• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:34
CEST 09:34
KST 16:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
RSL goes to London! 2026 Offline Finals Nov 21-228Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14
StarCraft 2
General
Protoss AoE skill expression Balance hotfix patch 5.0.16b (July 16) Serral wins HomeStory Cup 29 StarCraft 2 at SC4ALL II Invite #4/8 - Percival 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
How FlaSh Nearly Forfeited MSL Finals being late BGH Auto Balance -> http://bghmmr.eu/ Are you ready for ASL 22? NEW HYPE VIDEO BW General Discussion ASL22 General Discussion
Tourneys
2v2v2v2 Tournament KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues Escore Tournament - Season 3
Strategy
Odyssey Mineral Stack Saturation Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Diablo 2 thread ZeroSpace Early Access is Now Live!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Iain M Banks Says He Has Cancer And Months To Live European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
NBA General Discussion Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5860 users

[Patch 4.10] Nidalee/Skarner Rework General Discussion - P…

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 6 7 102 103 104 Next
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 18 2014 01:48 GMT
#81
On June 18 2014 10:43 obesechicken13 wrote:
Show nested quote +
On June 18 2014 10:42 wei2coolman wrote:
On June 18 2014 10:34 IMoperator wrote:
On June 18 2014 10:18 wei2coolman wrote:
This patch almost feels like the kind of shit Riot would have wanted completed before Season 4, but couldn't make the deadlines.

dont worry, a couple weeks before worlds they'll make a huge patch like this and drastically change the game again. Look forward to the triforce buffs!

Rito's item change decisions fucking baffle me. All these changes, meanwhile Atma's still sitting around with 15% crit, with terrible slot efficiency.

Or Zeke's, or ohmwrecker, or frozenmallet, or wramogs or wits end or wota that no one fucking buys.

Wits got changed. Just saying

Fuck: Valkyrie. No one build too many mutalisks or I won't be able to fire k?

wit's only got changed because with the dagger change, it would actually lose stats if it kept it's current stat line.
it's still going to be a shit item.
liftlift > tsm
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2014-06-18 01:52:21
June 18 2014 01:50 GMT
#82
On June 18 2014 10:42 wei2coolman wrote:
Show nested quote +
On June 18 2014 10:34 IMoperator wrote:
On June 18 2014 10:18 wei2coolman wrote:
This patch almost feels like the kind of shit Riot would have wanted completed before Season 4, but couldn't make the deadlines.

dont worry, a couple weeks before worlds they'll make a huge patch like this and drastically change the game again. Look forward to the triforce buffs!

Rito's item change decisions fucking baffle me. All these changes, meanwhile Atma's still sitting around with 15% crit, with terrible slot efficiency.

Or Zeke's, or ohmwrecker, or frozenmallet, or wramogs or wits end or wota that no one fucking buys.

Xypherous said that the team doesn't want an AD/Armor item because it makes what they consider the next generation of "heavy bruisers"(excuse me while I puke) too strong.

They've said they will be removing FM. Warmogs/FH is most likely better than Randuin/Sunfire now.
Goumindong
Profile Joined February 2013
United States3529 Posts
June 18 2014 01:58 GMT
#83
On June 18 2014 10:44 Gahlo wrote:
Actually, it is pretty nice because when he did it for Ezreal he pointed out that BT/LW/Triforce is an awful build on him. Pretty sure this didn't take into account Ashe's passive. The "Worth-it" column was looking for gold efficiency on auto damage, and the Volley one purely for poking with Volley.


As compared to what?
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2014-06-18 02:03:51
June 18 2014 02:03 GMT
#84
On June 18 2014 10:58 Goumindong wrote:
Show nested quote +
On June 18 2014 10:44 Gahlo wrote:
Actually, it is pretty nice because when he did it for Ezreal he pointed out that BT/LW/Triforce is an awful build on him. Pretty sure this didn't take into account Ashe's passive. The "Worth-it" column was looking for gold efficiency on auto damage, and the Volley one purely for poking with Volley.


As compared to what?

