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[Patch 3.15] Yasuo General Discussion - Page 210

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Lord Tolkien
Profile Joined November 2012
United States12083 Posts
January 13 2014 02:22 GMT
#4181
Sona at least retains her niche of being the absolute #1 most OP Aram champion in existence.
"His father is pretty juicy tbh." ~WaveofShadow
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
January 13 2014 02:24 GMT
#4182
On January 13 2014 10:31 Lord Tolkien wrote:
http://lol.gamepedia.com/Articles:Patch_Analysis_of_3.14

Interesting spellsy analysis, and I do largely agree with most of the points he hits.

Team Dignitas’s analyst, Vlanitak, theorized, “[First Blood] happens later now in a big amount of games and you can do a drag or tower after.”
Geniouse Vlani, that's ma boy :3
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
cLutZ
Profile Joined November 2010
United States19574 Posts
January 13 2014 02:27 GMT
#4183
On January 13 2014 11:11 Lord Tolkien wrote:
Show nested quote +
On January 13 2014 10:48 cLutZ wrote:
On January 13 2014 10:31 Lord Tolkien wrote:
atch_Analysis_of_3.14" target="_blank" rel="nofollow noopener">http://lol.gamepedia.com/Articlesatch_Analysis_of_3.14

Interesting spellsy analysis, and I do largely agree with most of the points he hits.


So:
1. Supports buy items now, but they all still build the same "support" items, and still dont' buy "carry" items.
2. Junglers don't farm more, they just get more free gold. (Actually amazing considering the Smite Changes + Wight means you always should be close to a camp you can easily kill).
3. Longer games, slower first blood (probably just people recognizing 3v1 dives better and just giving up turret).


Biggest issue is currently item diversity and balance, given the superiority of Grail on most mid lane APs, the dominance of Ancient Golem (and utter uselessness of Wriggles), and SV/Sunfire being dominant and overtuned currently.

For supports, Talisman of Ascension and its build path is just too good compared to the other support item choices, and is followed by Crucible.

I'd like to emphasize his point on item balance currently.


The support pool has largely moved away from the "dedicated" supports like Sona, Janna (in particular), and Lulu, as well as APish supports like Zyra, in favor of the current Leona/Thresh/Annie support trinity. Mostly a FotM pick-rate change over a significant pool change.

It'll likely change once Annie gets some early stun duration nerfs and passive scaling (needed tbh) and people recognize how good Morg support is against Leona/Thresh if you play it competently.


To address this somewhat backwards. Zyra got nerfed significantly, and the nerf was really bad against those 3 champs (range nerfs, poke nerfs, and CDR nerfs vs. champs that can all in you at any time? no thanks).

What I don't want to see, is your situation where a Morgana/Leona/Thresh meta evolves (with some supports strong against morgana also) where its basically a Rock-Paper-Scissors botlane for supports. Support was actually really healthy in S3, except for the no-items-ward-heavy meta if you didn't like that.

Finally, they need to make all the support GP5 items generate gold in the same way, and give actives of the same power if they want to fix that. Talisman is the best, because it is the only one that gives you gold after the laning phase, and it has the best active. I don't see the other 2 methods of generating gold (Csing and aaing enemy champs) keeping up with the nearby minion kill method of gold generation without creating extremely OP fringe cases for those methods (ala release Targons).

And top lane has too many problems for me to comment on those 2 items.
Freeeeeeedom
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
Last Edited: 2014-01-13 02:42:15
January 13 2014 02:41 GMT
#4184
On January 13 2014 11:27 cLutZ wrote:
Show nested quote +
On January 13 2014 11:11 Lord Tolkien wrote:
On January 13 2014 10:48 cLutZ wrote:
On January 13 2014 10:31 Lord Tolkien wrote:
atch_Analysis_of_3.14" target="_blank" rel="nofollow noopener">http://lol.gamepedia.com/Articlesatch_Analysis_of_3.14

Interesting spellsy analysis, and I do largely agree with most of the points he hits.


So:
1. Supports buy items now, but they all still build the same "support" items, and still dont' buy "carry" items.
2. Junglers don't farm more, they just get more free gold. (Actually amazing considering the Smite Changes + Wight means you always should be close to a camp you can easily kill).
3. Longer games, slower first blood (probably just people recognizing 3v1 dives better and just giving up turret).


