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[Patch 3.12] (j/k) Jinx General Discussion - Page 99

Forum Index > LoL General
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Dandel Ion
Profile Joined November 2010
Austria17960 Posts
October 08 2013 16:14 GMT
#1961
So you guys aren't even playing gp+support top new meta?
A backwards poet writes inverse.
The_Unseen
Profile Joined March 2011
France1923 Posts
October 08 2013 16:16 GMT
#1962
We're too hipster for them Dandeller
I got five reasons for you to shut up
Lord Tolkien
Profile Joined November 2012
United States12084 Posts
October 08 2013 16:16 GMT
#1963
On October 09 2013 00:58 Prog wrote:
Show nested quote +
On October 09 2013 00:47 Lord Tolkien wrote:
On October 08 2013 21:25 NovaTheFeared wrote:
On October 08 2013 20:47 Osmoses wrote:
Wait a minute. Why wouldn't hybrid pen runes be the best thing ever on GP?


Seems like a good idea until you play games with him. Then you realize 95% of the time you're shoved under turret and need AD reds to last hit.

You don't actually need AD reds to last hit. Melee minions die in 2 turret+1 AA same as always, and if the caster minions are giving you trouble (and you can't prep them beforehand), have the support help you. The best supports will end up helping the ADC CS significantly so, and take the CS that the ADC can't get.


He was talking about GP. There is seldom a GP with a support helping :D

Nevertheless last hitting under turret should be no problem.

Well then I'm silly.

Still, GP has high base stats+E bonus AD+Passive+Q to help last hit. Your last hitting tools are fairly varied, so AD runes aren't a necessity.
"His father is pretty juicy tbh." ~WaveofShadow
The_Unseen
Profile Joined March 2011
France1923 Posts
October 08 2013 16:30 GMT
#1964
Crit/GP10/CDR/GP10 all the way baby
I got five reasons for you to shut up
turdburgler
Profile Blog Joined January 2011
England6749 Posts
October 08 2013 16:33 GMT
#1965
On October 09 2013 01:14 Dandel Ion wrote:
So you guys aren't even playing gp+support top new meta?


gp janna bot with vayne top is the real shit.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
October 08 2013 16:40 GMT
#1966
Monte's Thought of the Day:

Lucian would be a good AD carry if Ardent Blaze, his W, could be cast while moving.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
October 08 2013 16:45 GMT
#1967
On October 09 2013 01:40 Seuss wrote:
Monte's Thought of the Day:

Lucian would be a good AD carry if Ardent Blaze, his W, could be cast while moving.

Correction: He would be the Most Fun AD.

He's already pretty fun, but tampering with his mana rations would make him badass.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
October 08 2013 16:46 GMT
#1968
On October 09 2013 01:40 Seuss wrote:
Monte's Thought of the Day:

Lucian would be a good AD carry if Ardent Blaze, his W, could be cast while moving.

Lucian would be a good AD carry if his ult weren't a complete sack of shit.
God Bless
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
October 08 2013 16:46 GMT
#1969
I think we should make Buckshot able to be cast while moving while we're at it, it's way too laggy to use properly while kiting currently.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
October 08 2013 16:56 GMT
#1970
i know you are being sarcastic but the game honestly feels much more fluid and in the end fun on champions that can use spells while moving. its probably imbalanced as fuck if they just flipped every ability to cast while moving but its tons of fun too.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
October 08 2013 17:03 GMT
#1971
Mmm well I do believe that a lot of what makes Orianna good is that she has no skill animations.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Kyrie
Profile Joined June 2013
1594 Posts
Last Edited: 2013-10-08 17:21:46
October 08 2013 17:06 GMT
#1972
the general paradigm is for targeted skills to stop movement while self casts don't. there are exceptions on older champions such as gangplank and janna, but this rule is fairly consistent to my knowledge. orianna is a unique case due to her mechanics, and as mentioned below syndra is an even better example of an exception for champions with object manipulation mechanics
Seuss
Profile Blog Joined May 2010
United States10536 Posts
October 08 2013 17:12 GMT
#1973
I don't think every ability should be castable while moving. Ardent Blaze, however, should because it's supposed to give Lucian kite/chase potential and doesn't.

