a nerf, also it's a nerf to his lane phase, which is already nerfed by the fact that Q is a skillshot. | ||
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Kipsate
Netherlands45349 Posts
should I play this game again? | ||
Nemireck
Canada1875 Posts
On April 29 2015 10:45 Slusher wrote: seeing as void staff fits in his old build I would contend it's a nerf, also it's a nerf to his lane phase, which is already nerfed by the fact that Q is a skillshot. Except now you can farm in losing match ups instead of standing under the turret for 30 minutes waiting for your power spike to kick in. Also, you can charge tear without targets now, so that's a thing. | ||
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AsmodeusXI
United States15536 Posts
On April 29 2015 10:48 Kipsate wrote: Did they make Mahou Shoujo Lux should I play this game again? They did, so I guess yes. | ||
Nos-
Canada12016 Posts
no guessing involved son | ||
Sufficiency
Canada23833 Posts
![]() OH MY! | ||
sob3k
United States7572 Posts
On April 29 2015 10:30 Sonnington wrote: I'm not so sure it's better now. Looks like a nerf overall. -12/15/18/21/24 magic resistance ⇒ -8/9/10/11/12 percent magic resistance A target would need 150mr before a level 1 E would shred as much as it would prerework. While at level 5 E will need 200mr. So I guess it's a buff against extremely high MR enemies and a nerf to low MR enemies. but Unleashes an orb that deals damage and reduces the Magic Resist of targets hit by a percentage, stacking up to 3 times. seems to imply that each returning bolt stacks more MR reduction? Which could be fairly sick. | ||
Sonnington
United States1107 Posts
On April 29 2015 11:14 sob3k wrote: but seems to imply that each returning bolt stacks more MR reduction? Which could be fairly sick. OH! That changes things a bit. So in a duel with no minions around he'll shred quite a bit more MR. | ||
Slusher
United States19143 Posts
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