Biggest issue is currently item diversity and balance, given the superiority of Grail on most mid lane APs, the dominance of Ancient Golem (and utter uselessness of Wriggles), and SV/Sunfire being dominant and overtuned currently.

For supports, Talisman of Ascension and its build path is just too good compared to the other support item choices, and is followed by Crucible.

I'd like to emphasize his point on item balance currently.


The support pool has largely moved away from the "dedicated" supports like Sona, Janna (in particular), and Lulu, as well as APish supports like Zyra, in favor of the current Leona/Thresh/Annie support trinity. Mostly a FotM pick-rate change over a significant pool change.

It'll likely change once Annie gets some early stun duration nerfs and passive scaling (needed tbh) and people recognize how good Morg support is against Leona/Thresh if you play it competently.


To address this somewhat backwards. Zyra got nerfed significantly, and the nerf was really bad against those 3 champs (range nerfs, poke nerfs, and CDR nerfs vs. champs that can all in you at any time? no thanks).

What I don't want to see, is your situation where a Morgana/Leona/Thresh meta evolves (with some supports strong against morgana also) where its basically a Rock-Paper-Scissors botlane for supports. Support was actually really healthy in S3, except for the no-items-ward-heavy meta if you didn't like that.

Finally, they need to make all the support GP5 items generate gold in the same way, and give actives of the same power if they want to fix that. Talisman is the best, because it is the only one that gives you gold after the laning phase, and it has the best active. I don't see the other 2 methods of generating gold (Csing and aaing enemy champs) keeping up with the nearby minion kill method of gold generation without creating extremely OP fringe cases for those methods (ala release Targons).

And top lane has too many problems for me to comment on those 2 items.

If Morgana evolves into the meta as a major pick, then you open up ranged supports greatly. Morgana generally fares poorly against range supports, while excelling against melee supports. If Morg support becomes a "meta" thing, it mostly works to cripple the current meta in favor of melee supports by offering a very viable counterpick to Leo/Thresh. The Annie nerfs will help (given she does shine abit too much against current ranged supports), but largely I'd be optimistic about the diversity of support picks.

The ranged supports got nerfs in light of new scaling and gold income, which in hindsight wasn't necessary/was heavyhanded. They were understandable given how stronk those supports were/are on non-SR maps when scaling with gold, however. Again, Sona true #1 op on ARAMs. Sheen-Chalice-Lichbane, ???, profit


Regarding the other two support items, Spellthiefs is the only one of the three that needs a passive rework or balance overhaul. Targon's is fairly strong and decent for gold gen past the lane phase, the issue currently is that Talisman of Ascension's active DRAMATICALLY trumps either Face of the Mountain or Shard of True Ice. Like, it's that much better. Balancing needed for that.

Regarding top lane meta, I would put health relics (well, they're really more mana relics) up top. Not even joking.
"His father is pretty juicy tbh." ~WaveofShadow
Slusher
Profile Blog Joined December 2010
United States19143 Posts
January 13 2014 02:45 GMT
#4185
I've started picking Karma in response to Annie, I really like it, she can't really trade with Karma Q without blowing her stun. This might not work so well in competitive play but in solo q if the adc isn't close enough to annie to follow up on her stun just throw a Q in her face and she has no choice but to either eat it or lose her stun charge, freeing you up to toy with her ad a bit.

would love to hear from some other people giving it a try.
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19574 Posts
January 13 2014 02:49 GMT
#4186
On January 13 2014 11:41 Lord Tolkien wrote:
Show nested quote +
On January 13 2014 11:27 cLutZ wrote:
On January 13 2014 11:11 Lord Tolkien wrote:
On January 13 2014 10:48 cLutZ wrote:
On January 13 2014 10:31 Lord Tolkien wrote:
atch_Analysis_of_3.14" target="_blank" rel="nofollow noopener">http://lol.gamepedia.com/Articlesatch_Analysis_of_3.14

Interesting spellsy analysis, and I do largely agree with most of the points he hits.


So:
1. Supports buy items now, but they all still build the same "support" items, and still dont' buy "carry" items.
2. Junglers don't farm more, they just get more free gold. (Actually amazing considering the Smite Changes + Wight means you always should be close to a camp you can easily kill).
3. Longer games, slower first blood (probably just people recognizing 3v1 dives better and just giving up turret).


