[Patch 3.13] Heimer Rework General Discussion - Page 151
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Arisen
United States2382 Posts
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cLutZ
United States19574 Posts
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Slusher
United States19143 Posts
a lot of players play one or the other so their mmr for the opposite is screwy, if it was after ranked was back up idk but I have no had your problem no. | ||
Shiznick
United States2200 Posts
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wei2coolman
United States60033 Posts
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FinestHour
United States18466 Posts
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iCanada
Canada10660 Posts
With everyone getting a ward for free at all times, and with the additional camps... I can honestly see it just being silly. Only junglers that can put out any pressure with every single exit to their jungle being covered are Evelynn and Shaco without using a ton of Mana/time to bypass wards. Even like Zac/Aatrox/Lee/Vi/J4, thats a solid 40+ seconds of CD time and for some half their mana bar to bypass a ward. What kind of garbage tier players are in derpy easy to gank scenarios for that long? Aside from that I guess maybe Kha'Zix/Rengar/Nocturne/Panth/Fiddles post 6, no one can really gank unless your support is a Thresh. I dont even think as a Jungler you can really even counterjungle hard anymore with that many wards on the map guaranteed. If the gold gains in Jungle are decent I could just see like straight up Karthus Jungle being a thing. How you going to punish that? Before you could just outhtink them, take their stuff, and keep them sewered without gold. Now it just like... you can't at all unless enemy team is just derpy and isn't putting down their free wards. Am I overthinking things, or do any other junglers feel shafted? Even if I get way more gold in the game, I feel like my impact as a jungler is considerably lower. | ||
Slusher
United States19143 Posts
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cLutZ
United States19574 Posts
On November 13 2013 12:10 wei2coolman wrote: Is shy jungle supposed to be scary? Just play lee sin. IDK, she is super FOTM and is not fun for my usual junglers like Jarvan and Amumu. I suck at the Lee, ping too high to do Ward hops consistently. | ||
beefhamburger
United States3962 Posts
On November 13 2013 12:11 iCanada wrote: Is anyone else worried that S4 will be a really boring boring game for junglers? With everyone getting a ward for free at all times, and with the additional camps... I can honestly see it just being silly. Only junglers that can put out any pressure with every single exit to their jungle being covered are Evelynn and Shaco without using a ton of Mana/time to bypass wards. Even like Zac/Aatrox/Lee/Vi/J4, thats a solid 40+ seconds of CD time and for some half their mana bar to bypass a ward. What kind of garbage tier players are in derpy easy to gank scenarios for that long? Aside from that I guess maybe Kha'Zix/Rengar/Nocturne/Panth/Fiddles post 6, no one can really gank unless your support is a Thresh. I dont even think as a Jungler you can really even counterjungle hard anymore with that many wards on the map guaranteed. If the gold gains in Jungle are decent I could just see like straight up Karthus Jungle being a thing. How you going to punish that? Before you could just outhtink them, take their stuff, and keep them sewered without gold. Now it just like... you can't at all unless enemy team is just derpy and isn't putting down their free wards. Am I overthinking things, or do any other junglers feel shafted? Even if I get way more gold in the game, I feel like my impact as a jungler is considerably lower. Probably overthinking it. There is still a significant vision gap when using trinkets and the ward limit will make it so that not every single lane will be entirely safe all game long. Even a lot of the brush changes will help junglers find better ganking paths to avoid wards. People will always find ways to circumvent being seen without needing a stealth or wall jump, just wait for everyone to adjust to the changes and I'm sure you be having as many problems as you're expecting. | ||
wei2coolman
United States60033 Posts
On November 13 2013 12:17 cLutZ wrote: IDK, she is super FOTM and is not fun for my usual junglers like Jarvan and Amumu. I suck at the Lee, ping too high to do Ward hops consistently. Haven't seen much shy jungle personally, but you just play hard ganker and make her teammates cry about why she wasn't there pre 6. | ||
Cheap0
United States540 Posts
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iCanada
Canada10660 Posts
On November 13 2013 12:30 Cheap0 wrote: The warding trinket's duration actually isn't very long at all. It's 60 sec until the enemy hits level 9, then it's 90 sec. To upgrade it to a regular ward (or a vision ward), they have to spend 475 gold after hitting level 9 on their trinket. Also, the trinket has a 120 second cooldown, so if they try to cut corners and not buy wards, you'll have plenty of opportunity to punish it. You also have the Sweeper Trinket available to kill wards with if you so choose to take it. Whats the CD on the sweeper trinket? | ||
Arisen
United States2382 Posts
On November 13 2013 12:08 Slusher wrote: Is this Ranked after it came back up, or Normals while it was down? a lot of players play one or the other so their mmr for the opposite is screwy, if it was after ranked was back up idk but I have no had your problem no. Ranked after it got back up. Just played my third game since preseason, another really really one sided game. Maybe I just have bad luck though. | ||
ShaLLoW[baY]
Canada12499 Posts
On November 13 2013 12:07 cLutZ wrote: Why don't more people pick Nasus into Shyvana (jungle particularly)? It has seemed to work for me a bunch of times today since I really don't like playing Nunu jungle that much, and he is the only other "counter" to Shy Jungle that I know of. why is nasus a shyvana counter specifically? ms slow? | ||
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onlywonderboy
United States23745 Posts
On November 13 2013 08:07 AsnSensation wrote: Just saw that not only Atrioc but also Onlywonderboy is working for ongamers? gratz! Thanks man. It's a pretty cool opportunity. | ||
cLutZ
United States19574 Posts
On November 13 2013 13:02 ShaLLoW[baY] wrote: why is nasus a shyvana counter specifically? ms slow? That, plus, your counterganks and just straight up ganks are better. Also Nasus just gets really good against people who want to fight you if you dont get crushed too early on. Seems like a SoloQ counter to a SoloQ champ. I just kinda did it randomly and it worked pretty well. So I asked the (likely better) players of TL to pick apart my exp. | ||
Shiznick
United States2200 Posts
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Shelke14
Canada6655 Posts
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TheRabidDeer
United States3806 Posts
On November 13 2013 12:11 Slusher wrote: lvl 1-30 is really boring and off putting but at the same time, it protects (moreso than if it didn't exist) the proletarian players from Smurfing. It could most certianly be shortened though. I really wish it were shorter. 108 wins in classic, 58 in ARAM, and I am still only level 27. I am not sure how many losses I have... but an estimate of like 300ish games just to hit 30? So much! I imagine it is longer so that people buy boosts though. | ||
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