• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:57
CET 17:57
KST 01:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
[BSL21] Non-Korean Championship - Starts Jan 102SC2 All-Star Invitational: Jan 17-1821Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
uThermal 2v2 Circuit OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Data analysis on 70 million replays I would like to say something about StarCraft Empty tournaments section on Liquipedia A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2 [BSL21] Grand Finals - Sunday 21:00 CET
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers [G] How to get started on ladder as a new Z player
Other Games
General Games
Awesome Games Done Quick 2026! General RTS Discussion Thread Beyond All Reason Elden Ring Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
Psychological Factors That D…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1482 users

[Patch 4.3] Vel'Koz General Discussion - Page 96

Forum Index > LoL General
Post a Reply
Prev 1 94 95 96 97 98 133 Next
EU LCS Week 8 Review
Keniji
Profile Blog Joined April 2008
Netherlands2569 Posts
March 11 2014 15:49 GMT
#1901
On March 12 2014 00:38 GrandInquisitor wrote:
Show nested quote +
On March 11 2014 23:53 Alzadar wrote:
Not sure the Tear buff is a big deal. Over 20 minutes it's 150 stacks, that doesn't take long at all for Ryze.

With Banshee's no longer giving mana and Spirit Visage totally unappealing, I feel like Tear -> Rod -> Frozen (with Negatron somewhere for eventual GA) is the way to go now.

I think the Tear buff is pretty meaningful: Ryze is literally one of the worst champions in the game at stacking Tear, since a) he can't stack Tear without an enemy unit (unless you count his ult); and b) his typical spell rotation combos are too fast to fully proc the post-nerf Tear.


which is why the removal of the "tear stacking by animation-cancel" was a pretty big nerf back then. And I think they never mentioned it in the patch notes, did they? Which leads to another question: What were the biggest hidden nerfs in LoL?
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
March 11 2014 15:56 GMT
#1902
On March 12 2014 00:49 Keniji wrote:
Show nested quote +
On March 12 2014 00:38 GrandInquisitor wrote:
On March 11 2014 23:53 Alzadar wrote:
Not sure the Tear buff is a big deal. Over 20 minutes it's 150 stacks, that doesn't take long at all for Ryze.

With Banshee's no longer giving mana and Spirit Visage totally unappealing, I feel like Tear -> Rod -> Frozen (with Negatron somewhere for eventual GA) is the way to go now.

I think the Tear buff is pretty meaningful: Ryze is literally one of the worst champions in the game at stacking Tear, since a) he can't stack Tear without an enemy unit (unless you count his ult); and b) his typical spell rotation combos are too fast to fully proc the post-nerf Tear.


which is why the removal of the "tear stacking by animation-cancel" was a pretty big nerf back then. And I think they never mentioned it in the patch notes, did they? Which leads to another question: What were the biggest hidden nerfs in LoL?

RIP UDYR DODGE
God Bless
Lylat
Profile Joined August 2009
France8575 Posts
March 11 2014 15:59 GMT
#1903
rofl Maknoon stream is the best
TheYango
Profile Joined September 2008
United States47024 Posts
March 11 2014 16:00 GMT
#1904
On March 12 2014 00:56 Roffles wrote:
Show nested quote +
On March 12 2014 00:49 Keniji wrote:
On March 12 2014 00:38 GrandInquisitor wrote:
On March 11 2014 23:53 Alzadar wrote:
Not sure the Tear buff is a big deal. Over 20 minutes it's 150 stacks, that doesn't take long at all for Ryze.

With Banshee's no longer giving mana and Spirit Visage totally unappealing, I feel like Tear -> Rod -> Frozen (with Negatron somewhere for eventual GA) is the way to go now.

I think the Tear buff is pretty meaningful: Ryze is literally one of the worst champions in the game at stacking Tear, since a) he can't stack Tear without an enemy unit (unless you count his ult); and b) his typical spell rotation combos are too fast to fully proc the post-nerf Tear.


which is why the removal of the "tear stacking by animation-cancel" was a pretty big nerf back then. And I think they never mentioned it in the patch notes, did they? Which leads to another question: What were the biggest hidden nerfs in LoL?

