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[Patch 3.14] PreSeason 4 General Discussion - Page 34

Forum Index > LoL General
Post a Reply
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Slayer91
Profile Joined February 2006
Ireland23404 Posts
Last Edited: 2013-11-22 17:57:16
November 22 2013 17:57 GMT
#661
Thats based on your value of the hp regen on relic shield.
otherwise its just 50 hp

Also, you have played the new jungle? Earlier I have 14.5k gold on jungle udyr at 30 minutes and you guys are like LOL GUYS BUT MY CALCULATIONS TELL ME TO NEVER JUNGLE
Ketara
Profile Blog Joined August 2010
United States15065 Posts
November 22 2013 17:58 GMT
#662
Here's your first season 4 tidbit from TROLLS:

Expose Weakness affects your own damage and stacks from multiple champions.

So if all 5 champions get it you can stack it up to 5% extra damage for everyone on your team.

In a 1 point mastery that only requires 5 offense.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-11-22 18:01:25
November 22 2013 18:00 GMT
#663
On November 23 2013 02:57 Slayer91 wrote:
Also, you have played the new jungle? Earlier I have 14.5k gold on jungle udyr at 30 minutes and you guys are like LOL GUYS BUT MY CALCULATIONS TELL ME TO NEVER JUNGLE

Are you certain that you wouldn't have hit similar numbers with a casual relic shield and playing catch-up selling the Relic Shield after you can afford SotAG?

Even being 1 level behind is a 50% XP bonus.
Moderator
canikizu
Profile Joined September 2010
4860 Posts
November 22 2013 18:00 GMT
#664
On November 23 2013 02:57 Slayer91 wrote:
Thats based on your value of the hp regen on relic shield.
otherwise its just 50 hp

Also, you have played the new jungle? Earlier I have 14.5k gold on jungle udyr at 30 minutes and you guys are like LOL GUYS BUT MY CALCULATIONS TELL ME TO NEVER JUNGLE

That's because Runic Shield essentially gives you 8.3gp10 if you use it constantly, while golem spirit essentially give you 8gp10 + the monster bounty.

Jungle always makes more money than a support. I think the problem we are talking about here is the item is way too cost efficient for the price.
Slayer91
Profile Joined February 2006
Ireland23404 Posts
November 22 2013 18:01 GMT
#665
It seems pretty gimmicky I'd prefer not to bother with it when relic shield being so broken on everyone else is the reason it might work, it's clearly going to be nerfed to hell so why would I even test it.
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
Last Edited: 2013-11-22 18:09:34
November 22 2013 18:02 GMT
#666
On November 23 2013 02:29 Celial wrote:
Show nested quote +
On November 23 2013 02:22 Clbull wrote:
Is this going to shake up the metagame at all? I'm quite sick of the whole "pick order bitch" crap that goes on in each League game when all I want to do is play the champion I want in the lane I want. I don't want to be forced to play as or with a jungler. I don't want to be forced to play as or with a support or ADC in the bottom lane. I don't want to be forced to play as or with an AP mid and vice versa.

I remember when SK.MC said that Starcraft 2's meta was one-dimensional. Just look at League and the fact that players have forced themselves through idolization of pro players in the scene to play the same role in the same position every game. No shaking it up, and Riot is balancing around this believe it or not...

I am rather sick of the way the League community currently dictates the meta with an iron fist. You can actually get reported and punished with a ban for picking against the metagame and your whiny-bitch-of-a-teammates' demands.


If someone else wants to play the lane you want as a carry, you have to shut your little bitch mouth and deal with it.

Everything else goes. Although for the "top lane support/jungle" role you should play something tanky that can actually clear jungle. So another toplaner or jungle champ. "Bot lane support" is whatever the fuck you want, another AP carry, a bruiser or a legit support.

And I wonder why the LoL community is full of assholes with replies like this that reek of entitlement. I mean "shut your little bitch mouth"? Really?

My point was that Riot need to redesign the game as a whole to make different roles in different lanes more viable. Team games are simply not fun if you either cannot queue for a specific role (like in WoW) or don't even have the option to play a different team composition. Metagame wise, it's also one dimensional. It's like imagining what Starcraft would be like if you could only open one or two builds and utilize one unit composition....

Oh wait, HotS TvZ. The one matchup where even now you still see pro gamers overwhelmingly go into bio-mine vs ling bling muta because mines are easier to mass-produce, cheaper, easier to use and more powerful against lings and banes than Siege Tanks; bio is easy to produce, scales well with upgrades and can kill Tier 3 Ultralisks if well-microed and mutas are pretty much mandated in the age of mass drops and Stimivacs.

EDIT: Oh and another point. "Bot lane support" isn't whatever you want. I've been whined and bitched at and mass reported by kids for dare having the audacity to play something like Fiddlesticks, Veigar, Ryze, Annie, Tryndamere, etc. in botlane. Apparently if it's not Sona, Taric, Soraka or Thresh, it's trolling.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-11-22 18:02:26
November 22 2013 18:02 GMT
#667
On November 23 2013 02:37 Slayer91 wrote:
Double targons is broken because
1: It's too strong individually compared to the other items because riot was assuming everyone perfectly CSs, and you can hold stacks for when you arent farming so its way stronger. the Philo/Kages only work well when you are actively in lane.
2: The double dipping means the support effectively gets double the normal gold he would have gotten for a small investment from the ADC

once they somehow hotfix targons everything will be fine
nobodys going to be trying to jungle with supporst to abuse the extra XP somehow and getting ancient golem (Hard enough to keep stacks down midgame asjungler as it is) or doing any weird shit, just playing the non nerfed supporst (zyra fiddles thresh annie) and getting tons of gold
u

I'm not sure if I want targons to be reverted though.
buff other 2 imo.
At least for a little while longer, carry support is pretty damn amusing right now.

