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On November 20 2014 12:42 Gahlo wrote:Show nested quote +On November 20 2014 12:32 cLutZ wrote:On November 20 2014 12:30 Gahlo wrote: I'm just glad the jungle is dangerous again. Why? S2>S3 made it more difficult to clear, and killed more than half the archetypes. Because current jungle is dangerous for just about everybody.
Does the HP of monsters scale with your damage and the damage of monsters scale with your armor/hp? Is all damage done true damage and all damage taken as well? Otherwise, you are wrong.
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meanwhile, hai raves about going the true damage aa+spells smite item mid
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On November 20 2014 13:06 Celial wrote: meanwhile, hai raves about going the true damage aa+spells smite item mid No. Jungle items purchased by laners? How unprecedented.
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First impression of new jungle: Wtf start golem smite every game.
o.o
Big blob thing sucks, dont smite it ever.
EDIT: Feels like there is less XP in the jungle. I keep hitting 6 later than I would in S4 jungle. Maybe it s arunes thing, I bet AS runes significantly out-preform AD runes right now with Machete changes.
Also feels like there is a lot of downtime if you just hardclear your jungle. Which is awesome, gives room for counterjungling, ganking, etc.
Reminds me of S1.
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On November 20 2014 13:11 iCanada wrote: First impression of new jungle: Wtf start golem smite every game.
o.o
Big blob thing sucks, dont smite it ever.
EDIT: Feels like there is less XP in the jungle. I keep hitting 6 later than I would in S4 jungle. Maybe it s arunes thing, I bet AS runes significantly out-preform AD runes right now with Machete changes.
Machete applies a dot over 2 seconds. As long as you are above 0.5 attack speed you won't get extra damage out of machete when going AS runes.
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On November 20 2014 13:23 Celial wrote:Show nested quote +On November 20 2014 13:11 iCanada wrote: First impression of new jungle: Wtf start golem smite every game.
o.o
Big blob thing sucks, dont smite it ever.
EDIT: Feels like there is less XP in the jungle. I keep hitting 6 later than I would in S4 jungle. Maybe it s arunes thing, I bet AS runes significantly out-preform AD runes right now with Machete changes. Machete applies a dot over 2 seconds. As long as you are above 0.5 attack speed you won't get extra damage out of machete when going AS runes.
Reading comp fail, I thought it was just a huge onhit bonus llike before. lol.
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On November 20 2014 13:27 krndandaman wrote:Show nested quote +On November 20 2014 13:23 Celial wrote:On November 20 2014 13:11 iCanada wrote: First impression of new jungle: Wtf start golem smite every game.
o.o
Big blob thing sucks, dont smite it ever.
EDIT: Feels like there is less XP in the jungle. I keep hitting 6 later than I would in S4 jungle. Maybe it s arunes thing, I bet AS runes significantly out-preform AD runes right now with Machete changes. Machete applies a dot over 2 seconds. As long as you are above 0.5 attack speed you won't get extra damage out of machete when going AS runes. oh wow I didn't notice that change. well shit, there goes the 29% atk speed master yi rune page
Glad I'm not the only one. Lol.
I'm averaging like 6 creeps a minute power farming one side of the jungle, am I just bad or is this normal? I feel like i should be leveling faster.
EDIT: Definitely a lot more gold in the jungle though.
Full upgraded Jungle item, Trinity, and T2 boots on VI at ~20 minutes. Not bad.
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lol santorin (as support annie) gets his lucian to rage because santorin keeps taking all the cs
bjergsen goes full ocelote and tells him he will get him (lucian) banned
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On November 20 2014 14:16 Celial wrote: lol santorin (as support annie) gets his lucian to rage because santorin keeps taking all the cs
bjergsen goes full ocelote and tells him he will get him (lucian) banned
I dont rage when the support takes CS, what gets me is when they consistently auto in such a way that messes up my CS (usually it looks to me like they are trying to CS) and no one gets it.
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Bearded Elder29903 Posts
On November 20 2014 11:33 Celial wrote: On to the PBE skins:
Snowday Malzahar: Meh. Snowday Orianna: Maaaaaybe. Snowday Sejuani: OH MY GOD YES!
Bloodmoon Thresh: OH MY GOD YES! Bloodmoon Elise: Maaaaaybe. Malzahar is decent, Orianna is meh. Sejuani is a fucking must buy for me, since I have 100% winrate with her in my 5 games ! :D Bloodmoon Thresh is worse then Championship so nope and Elise... no.
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stuff on this patch: kalista seems alright but weak to assassins kat nerfs are only noticeable until rank 2 ulty
new jungle stuff is alright but blue buff feels weaker on anivia the dragon stacks are pretty cool
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dunno if it's just me but i really don't like Righteous Glory.
I get that disengage/poke comps can be really annoying and virtually impossible to fight if you drafted a bad comp, but that's part of the whole point of drafting. Not to mention the item indirectly nerfs all existing hard engage.
Plus, the active is basically Talisman+old Randuins mixed into one item...Personally, I think it's a stupid, badly designed, OP item that will either get nerfed or become a 100% buy in high level games regardless of what the team comps are.
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Bearded Elder29903 Posts
I've played a couple of custom games just to check new jungle and check clear times for few champions and I have to say two things. Sejuani clear is holy shiiiiiiiiiiit, so slow, I guess I'll have to totally change rune page for her. And Udyr... Udyr has a godly clear and once I get Trailblazer I feel the damage with just this 1 item is so, so rewarding I'll keep spamming Udyr games.
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doublelift just got a penta in his first or 2nd game on kallista. aphro was doing his damnedest to steal the final kill too lol.
she looks pretty fun. one thing i wasnt expecting from kallista is surprisingly high multi-target damage. you can auto whoever is in range on the other team and build stacks. then just e and deal more damage to all of them.
the way her kit is partially dependent on your support doesnt really appeal to me tho.
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On November 20 2014 15:10 Ryuu314 wrote: dunno if it's just me but i really don't like Righteous Glory.
I get that disengage/poke comps can be really annoying and virtually impossible to fight if you drafted a bad comp, but that's part of the whole point of drafting. Not to mention the item indirectly nerfs all existing hard engage.
Plus, the active is basically Talisman+old Randuins mixed into one item...Personally, I think it's a stupid, badly designed, OP item that will either get nerfed or become a 100% buy in high level games regardless of what the team comps are. Remember, champion select is not part of the game, and it should not impact outcomes of games at all how well you can draft or ban.
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On November 20 2014 15:56 Zess wrote:Show nested quote +On November 20 2014 15:10 Ryuu314 wrote: dunno if it's just me but i really don't like Righteous Glory.
I get that disengage/poke comps can be really annoying and virtually impossible to fight if you drafted a bad comp, but that's part of the whole point of drafting. Not to mention the item indirectly nerfs all existing hard engage.
Plus, the active is basically Talisman+old Randuins mixed into one item...Personally, I think it's a stupid, badly designed, OP item that will either get nerfed or become a 100% buy in high level games regardless of what the team comps are. Remember, champion select is not part of the game, and it should not impact outcomes of games at all how well you can draft or ban.
But at the same time it is of such importance that Riot feels the need to implement a sixth man just for picks and bans.
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Nunu gonna become perma ban?
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Azingy is jungling Karthus on Hais stream. The struggle is real. Wolves almost took him out. Had to recall after.
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On November 19 2014 22:55 Scip wrote: It's just I've yet to see anyone say they're gonna get high league and then actually do it. I've only ever seen people do it quietly. There just seems to be a curse to announcing it beforehand. Nope I did it season 3 I said I was gonna get diamond before the end of the season and followed thru
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