Pickaxe + Forbidden Idol + Vamp Scepter would be a pretty awesome build path.
[Patch 4.18] Sion Reborn General Discussion - Page 71
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Ketara
United States15065 Posts
Pickaxe + Forbidden Idol + Vamp Scepter would be a pretty awesome build path. | ||
Gahlo
United States35154 Posts
On October 19 2014 13:01 Slusher wrote: I loved the red post the other day about how they were thinking of adding a component for it to bulid out of when Forbidden idol is in the game, I mean am I the only one this is obvious to? People have been calling for it since the item hit PBE. Don't understand how Riot is so deaf about it. | ||
PrinceXizor
United States17713 Posts
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Amui
Canada10567 Posts
On October 19 2014 13:17 PrinceXizor wrote: Weirdly Essence reaver is better than BT for damage because of its cost and cdr. but the shield on BT for sieges is super useful, so the buy would only be better than BT in the situations where you are extremely unlikely to use the shield on BT. though i don't know if the game will ever get refined enough on a single patch for players to figure out exactly what situations those are. It's an awkward item because rushing it doesn't give you that much of a benefit, because you have neither stacked up a ton of AD(you'll have ~170 with no crit after buying it), nor do you have a large mana pool yet. If you choose not to go down that path, then realistically you won't be getting it until a 4 or 5slot item at the earliest because you'd need at minimum damage item+LW+boots before getting reaver. I almost feel like if it restored playerlevel + 2-6% damage depending on missing mana, it'd be more useful. | ||
Slusher
United States19143 Posts
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PrinceXizor
United States17713 Posts
On October 19 2014 13:38 Amui wrote: It's an awkward item because rushing it doesn't give you that much of a benefit, because you have neither stacked up a ton of AD(you'll have ~170 with no crit after buying it), nor do you have a large mana pool yet. If you choose not to go down that path, then realistically you won't be getting it until a 4 or 5slot item at the earliest because you'd need at minimum damage item+LW+boots before getting reaver. I almost feel like if it restored playerlevel + 2-6% damage depending on missing mana, it'd be more useful. I'm thinking you'd buy it instead of BT in situation where the CDR and passive meant more than the shield and 10% lifesteal from BT. But i can't see many situations like that now, and with the game changing so frequently, its hard to ever hit those siutations enough times to experiment with ER over BT. and decide exactly where its best use is. The shield for BT is so good for sieging, as well as surviving long enough to counter engage that ER could maybe be good for power farming while BT is for playing objectives? i'm not sure a situation where the powerfarming would be more beneficial with the way the game is now, but there has to be some situations. it's probably also useful for the few champions that really want their ultimates available if possible, like quinn, ashe ect. I dunno i don't play on a 5s team enough to get that experience. but i don't know if anyone will, with patches changing the way and pace of the game so frequently. very niche items and strategies tend to get thrown to the wayside when the game changes too frequently for their use to be optimized. | ||
cLutZ
United States19574 Posts
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PrinceXizor
United States17713 Posts
On October 19 2014 14:30 cLutZ wrote: ER needs to be good without the Mana passive, that is the problem. Because its passive sucks due to relying on autoattacks. it actually is pretty decent without the mana passive. its as much AD as BT with less lifesteal but CDR which is a hard stat to get on ADCs and its cheaper than BT. the problem is there isn't many situations where something being a bit better per gold and provides long term sustain is going to be better than an item that lets you deal 200-500 damage to a tower every wave for free. the situation i can think of is if you need to farm for the next item PAST the BT/ER before you can fight as a team. ER would help you stay out of base farming for longer than BT and help you clear jungle better. but its extremely difficult to play league in that situation i can't imagine the opportunity would come up often enough to make the audible to ER viewed as the proper choice. | ||
Goumindong
United States3529 Posts
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wei2coolman
United States60033 Posts
