[Patch 5.7] More Executes General Discussion - Page 8
| Forum Index > LoL General |
|
Kinie
United States3106 Posts
| ||
|
kongoline
6318 Posts
| ||
|
MagnusWolf
United States483 Posts
| ||
|
Slayer91
Ireland23335 Posts
On April 09 2015 05:15 kongoline wrote: tell that to jax who has to lane against renekton or kennen, fact is junglers usually have it easy and can farm entire game without problem, anyway its silly to argue about that when smite right now in combat is as strong as regular summoners zz if you lose lane you lose lane if you gank and die you get super underfed too if you could just farm all game and never die you'd lose anyway so its not exactly free farm its just you can't get counterpicked int he jungle but you can't get counterpicked if you pick op shit anyway | ||
|
kongoline
6318 Posts
On April 09 2015 05:20 Slayer91 wrote: zz if you lose lane you lose lane if you gank and die you get super underfed too if you could just farm all game and never die you'd lose anyway so its not exactly free farm its just you can't get counterpicked int he jungle but you can't get counterpicked if you pick op shit anyway lets just agree to disagree on the 1 less summoner part its not like it matters considering smite offers combat stats comparable to other summoner spells atm, im amazed u think junglers are weak right now when majority of cinderhulk junglers are at the top of winrate bracket, maybe u play wrong champions because whenever i play jungle i feel as strong as any laner | ||
|
Slayer91
Ireland23335 Posts
i don't think junglers are weak and i think the mechanic right now is fine. the winrate isnt important its about how fun the game is. if junglers have a huge impact on lanes for 10 mins but then all they do is be a support tank then thats not fun but its a strong role the change to make smite useful as a summoner was a great one and the same with jungle items beign strong i also think defacto strong support items like mikaels and locket should be removed since they aren't fun to use they are just restricting your viable item builds for the sake of making another member stronger | ||
|
Slusher
United States19143 Posts
| ||
|
nafta
Bulgaria18893 Posts
teut just because you don't find something fun doesnt mean it isnt why even bring it up | ||
|
Slusher
United States19143 Posts
On April 09 2015 05:53 nafta wrote: ignite is much better than smite for heca wtf teut just because you don't find something fun doesnt mean it isnt why even bring it up you get true damage anyway since you auto on heca, this gives you exhaust to boot as well as a super short cd, bonus gold from jungle camps and the ability to pick up camp buffs maybe suck balls was a strong word choice but that is as far as I will cede | ||
|
nafta
Bulgaria18893 Posts
On April 09 2015 05:54 Slusher wrote: you get true damage anyway since you auto on heca, this gives you exhaust to boot as well as a super short cd, bonus gold from jungle camps and the ability to pick up camp buffs except it delays both your big powerspikes which are trinity and homeguard and the payoff is lategame which is too late since hecarim is a god late anyway | ||
|
Slayer91
Ireland23335 Posts
On April 09 2015 05:53 nafta wrote: ignite is much better than smite for heca wtf teut just because you don't find something fun doesnt mean it isnt why even bring it up support is the least liked role most players find it less fun to play | ||
|
nafta
Bulgaria18893 Posts
yet there are still people who play it and prefer it over all others looking at top 10 most popular champs this month the only "tank" in there is lee sin.Does that mean they should remove tank items from the game just because they aren't the most popular? | ||
|
Slusher
United States19143 Posts
you cannot lose an all in vs. someone without skirmish smite the moment you buy sabre, it's only weakness is extreme early game, at which point you usually have a strong level advantage to compensate because of how quickly you can hit 2 off a camp when you have smite. | ||
|
Slayer91
Ireland23335 Posts
On April 09 2015 05:56 nafta wrote: yet there are still people who play it and prefer it over all others that doesn't mean you can't make it more fun wtf the same could have been said about jnugle during the times most people hatd it | ||
|
nafta
Bulgaria18893 Posts
On April 09 2015 06:00 Slusher wrote: idk why people keep tunneling on gromp buff and the bonus hp for top smite.. you cannot lose an all in vs. someone without skirmish smite the moment you buy sabre, it's only weakness is extreme early game, at which point you usually have a strong level advantage to compensate because of how quickly you can hit 2 off a camp when you have smite. it costs gold to buy the jungle item and it doesn't give you any stats until you get the final item which isn't as good as a finished trinity or homeguard | ||
|
Slusher
United States19143 Posts
| ||
|
kongoline
6318 Posts
On April 09 2015 05:48 Slayer91 wrote: whats agree to disagree mean you refuse to argue your point? i don't think junglers are weak and i think the mechanic right now is fine. the winrate isnt important its about how fun the game is. if junglers have a huge impact on lanes for 10 mins but then all they do is be a support tank then thats not fun but its a strong role the change to make smite useful as a summoner was a great one and the same with jungle items beign strong i also think defacto strong support items like mikaels and locket should be removed since they aren't fun to use they are just restricting your viable item builds for the sake of making another member stronger what else do u want me to say i i already said what i think about this, for me jungling is easier than laning maybe because i already played it for so long i have the experience and for me its relaxing compared to laning where i have to focus at last hits, constantly think about getting ganked, when to trade/care for all in etc as a jungler u mostly get free pass its pvm and watching minimap looking for a good spot to gank/countergank, for me its fair if i have to play with 1 less summoner spell considering i still end up in relative power level of solo laners, on top of that red smite is so broken right now u cant even say u are playing with 1 less summoner spell | ||
|
mr_tolkien
France8631 Posts
Easy solution : accept that you'll get ganked and don't give a shit about it. That kinda works. Forever live by the words of Wickd : "always play as if the opposing jungler is not there" | ||
|
Fildun
Netherlands4123 Posts
| ||
|
Slayer91
Ireland23335 Posts
On April 09 2015 06:10 mr_tolkien wrote: Easy solution : accept that you'll get ganked and don't give a shit about it. That kinda works. Forever live by the words of Wickd : "always play as if the opposing jungler is not there" the words of a feeder right there tolkien On April 09 2015 06:08 kongoline wrote: what else do u want me to say i i already said what i think about this, for me jungling is easier than laning maybe because i already played it for so long i have the experience and for me its relaxing compared to laning where i have to focus at last hits, constantly think about getting ganked, when to trade/care for all in etc as a jungler u mostly get free pass its pvm and watching minimap looking for a good spot to gank/countergank, for me its fair if i have to play with 1 less summoner spell considering i still end up in relative power level of solo laners, on top of that red smite is so broken right now u cant even say u are playing with 1 less summoner spell i mean jungle is a lot easier if you main jungle i can't really give perspective since ive played mostly jungle and support too and support is pretty easy | ||
| ||