Biggest issue is currently item diversity and balance, given the superiority of Grail on most mid lane APs, the dominance of Ancient Golem (and utter uselessness of Wriggles), and SV/Sunfire being dominant and overtuned currently.

For supports, Talisman of Ascension and its build path is just too good compared to the other support item choices, and is followed by Crucible.

I'd like to emphasize his point on item balance currently.


The support pool has largely moved away from the "dedicated" supports like Sona, Janna (in particular), and Lulu, as well as APish supports like Zyra, in favor of the current Leona/Thresh/Annie support trinity. Mostly a FotM pick-rate change over a significant pool change.

It'll likely change once Annie gets some early stun duration nerfs and passive scaling (needed tbh) and people recognize how good Morg support is against Leona/Thresh if you play it competently.


To address this somewhat backwards. Zyra got nerfed significantly, and the nerf was really bad against those 3 champs (range nerfs, poke nerfs, and CDR nerfs vs. champs that can all in you at any time? no thanks).

What I don't want to see, is your situation where a Morgana/Leona/Thresh meta evolves (with some supports strong against morgana also) where its basically a Rock-Paper-Scissors botlane for supports. Support was actually really healthy in S3, except for the no-items-ward-heavy meta if you didn't like that.

Finally, they need to make all the support GP5 items generate gold in the same way, and give actives of the same power if they want to fix that. Talisman is the best, because it is the only one that gives you gold after the laning phase, and it has the best active. I don't see the other 2 methods of generating gold (Csing and aaing enemy champs) keeping up with the nearby minion kill method of gold generation without creating extremely OP fringe cases for those methods (ala release Targons).

And top lane has too many problems for me to comment on those 2 items.

If Morgana evolves into the meta as a major pick, then you open up ranged supports greatly. Morgana generally fares poorly against range supports, while excelling against melee supports. If Morg support becomes a "meta" thing, it mostly works to cripple the current meta in favor of melee supports by offering a very viable counterpick to Leo/Thresh. The Annie nerfs will help (given she does shine abit too much against current ranged supports), but largely I'd be optimistic about the diversity of support picks.

The ranged supports got nerfs in light of new scaling and gold income, which in hindsight wasn't necessary/was heavyhanded. They were understandable given how stronk those supports were/are on non-SR maps when scaling with gold, however. Again, Sona true #1 op on ARAMs. Sheen-Chalice-Lichbane, ???, profit


Regarding the other two support items, Spellthiefs is the only one of the three that needs a passive rework or balance overhaul. Targon's is fairly strong and decent for gold gen past the lane phase, the issue currently is that Talisman of Ascension's active DRAMATICALLY trumps either Face of the Mountain or Shard of True Ice. Like, it's that much better. Balancing needed for that.

Regarding top lane meta, I would put health relics (well, they're really more mana relics) up top. Not even joking.


Well, I wouldn't find a Morgana>Thresh/Leona>Nami/Sona>Morgana meta.

And, I don't like the Targon's/Face passive, because if its active is ever actually useful (say you are against a heavy dive team, and it has been buffed), it would really suck that the Gold Generation is crippled, for say, a Janna (who is also great anti-dive) compared to Taric (who is meh vs. dive). ALso, I thin kwe already saw how bad Targon's can get if it is even kinda strong.

And I agree. There needs to be something to stop the toplane manaless domination.
Freeeeeeedom
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
Last Edited: 2014-01-13 02:53:47
January 13 2014 02:51 GMT
#4187
On January 13 2014 05:14 wei2coolman wrote:
Show nested quote +
On January 13 2014 04:31 Fildun wrote:
On January 13 2014 03:52 Goumindong wrote:
On January 12 2014 17:22 Gahlo wrote:
Nightblu3 making a jungle tierlist while in que, if anybody cares.


He put eve in tier 1. I just don't understand that. Sure she is immune to greens and can see pinks but she has no lategame presence and now every game makes it to lategame.

At full build or 5 item Eve vs 6 item ADC you can oneshot the ADC faster than Zed. You also get a free ticket to their backline, and her ult is AoE %hp damage to everybody. I'm sorry, but I don't see this whole "no lategame presence" thing.