I also think the Triforce build on AD carries is pretty bad. Phreak's going to change the meta with mathcraft :o but by betraying his old image of Triforce + Jungle + Puns of damage
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2014-06-18 02:04:04
June 18 2014 02:03 GMT
#85
On June 18 2014 10:58 Goumindong wrote:
Show nested quote +
On June 18 2014 10:44 Gahlo wrote:
Actually, it is pretty nice because when he did it for Ezreal he pointed out that BT/LW/Triforce is an awful build on him. Pretty sure this didn't take into account Ashe's passive. The "Worth-it" column was looking for gold efficiency on auto damage, and the Volley one purely for poking with Volley.


As compared to what?

I don't have a screen of that table, so I can't say.

On June 18 2014 11:03 obesechicken13 wrote:
Show nested quote +
On June 18 2014 10:58 Goumindong wrote:
On June 18 2014 10:44 Gahlo wrote:
Actually, it is pretty nice because when he did it for Ezreal he pointed out that BT/LW/Triforce is an awful build on him. Pretty sure this didn't take into account Ashe's passive. The "Worth-it" column was looking for gold efficiency on auto damage, and the Volley one purely for poking with Volley.


As compared to what?

I also think the Triforce build on AD carries is pretty bad. Trick's going to change the meta with mathcraft :o

Phreak, not Trick.
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 18 2014 02:03 GMT
#86
On June 18 2014 10:50 Gahlo wrote:
Show nested quote +
On June 18 2014 10:42 wei2coolman wrote:
On June 18 2014 10:34 IMoperator wrote:
On June 18 2014 10:18 wei2coolman wrote:
This patch almost feels like the kind of shit Riot would have wanted completed before Season 4, but couldn't make the deadlines.

dont worry, a couple weeks before worlds they'll make a huge patch like this and drastically change the game again. Look forward to the triforce buffs!

Rito's item change decisions fucking baffle me. All these changes, meanwhile Atma's still sitting around with 15% crit, with terrible slot efficiency.

Or Zeke's, or ohmwrecker, or frozenmallet, or wramogs or wits end or wota that no one fucking buys.

Xypherous said that the team doesn't want an AD/Armor item because it makes what they consider the next generation of "heavy bruisers"(excuse me while I puke) too strong.

They've said they will be removing FM. Warmogs/FH is most likely better than Randuin/Sunfire now.

stat wise, yeah, warmogs FH in endgame, numbers wise works out similar. Randuins AoE slow is pretty damn good though, and the build up is far more forgiving towards randuin/sunfire.
liftlift > tsm
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
June 18 2014 02:11 GMT
#87
On June 18 2014 11:03 Gahlo wrote:
Show nested quote +
On June 18 2014 11:03 obesechicken13 wrote:
On June 18 2014 10:58 Goumindong wrote:
On June 18 2014 10:44 Gahlo wrote:
Actually, it is pretty nice because when he did it for Ezreal he pointed out that BT/LW/Triforce is an awful build on him. Pretty sure this didn't take into account Ashe's passive. The "Worth-it" column was looking for gold efficiency on auto damage, and the Volley one purely for poking with Volley.


As compared to what?

I also think the Triforce build on AD carries is pretty bad. Trick's going to change the meta with mathcraft :o

Phreak, not Trick.

I don't know what you're talking about >.>
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Goumindong
Profile Joined February 2013
United States3529 Posts
June 18 2014 02:12 GMT
#88
On June 18 2014 11:03 obesechicken13 wrote:
Show nested quote +
On June 18 2014 10:58 Goumindong wrote:
On June 18 2014 10:44 Gahlo wrote:
Actually, it is pretty nice because when he did it for Ezreal he pointed out that BT/LW/Triforce is an awful build on him. Pretty sure this didn't take into account Ashe's passive. The "Worth-it" column was looking for gold efficiency on auto damage, and the Volley one purely for poking with Volley.


As compared to what?

