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[Patch 3.12] (j/k) Jinx General Discussion - Page 44

Forum Index > LoL General
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red_
Profile Joined May 2010
United States8474 Posts
Last Edited: 2013-10-03 21:54:39
October 03 2013 21:39 GMT
#861
No Wriggles required: + Show Spoiler +
[image loading]


1500 gold build, dinged 7 off killing drag: + Show Spoiler +
[image loading]
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
October 03 2013 21:46 GMT
#862
On October 04 2013 06:39 red_ wrote:
No Wriggles required: + Show Spoiler +
[image loading]

I will say that i feel just madreds and then spending the rest of the 1400 that you'd spent on ancient golem on a cowl benefits you more than just going ancient golem, ON certain junglers who don't suffer from clearing issues
remedium
Profile Joined July 2011
United States939 Posts
October 03 2013 21:53 GMT
#863
On October 04 2013 06:46 PrinceXizor wrote:
Show nested quote +
On October 04 2013 06:39 red_ wrote:
No Wriggles required: + Show Spoiler +
[image loading]

I will say that i feel just madreds and then spending the rest of the 1400 that you'd spent on ancient golem on a cowl benefits you more than just going ancient golem, ON certain junglers who don't suffer from clearing issues


I don't think you can discount how strong golem is as an item though, the tenacity alone is incredibly versatile.
Stay positive!
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2013-10-03 22:02:06
October 03 2013 22:01 GMT
#864
On October 04 2013 06:53 remedium wrote:
Show nested quote +
On October 04 2013 06:46 PrinceXizor wrote:
On October 04 2013 06:39 red_ wrote:
No Wriggles required: + Show Spoiler +
[image loading]

I will say that i feel just madreds and then spending the rest of the 1400 that you'd spent on ancient golem on a cowl benefits you more than just going ancient golem, ON certain junglers who don't suffer from clearing issues


I don't think you can discount how strong golem is as an item though, the tenacity alone is incredibly versatile.

I don't believe the difference of tenacity 10% cdr and 300 hp in a dead ended item is strictly superior to having 25 armor and 45 magic resist in a combination that can be built into further items with 1300 more gold.

Ancient golem is good yes. But there are situations in which cowl madreds is superior. Assuming the 4th position jungler role and not a 2-3 position like Meteos plays. since i have no concept of how to make that functional in lol.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2013-10-03 22:02:05
October 03 2013 22:01 GMT
#865
On October 04 2013 06:39 red_ wrote:
No Wriggles required: + Show Spoiler +
[image loading]


1500 gold build, dinged 7 off killing drag: + Show Spoiler +
[image loading]

You had red and blue buff. Hardly counts.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
October 03 2013 22:05 GMT
#866
ancient golem not good on 4th position are you even reading what you are writing?
Carrilord has arrived.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2013-10-03 22:08:58
October 03 2013 22:07 GMT
#867
On October 04 2013 07:05 Slusher wrote:
ancient golem not good on 4th position are you even reading what you are writing?

Are you reading what i'm writing? because it really doesn't seem like you are. here let me help you:

On October 04 2013 07:01 PrinceXizor wrote:
I don't believe the difference of tenacity 10% cdr and 300 hp in a dead ended item is strictly superior to having 25 armor and 45 magic resist in a combination that can be built into further items with 1300 more gold.

Ancient golem is good yes. But there are situations in which cowl madreds is superior. Assuming the 4th position jungler role and not a 2-3 position like Meteos plays. since i have no concept of how to make that functional in lol.


i'd suggest you actually understand what you are reading before responding. and if you are understanding it but intentionally misrepresenting what i'm saying because you dislike me, then please refrain from posting. as it adds nothing to the discussion and only is attempting to bait an argument over nothing.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
October 03 2013 22:08 GMT
#868
--- Nuked ---
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-10-03 22:09:01
October 03 2013 22:08 GMT
#869
On October 04 2013 05:52 Gahlo wrote:
Creates a team that has potential to be solid, but weakens a lot of teams in the progress.