RIP UDYR DODGE

One-liner kind of morning, Roffles?
Moderator
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
March 11 2014 16:00 GMT
#1905
On March 12 2014 00:38 GrandInquisitor wrote:
Show nested quote +
On March 11 2014 23:53 Alzadar wrote:
Not sure the Tear buff is a big deal. Over 20 minutes it's 150 stacks, that doesn't take long at all for Ryze.

With Banshee's no longer giving mana and Spirit Visage totally unappealing, I feel like Tear -> Rod -> Frozen (with Negatron somewhere for eventual GA) is the way to go now.

I think the Tear buff is pretty meaningful: Ryze is literally one of the worst champions in the game at stacking Tear, since a) he can't stack Tear without an enemy unit (unless you count his ult); and b) his typical spell rotation combos are too fast to fully proc the post-nerf Tear.


So he's not Jayce or Nidalee, that doesn't make him one of the worst champions at stacking Tear. Last hitting with Overload does most of the charging for you.

Besides, finishing the Tear stacks is actually less important for Ryze than most. Seraph's is a luxury for Ryze, the difference between +600 mana and +750 mana is not that big.
I am the Town Medic.
OhTwoMise
Profile Joined September 2012
United States164 Posts
March 11 2014 16:01 GMT
#1906
The current support metagame is much more geared toward offensive playmaking than S3. A lot of players see this as a larger contribution. If I was 100% bent on winning from support, I'd MUCH rather be in S3, though. I have much more faith in my team's ability to capitalize on vision/fog I set up than on even the cleanest initiation that the other team can see coming.
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 11 2014 16:10 GMT
#1907
On March 12 2014 01:00 Alzadar wrote:
Show nested quote +
On March 12 2014 00:38 GrandInquisitor wrote:
On March 11 2014 23:53 Alzadar wrote:
Not sure the Tear buff is a big deal. Over 20 minutes it's 150 stacks, that doesn't take long at all for Ryze.

With Banshee's no longer giving mana and Spirit Visage totally unappealing, I feel like Tear -> Rod -> Frozen (with Negatron somewhere for eventual GA) is the way to go now.

I think the Tear buff is pretty meaningful: Ryze is literally one of the worst champions in the game at stacking Tear, since a) he can't stack Tear without an enemy unit (unless you count his ult); and b) his typical spell rotation combos are too fast to fully proc the post-nerf Tear.


So he's not Jayce or Nidalee, that doesn't make him one of the worst champions at stacking Tear. Last hitting with Overload does most of the charging for you.

Besides, finishing the Tear stacks is actually less important for Ryze than most. Seraph's is a luxury for Ryze, the difference between +600 mana and +750 mana is not that big.

If you're winning lane with Ryze, stacking tears isn't difficult, but if you can be zoned out from waves when it's directly in the middle of your lane (which is a likely scenario), then stacking tears can be such a fucking pain.
liftlift > tsm
Kyrie
Profile Joined June 2013
1594 Posts
March 11 2014 16:28 GMT
#1908
On March 12 2014 00:49 Keniji wrote:
Show nested quote +
On March 12 2014 00:38 GrandInquisitor wrote:
On March 11 2014 23:53 Alzadar wrote:
Not sure the Tear buff is a big deal. Over 20 minutes it's 150 stacks, that doesn't take long at all for Ryze.

With Banshee's no longer giving mana and Spirit Visage totally unappealing, I feel like Tear -> Rod -> Frozen (with Negatron somewhere for eventual GA) is the way to go now.

I think the Tear buff is pretty meaningful: Ryze is literally one of the worst champions in the game at stacking Tear, since a) he can't stack Tear without an enemy unit (unless you count his ult); and b) his typical spell rotation combos are too fast to fully proc the post-nerf Tear.


which is why the removal of the "tear stacking by animation-cancel" was a pretty big nerf back then. And I think they never mentioned it in the patch notes, did they? Which leads to another question: What were the biggest hidden nerfs in LoL?

wait when was this nerfed, i had no idea
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 11 2014 16:48 GMT
#1909

liftlift > tsm
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
Last Edited: 2014-03-11 18:10:00
March 11 2014 18:00 GMT
#1910
Old people are so cute when they're trying to be understanding.

