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[Patch 4.21] Rek'Sai General Discussion - Page 27

Forum Index > LoL General
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Starting Page 94 spamming will in GD will be warned, please don't post for the sake of post count. Keep it civil.

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Uldridge
Profile Blog Joined January 2011
Belgium4800 Posts
December 17 2014 15:02 GMT
#521
I think I recently went seraphs/dcap/zhonyas/void/mejais on ori and after baron had 955 ap or more if I recall correctly.
Don't think I got to 20 stacks even, but I was fed and thought the 20 stacks would come since, just like lux, you rack in the assists.
The only problem was I didn't get the cdr boost from mejais so morello might've been a better last item (maybe even lich bane idk)
It's funny you can get 1k ap relatively easily now with the dragon buff (the 8% increase is factored in your ap, right?)
Taxes are for Terrans
kongoline
Profile Joined February 2012
6318 Posts
December 17 2014 15:08 GMT
#522
ye that dragon change was also buff for adc's late game yesterday i've seen draven with 525 AD Oo
killerdog
Profile Joined February 2010
Denmark6522 Posts
December 17 2014 15:08 GMT
#523
On December 18 2014 00:02 Uldridge wrote:
It's funny you can get 1k ap relatively easily now with the dragon buff (the 8% increase is factored in your ap, right?)

I think they nerfed it to 5-6%, but yeah
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
December 17 2014 15:32 GMT
#524
Since this popped up in another thread I wanted to bring it to GD since I'm not actually sure.

Maybe it's been discussed before but humor me on this.

On December 17 2014 13:54 Ketara wrote:
Mejais is like, way, way, way better than it was before.

Is that the generally accepted viewpoint? Because I look at the item now and say it's WAY less reliable than before, and even a single death is devastating to your snowball.
Hey! How you doin'?
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
December 17 2014 15:37 GMT
#525
But you get 5 stacks for free !
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
nafta
Profile Joined August 2010
Bulgaria18893 Posts
December 17 2014 15:39 GMT
#526
Well since you start with 5 it is much easier to get more kills and the first death doesn't lose you more than before.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
December 17 2014 15:45 GMT
#527
--- Nuked ---
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 17 2014 15:55 GMT
#528
On December 18 2014 00:32 Zdrastochye wrote:
Since this popped up in another thread I wanted to bring it to GD since I'm not actually sure.

Maybe it's been discussed before but humor me on this.

Show nested quote +
On December 17 2014 13:54 Ketara wrote:
Mejais is like, way, way, way better than it was before.

Is that the generally accepted viewpoint? Because I look at the item now and say it's WAY less reliable than before, and even a single death is devastating to your snowball.


Yeah I think the item is worse now. A lot worse.

When you die just once you lose half of the stack. That's a huge loss that is very hard to accept.

On the orher hand, if you can manage to not die while racking in stacks, you will probably win the game no matter what.
https://twitter.com/SufficientStats
nafta
Profile Joined August 2010
Bulgaria18893 Posts
December 17 2014 16:00 GMT
#529
That doesn't make any sense.You pay 165 gold to get 40 ap.Like how do you ignore the fact that this item gives you 40 more ap so you can actually snowball?The item is much stronger now.If you are going to be dieing more than 2 times the item is worse sure but why the fuck are you buying a mejai if you are going to die so many times...
kongoline
Profile Joined February 2012
6318 Posts
December 17 2014 16:01 GMT
#530
imo soon reksai will be perma banned when people realize how strong and dumb he is
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 17 2014 16:06 GMT
#531
She is already very dumb.

I think the tunnel neess to be deatructable via autoattacks instead.
https://twitter.com/SufficientStats
Gahlo
Profile Joined February 2010
United States35153 Posts
December 17 2014 16:06 GMT
#532
On December 18 2014 01:01 kongoline wrote:
imo soon reksai will be perma banned when people realize how strong and dumb he is

She.
M2
Profile Joined December 2002
Bulgaria4116 Posts
December 17 2014 16:06 GMT
#533
Mejas and Occult Sword actually are pretty decent items most of the time if you think about it. They break even at 5 stacks and you have to have really shitty game to be below 5 stacks and even if you are below you still get some value for the item. What I am trying to say is that you don't need to be at 20 stacks for these to work on profit, even if you die at 20 and you go to 10, you are still ahead for the money you gave and even if you fall under 5, usually you can climb up fast enough.
The only cases where this is untrue is when you are full build, then 7 stacks maybe not the best thing for last slot and the other case is when you have really shitty game and you are constantly below 5
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Gahlo
Profile Joined February 2010
United States35153 Posts
Last Edited: 2014-12-17 16:09:34
December 17 2014 16:09 GMT
#534
Yay, jungle shit reverted!
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
December 17 2014 16:59 GMT
#535
--- Nuked ---
Seuss
Profile Blog Joined May 2010
United States10536 Posts
December 17 2014 16:59 GMT
#536
Looks like the Smite charges may still be in.