Problem is getting to 5 items.
Eve needs DFG+Voidstaff to get to that point, without their ADC getting defensive item before that.
That's so much gold required by Eve, it's pretty hard to get to that point, before ADC's pick up GA/Banshee/etc.
IMO her real strength is just vision requirements to deal with her well.


With SotSW, sorc shoes and DFG you can kill an ADC in like two seconds unless you're really behind.
http://na.op.gg/summoner/userName=FLABREZU
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2014-01-13 03:00:23
January 13 2014 02:59 GMT
#4188
Eve has things going for her lategame, a lot of AoE burst+some soft CC, the problem is that there is a lot of stuff she doesn't provide (initiation, tankiness, hard CC) that you might want from a jungler, but she has them dmges and earlygame and midgame. I think she's also the fastest jungler in the game early on, or at least really close to that.
Just to give an idea, she can get her 2nd buff about 10-15 seconds faster than almost anyone else (Vi, Kha, Elise...)
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
January 13 2014 03:00 GMT
#4189
On January 13 2014 11:59 Scip wrote:
Eve has things going for her lategame, a lot of AoE burst+some soft CC, the problem is that there is a lot of stuff she doesn't provide (initiation, tankiness, hard CC) that you might want from a jungler, but she has them dmges and earlygame and midgame. I think she's also the fastest jungler in the game early on, or at least really close to that.


Don't think anyone clears first two buffs faster than Eve. While doing a top lane gank, I've never had the other jungler get there first.
http://na.op.gg/summoner/userName=FLABREZU
Goumindong
Profile Joined February 2013
United States3529 Posts
Last Edited: 2014-01-13 03:26:24
January 13 2014 03:21 GMT
#4190
On January 13 2014 11:45 Slusher wrote:
I've started picking Karma in response to Annie, I really like it, she can't really trade with Karma Q without blowing her stun. This might not work so well in competitive play but in solo q if the adc isn't close enough to annie to follow up on her stun just throw a Q in her face and she has no choice but to either eat it or lose her stun charge, freeing you up to toy with her ad a bit.

would love to hear from some other people giving it a try.


I am 7-0 with karma in plat ranked games against every support. Karma is really strong and her free talisman makes her even stronger once team fighting starts.

Her peel is really amazing once she gets q and w. Her team mobility and pick/lockdown is pretty amazing. Her level 1/2 damage is second to none. Her auto attack is snappy and abilities flow very well. D shield against ranged pots and wards against melee. Build talisman,ruby sight (allows you to get sweeper easily) and cdr boots into enemy team specific tank/utility items then control the map and win the game
SwizzY
Profile Blog Joined September 2010
United States1549 Posts
January 13 2014 03:55 GMT
#4191
On January 13 2014 11:22 Lord Tolkien wrote:
Sona at least retains her niche of being the absolute #1 most OP Aram champion in existence.


Janna is pretty sick as well. Her nado can instant wave clear/damage anyone too lazy to move out of the way. Dives are impossible against you and can pull some pretty clutch saves on any of 5 people during fights.
But yes I agree that sona es numero uno
All that glitters is not gold, all that wander are not lost, the old that is strong does not wither, deep roots are not reached by frost.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
January 13 2014 04:00 GMT
#4192
On January 13 2014 11:22 Lord Tolkien wrote:
Sona at least retains her niche of being the absolute #1 most OP Aram champion in existence.


What about Nidalee?!
http://na.op.gg/summoner/userName=FLABREZU
Goumindong
Profile Joined February 2013
United States3529 Posts
January 13 2014 04:01 GMT
#4193
Janna got nerfed hard for aram. She lost like 40% of her base damage and .1 scaling on a full charge tornado.
Goumindong
Profile Joined February 2013
United States3529 Posts
Last Edited: 2014-01-13 04:06:21
January 13 2014 04:05 GMT
#4194
On January 13 2014 13:00 GolemMadness wrote:
Show nested quote +
On January 13 2014 11:22 Lord Tolkien wrote:
Sona at least retains her niche of being the absolute #1 most OP Aram champion in existence.


What about Nidalee?!