I also think the Triforce build on AD carries is pretty bad. Phreak's going to change the meta with mathcraft :o but by betraying his old image of Triforce + Jungle + Puns of damage


I am betting he is suggesting triforce, Botrk, LW instead
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 18 2014 02:30 GMT
#89
Zeke's is really good, its just quiet good so no one notices.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-06-18 02:42:57
June 18 2014 02:38 GMT
#90
On June 18 2014 11:30 PrinceXizor wrote:
Zeke's is really good, its just quiet good so no one notices.

zeke's the item is alright in isolation, the problem is that it costs 2550g, which is the timing that your ADC already has a significant amount of lifesteal as is, and the point where you start letting your ADC farm sidelane alone, instead of baby sitting his ass.

Considering most supports get tier 2 of their gold generation item, and sightstone before working on their first big item, 2550g is an unsightly amount invested into an item where in most situations only 1 person will use it effectively, if you're lucky maybe 2. Not to mention the sustain offered in teamfights looks like shit in comparison to the shield given by locket, and Mikael's active.

It would be pretty sick if they could offer the item at like 1400 gold pricing, with smooth build up. Or maybe make it significant amount of on hit per life at that price point instead of.
liftlift > tsm
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2014-06-18 02:49:04
June 18 2014 02:46 GMT
#91
On June 18 2014 11:03 wei2coolman wrote:
Show nested quote +
On June 18 2014 10:50 Gahlo wrote:
On June 18 2014 10:42 wei2coolman wrote:
On June 18 2014 10:34 IMoperator wrote:
On June 18 2014 10:18 wei2coolman wrote:
This patch almost feels like the kind of shit Riot would have wanted completed before Season 4, but couldn't make the deadlines.

dont worry, a couple weeks before worlds they'll make a huge patch like this and drastically change the game again. Look forward to the triforce buffs!

Rito's item change decisions fucking baffle me. All these changes, meanwhile Atma's still sitting around with 15% crit, with terrible slot efficiency.

Or Zeke's, or ohmwrecker, or frozenmallet, or wramogs or wits end or wota that no one fucking buys.

Xypherous said that the team doesn't want an AD/Armor item because it makes what they consider the next generation of "heavy bruisers"(excuse me while I puke) too strong.

They've said they will be removing FM. Warmogs/FH is most likely better than Randuin/Sunfire now.

stat wise, yeah, warmogs FH in endgame, numbers wise works out similar. Randuins AoE slow is pretty damn good though, and the build up is far more forgiving towards randuin/sunfire.

A 2 item timing is hardly "endgame" for top laners, the build up isn't that bad either.

Belt/Chain to...
Warmogs
Sunfire first vs Warmog's first:
Sunfire/Belt(3650g): 45 Armor, 830hp, Sunfire
Warmog's/Chain(3550g): 40 Armor, 1000hp, Mog's Regen

Omen first vs Warmog's first:
Omen/Belt(4000g): 70 Armor 880hp, Omen, Cold Steel
Warmog's/Warden's(3830): 50 Armor, 1000hp, Mog's Regen, Cold Steel

Frozen Heart
Sunfire first vs Frozen Heart first:
Sunfire/Warden's(3650g): 95 Armor, 450 hp, Sunfire, Cold Steel
Frozen Heat/Belt(3600g): 100 Armor, 380hp, 400 mana, 20% CDR, Improved Cold Steel

Omen first vs Frozen Heart first:
Omen/Chain(3700g): 110 Armor, 500hp, Omen, Cold Steel
Frozen Heat/Belt(3600g): 100 Armor, 380hp, 400 mana, 20% CDR, Improved Cold Steel

I think those are pretty comparable even as early as 1."5" items.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-06-18 02:51:18
June 18 2014 02:50 GMT
#92
On June 18 2014 11:46 Gahlo wrote:
Show nested quote +
On June 18 2014 11:03 wei2coolman wrote:
On June 18 2014 10:50 Gahlo wrote:
On June 18 2014 10:42 wei2coolman wrote:
On June 18 2014 10:34 IMoperator wrote:
On June 18 2014 10:18 wei2coolman wrote:
This patch almost feels like the kind of shit Riot would have wanted completed before Season 4, but couldn't make the deadlines.

dont worry, a couple weeks before worlds they'll make a huge patch like this and drastically change the game again. Look forward to the triforce buffs!