That's only if the remaining teams would just try and fill a slot with an inferior player.

Honestly if such a super-team caused an across-the-board shakedown in every team's lineup, it would probably help the overall player distribution and skill of the scene in the long run.

TBH NA needs something like that to happen, but it won't.
Moderator
Amethyst21
Profile Blog Joined February 2011
Canada7032 Posts
October 03 2013 22:11 GMT
#870
RIOT's New Challenger League

Sponsored by Coke Zero!

An awesome and needed move imo. Nice sponsorship too
/On the C9 Hype Train/@DatFirefly
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2013-10-03 22:16:14
October 03 2013 22:13 GMT
#871
On October 04 2013 07:07 PrinceXizor wrote:
Show nested quote +
On October 04 2013 07:05 Slusher wrote:
ancient golem not good on 4th position are you even reading what you are writing?

Are you reading what i'm writing? because it really doesn't seem like you are. here let me help you:

Show nested quote +
On October 04 2013 07:01 PrinceXizor wrote:
I don't believe the difference of tenacity 10% cdr and 300 hp in a dead ended item is strictly superior to having 25 armor and 45 magic resist in a combination that can be built into further items with 1300 more gold.

Ancient golem is good yes. But there are situations in which cowl madreds is superior. Assuming the 4th position jungler role and not a 2-3 position like Meteos plays. since i have no concept of how to make that functional in lol.


i'd suggest you actually understand what you are reading before responding. and if you are understanding it but intentionally misrepresenting what i'm saying because you dislike me, then please refrain from posting. as it adds nothing to the discussion and only is attempting to bait an argument over nothing.


if you are playing 4th position and your team needs a locket for that game, guess who's making it. guess what teams lockets are the best vs. you guessed it double ap, when is this situation where cowl is a good first buy on 4th position jungle?

be specific.

p.s. the phrase dead end item is non-existent from the 4th position.
Carrilord has arrived.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2013-10-03 22:16:37
October 03 2013 22:14 GMT
#872
This new superteam thing is completely made up, right? Please, it has to be. That is so silly it blows my mind.
I think Shook behaved himself better lately though, from the few games I played (admittedly a month or so ago) he wasn't that bad at all.

The funny part about that "Superteam" that it's made of 3 Ocelote-style rising stars (Froggen, Edward, Alex).
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Slusher
Profile Blog Joined December 2010
United States19143 Posts
October 03 2013 22:19 GMT
#873
On October 04 2013 07:11 Amethyst21 wrote:
RIOT's New Challenger League

Sponsored by Coke Zero!

An awesome and needed move imo. Nice sponsorship too


stolen from twitter this opens the door to Coca-Cola polar bear Voli
Carrilord has arrived.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2013-10-03 22:25:54
October 03 2013 22:21 GMT
#874
On October 04 2013 07:13 Slusher wrote:
Show nested quote +
On October 04 2013 07:07 PrinceXizor wrote:
On October 04 2013 07:05 Slusher wrote:
ancient golem not good on 4th position are you even reading what you are writing?

Are you reading what i'm writing? because it really doesn't seem like you are. here let me help you:

On October 04 2013 07:01 PrinceXizor wrote:
I don't believe the difference of tenacity 10% cdr and 300 hp in a dead ended item is strictly superior to having 25 armor and 45 magic resist in a combination that can be built into further items with 1300 more gold.

Ancient golem is good yes. But there are situations in which cowl madreds is superior. Assuming the 4th position jungler role and not a 2-3 position like Meteos plays. since i have no concept of how to make that functional in lol.


i'd suggest you actually understand what you are reading before responding. and if you are understanding it but intentionally misrepresenting what i'm saying because you dislike me, then please refrain from posting. as it adds nothing to the discussion and only is attempting to bait an argument over nothing.


if you are playing 4th position and your team needs a locket for that game, guess who's making it. guess what teams lockets are the best vs. you guessed it double ap, when is this situation where cowl is a good first buy on 4th position jungle?

be specific.

