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[Patch 4.1] Season 4 Start General Discussion - Page 45

Forum Index > LoL General
Post a Reply
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Lord Tolkien
Profile Joined November 2012
United States12084 Posts
Last Edited: 2014-01-18 19:42:08
January 18 2014 19:41 GMT
#881
On January 19 2014 04:30 ArchAngelSC wrote:
Thinking of learning either Orianna or Syndra. Which would you guys suggest? Pros and cons?

Ori:
Stable power level and laning
Versatility and fairly strong durability
Strong team synergies (Rango with Ori ball on him true terror)
Strong scaling

Syndra:
Lane bully
instagibbing squishies
teh burst dmgz

Both are good to learn, and have pretty high skill caps. I'd suggest Ori if you want something stable and a champion that will never be "bad", and excels in the proper team comp (with any major initiators like Malphite/Wukong). Syndra is risky but good; DFG instagibs are stronk. Think of her like a viable Veigar who actually has lane presence.
"His father is pretty juicy tbh." ~WaveofShadow
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
January 18 2014 19:45 GMT
#882
I've never played Syndra to be honest, I have no idea how to play her and how to use skills properly lol.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
January 18 2014 19:45 GMT
#883
I'd recommend Orianna. She has great utility, lane presence, and map pressure provided you know how to roam with W. Her shield becomes a life saver late game and a proper shockwave will win you games straight up. Even if she falls behind you can play smart with her and just provide speed boosts/slow downs as needed along with ball vision.
Bronze player stuck in platinum
AsnSensation
Profile Joined April 2011
Germany24009 Posts
January 18 2014 19:45 GMT
#884
If the Gragas changes go through I'd pick up Orianna
wei2coolman
Profile Joined November 2010
United States60033 Posts
January 18 2014 19:48 GMT
#885
With the soft reset, did they expand challengers to be top 250 now instead of top 50?
liftlift > tsm
Lord Tolkien
Profile Joined November 2012
United States12084 Posts
January 18 2014 20:02 GMT
#886
On January 19 2014 04:45 AsnSensation wrote:
If the Gragas changes go through I'd pick up Orianna

Good point. Gragas is one of her worst matchups of the popular mids currently.
"His father is pretty juicy tbh." ~WaveofShadow
Gahlo
Profile Joined February 2010
United States35174 Posts
January 18 2014 20:02 GMT
#887
On January 19 2014 04:45 739 wrote:
I've never played Syndra to be honest, I have no idea how to play her and how to use skills properly lol.

With a recent change to her Q, her abilities are pretty forgiving.
Omnishroud
Profile Blog Joined November 2013
1073 Posts
January 18 2014 20:04 GMT
#888
On January 19 2014 04:48 wei2coolman wrote:
With the soft reset, did they expand challengers to be top 250 now instead of top 50?


Top 200
Omni = Capped (RIP TL Account) - LoL EUW: Capped92 - EU Bnet: Capped#1137 - Steam: Capped92
Promises
Profile Joined February 2004
Netherlands1821 Posts
January 18 2014 20:15 GMT
#889
Just saw the changes... are... are they buffing Kassadin?
I'm a man of my word, and that word is "unreliable".
Alaric
Profile Joined November 2009
France45622 Posts
January 18 2014 20:33 GMT
#890
On January 19 2014 04:13 Swords wrote:
Show nested quote +
On January 19 2014 04:05 739 wrote:
BTW what TL people think about Victor ?


Cue long Alaric post.

Damn Soniv playing Smite and Annie instead of picking up the slack.
Cant take LMS hipsters serious.
phyvo
Profile Blog Joined April 2009
United States5635 Posts
January 18 2014 21:03 GMT
#891
On January 19 2014 05:15 Promises wrote:
Just saw the changes... are... are they buffing Kassadin?


The changes where they "buffed" him were only after they gutted Q and completely changed W and in the latest patch (in the air client not in PBE gameplay atm) they nerfed his W and reverted the buff to E.

IMO lately Riot has been better with letting changes simmer on the pbe for awhile before unleashing them on the populace, once or twice they even scrapped the changes entirely.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
January 18 2014 21:15 GMT
#892
On January 19 2014 04:25 Ketara wrote:
Show nested quote +
On January 19 2014 03:54 clickrush wrote:
On January 19 2014 03:40 Ketara wrote:
On January 19 2014 02:44 clickrush wrote:
On January 19 2014 01:43 Ketara wrote:
On January 19 2014 01:29 sylverfyre wrote:
On January 19 2014 00:01 turdburgler wrote:
ye but everyone here said i was dumb saying iceborn is best on nasus because he already has a slow, and since this place is smug central it helps to remind people that other opinions can be useful sometimes :O

The question never was about "which sheen item do I buy" but more "do I buy a sheen item at all" - cause if you're not getting a sheen item, you probably aren't even buying an offensive item at all. Nasus doesn't need any offensive items to do sick damage. And at some point late in the game, LW is going to do way more damage than any other offensive item you tack onto him.


This is probably not true for a typical game.