Rito's item change decisions fucking baffle me. All these changes, meanwhile Atma's still sitting around with 15% crit, with terrible slot efficiency.

Or Zeke's, or ohmwrecker, or frozenmallet, or wramogs or wits end or wota that no one fucking buys.

Xypherous said that the team doesn't want an AD/Armor item because it makes what they consider the next generation of "heavy bruisers"(excuse me while I puke) too strong.

They've said they will be removing FM. Warmogs/FH is most likely better than Randuin/Sunfire now.

stat wise, yeah, warmogs FH in endgame, numbers wise works out similar. Randuins AoE slow is pretty damn good though, and the build up is far more forgiving towards randuin/sunfire.

A 2 item timing is hardly "endgame" for top laners, the build up isn't that bad either.

Belt/Chain to...
Warmogs
Sunfire first vs Warmog's first:
Sunfire/Belt(3650g): 45 Armor, 830hp, Sunfire
Warmog's/Chain(3550g): 40 Armor, 1000hp, Mog's Regen

Omen first vs Warmog's first:
Omen/Belt(4000g): 70 Armor 880hp, Omen, Cold Steel
Warmog's/Warden's(3830): 50 Armor, 1000hp, Mog's Regen, Cold Steel

Frozen Heart
Sunfire first vs Frozen Heart first:
Sunfire/Warden's(3650g): 95 Armor, 450 hp, Sunfire, Cold Steel
Frozen Heat/Belt(3600g): 100 Armor, 380hp, 400 mana, 20% CDR, Improved Cold Steel

Omen first vs Frozen Heart first:
Omen/Chain(3700g): 110 Armor, 500hp, Omen, Cold Steel
Frozen Heat/Belt(3600g): 100 Armor, 380hp, 400 mana, 20% CDR, Improved Cold Steel

I think those are pretty comparable even as early as 1."5" items.

Usually with toplaners now, it's more common to see the 1 armor item + 1 mr item timing, not the 2 armor item timing (unless you're playing against full AD), so usually the time you get warmogs + FH it's the 3rd item timing, and that's assuming you don't even go tiamat or botrk.
liftlift > tsm
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2014-06-18 03:10:09
June 18 2014 03:07 GMT
#93
On June 18 2014 11:50 wei2coolman wrote:
Show nested quote +
On June 18 2014 11:46 Gahlo wrote:
On June 18 2014 11:03 wei2coolman wrote:
On June 18 2014 10:50 Gahlo wrote:
On June 18 2014 10:42 wei2coolman wrote:
On June 18 2014 10:34 IMoperator wrote:
On June 18 2014 10:18 wei2coolman wrote:
This patch almost feels like the kind of shit Riot would have wanted completed before Season 4, but couldn't make the deadlines.

dont worry, a couple weeks before worlds they'll make a huge patch like this and drastically change the game again. Look forward to the triforce buffs!

Rito's item change decisions fucking baffle me. All these changes, meanwhile Atma's still sitting around with 15% crit, with terrible slot efficiency.

Or Zeke's, or ohmwrecker, or frozenmallet, or wramogs or wits end or wota that no one fucking buys.

Xypherous said that the team doesn't want an AD/Armor item because it makes what they consider the next generation of "heavy bruisers"(excuse me while I puke) too strong.

They've said they will be removing FM. Warmogs/FH is most likely better than Randuin/Sunfire now.

stat wise, yeah, warmogs FH in endgame, numbers wise works out similar. Randuins AoE slow is pretty damn good though, and the build up is far more forgiving towards randuin/sunfire.

A 2 item timing is hardly "endgame" for top laners, the build up isn't that bad either.

Belt/Chain to...
Warmogs
Sunfire first vs Warmog's first:
Sunfire/Belt(3650g): 45 Armor, 830hp, Sunfire
Warmog's/Chain(3550g): 40 Armor, 1000hp, Mog's Regen

Omen first vs Warmog's first:
Omen/Belt(4000g): 70 Armor 880hp, Omen, Cold Steel
Warmog's/Warden's(3830): 50 Armor, 1000hp, Mog's Regen, Cold Steel

Frozen Heart
Sunfire first vs Frozen Heart first:
Sunfire/Warden's(3650g): 95 Armor, 450 hp, Sunfire, Cold Steel
Frozen Heat/Belt(3600g): 100 Armor, 380hp, 400 mana, 20% CDR, Improved Cold Steel

Omen first vs Frozen Heart first:
Omen/Chain(3700g): 110 Armor, 500hp, Omen, Cold Steel
Frozen Heat/Belt(3600g): 100 Armor, 380hp, 400 mana, 20% CDR, Improved Cold Steel

I think those are pretty comparable even as early as 1."5" items.