Travis is a really great ambassador and Doublelift is getting much better. Might be the best mainstream media interview I've seen.
I am the Town Medic.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
March 11 2014 18:29 GMT
#1911
Need confirmation on this... ARAMs can feature the same champions on both sides, right?
https://twitter.com/SufficientStats
Diamond
Profile Blog Joined May 2009
United States10796 Posts
March 11 2014 18:31 GMT
#1912
On March 12 2014 03:29 Sufficiency wrote:
Need confirmation on this... ARAMs can feature the same champions on both sides, right?


Nope. Used to be a bug that could, but they changed it.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
March 11 2014 18:36 GMT
#1913
On March 12 2014 03:31 Diamond wrote:
Show nested quote +
On March 12 2014 03:29 Sufficiency wrote:
Need confirmation on this... ARAMs can feature the same champions on both sides, right?


Nope. Used to be a bug that could, but they changed it.


Oh right, because there are 10 f2p champions each week.... thanks.
https://twitter.com/SufficientStats
Omnishroud
Profile Blog Joined November 2013
1073 Posts
Last Edited: 2014-03-11 18:46:35
March 11 2014 18:45 GMT
#1914
Is anyone interested in some ranked 5's on EUW? Most of my regulars are around low-silver level (with some as high as plat) and we're trying to organise into some relaxed competitive tryharding but keep finding ourselves with 3-4 stacks. Mainly looking for ADC's but anyones welcome.

The focus is to improve and give constructive feedback after games while tryharding like mofo's during. Anybody being shitty towards others will be removed because fuq that, our groups had issues with egos in the past so we're clamping down. There wont be any set-times or teams, just when the group as a whole has 5 people willing.

We've known each other a good few years so we wont be disappearing anytime soon either, actually travelling to meet a few of em soon.

So if anyones interested hit me up (EUW: Capped92) and i can provide you with the info for you to join us on TS / everything else. We do it all too, ARAM's, normal stacks, duo's, other games, drinking games! Literally anyone is welcome to come chill with us. I wont post links out of respect
Omni = Capped (RIP TL Account) - LoL EUW: Capped92 - EU Bnet: Capped#1137 - Steam: Capped92
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 11 2014 18:54 GMT
#1915
Just did teambuilder. Pretty impressed, queued up for Diana Jungle (cuz recent talk), only had to wait 2 minutes for a full group. Team felt really coherent, no BM at all. Everyone was pleasant, people listened to pings and shit, followed up on dragon calls and stuff, was pretty good. Ended up forcing enemy team to surrender at 20min mark. GJ rito
liftlift > tsm
Cr4zyH0r5e
Profile Blog Joined November 2007
Peru1308 Posts
March 11 2014 19:10 GMT
#1916
^The complete opposite of my experience. Tried to queue up (read host game) with a friend as jungle/top. Took over 10 min of wait to find a support. Got bored and queued up for blind pick.
Unlike in blindpick or draftmode you don't get to try to make a coherent teamcomp with your last couple of picks because everyone just plays the champion they want. Also, my normal MMR is high enough that I very seldom run into ragers or people who get pissed when someone tries something unorthodox.
All in all, I hated teambuilder. 80+% of the time you'll get to play what you want if you ask nicely during blindpick anyway.
Diamond 4 Jungle/Support - http://www.twitch.tv/cr4zyh0r5e/c/3051057 Zyra support 101
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
Last Edited: 2014-03-11 19:14:51
March 11 2014 19:11 GMT
#1917
Team builder is really nice. The only problem I have with it is that it sometimes takes me more than 10 minutes to find a group, then when I do find one, it's a group of trolls that have 5 mid champs picked or something.
Or when I do find a good group, it takes 20 minutes to find a support.