On November 23 2013 03:01 Slayer91 wrote:
It seems pretty gimmicky I'd prefer not to bother with it when relic shield being so broken on everyone else is the reason it might work, it's clearly going to be nerfed to hell so why would I even test it.


cuz freeeeeeeeeelo
liftlift > tsm
TheYango
Profile Joined September 2008
United States47024 Posts
November 22 2013 18:04 GMT
#668
On November 23 2013 03:01 Slayer91 wrote:
It seems pretty gimmicky I'd prefer not to bother with it when relic shield being so broken on everyone else is the reason it might work, it's clearly going to be nerfed to hell so why would I even test it.

And the astronomically high XP boost to jungle XP for champs that are below average level?
Moderator
trollbone
Profile Blog Joined July 2007
France1905 Posts
November 22 2013 18:05 GMT
#669
i think udyr and shyv are the junglers who benefits more with the jungle change. I played sejuani yesterday and it felt great too but i played also jungle fiddle, warwick, vi (maybe offense is not the way to go) and it was harder.
Slayer91
Profile Joined February 2006
Ireland23404 Posts
Last Edited: 2013-11-22 18:08:13
November 22 2013 18:06 GMT
#670
think its offset by the fact that staying consistently low level is pretty hard if you are actually doing well, because if you are sucessfully gankig and pushing you catch up fast anyway, so maybe the XP boost might be exploitable but so far it seems like being ahead as a jungler was already so huge a boost that being behind only to catch up again on creeps that are super hard to kill doesnt seem that smart

IM PLAYING DUO TOP IN SOLO Q ATM LETS DO THIS

apparently with J4 with smite
unless we suddenly swaped to stardard while i was posting
I banned annie/fiddle/zyra so I could play a melee support lol
trollbone
Profile Blog Joined July 2007
France1905 Posts
Last Edited: 2013-11-22 18:09:11
November 22 2013 18:07 GMT
#671
^^ whats your lane matchup ???

edit : good killing potential with J4
killerdog
Profile Joined February 2010
Denmark6522 Posts
November 22 2013 18:07 GMT
#672
Has anyone tried running 3 gold dependant champs (as in, more gold dependant then level dependant) bot with all buying relic? proccing it on 3 minions every wave should end up with them getting more then 2 normal lanes worth of farm, and you could just go 4 man dragon for free as soon as their jungler shows top, (and with the dragon xp changes, that should help you catch up a bit).

Also, 5 man pushing bot with 5 relic shields.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
November 22 2013 18:09 GMT
#673
Season 4: TROLLS becomes Reality.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Slayer91
Profile Joined February 2006
Ireland23404 Posts
Last Edited: 2013-11-22 18:10:27
November 22 2013 18:09 GMT
#674
leona j4 vs trynd
their ap trist mid, ad vanye/janna jungle vi

bot lane ez/orianna mid lane lee sin
edit: lee j4 top eona ez bot
wei2coolman
Profile Joined November 2010
United States60033 Posts
November 22 2013 18:09 GMT
#675
On November 23 2013 03:07 killerdog wrote:
Has anyone tried running 3 gold dependant champs (as in, more gold dependant then level dependant) bot with all buying relic? proccing it on 3 minions every wave should end up with them getting more then 2 normal lanes worth of farm, and you could just go 4 man dragon for free as soon as their jungler shows top, (and with the dragon xp changes, that should help you catch up a bit).

Also, 5 man pushing bot with 5 relic shields.

5 man push with relic shield doesn't work
at most optimal, only 2x gold in lane.
and XP split is still off.

The main limiter for more than 2 in a lane, is XP.
liftlift > tsm
Pharcyd3
Profile Joined April 2009
United States90 Posts
November 22 2013 18:10 GMT
#676
These sort of massive changes completley discourage me from playing the game. I don't have all that much time to play and when I do play I don't like having to learn (what feels like) a completely different game. I understand they haev to shake it up... but jesus christ
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
November 22 2013 18:12 GMT
#677
I think it's best to pick really late game junglers as no matter what you do for the first 30min you'll end up same level/same gold as the other jungler.
Louuster
Profile Joined November 2010
Canada2869 Posts
November 22 2013 18:13 GMT
#678
I see that qtpie and saint now also featured streams on TL, thats pretty cool. Does anyone know how/who they choose to feature on here?
Also lol at their viewers numbers when its displayed like that next to the other streams for other games
Kim Taek Yong fighting~
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
November 22 2013 18:13 GMT
#679
On November 23 2013 00:53 Carnivorous Sheep wrote:
Show nested quote +
On November 23 2013 00:50 xes wrote:
I finally realized that you don't get lvl 3 off of two buffs anymore.

I thought for all 3 games yesterday someone was just leeching XP.


dont tell your team and flame them for leeching XP anyways


All the more reason to go XP quints and 21 util
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
killerdog
Profile Joined February 2010
Denmark6522 Posts
November 22 2013 18:16 GMT
#680
On November 23 2013 03:09 wei2coolman wrote:
Show nested quote +
On November 23 2013 03:07 killerdog wrote:
Has anyone tried running 3 gold dependant champs (as in, more gold dependant then level dependant) bot with all buying relic? proccing it on 3 minions every wave should end up with them getting more then 2 normal lanes worth of farm, and you could just go 4 man dragon for free as soon as their jungler shows top, (and with the dragon xp changes, that should help you catch up a bit).

Also, 5 man pushing bot with 5 relic shields.

5 man push with relic shield doesn't work
at most optimal, only 2x gold in lane.
and XP split is still off.

The main limiter for more than 2 in a lane, is XP.


Oh it only splits two ways? Lame :<
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