Usually with toplaners now, it's more common to see the 1 armor item + 1 mr item timing, not the 2 armor item timing (unless you're playing against full AD), so usually the time you get warmogs + FH, you're into your 3rd item timing, and that's assuming you don't even go tiamat or botrk.

I've noticed it being more towards Armor/Cowl/belt for second armor item in most cases.

Even so...
Sunfire/Banshee's(5400g): 900hp, 55 MR, 45 Armor, Sunfire, Spellshield, Banshee regen
Warmog's, Warden's, Cowl(5230g): 1200hp, 45 MR, 50 Armor, Cold Steel, Mog's Regen, Cowl Regen

Omen/Banshee's(5750g): 950hp, 55 MR, 70 Armor, Omen, Cold Steel, Spellshield, Banshee Regen
Warmog's, Warden's, Cowl, Ruby(5630) 1350hp, 45 MR, 50 Armor, Cold Steel, Mog's Regen, Cowl Regen

If you're going to build an offensive item, any sort of multi-tank item setup will be pushed later into the game.
ZataN
Profile Joined July 2010
New Zealand414 Posts
June 18 2014 03:13 GMT
#94
My friend is saying that the BOTRK change & AS general buff will make AA top laners a lot stronger. I was under the impression that the BOTRK change was a nerf...

He was saying that completed BOTRK will do more damage now which i think is true. I think the build up to BOTRK will be far worse especially with the dorans blade changes (assuming double dorans into bilgewater).

Thoughts?
CJ BABY | FAKER > PAWN BELIEVE IT
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 18 2014 03:16 GMT
#95
On June 18 2014 12:07 Gahlo wrote:
Show nested quote +
On June 18 2014 11:50 wei2coolman wrote:
On June 18 2014 11:46 Gahlo wrote:
On June 18 2014 11:03 wei2coolman wrote:
On June 18 2014 10:50 Gahlo wrote:
On June 18 2014 10:42 wei2coolman wrote:
On June 18 2014 10:34 IMoperator wrote:
On June 18 2014 10:18 wei2coolman wrote:
This patch almost feels like the kind of shit Riot would have wanted completed before Season 4, but couldn't make the deadlines.

dont worry, a couple weeks before worlds they'll make a huge patch like this and drastically change the game again. Look forward to the triforce buffs!

Rito's item change decisions fucking baffle me. All these changes, meanwhile Atma's still sitting around with 15% crit, with terrible slot efficiency.

Or Zeke's, or ohmwrecker, or frozenmallet, or wramogs or wits end or wota that no one fucking buys.

Xypherous said that the team doesn't want an AD/Armor item because it makes what they consider the next generation of "heavy bruisers"(excuse me while I puke) too strong.

They've said they will be removing FM. Warmogs/FH is most likely better than Randuin/Sunfire now.

stat wise, yeah, warmogs FH in endgame, numbers wise works out similar. Randuins AoE slow is pretty damn good though, and the build up is far more forgiving towards randuin/sunfire.

A 2 item timing is hardly "endgame" for top laners, the build up isn't that bad either.

