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[Patch 4.19] Singed Reborn General Discussion - Page 45

Forum Index > LoL General
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739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
Last Edited: 2014-11-17 12:55:23
November 17 2014 12:51 GMT
#881
On November 17 2014 21:43 krndandaman wrote:
idk I really like sion's passive. It's bad if you're the last one to die but it's great if you just go ham (which he should be doing) and if you die you can be so damn annoying to the other team while your team is still fighting. I also prefer lane sion atm (top) and it's great for anti-dive. So many times they dive me and I get 1 or 2 kills back with my passive. It's hilarious.

Well I guess he's a better top laner but I spam games with Sion jungle atm. He's pretty strong too, as bot lane ganks are pretty easily to execute, once you hit level 6.

On November 17 2014 21:45 Alaric wrote:
Eh, if the enemy team burns 2-3 cc on you after you should be dead, I'd say you're contributing pretty well.

Theoretically yes, that's true but I tend to be last-man standing in most of the situations, because enemy team would ignore me 99% of times, just to get rid of our adc/ap first. I play in Gold IV level so that's not accurate but funny thing is that once I've changed servers from EUW to EUNE, I'm playing with G3-P5 people in my solo ranked games.

Edit : Also on jungle Sion do you guys go for Lizard or Golem? I've tried both and I have to admit that SotAG suits me more, although most of the pros/high-level players goes for Lizard.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
November 17 2014 13:03 GMT
#882
--- Nuked ---
Gahlo
Profile Joined February 2010
United States35174 Posts
November 17 2014 13:03 GMT
#883
On November 17 2014 21:51 739 wrote:
Show nested quote +
On November 17 2014 21:43 krndandaman wrote:
idk I really like sion's passive. It's bad if you're the last one to die but it's great if you just go ham (which he should be doing) and if you die you can be so damn annoying to the other team while your team is still fighting. I also prefer lane sion atm (top) and it's great for anti-dive. So many times they dive me and I get 1 or 2 kills back with my passive. It's hilarious.

Well I guess he's a better top laner but I spam games with Sion jungle atm. He's pretty strong too, as bot lane ganks are pretty easily to execute, once you hit level 6.

Show nested quote +
On November 17 2014 21:45 Alaric wrote:
Eh, if the enemy team burns 2-3 cc on you after you should be dead, I'd say you're contributing pretty well.

Theoretically yes, that's true but I tend to be last-man standing in most of the situations, because enemy team would ignore me 99% of times, just to get rid of our adc/ap first. I play in Gold IV level so that's not accurate but funny thing is that once I've changed servers from EUW to EUNE, I'm playing with G3-P5 people in my solo ranked games.

Edit : Also on jungle Sion do you guys go for Lizard or Golem? I've tried both and I have to admit that SotAG suits me more, although most of the pros/high-level players goes for Lizard.

Supposedly Sion jungle is pretty beast in season 5. Go Trailblazer into Juggernaut.
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
November 17 2014 13:11 GMT
#884
I don't even own PBE account and didn't try out new jungle setup/smite/items but after reading the description it seems awesome. Especially since Juggernaut reduces duration of slows/snares/stuns for 35%, lol yeah. Can't wait for S5.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Gahlo
Profile Joined February 2010
United States35174 Posts
November 17 2014 13:14 GMT
#885
On November 17 2014 22:11 739 wrote:
I don't even own PBE account and didn't try out new jungle setup/smite/items but after reading the description it seems awesome. Especially since Juggernaut reduces duration of slows/snares/stuns for 35%, lol yeah. Can't wait for S5.

Yeah, since the patch is tomorrow, it's kinda pointless to discuss season 4 jungle stuff.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
November 17 2014 13:18 GMT
#886
On November 17 2014 22:14 Gahlo wrote:
Show nested quote +
On November 17 2014 22:11 739 wrote:
I don't even own PBE account and didn't try out new jungle setup/smite/items but after reading the description it seems awesome. Especially since Juggernaut reduces duration of slows/snares/stuns for 35%, lol yeah. Can't wait for S5.

Yeah, since the patch is tomorrow, it's kinda pointless to discuss season 4 jungle stuff.