On October 19 2014 07:51 Alaric wrote: Safe midlaner: whoever you're against, play safe and from the bacl, farm up, impact later. Snowball-reliant midlaner: more interaction with the opposing laner, hence more exposition to the quirks and differences between each of them (including non-meta champs). Yeah this is what I meant. | ||
Eiii
United States2566 Posts
idk I feel like if they buff her range to 550 she's gonna be op as shit. | ||
Gahlo
United States35154 Posts
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Numy
South Africa35471 Posts
On October 19 2014 15:39 Eiii wrote: Guys, I'm starting to think Quinn might actually be good in solo queue. It really seems like she fills a role of being a high phys damage mobile character who can capitalize on and enhance CC-heavy teams in a way it feels like most other ranged characters can't. idk I feel like if they buff her range to 550 she's gonna be op as shit. She definitely fits well in either top or mid lane. Don't know how she does bot, feel that's a bit of a waste of her potential personally. | ||
Gahlo
United States35154 Posts
Just saw the title "Big props to Riot!" really quickly and read it as "Bjergsen to Riot!" and almost had a heart attack. Reddit pls. | ||
Ketara
United States15065 Posts
She's a real good bully when she's ahead but she can't kill people if she's even a little bit behind, which is holding her back. Ideally what I'd love to see is her W changed to a different ability as Valor that does damage. | ||
Alaric
France45622 Posts
She doesn't have to assassinate people, as long as she can win the lengthier 1v1s. | ||
Osmoses
Sweden5302 Posts
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Goumindong
United States3529 Posts
On October 20 2014 00:30 Ketara wrote: IMO what Quinn needs is slightly higher damage in her assassination combo. She's a real good bully when she's ahead but she can't kill people if she's even a little bit behind, which is holding her back. Ideally what I'd love to see is her W changed to a different ability as Valor that does damage. Nah, Quinn's problem is that her e sucks. If an enemy is running away you land outside of auto attack range. If the enemy is running at you you land closer than the edge of your auto range. The duration of the ability prevents you from doing dps on the way in and way out. Which is a significant duration for an AD all the while the enemy is wailing on you (especially if they're a Mage). If they just changed is to that she could auto attack while tumbling backwards/could cancel the tumble backwards(ie choose to land closer or further away by pushing the button again) and/or the animation was snappier she would be really strong. | ||
Eiii
United States2566 Posts
On October 20 2014 03:45 Goumindong wrote: Nah, Quinn's problem is that her e sucks. If an enemy is running away you land outside of auto attack range. If the enemy is running at you you land closer than the edge of your auto range. The duration of the ability prevents you from doing dps on the way in and way out. Which is a significant duration for an AD all the while the enemy is wailing on you (especially if they're a Mage). If they just changed is to that she could auto attack while tumbling backwards/could cancel the tumble backwards(ie choose to land closer or further away by pushing the button again) and/or the animation was snappier she would be really strong. E slows your target by a pretty huge amount. If you E someone and aren't CC'd yourself, you're going to get harrier off on them and probably at least one or two extra autos on top of that. I agree it's an awkward ability, though, especially when you turn into valor. | ||
Alaric
France45622 Posts
Quinn actually adjusts the distance of the leap back depending on the initial distance with the target. But, most importantly, to prevent people from getting "trolled" by Singed/Volibear/Rammus, their QoL was a highly inelegant "interrupt" put on the target. It starts as soon as she casts E and doesn't stop before she lands. It is, technically, a ~0.5s suppression that also stops dashes. I'd rather we be able to see plays like a Shen taunting Quinn on reaction when she starts dashing to him (pretty fast fingers for that one) for example. In lieue of that it's the typical non-interactive Riot state that they dislike. (Fwiw I found the Quinn changes that leaked pretty interesting. It'd seem like they go more toward a more active "tag" aspect in the gameplay, as apparently it suggested the player would be able to swap between Quinn and Valor either at will, or on a much shorter cooldown (with still the 20s duration) in exchange for losing Skystrike.) | ||
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