Belt/Chain to...
Warmogs
Sunfire first vs Warmog's first:
Sunfire/Belt(3650g): 45 Armor, 830hp, Sunfire
Warmog's/Chain(3550g): 40 Armor, 1000hp, Mog's Regen

Omen first vs Warmog's first:
Omen/Belt(4000g): 70 Armor 880hp, Omen, Cold Steel
Warmog's/Warden's(3830): 50 Armor, 1000hp, Mog's Regen, Cold Steel

Frozen Heart
Sunfire first vs Frozen Heart first:
Sunfire/Warden's(3650g): 95 Armor, 450 hp, Sunfire, Cold Steel
Frozen Heat/Belt(3600g): 100 Armor, 380hp, 400 mana, 20% CDR, Improved Cold Steel

Omen first vs Frozen Heart first:
Omen/Chain(3700g): 110 Armor, 500hp, Omen, Cold Steel
Frozen Heat/Belt(3600g): 100 Armor, 380hp, 400 mana, 20% CDR, Improved Cold Steel

I think those are pretty comparable even as early as 1."5" items.

Usually with toplaners now, it's more common to see the 1 armor item + 1 mr item timing, not the 2 armor item timing (unless you're playing against full AD), so usually the time you get warmogs + FH, you're into your 3rd item timing, and that's assuming you don't even go tiamat or botrk.

I've noticed it being more towards Armor/Cowl/belt for second armor item in most cases.

Even so...
Sunfire/Banshee's(5400g): 900hp, 55 MR, 45 Armor, Sunfire, Spellshield, Banshee regen
Warmog's, Warden's, Cowl(5230g): 1200hp, 45 MR, 50 Armor, Cold Steel, Mog's Regen, Cowl Regen

Omen/Banshee's(5750g): 950hp, 55 MR, 70 Armor, Omen, Cold Steel, Spellshield, Banshee Regen
Warmog's, Warden's, Cowl, Ruby(5630) 1350hp, 45 MR, 50 Armor, Cold Steel, Mog's Regen, Cowl Regen

If you're going to build an offensive item, any sort of multi-tank item setup will be pushed later into the game.

depends on the toplaner. usually for trundle/shyv/renekton, trundle it's botrk first, shyv it differentiates between the early defensive item, or the bildgewater first into defensive item. Renekton, tiamat start is becoming a lot more popular since it delays the item timing in which shyv starts outscaling.
liftlift > tsm
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2014-06-18 03:20:39
June 18 2014 03:18 GMT
#96
On June 18 2014 12:13 ZataN wrote:
My friend is saying that the BOTRK change & AS general buff will make AA top laners a lot stronger. I was under the impression that the BOTRK change was a nerf...

He was saying that completed BOTRK will do more damage now which i think is true. I think the build up to BOTRK will be far worse especially with the dorans blade changes (assuming double dorans into bilgewater).

Thoughts?

Think I read that new BotRK outdamage old one at 3 hits. Most people read the changes to BotRK, see the active getting nerfed, and completely miss the passive getting buffed. Don't know what the criteria for the target's armor/hp is though.

On June 18 2014 12:16 wei2coolman wrote:
Show nested quote +
On June 18 2014 12:07 Gahlo wrote:
On June 18 2014 11:50 wei2coolman wrote:
On June 18 2014 11:46 Gahlo wrote:
On June 18 2014 11:03 wei2coolman wrote:
On June 18 2014 10:50 Gahlo wrote:
On June 18 2014 10:42 wei2coolman wrote:
On June 18 2014 10:34 IMoperator wrote:
On June 18 2014 10:18 wei2coolman wrote:
This patch almost feels like the kind of shit Riot would have wanted completed before Season 4, but couldn't make the deadlines.

dont worry, a couple weeks before worlds they'll make a huge patch like this and drastically change the game again. Look forward to the triforce buffs!

Rito's item change decisions fucking baffle me. All these changes, meanwhile Atma's still sitting around with 15% crit, with terrible slot efficiency.

Or Zeke's, or ohmwrecker, or frozenmallet, or wramogs or wits end or wota that no one fucking buys.

Xypherous said that the team doesn't want an AD/Armor item because it makes what they consider the next generation of "heavy bruisers"(excuse me while I puke) too strong.

They've said they will be removing FM. Warmogs/FH is most likely better than Randuin/Sunfire now.

stat wise, yeah, warmogs FH in endgame, numbers wise works out similar. Randuins AoE slow is pretty damn good though, and the build up is far more forgiving towards randuin/sunfire.

A 2 item timing is hardly "endgame" for top laners, the build up isn't that bad either.