A lot of Lucian's issues stem from this. His range is an issue because he can't kite/chase effectively. Part of the reason his ultimate feels so weak is because it feels like it should make up for that, but doesn't (especially when you're often forced to use it against the tanky front line when you'd rather just kite/chase with a better AD). This change wouldn't solve all his problems, but it would at least make his QWE a functioning set of skills, allowing his ultimate to play the clean-up role it was meant for.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2013-10-08 17:17:06
October 08 2013 17:14 GMT
#1974
Except the part where they have actually have and it's why even if the ball is on you there's a slight delay to the shield appearing, not even mentioning how the ball's travel time counts a lot too.
She can cast W and E while moving, iirc Q has a very short animation but apart from a slight pause you keep moving, and R has one animation.

Better example would be Syndra who has an extremely short auto animation (Ori has a slight wind-up), can cast Q and both parts of W while moving and the most important spells (Q and E) are pretty much instant, contrary to Ori. She also has one of the smoothest auto animations in the game. Better example.

On October 09 2013 02:12 Seuss wrote:
allowing his ultimate to play the clean-up role it was meant for.

It wasn't, Daniel Klein has stated again and again (and again) that the purpose is to be used when a normal spell wouldn't, so either because you're so zoned you can't even kite (to let you deal damage where other ADs would either do 0 or plain die), or because all of the remaining targets are out of range.
Cant take LMS hipsters serious.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
October 08 2013 17:14 GMT
#1975
I think my favorite skill to add movement during would be tumble. The speeds would be additive so you'd fly across the screen as if you'd turned on jet packs, and you'd have total movement control so you could do little u turns and shit.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
overt
Profile Blog Joined June 2010
United States9006 Posts
October 08 2013 17:17 GMT
#1976
On October 09 2013 02:14 UniversalSnip wrote:
I think my favorite skill to add movement during would be tumble. The speeds would be additive so you'd fly across the screen as if you'd turned on jet packs, and you'd have total movement control so you could do little u turns and shit.


They should just make Tumble work like Rammus' Power Ball. I think it'd look pretty cool.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
October 08 2013 17:19 GMT
#1977
I honestly think Lucian would get a lot of playing time, and be a good champion, if they just increased his passive to scale to 100% at lvl18
Carrilord has arrived.
thenexusp
Profile Joined May 2009
United States3721 Posts
October 08 2013 17:26 GMT
#1978
On October 09 2013 02:17 overt wrote:
Show nested quote +
On October 09 2013 02:14 UniversalSnip wrote:
I think my favorite skill to add movement during would be tumble. The speeds would be additive so you'd fly across the screen as if you'd turned on jet packs, and you'd have total movement control so you could do little u turns and shit.


They should just make Tumble work like Rammus' Power Ball. I think it'd look pretty cool.

Oh good, now I have an image in my head of vayne doing cartwheels across the map
AsnSensation
Profile Joined April 2011
Germany24009 Posts
October 08 2013 17:31 GMT
#1979
Can't even remember the last time I could play Ranked on EUW between 6 and 10pm.

queues down again haha
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
October 08 2013 17:37 GMT
#1980
On October 09 2013 02:17 overt wrote:
Show nested quote +
On October 09 2013 02:14 UniversalSnip wrote:
I think my favorite skill to add movement during would be tumble. The speeds would be additive so you'd fly across the screen as if you'd turned on jet packs, and you'd have total movement control so you could do little u turns and shit.


They should just make Tumble work like Rammus' Power Ball. I think it'd look pretty cool.

Like she just tumbles faster and faster?

Actually I think all kinds of skills would be hilarious with tumble... What if she could rappel with it? She'd tumble straight up into the air and then fall down and land on someone.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
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