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[Patch 3.14] PreSeason 4 General Discussion - Page 43

Forum Index > LoL General
Post a Reply
Prev 1 41 42 43 44 45 211 Next
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 23 2013 01:18 GMT
#841
Skin is worth buying that champ over though.
It's your boy Guzma!
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
November 23 2013 01:21 GMT
#842
On November 23 2013 10:03 Alaric wrote:
Show nested quote +
On November 23 2013 09:55 TheYango wrote:
On November 23 2013 07:12 Clinic wrote:
it is my worthless opinion that this patch is the best thing that could have happened to dota 2

LoL 3.14 and DotA 6.79 mark the time when the games have been most similar to one another.

DotA fans rejoiced, while LoL fans yelled.


Well Dota fans realize no matter how much they could QQ icefrog doesn't give a shit so they just accept what he throws at us regardless of what they feel. There was some outcry over the changes but in the end people accept and enjoy the ever changing game. There's a lesson on there about not bending to your communities every whim.
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
Last Edited: 2013-11-23 01:24:11
November 23 2013 01:21 GMT
#843
Seems like there's something wrong, as Surrender@20 has his passive as:

Resolve: Moving grants Yasuo Flow, which is tracked on his resource bar -- moving faster grants more Flow. At maximum Flow, damage from a champion or monster grants him a shield for 2 seconds.

Intent: Yasuo's Critical Strike chance is doubled.


On November 23 2013 10:21 Numy wrote:
Show nested quote +
On November 23 2013 10:03 Alaric wrote:
On November 23 2013 09:55 TheYango wrote:
On November 23 2013 07:12 Clinic wrote:
it is my worthless opinion that this patch is the best thing that could have happened to dota 2

LoL 3.14 and DotA 6.79 mark the time when the games have been most similar to one another.

DotA fans rejoiced, while LoL fans yelled.


Well Dota fans realize no matter how much they could QQ icefrog doesn't give a shit so they just accept what he throws at us regardless of what they feel. There was some outcry over the changes but in the end people accept and enjoy the ever changing game. There's a lesson on there about not bending to your communities every whim.

Yes and no. The community is often wrong, but they're also often right. Just need to be able to separate the wheat from the chaff, and Riot's decisions can often simply coincide with what the community says simply because they both identify the same problem.
"His father is pretty juicy tbh." ~WaveofShadow
iCanada
Profile Joined August 2010
Canada10660 Posts
November 23 2013 01:24 GMT
#844
On November 23 2013 04:51 Perplex wrote:
Man, this is certainly my least favorite iteration of the game in the last 2.5 years. Just not having fun anymore :\ anyone else feels similar after this patch? Feels like i'm playing a different game


Yeah, thats my opinion as well.

I dunno, i guess it kind of hit and miss.

I see how much fun everyone else is having, I just hate it because my entire gameplay experience was being an asshole counter jungler and playing hard-support no gold just Wards+Dorans items support.

I'm a bitter lost puppy dog.
Gahlo
Profile Joined February 2010
United States35173 Posts
November 23 2013 01:25 GMT
#845
Ugh, his kit is so vague without being able to see it.
JazzVortical
Profile Joined July 2013
Australia1825 Posts
November 23 2013 01:33 GMT
#846
On November 23 2013 10:13 Requizen wrote:
Not the voice I thought he'd have, but it's cool.

Wait hold the fuck up.

Show nested quote +
Yasuo - [Passive] - Way of the Wanderer
Each time he uses an ability, Yasuo gains 20% + (1% per 4 AD multiplicative) damage reduction, but loses all armor and MR.1


What was all that about Flow in his reveal? AD scaling DR? What the fuck is this?

I'm guessing they want him to just stack health for any defensive items instead of building resists.
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2013-11-23 01:37:29
November 23 2013 01:37 GMT
#847
On November 23 2013 10:33 JazzVortical wrote:
Show nested quote +
On November 23 2013 10:13 Requizen wrote:
Not the voice I thought he'd have, but it's cool.

Wait hold the fuck up.

Yasuo - [Passive] - Way of the Wanderer
Each time he uses an ability, Yasuo gains 20% + (1% per 4 AD multiplicative) damage reduction, but loses all armor and MR.1


What was all that about Flow in his reveal? AD scaling DR? What the fuck is this?

I'm guessing they want him to just stack health for any defensive items instead of building resists.


the return of atmogsmogsmogsmogsmogs!

but seriously the first post from reignofgaming often has raw data that is inaccurate.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Alaric
Profile Joined November 2009
France45622 Posts
November 23 2013 01:39 GMT
#848
So there's around 6 minutes of slash and wind sounds in his sound files. They really wanted the ambient stuff.