Oh shit it's tomorrow? I was wondering if there was an announcement of it.
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
November 17 2014 13:18 GMT
#887
On November 17 2014 22:14 Gahlo wrote:
Show nested quote +
On November 17 2014 22:11 739 wrote:
I don't even own PBE account and didn't try out new jungle setup/smite/items but after reading the description it seems awesome. Especially since Juggernaut reduces duration of slows/snares/stuns for 35%, lol yeah. Can't wait for S5.

Yeah, since the patch is tomorrow, it's kinda pointless to discuss season 4 jungle stuff.

Oh, I didn't even know it's tommorow. I thought they're gonna delay it till end of pre-season, uh, oh.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Gahlo
Profile Joined February 2010
United States35174 Posts
November 17 2014 13:23 GMT
#888
On November 17 2014 22:18 739 wrote:
Show nested quote +
On November 17 2014 22:14 Gahlo wrote:
On November 17 2014 22:11 739 wrote:
I don't even own PBE account and didn't try out new jungle setup/smite/items but after reading the description it seems awesome. Especially since Juggernaut reduces duration of slows/snares/stuns for 35%, lol yeah. Can't wait for S5.

Yeah, since the patch is tomorrow, it's kinda pointless to discuss season 4 jungle stuff.

Oh, I didn't even know it's tommorow. I thought they're gonna delay it till end of pre-season, uh, oh.

But the whole point of the preseason is to get used to the changes. lol
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
November 17 2014 13:26 GMT
#889
Oh well, I guess I'll spam junglers after tommorow's patch I guess. Gotta be hard as everyone would just ask for jungle once S5 goes live :\
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
November 17 2014 13:27 GMT
#890
--- Nuked ---
Alaric
Profile Joined November 2009
France45622 Posts
November 17 2014 13:29 GMT
#891
They simply don't jungle. As far as 3 years ago they simply didn't jungle either. Being the most (or one of the most) proficient jungler in a group gets boring because you can't ever play anything else than jungle. They'll swap roles every now and then so "everyone can play what he wants" but in the end there's still noone playing jungle.
Cant take LMS hipsters serious.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
November 17 2014 13:44 GMT
#892
S2/3/4 jungle isn't even hard.In s1 you had to pick shit like udyr and get the correct runes otherwise you couldn't even clear lol.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
November 17 2014 13:49 GMT
#893
There's a lot of random complexity to the S3/S4/S5 but none of that really matters to a player on the surface, it's only until you get higher level does it really come into play.
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
November 17 2014 14:01 GMT
#894
On November 17 2014 22:27 krndandaman wrote:
man I can't imagine starting this game as a newbie anymore. I wish there was a way to track the amount of new players every year as well as the yield rate.


People are overrating it, imo.
Knowing soloqueue, everyone will go for damage enchantments and stalker/poacher smite, not that hard.

LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
Seuss
Profile Blog Joined May 2010
United States10536 Posts
November 17 2014 14:07 GMT
#895
This is Monte's healthy reminder to take anything anyone says about the new jungle with a healthy truckload of salt because nobody, not even pro players, is going to understand it right out of the gate.

Case in point, Diana/Zac are by far not the only junglers who can do a safe full clear out of the gate, and buff -> buff is probably a thing of the past.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
November 17 2014 14:32 GMT
#896
On November 17 2014 23:07 Seuss wrote:
This is Monte's healthy reminder to take anything anyone says about the new jungle with a healthy truckload of salt because nobody, not even pro players, is going to understand it right out of the gate.

Case in point, Diana/Zac are by far not the only junglers who can do a safe full clear out of the gate, and buff -> buff is probably a thing of the past.


Got any starting tips?
jaybrundage
Profile Joined December 2009
United States3921 Posts
November 17 2014 14:38 GMT
#897
Yo guys I'm streaming. I'm really tired cause I didn't sleep last night check it out. Gimme some feedback if you can XD.