IN 4th position and your team needs a locket, currently it is not the trend to finish that locket before finishing Spirit of the ancient golem. so my statement of replacing the 2000 gold spirit stone with a 700 gold madreds and 1400 gold cowl does not delay your locket by a noticable margin. If you intend to be fighting early and through your early jungle a madreds is strictly superior to a spirit stone from within combat's point of view provided you are on a jungler who does not clear dangerously. Comparatively from a parts point of view the ruby + negatron also allows for a stronger fight on certain champions (those not entirely reliant on cdr for combat effectiveness) than the kindle gem and spare change.
IN those situations it would be prudent to consider whether you should be going for a cookie cutter golem -> locket build or you should divurge, knowing you will need to rapidly increase your effectiveness post locket and go madreds -> cowl -> locket. as the secondary option provides you with a way for 1350 gold to rapidly upgrade yourself with either banshees veil or spirit visage.

On October 04 2013 07:13 Slusher wrote:

p.s. the phrase dead end item is non-existent from the 4th position.

I completely agree, thats why teams who have a 4th position jungler don't attempt to build any more than dorans items on their junglers.


You also have to keep inmind that the spirit stone upgrades are all about ramping up to that final iteration, while madreds provides an immediate gain to jungling speed and enables some junglers who otherwise do not enjoy clearing double golems to do so and protect that lane better as they made need based on the situation in lanes.


Specifically i'd suggest that If you are running a jungler that isn't entirely reliant on cooldowns, in which your effectiveness in skirmishes and team fights is needed sooner rather than later, and you have drafted a team that needs a mid game presence, that cowl + madreds should be superior on many junglers to just stock standard rushing ancient golem.
TheLink
Profile Joined January 2011
Australia2725 Posts
October 03 2013 22:25 GMT
#875
LCS strangling amateur teams was a pretty big weakness of the system. Hope this new coke league thing works, if not its nice to see Riot at least thinking in the right direction.
Only the weak link is strong enough to break the chain.
cLutZ
Profile Joined November 2010
United States19574 Posts
October 03 2013 22:26 GMT
#876
Seriously, how is SOTAG a dead end item for even a 3rd position Jungler who needs to spend 300 G on machete to start with? The only other way to get tenacity is Merc treads, which are REALLY expensive boots and give mediocre MR. Tabi are such good default jungle boots, I mean, they even keep you healthy in the jungle/vs dragon/in dives better than treads.
Freeeeeeedom
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
October 03 2013 22:26 GMT
#877
On October 04 2013 07:25 TheLink wrote:
LCS strangling amateur teams was a pretty big weakness of the system. Hope this new coke league thing works, if not its nice to see Riot at least thinking in the right direction.

agreed. hopefully its done in an appropriate fashion that doesn't just create LCS jr.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
October 03 2013 22:32 GMT
#878
On October 04 2013 07:21 PrinceXizor wrote:
Show nested quote +
On October 04 2013 07:13 Slusher wrote:
On October 04 2013 07:07 PrinceXizor wrote:
On October 04 2013 07:05 Slusher wrote:
ancient golem not good on 4th position are you even reading what you are writing?

Are you reading what i'm writing? because it really doesn't seem like you are. here let me help you:

On October 04 2013 07:01 PrinceXizor wrote:
I don't believe the difference of tenacity 10% cdr and 300 hp in a dead ended item is strictly superior to having 25 armor and 45 magic resist in a combination that can be built into further items with 1300 more gold.

Ancient golem is good yes. But there are situations in which cowl madreds is superior. Assuming the 4th position jungler role and not a 2-3 position like Meteos plays. since i have no concept of how to make that functional in lol.


i'd suggest you actually understand what you are reading before responding. and if you are understanding it but intentionally misrepresenting what i'm saying because you dislike me, then please refrain from posting. as it adds nothing to the discussion and only is attempting to bait an argument over nothing.


if you are playing 4th position and your team needs a locket for that game, guess who's making it. guess what teams lockets are the best vs. you guessed it double ap, when is this situation where cowl is a good first buy on 4th position jungle?

be specific.