Personally, they really should get rid of the "marksman, assassin, mage, tank, etc" thing and just put the lane. Then once we've picked those lanes, we would go into normal champ selection and we'd be able to pick our stuff there. It takes me 20 minutes to find a game sometimes because no one has the "jungler/tank" description filled out.
im deaf
Ketara
Profile Blog Joined August 2010
United States15065 Posts
March 11 2014 19:43 GMT
#1918
On March 12 2014 04:11 imBLIND wrote:
Team builder is really nice. The only problem I have with it is that it sometimes takes me more than 10 minutes to find a group, then when I do find one, it's a group of trolls that have 5 mid champs picked or something.
Or when I do find a good group, it takes 20 minutes to find a support.

Personally, they really should get rid of the "marksman, assassin, mage, tank, etc" thing and just put the lane. Then once we've picked those lanes, we would go into normal champ selection and we'd be able to pick our stuff there. It takes me 20 minutes to find a game sometimes because no one has the "jungler/tank" description filled out.


Yeah the roles seem either unnecessarily complicated or not specific enough, depending on what direction you want to go with it.

It's this weird half and half right now where it's just not adding to the content of their system.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Alaric
Profile Joined November 2009
France45622 Posts
March 11 2014 20:00 GMT
#1919
Or they could allow you to queue for several roles, for example "bot lane support/bot lane tank" for Leona, or "jungle fighter / jungle tank" if you take something like Lee/J4/Xin, that'd considerable help things out.
In the same vein, captains should be allowed to put up to 2/3 combos for a position (with possible caveats regarding captains able to enter a bunch of contradictory stuff and trying to coerce people once they've joined). It would make the system much more flexible than currently.

And yes, for "meta" games it doesn't beat blindpick with good-willing people, however I assume the main strength of the team builder is that if you want a double jungle setup, or duo mid and solos on the off lanes, it's easier to rely on team builder than to queue into normals and hope your team will accept.
Cant take LMS hipsters serious.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
March 11 2014 20:20 GMT
#1920
I tried team builder once. I picked Viktor mid. When the team came up, all 5 of us were mid, so I left and tried again. It seemed to think I was still in the team chat room since I kept getting chat noises but couldn't see anything, and after a few minutes I was still in queue so I gave up.
http://na.op.gg/summoner/userName=FLABREZU
Prev 1 94 95 96 97 98 133 Next
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
14:00
2026 January
WardiTV927
uThermal432
IndyStarCraft 267
SteadfastSC234
Liquipedia
Platinum Heroes Events
12:00
PSC2L Finals - Playoffs
Gerald vs CreatorLIVE!
RotterdaM1120
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1120
uThermal 432
IndyStarCraft 267
SteadfastSC 234
CosmosSc2 0
StarCraft: Brood War
Britney 26901
Soma 1172
Stork 812
Mini 678
Horang2 672
EffOrt 670
Shuttle 623
ZerO 569
BeSt 397
Light 337
[ Show more ]
hero 218
Rush 199
firebathero 163
Barracks 103
LaStScan 91
yabsab 25
Terrorterran 24
Shine 21
soO 17
HiyA 17
Sexy 13
Dota 2
qojqva3206
XcaliburYe216
LuMiX1
League of Legends
JimRising 555
Heroes of the Storm
Khaldor225
Other Games
Grubby4378
Gorgc3102
Liquid`RaSZi2604
singsing2002
B2W.Neo620
FrodaN594
Hui .211
ArmadaUGS161
KnowMe74
ZerO(Twitch)12
Railgan2
Organizations
Other Games
gamesdonequick23683
BasetradeTV19
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• HeavenSC 25
• poizon28 19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur78
• WagamamaTV50
Upcoming Events
BSL 21
3h 3m
Dewalt vs Cross
Replay Cast
16h 3m
Wardi Open
19h 3m
RotterdaM Event
1d
Patches Events
1d 3h
PiGosaur Cup
1d 8h
OSC
1d 19h
SOOP
2 days
OSC
2 days
OSC
3 days
[ Show More ]
SOOP
5 days
The PondCast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Slon Tour Season 2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.