Nidalee isn't even tier 1. Ziggs, Xerath, alistar, Ashe, jayce, Varus, karma, lux, fiddlesticks, viktor, twisted fate, Zyra, sivir, and sona are all better.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
January 13 2014 04:31 GMT
#4195
On January 13 2014 13:05 Goumindong wrote:
Show nested quote +
On January 13 2014 13:00 GolemMadness wrote:
On January 13 2014 11:22 Lord Tolkien wrote:
Sona at least retains her niche of being the absolute #1 most OP Aram champion in existence.


What about Nidalee?!

Nidalee isn't even tier 1. Ziggs, Xerath, alistar, Ashe, jayce, Varus, karma, lux, fiddlesticks, viktor, twisted fate, Zyra, sivir, and sona are all better.


I don't play much ARAM, but TF? Really?
http://na.op.gg/summoner/userName=FLABREZU
cLutZ
Profile Joined November 2010
United States19574 Posts
January 13 2014 04:34 GMT
#4196
TF is #1 backdoor and #1 at suicides, so i guess.
Freeeeeeedom
Alaric
Profile Joined November 2009
France45622 Posts
January 13 2014 04:37 GMT
#4197
I wouldn't rank Viktor tier1 at all. Super long cd ult compared to most for these skirmishes, take a bunch of level to take off (level 6+ and augment), no blue buff to help his mana problems and if you get a chalice then it delays his relevance even more... it's super easy to abuse him. He's so weak in a straight-up fight without his ult that even if you lose a 5v5, just bumrush them as soon as everyone is back up, he won't have his ult and they'll have a 4.5v5 at best.
Cant take LMS hipsters serious.
Goumindong
Profile Joined February 2013
United States3529 Posts
January 13 2014 04:38 GMT
#4198
On January 13 2014 13:31 GolemMadness wrote:
Show nested quote +
On January 13 2014 13:05 Goumindong wrote:
On January 13 2014 13:00 GolemMadness wrote:
On January 13 2014 11:22 Lord Tolkien wrote:
Sona at least retains her niche of being the absolute #1 most OP Aram champion in existence.


What about Nidalee?!

Nidalee isn't even tier 1. Ziggs, Xerath, alistar, Ashe, jayce, Varus, karma, lux, fiddlesticks, viktor, twisted fate, Zyra, sivir, and sona are all better.


I don't play much ARAM, but TF? Really?


He has a stun and good non risky wave clear in addition to his strong poke.

Biggest factor in aram beyond team comp (ie some sort of front line to engage with plus safe dps of all types) is zone control. Try has really good wave clear which is a really powerful form of zone control at all phases of the game. Wave clear holds towers and ensures advantageous poke positions since it grants you the bush. He is probably last on that list of strong characters but def stronger than nid who can't stop you from pushing without exposing herself to getting picked.

I should have probably also added Caitlyn to that list because her traps are amazing (level them first and litter the ground with them for zone control)
Goumindong
Profile Joined February 2013
United States3529 Posts
January 13 2014 04:41 GMT
#4199
On January 13 2014 13:37 Alaric wrote:
I wouldn't rank Viktor tier1 at all. Super long cd ult compared to most for these skirmishes, take a bunch of level to take off (level 6+ and augment), no blue buff to help his mana problems and if you get a chalice then it delays his relevance even more... it's super easy to abuse him. He's so weak in a straight-up fight without his ult that even if you lose a 5v5, just bumrush them as soon as everyone is up, he won't have his ult and they'll have a 4.5v5 at best.

Aram gives you free mp5. A Chalice doesn't delay him that much and he has the highest damage AOE abilities in the game which are pretty easy to hit with.

His team fight is also amazing. If you can engage in between his ult he has weaknesses (ziggs/dearth def better) but he is def one of the stronger
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
January 13 2014 04:50 GMT
#4200
On January 13 2014 13:37 Alaric wrote:
I wouldn't rank Viktor tier1 at all. Super long cd ult compared to most for these skirmishes, take a bunch of level to take off (level 6+ and augment), no blue buff to help his mana problems and if you get a chalice then it delays his relevance even more... it's super easy to abuse him. He's so weak in a straight-up fight without his ult that even if you lose a 5v5, just bumrush them as soon as everyone is back up, he won't have his ult and they'll have a 4.5v5 at best.


He can start with augment, so he's strong from the beginning of the game. Without ult he still has very strong CC and his laser + Q are enough to take a squishy under 40% health.
http://na.op.gg/summoner/userName=FLABREZU
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