Mah stream :D
The more you sweat in training, the less you bleed in battle.
Celial
Profile Blog Joined June 2006
2602 Posts
November 17 2014 14:55 GMT
#898
Oddone says Buff, 2 camps, buff, 4 camps is first full clear
Do not regret. Always forward, never back.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2014-11-17 14:59:35
November 17 2014 14:56 GMT
#899
On November 17 2014 23:07 Seuss wrote:
This is Monte's healthy reminder to take anything anyone says about the new jungle with a healthy truckload of salt because nobody, not even pro players, is going to understand it right out of the gate.

Case in point, Diana/Zac are by far not the only junglers who can do a safe full clear out of the gate, and buff -> buff is probably a thing of the past.

Frog(smite) -> doubles/wolves -> red(smite) -> Blue -> wolves/gank work pretty well though on a lot of champions.

On November 17 2014 23:55 Celial wrote:
Oddone says Buff, 2 camps, buff, 4 camps is first full clear

That has a big window of the jungler just not doing anything though. and if you start red, a counter jungler on blue can go red -> your blue and split the map top/bottom
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2014-11-17 15:17:21
November 17 2014 15:00 GMT
#900
On November 17 2014 23:32 Numy wrote:
Show nested quote +
On November 17 2014 23:07 Seuss wrote:
This is Monte's healthy reminder to take anything anyone says about the new jungle with a healthy truckload of salt because nobody, not even pro players, is going to understand it right out of the gate.

Case in point, Diana/Zac are by far not the only junglers who can do a safe full clear out of the gate, and buff -> buff is probably a thing of the past.


Got any starting tips?


  • Practice in a custom game first, and second.
  • Make rune/mastery choices based purely on what will help you clear the jungle quicker and safer.
  • Start Red if your team is giving you a leash, or if you're fairly certain you won't be invaded. Otherwise pick a small camp according to your needs.


That's the quick and dirty. Here's some more in depth stuff:

+ Show Spoiler +

The new jungle is very S1-like, and by virtue of that optimizing the safety and speed of your first clear takes precedence over other considerations. Not all junglers need to be completely optimized for clearing, but it's far, far easier to start there and dial back than the other way around.

For example, the Sejuani setup I ended up using was Full AD Quints/Marks and Armor Seals/Glyphs with these masteries: http://gameinfo.na.leagueoflegends.com/en/game-info/summoners/masteries/#9L4Gc5z0.IqCjYC.6923P.0


A fact that I cant stress enough is that buff camps yield the same experience and roughly the same gold as any other camp. Prior to S5 the damage done by stealing a buff camp was brutal primarily because of the lost experience and gold. In the new jungle if your jungler is fine without that buff it's literally no worse than losing a small camp.

As such, if you don't need Blue buff to clear effectively there's little reason to rush it. You can even pass it off to your mid lane on your first clear without having much effect at all (so long as you take the small minions you'll have enough gold for boots + Machete upgrade on your first back).

In most cases you'll want to start or quickly take your Red buff because it goes a long way toward sustaining you as you clear. If you're on a jungler who simply doesn't need the extra sustain you can safely ignore it, but most junglers are going to want their Red ASAP.


On November 17 2014 23:56 PrinceXizor wrote:
Show nested quote +
On November 17 2014 23:07 Seuss wrote:
This is Monte's healthy reminder to take anything anyone says about the new jungle with a healthy truckload of salt because nobody, not even pro players, is going to understand it right out of the gate.

Case in point, Diana/Zac are by far not the only junglers who can do a safe full clear out of the gate, and buff -> buff is probably a thing of the past.

Frog(smite) -> doubles/wolves -> red(smite) -> Blue -> wolves/gank work pretty well though on a lot of champions.

Show nested quote +
On November 17 2014 23:55 Celial wrote:
Oddone says Buff, 2 camps, buff, 4 camps is first full clear

That has a big window of the jungler just not doing anything though. and if you start red, a counter jungler on blue can go red -> your blue and split the map top/bottom


Any combination of a camp that helps you clear -> a camp that doesn't -> Red -> 3 more camps works well. Routes are so fluid in the new jungle because all the camps have exactly the same experience value and roughly the same gold value that I imagine routes will be a hot topic for a while. The key is that 6 camps is the magic number for buying boots+machete upgrade on your first back.


As for Blue, screw it. Least useful jungle buff NA.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
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