His kit looks like it revolves a lot around harassing with autos or Q, using E to get in and out of range (especially if they designed him to go mid). He's not that good at getting in effective range because his gapcloser only has 475 range while most others have between 600 and 700.
The total lack of AD scaling on E and it being magical damage is weird, though. It's really saying "use this to move around, not burst people" and making him rely more on autoattacks (and Q, the fact that the skill benefits from AS, crit (and thus ArPen/AD) and on-hit effects is very important for this).

I guess it's their answer to champions bursting people too hard? He can deal damage to anyone with his ult, but he can't 100-0 burst an enemy at the start of the fight and he needs some setup. On the other hand, the more targets he has to dash around, the easier it is for him to get his shield up or retreat after damaging/dispatching somebody, but he's really dps-oriented.
Cant take LMS hipsters serious.
Parnage
Profile Blog Joined February 2010
United States7414 Posts
November 23 2013 01:48 GMT
#849
Yasuo for those who didn't recognize it is voiced by Liam O'Brien. You might recognize him as the voice of Illidan"You are not prepared" Stormrage and roles in everything from Bleach to Slayers.

o.O Honestly wasn't interested in him at all till the voice..
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-11-23 01:51:23
November 23 2013 01:50 GMT
#850
Let's see, with 5 Bloodthirsters and base dmg and runes, I guess it's like 630 damage or so. That'll be 167% damage reduction.

Not bad.

Well yeah I need to calculate it a bit differently, meh.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Alaric
Profile Joined November 2009
France45622 Posts
November 23 2013 01:52 GMT
#851
No. It says "multiplicative", means "+1% of 20 for every 4 AD", so you'd end up at +157.5% from your 630 AD, applied to 20 it means 51.5% damage reduction.
Cant take LMS hipsters serious.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-11-23 01:54:52
November 23 2013 01:54 GMT
#852
83.5% damage reduction.

edit: makes no sense
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
TheYango
Profile Joined September 2008
United States47024 Posts
November 23 2013 01:55 GMT
#853
They worded that really poorly tbh. They really should have worded it as "+1% per 20 AD".
Moderator
ketchup
Profile Joined August 2010
14521 Posts
Last Edited: 2013-11-23 02:03:17
November 23 2013 01:56 GMT
#854
In that same NESL stream, it looks like there is going to be a Quantic vs vVv Gaming bo3. Looks like it might be fairly fun to watch.

A match up with some TL members associated with it in some form. Although I don't know if either still visit TL as much anymore(?) Locodoco and Truemafia(analyst for vVv)
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
November 23 2013 02:02 GMT
#855
oh, it's 1% of 20%?

That makes no sense -.-

It shouldn't be 51.5% because if you give a 1% increase to 20 making it 20.4, shouldn't you afterwards give a 1% increase to 20.4 and not to 20? Well... I guess it makes sense if you think of that like AP but why would they say it's multiplicative because that makes me think it's calculated like attack speed buffs...

My brain is melting.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
November 23 2013 02:04 GMT
#856
On November 23 2013 11:02 Shikyo wrote:
oh, it's 1% of 20%?

That makes no sense -.-

It shouldn't be 51.5% because if you give a 1% increase to 20 making it 20.4, shouldn't you afterwards give a 1% increase to 20.4 and not to 20? Well... I guess it makes sense if you think of that like AP but why would they say it's multiplicative because that makes me think it's calculated like attack speed buffs...

My brain is melting.


Reignofgaming just worded it wrongly, that = brain melting?
Hey! How you doin'?
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
November 23 2013 02:05 GMT
#857
In the One for All, we got Kat and I got super hyped.

Then the enemy picked Fiddlesticks.



FUUUUUUUUUUUUUUUUUUU
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
wei2coolman
Profile Joined November 2010
United States60033 Posts
November 23 2013 02:08 GMT
#858
On November 23 2013 11:05 GhandiEAGLE wrote:
In the One for All, we got Kat and I got super hyped.

Then the enemy picked Fiddlesticks.



FUUUUUUUUUUUUUUUUUUU

lolol, funnily enough, TOO and bjerson just did One for All, dongsquad vs fiddlesticks.
liftlift > tsm
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-11-23 02:11:50
November 23 2013 02:09 GMT
#859
On November 23 2013 11:04 Zdrastochye wrote:
Show nested quote +
On November 23 2013 11:02 Shikyo wrote:
oh, it's 1% of 20%?

That makes no sense -.-

It shouldn't be 51.5% because if you give a 1% increase to 20 making it 20.4, shouldn't you afterwards give a 1% increase to 20.4 and not to 20? Well... I guess it makes sense if you think of that like AP but why would they say it's multiplicative because that makes me think it's calculated like attack speed buffs...

My brain is melting.


Reignofgaming just worded it wrongly, that = brain melting?

what o.O

So we actually know how it actually functions?

As in, whether it's percent or percentage points and whether it's got incresing returns or not
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Gahlo
Profile Joined February 2010
United States35173 Posts
November 23 2013 02:10 GMT
#860
Well, S@20 has a screencap from the PBE with the passive he was revealed with, so it doesn't matter.
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