Belt/Chain to...
Warmogs
Sunfire first vs Warmog's first:
Sunfire/Belt(3650g): 45 Armor, 830hp, Sunfire
Warmog's/Chain(3550g): 40 Armor, 1000hp, Mog's Regen

Omen first vs Warmog's first:
Omen/Belt(4000g): 70 Armor 880hp, Omen, Cold Steel
Warmog's/Warden's(3830): 50 Armor, 1000hp, Mog's Regen, Cold Steel

Frozen Heart
Sunfire first vs Frozen Heart first:
Sunfire/Warden's(3650g): 95 Armor, 450 hp, Sunfire, Cold Steel
Frozen Heat/Belt(3600g): 100 Armor, 380hp, 400 mana, 20% CDR, Improved Cold Steel

Omen first vs Frozen Heart first:
Omen/Chain(3700g): 110 Armor, 500hp, Omen, Cold Steel
Frozen Heat/Belt(3600g): 100 Armor, 380hp, 400 mana, 20% CDR, Improved Cold Steel

I think those are pretty comparable even as early as 1."5" items.

Usually with toplaners now, it's more common to see the 1 armor item + 1 mr item timing, not the 2 armor item timing (unless you're playing against full AD), so usually the time you get warmogs + FH, you're into your 3rd item timing, and that's assuming you don't even go tiamat or botrk.

I've noticed it being more towards Armor/Cowl/belt for second armor item in most cases.

Even so...
Sunfire/Banshee's(5400g): 900hp, 55 MR, 45 Armor, Sunfire, Spellshield, Banshee regen
Warmog's, Warden's, Cowl(5230g): 1200hp, 45 MR, 50 Armor, Cold Steel, Mog's Regen, Cowl Regen

Omen/Banshee's(5750g): 950hp, 55 MR, 70 Armor, Omen, Cold Steel, Spellshield, Banshee Regen
Warmog's, Warden's, Cowl, Ruby(5630) 1350hp, 45 MR, 50 Armor, Cold Steel, Mog's Regen, Cowl Regen

If you're going to build an offensive item, any sort of multi-tank item setup will be pushed later into the game.

depends on the toplaner. usually for trundle/shyv/renekton, trundle it's botrk first, shyv it differentiates between the early defensive item, or the bildgewater first into defensive item. Renekton, tiamat start is becoming a lot more popular since it delays the item timing in which shyv starts outscaling.

And it's all zero-sum.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 18 2014 03:20 GMT
#97
On June 18 2014 10:50 Gahlo wrote:
Show nested quote +
On June 18 2014 10:42 wei2coolman wrote:
On June 18 2014 10:34 IMoperator wrote:
On June 18 2014 10:18 wei2coolman wrote:
This patch almost feels like the kind of shit Riot would have wanted completed before Season 4, but couldn't make the deadlines.

dont worry, a couple weeks before worlds they'll make a huge patch like this and drastically change the game again. Look forward to the triforce buffs!

Rito's item change decisions fucking baffle me. All these changes, meanwhile Atma's still sitting around with 15% crit, with terrible slot efficiency.

Or Zeke's, or ohmwrecker, or frozenmallet, or wramogs or wits end or wota that no one fucking buys.

Xypherous said that the team doesn't want an AD/Armor item because it makes what they consider the next generation of "heavy bruisers"(excuse me while I puke) too strong.

They've said they will be removing FM. Warmogs/FH is most likely better than Randuin/Sunfire now.


Xypth is usually pretty on point but his comment about FM is retarded. That item is totally fine.


The issue with FM is its ridiculous build path that forces it to be a late game item, and its cost. It does fulfill a niche in the game but it is just so hard to get there.
https://twitter.com/SufficientStats
Gahlo
Profile Joined February 2010
United States35174 Posts
June 18 2014 03:21 GMT
#98
On June 18 2014 12:20 Sufficiency wrote:
Show nested quote +
On June 18 2014 10:50 Gahlo wrote:
On June 18 2014 10:42 wei2coolman wrote:
On June 18 2014 10:34 IMoperator wrote:
On June 18 2014 10:18 wei2coolman wrote:
This patch almost feels like the kind of shit Riot would have wanted completed before Season 4, but couldn't make the deadlines.

dont worry, a couple weeks before worlds they'll make a huge patch like this and drastically change the game again. Look forward to the triforce buffs!

