On November 23 2013 10:48 Parnage wrote: Yasuo for those who didn't recognize it is voiced by Liam O'Brien. You might recognize him as the voice of Illidan"You are not prepared" Stormrage and roles in everything from Bleach to Slayers.
o.O Honestly wasn't interested in him at all till the voice..
Welp. I know what my Amex RP is going to.
I have that trailer in MP3 form on my ipod, and on my Driod.
On November 23 2013 10:48 Parnage wrote: Yasuo for those who didn't recognize it is voiced by Liam O'Brien. You might recognize him as the voice of Illidan"You are not prepared" Stormrage and roles in everything from Bleach to Slayers.
o.O Honestly wasn't interested in him at all till the voice..
Welp. I know what my Amex RP is going to.
I have that trailer in MP3 form on my ipod, and on my Driod.
I'll have access to the SSN documentation necessary to register for the RP card next week.
On November 23 2013 11:02 Shikyo wrote: oh, it's 1% of 20%?
That makes no sense -.-
It shouldn't be 51.5% because if you give a 1% increase to 20 making it 20.4, shouldn't you afterwards give a 1% increase to 20.4 and not to 20? Well... I guess it makes sense if you think of that like AP but why would they say it's multiplicative because that makes me think it's calculated like attack speed buffs...
My brain is melting.
Attack speed buffs are applied to the base AS, not the total AS at the moment the buff is applied. So yeah, it is calculated the same way AS is, you just happened to have both wrong.
And RoG didn't have access to the PBE when they first posted the news, it was datamining, which is why it was inaccurate. Blame Riot for keeping a previous passive iteration included in the patch.
It's one of those things that I'm almost certain they'll notice, but it never fails to be hilarious when they leave it in when they KNOW people are going to knock them for it.
I dont understand what was wrong with supports before, i thought they were in a good spot. sure, it's not the most fun being a ward bot, but they had a really big game impact still. Having supports getting a shit ton of gold now just makes the whole game feel weird, it's like aram on summoner's rift.
They do. Guys, there's a redtracker, use it, we even had several posts discussing it earlier. But yeah, sure, if you want to use your 26-18s defensive cd to deny a last hit, go for it.
So, I dont understand how to win games anymore. It honestly makes no sense to me. Soloqueue right now is like 100% stall till late game and gamble on the fact that someone on the other team hard-derps instead of someone on your team.
Doesn't matter who you play, how you play, where you play, Gold from Relics keeps things so even.
The game feels so bleh right now. Its like a bunch of stuff happens for thirty minutes, none of it matters, and then one team just wins.
I almost feel like in the 20 games I've played the team that was behind at the ten minute mark has won like 90% of the time because the "ahead" team just hard throws because they dont have vision and the Relics just make vision much much muuuch more important than almost any gold gap you could possibly have.