The Nautilus shield change is interesting. It's a slight nerf early on but pretty much a buff once you're level 9 and have any sort of Health item. Without bonus health the break even point is between levels 10 and 11.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Uldridge
Profile Blog Joined January 2011
Belgium4800 Posts
Last Edited: 2014-12-17 17:26:49
December 17 2014 17:25 GMT
#537
On December 18 2014 00:08 kongoline wrote:
ye that dragon change was also buff for adc's late game yesterday i've seen draven with 525 AD Oo


Few days ago I snowballed super, but like super, super hard as Jinx.
Went Occult second item. Got 20 stacks at... 25 minutes? Full build at 29 minutes? something like that.
I think I had (and I wasn't even lvl 18) around 585 ad with baronbuff/dragon% and red pot. It was quite silly to actually 1 or 2 shot people haha.

The stack items have become riskier, but also better (more rewarding). I do still believe the movement speed should've been kept on Occult, but that's just my preference. And that's how they should be: a viable item to stack on safe/pokey/assistheavy champs so they will get prioritzed more and if you can't get em you'll get destroyed by them. Kinda like tear but with kills/assists. I mean, it's logical no?

On December 18 2014 01:59 Seuss wrote:
The Nautilus shield change is interesting. It's a slight nerf early on but pretty much a buff once you're level 9 and have any sort of Health item. Without bonus health the break even point is between levels 10 and 11.


I'm all for Nautilus buffs. I wana make people think I'm super weak and I'm only a cc bot and then I activate my 700+hp shield and "wreck" squishies with it.
Taxes are for Terrans
Alaric
Profile Joined November 2009
France45622 Posts
December 17 2014 17:39 GMT
#538
You can already do that, although it's closer to a 600 HP shield. But at that point you're generally limited by mana because your pool is fairly low and E tends to heavily tax it (it's also your main peeling tool after the initiation, since your ult and Q should be on cd, same with your passive on their divers), even with FH.
I remember 2v4-ing with a support Janna who went AP (like morello-deathcap) and I wasn't even fed. Although to be fair their comp wasn't damage-heavy 30 minutes in, with stuff like Renekton and a Soraka that I only had to finish off.

Amongst the things that I'd like buffed on him other than his tankiness (it's fine unless he falls behind early, which this change actually addresses in part) are his mobility, because Q is supposed to somewhat make up for his base MS, AS, and his horribly lengthy aa animation, but the wind-up is so slow it's easy to displace him before or during the drag (the hitbox also doesn't matches the anchor but that's on me to learn not to rely on hit to guess max range ><"), I remember getting screwed by Singed because he only to wait for you to start your Q animation to fling while he's chasing/circling you for example.
Or maybe an even stronger cd "refund" on Q if you use it on terrain. It shouldn't change teamfights too much because you'll usually want to catch someone with it, and you won't treat it like Pounce either because of your manapool, but it'd be nice during chases.
Cant take LMS hipsters serious.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2014-12-17 17:58:33
December 17 2014 17:56 GMT
#539
Righteous glory is pretty good on Olaf. Gives you an option to build something with ruby crystals that isn't Triforce, Warmogs, Frozen Mallet, or a MR item, which is nice, and the extra speed definitely helps stick to people. Miss the resists a bit late, but I think having a solid option for a completed item with ruby crystals that doesn't require a giant's belt, massive investment in offensive stats, or MR is pretty nice.

At the very least it means failing against all AD comps is a lot harder. I sorta failed hard against a Riven early because I'm not entirely used to last hitting the new minions on SR, but Righteous Glory let me to stick to her and mash her face in mid-game, when usually that's a bit more of a problem.

Also, giving minions more health and almost no resists is really noticeable on Olaf. >_>
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
December 17 2014 18:01 GMT
#540
So xPeke new team Origen is supposed to be - xPeke for Mid, Amazing Jungle, Mithy support, Niels ADC and they're missing top lane only.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
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