Rito's item change decisions fucking baffle me. All these changes, meanwhile Atma's still sitting around with 15% crit, with terrible slot efficiency.

Or Zeke's, or ohmwrecker, or frozenmallet, or wramogs or wits end or wota that no one fucking buys.

Xypherous said that the team doesn't want an AD/Armor item because it makes what they consider the next generation of "heavy bruisers"(excuse me while I puke) too strong.

They've said they will be removing FM. Warmogs/FH is most likely better than Randuin/Sunfire now.


Xypth is usually pretty on point but his comment about FM is retarded. That item is totally fine.


The issue with FM is its ridiculous build path that forces it to be a late game item, and its cost. It does fulfill a niche in the game but it is just so hard to get there.

I don't know where the FM comment came from. I only quoted him on the AD/Armor item because it was something I asked and he responded directly to me.
Goumindong
Profile Joined February 2013
United States3529 Posts
June 18 2014 03:21 GMT
#99
On June 18 2014 12:18 Gahlo wrote:
Show nested quote +
On June 18 2014 12:13 ZataN wrote:
My friend is saying that the BOTRK change & AS general buff will make AA top laners a lot stronger. I was under the impression that the BOTRK change was a nerf...

He was saying that completed BOTRK will do more damage now which i think is true. I think the build up to BOTRK will be far worse especially with the dorans blade changes (assuming double dorans into bilgewater).

Thoughts?

Think I read that new BotRK outdamage old one at 3 hits. Most people read the changes to BotRK, see the active getting nerfed, and completely miss the passive getting buffed. Don't know what the criteria for the target's armor/hp is though.


New BotRK outdamages the only one right away so long as you don't need the active. If you hit someone with full health twice before using the active then new botrk > old botrk in total damage. Its going to be hard to not do more total damage with the new BotRK
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2014-06-18 03:23:37
June 18 2014 03:23 GMT
#100
On June 18 2014 12:21 Goumindong wrote:
Show nested quote +
On June 18 2014 12:18 Gahlo wrote:
On June 18 2014 12:13 ZataN wrote:
My friend is saying that the BOTRK change & AS general buff will make AA top laners a lot stronger. I was under the impression that the BOTRK change was a nerf...

He was saying that completed BOTRK will do more damage now which i think is true. I think the build up to BOTRK will be far worse especially with the dorans blade changes (assuming double dorans into bilgewater).

Thoughts?

Think I read that new BotRK outdamage old one at 3 hits. Most people read the changes to BotRK, see the active getting nerfed, and completely miss the passive getting buffed. Don't know what the criteria for the target's armor/hp is though.


New BotRK outdamages the only one right away so long as you don't need the active. If you hit someone with full health twice before using the active then new botrk > old botrk in total damage. Its going to be hard to not do more total damage with the new BotRK

I'm just following the situation that "the sky is falling" people presented. I think BotRK is, at worst, getting a horizontal change.
Prev 1 2 3 4 5 6 7 102 103 104 Next
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #20
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft665
Nina 99
StarCraft: Brood War
Soma 133
Larva 76
PianO 71
yabsab 35
ZergMaN 28
Shine 25
Nal_rA 17
Counter-Strike
shoxiejesuss560
Super Smash Bros
Mew2King99
Other Games
summit1g6582
singsing903
ceh9518
Happy195
Organizations
Other Games
gamesdonequick664
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2316
League of Legends
• Lourlo1112
• Rush1088
• HappyZerGling107
Upcoming Events
WardiTV Weekly
3h 27m
The Patches Monday
8h 27m
Sparkling Tuna Cup
1d 2h
PiG Sty Festival
1d 4h
PiGosaur Cup
1d 16h
Replay Cast
2 days
Kung Fu Cup
2 days
Replay Cast
2 days
The PondCast
3 days
Replay Cast
3 days
[ Show More ]
CranKy Ducklings
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-08
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.