IN 4th position and your team needs a locket, currently it is not the trend to finish that locket before finishing Spirit of the ancient golem. so my statement of replacing the 2000 gold spirit stone with a 700 gold madreds and 1400 gold cowl does not delay your locket by a noticable margin. If you intend to be fighting early and through your early jungle a madreds is strictly superior to a spirit stone from within combat's point of view provided you are on a jungler who does not clear dangerously. Comparatively from a parts point of view the ruby + negatron also allows for a stronger fight on certain champions (those not entirely reliant on cdr for combat effectiveness) than the kindle gem and spare change.
IN those situations it would be prudent to consider whether you should be going for a cookie cutter golem -> locket build or you should divurge, knowing you will need to rapidly increase your effectiveness post locket and go madreds -> cowl -> locket. as the secondary option provides you with a way for 1350 gold to rapidly upgrade yourself with either banshees veil or spirit visage.

Show nested quote +
On October 04 2013 07:13 Slusher wrote:

p.s. the phrase dead end item is non-existent from the 4th position.

I completely agree, thats why teams who have a 4th position jungler don't attempt to build any more than dorans items on their junglers.


You also have to keep inmind that the spirit stone upgrades are all about ramping up to that final iteration, while madreds provides an immediate gain to jungling speed and enables some junglers who otherwise do not enjoy clearing double golems to do so and protect that lane better as they made need based on the situation in lanes.


Specifically i'd suggest that If you are running a jungler that isn't entirely reliant on cooldowns, in which your effectiveness in skirmishes and team fights is needed sooner rather than later, and you have drafted a team that needs a mid game presence, that cowl + madreds should be superior on many junglers to just stock standard rushing ancient golem.


except for in this case (as opposed to finishing golem) you are finishing an item for selfish reasons by building personal MR before locket (which provides MR)

when you finish golem you are getting stats that you would not otherwise get, by making a cowl you are delaying a team mr item for a personal mr item.

I should iterate here that I feel like even mentioning 4th position insinuates team play, in which I don't believe cowl is ever the correct call. In solo there are times when Cowl would be a good first item, but in solo you are never truly 4th, it took me subbing for a jungle to realize how truly under farmed/leveled you are when you are on a team actively funneling gold.
Carrilord has arrived.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2013-10-03 22:38:18
October 03 2013 22:36 GMT
#879
On October 04 2013 07:32 Slusher wrote:

except for in this case (as opposed to finishing golem) you are finishing an item for selfish reasons by building personal MR before locket (which provides MR)

when you finish golem you are getting stats that you would not otherwise get, by making a cowl you are delaying a team mr item for a personal mr item.

I should iterate here that I feel like even mentioning 4th position insinuates team play, in which I don't believe cowl is ever the correct call. In solo there are times when Cowl would be a good first item, but in solo you are never truly 4th, it took me subbing for a jungle to realize how truly under farmed/leveled you are when you are on a team actively funneling gold.

It should go without saying that i'm discussing competitive play and not solo queue, as solo queue you can win with anything and discussing strategy doesn't matter in a situation where strategies are often decided on the fly rather that prior to a match or with discussion.

It should also be obvious that the difference between ancient golem spirit and cowl +madreds is not "unselfish vs selfish" itemization. both items provide solely benefits for the junglers, and they both provide a similar goal (to provide survivability to the jungler), which is inherently selfish. However if your argument that a 100 gold delaying isn't worth the increased presence over 100 gold sooner than the alternative, there isn't much of a discussion to be had.
nor is "selfish" itemization always inferior to team itemization if your team needs your position to be effective at a certain point in time.
remedium
Profile Joined July 2011
United States939 Posts
October 03 2013 22:40 GMT
#880
I think defaulting the jungler to 3rd/4th position is not an intelligent mindset in the context of individual player skill. Meteos is clearly the best player on C9, thus he takes the farm and buffs. As such, any ranked team should give farm to the jungler as 2nd position if he is the best player (ADC typically being number one because AA op).

Stay positive!
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