Triforce probably adds more damage than LW unless you're at some stupid 70 minute long 1000 stacks point. Just a guess.


ok by just guessing you don't get anywhere. let us estimate:

assumption:
400 damage on Q total (thats about 200 cs + base damage)
enemy 150 armor (about 1 armor item + runes + base etc.)

damage with triforce on Q: ~400 + ~180 ~= 580
after reduction taking spirit fire into account you deal half damage against a 100 armor target: ~580 / ~2 ~= 290

damage with lw: ~400 + 40 ~= 440
damage after reduction + spirit fire is against a 57.5 armor target which reduces damage for about 25%: ~440 * 0.75 = 330.

You definitely get more damage/gold from LW after just 1 bigger armor item. squishy champions often have 1 minor armor item like zonyas or GA which gives them about 130 armor in total so you still deal more damage with your Q. Things only get better in favor of LW the more stacks you get on Q and the more armor some of the bruisers get.


This is so very wrong.

Nasus has 116 AD at level 18. 200 stacks would give him 310 bonus Q damage.

So a Triforce Q would do 703 damage after averaging 10% crit, and a LW Q would do 466 damage.

Spirit Fire is armor reduction, not armor pen, so is counted before % penetration. Your 150 armor target has 110 armor vs. Trinity and 71.5 armor vs. LW.

So your Trinity Q does 330 damage and your LW Q does 270 damage.

Factoring the attack speed and assuming 40% CDR since that's good on Nasus, your DPS vs. this target:
With Trinity: 234
With LW: 202

Not to mention the 30 AP on Trinity increases your E damage by 36 and your R damage by 4.5% max HP.


I obviously did not assume lvl 18 stats at all (200 cs, 150 armor, mentioning how LW gets more costefficient later in the game etc.). you are comparing the lvl 18 base damage against 150 armor which you only get vs squishies at lvl 18 where at least two opponents will have randuins+some other major armor item (randuins also lowers the dps of triforce more).

my spirit fire calculation is apparently false in the other hand you have it up only for not even half of the time which favors LW more in this case.

but again your numbers show about the same result: about the same damage for 1500 more gold even with the lvl 18 base damage against a squishy target. while more Q stacks + more opponent armor favors LW.


vs. a 150 armor target you'd need about a 900 stack Q for a LW Q to do more damage than a Trinity Q.

You'd need even more for your overall damage to be higher with LW.


Obviously the more armor they have the fewer stacks you need, but even at 300 armor you'd need around 500 stacks for a LW Q to do more than a Trinity Q, and more than that to do more overall damage with LW.


In terms of cost efficiency, is 250 HP, 200 mana, 30 AP, 8% movespeed and a Phage passive worth 1500g to you?

Also I know it's not that big of a deal but Nasus does autoattack otherwise and the LW pen helps with that... but so does the damage we can't calculate from phage/zeal.
I'm on GOLD CHAIN
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2014-01-18 22:03:15
January 18 2014 21:59 GMT
#893
On January 19 2014 05:15 Promises wrote:
Just saw the changes... are... are they buffing Kassadin?

+ Show Spoiler [This is the current, overall, changes…] +
Null Sphere ( Q ) damage reduced to 80/100/120/140/160 from 80/115/150/185/220

Nether Blade ( W ) reworked - Now reads:
Passive - deals 10/15/20/25/30 ( 0.1 AP ) bonus magic damage on hit. Deals double damage to minions and monsters.
Active - next basic attack increases Nether Blade's damage to 60/95/130/165/200 ( +.8 AP ) and restores 4% of maximum mana. Mana restore triples against champions."
Nether Blade ( W ) mana cost reduced to 0 from 25 mana
Nether Blade ( W ) cooldown reduced to 9/8/7/6/5 seconds from 12 at all ranks

Force Pulse ( E ) damage reduced to 115/150/185/220 from 80/130/180/230/280

Riftwalk ( R ) cooldown reduced to 7/5/3 from 7/6/5


kongoline
Profile Joined February 2012
6318 Posts
January 18 2014 22:02 GMT
#894
2 sec flash (with cdr) who thought its a good idea LOL
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2014-01-18 22:06:12
January 18 2014 22:04 GMT
#895
derp.
AsnSensation
Profile Joined April 2011
Germany24009 Posts
January 18 2014 22:05 GMT
#896
Kassadin generally doesn't have more than 15% (masteries+blue)
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
January 18 2014 22:46 GMT
#897
Blitzcrank no longer perma-banned? Time to hit diamond.
Hey! How you doin'?
ArchAngelSC
Profile Joined April 2012
England706 Posts
January 18 2014 22:53 GMT
#898
On January 19 2014 07:46 Zdrastochye wrote:
Blitzcrank no longer perma-banned? Time to hit diamond.

You've only just realized he's not being perma-banned NOW?
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
January 18 2014 22:58 GMT
#899
wow these placement games have been pretty god damn toxic
Bronze player stuck in platinum
Crusnik
Profile Joined December 2010
United States5378 Posts
January 18 2014 23:02 GMT
#900
On January 19 2014 07:53 ArchAngelSC wrote:
Show nested quote +
On January 19 2014 07:46 Zdrastochye wrote:
Blitzcrank no longer perma-banned? Time to hit diamond.

You've only just realized he's not being perma-banned NOW?


Even when I was still in the high bronze/low Silver MMR range it wasn't banned all the time, hell when I play normals with my friends who are all low silver/bronze it's usually not banned, maybe once in like 40 games, lol.

Too many other champions to ban, rengo/nasus/shyvana/mundo/annie/leona etc
Steam: rook492
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