• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:33
CET 12:33
KST 20:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
[BSL21] Ro.16 Group Stage (C->B->A->D)1Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win2RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2[TLMC] Fall/Winter 2025 Ladder Map Rotation14
StarCraft 2
General
When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win SC: Evo Complete - Ranked Ladder OPEN ALPHA Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge RSL Season 3: RO16 results & RO8 bracket
Tourneys
[Alpha Pro Series] Nice vs Cure Tenacious Turtle Tussle RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
Which season is the best in ASL? Data analysis on 70 million replays FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft 2v2 maps which are SC2 style with teams together?
Tourneys
[BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Nintendo Switch Thread The Perfect Game Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2103 users

[Patch 3.12] (j/k) Jinx General Discussion - Page 191

Forum Index > LoL General
Post a Reply
Prev 1 189 190 191 192 193 383 Next
cLutZ
Profile Joined November 2010
United States19574 Posts
October 13 2013 21:29 GMT
#3801
On October 14 2013 06:25 RagequitBM wrote:
Show nested quote +
On October 14 2013 05:58 Requizen wrote:
On October 14 2013 05:54 Shaella wrote:
whenever an AD carry has 525 range, they're most likely shite. Mostly because they lose horribly in lane

Well, Graves has 525 range, and I'd argue that Range isn't the thing holding him back. Dunno what is, but during the Ez/Corki/Graves reign his range wasn't a problem.

I believe his range was nerfed during that period? I thought he was 550 during the ADC trifecta


No, his nerfs were to AS, his Quickdraw AS boost, and smokebombs.

Graves' problem is as ADCarries get better mechanically, his kit is less appealing.
Freeeeeeedom
Alaric
Profile Joined November 2009
France45622 Posts
October 13 2013 21:29 GMT
#3802
That top lane Seraph+FH+Sunfire Amumu on QTPie's stream. Too terror, they can't kill him and he destroys them.

And no, Graves' range was almost immediatly nerfed.
Cant take LMS hipsters serious.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 13 2013 21:31 GMT
#3803
His range was lowered during Fizz patch, 2 patches after his, when he was still "pick to win" status.
It's your boy Guzma!
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
October 13 2013 21:32 GMT
#3804
On October 14 2013 06:29 cLutZ wrote:
Show nested quote +
On October 14 2013 06:25 RagequitBM wrote:
On October 14 2013 05:58 Requizen wrote:
On October 14 2013 05:54 Shaella wrote:
whenever an AD carry has 525 range, they're most likely shite. Mostly because they lose horribly in lane

Well, Graves has 525 range, and I'd argue that Range isn't the thing holding him back. Dunno what is, but during the Ez/Corki/Graves reign his range wasn't a problem.

I believe his range was nerfed during that period? I thought he was 550 during the ADC trifecta


No, his nerfs were to AS, his Quickdraw AS boost, and smokebombs.

Graves' problem is as ADCarries get better mechanically, his kit is less appealing.

I think barrier played a part in his season three drop off, became much harder to straight 100/0 burst an ADC with barrier.
Glorious SEA doto
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2013-10-13 21:33:40
October 13 2013 21:33 GMT
#3805
On October 14 2013 06:25 RagequitBM wrote:
Show nested quote +
On October 14 2013 05:58 Requizen wrote:
On October 14 2013 05:54 Shaella wrote:
whenever an AD carry has 525 range, they're most likely shite. Mostly because they lose horribly in lane

Well, Graves has 525 range, and I'd argue that Range isn't the thing holding him back. Dunno what is, but during the Ez/Corki/Graves reign his range wasn't a problem.

I believe his range was nerfed during that period? I thought he was 550 during the ADC trifecta

yes he did

his current state, however good you think that is, is without exaggeration the result of at least 11 other nerfs to his skills that took place at or after the time his range was reduced. the range nerf didn't kill him in the slighest
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
October 13 2013 21:41 GMT
#3806
Pretty sure Graves has gotten like no buffs, all nerfs.
God Bless
Shaella
Profile Blog Joined January 2013
United States14828 Posts
October 13 2013 21:43 GMT
#3807
Thats because release graves was the most overpowered thing in the game.
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
October 13 2013 21:43 GMT
#3808
vayne can trade but she has no push or waveclear ability so if you cant get to lv2 faster you'll have to farm under tower and take a lot of pressure.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
October 13 2013 21:45 GMT
#3809
On October 14 2013 06:41 Roffles wrote:
Pretty sure Graves has gotten like no buffs, all nerfs.


The closest thing to a buff he's ever received happened in v140b:

Buckshot:
  • Damage reduced at later ranks to 60/95/130/165/200 from 60/105/150/195/240.
  • Damage per extra bullet increased to 35% from 25%.


Extra bullet damage increased (yay)!
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 13 2013 21:46 GMT
#3810
On October 14 2013 06:45 Seuss wrote:
Show nested quote +
On October 14 2013 06:41 Roffles wrote:
Pretty sure Graves has gotten like no buffs, all nerfs.


The closest thing to a buff he's ever received happened in v140b:

Buckshot:
  • Damage reduced at later ranks to 60/95/130/165/200 from 60/105/150/195/240.
  • Damage per extra bullet increased to 35% from 25%.


Extra bullet damage increased (yay)!

They also nerfed it like 3 different times prior to that lol
It's your boy Guzma!
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
October 13 2013 21:47 GMT
#3811
I feel Vayne's problem is her Condemn being too strong.
https://twitter.com/SufficientStats
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2013-10-13 21:48:15
October 13 2013 21:47 GMT
#3812
On October 14 2013 06:43 zulu_nation8 wrote:
vayne can trade but she has no push or waveclear ability so if you cant get to lv2 faster you'll have to farm under tower and take a lot of pressure.

She really can't trade with most other adcs. It's typically bad to trade early on because usually the other adc will have better all in potential than you and if you're both at 50% it usually means the vayne has to be more defensive than the other way around. They also have better poke and more opportunities to get damage through the use of more burst/ranged poke.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-10-13 21:51:46
October 13 2013 21:51 GMT
#3813
On October 14 2013 06:47 Itsmedudeman wrote:
Show nested quote +
On October 14 2013 06:43 zulu_nation8 wrote:
vayne can trade but she has no push or waveclear ability so if you cant get to lv2 faster you'll have to farm under tower and take a lot of pressure.

She really can't trade with most other adcs. It's typically bad to trade early on because usually the other adc will have better all in potential than you and if you're both at 50% it usually means the vayne has to be more defensive than the other way around. They also have better poke and more opportunities to get damage through the use of more burst/ranged poke.

Tumble makes her tradse in lane not too terrible. When enemy walks up to cs. Vayne can instantly gap close with tumble and chase for another one or 2 more auto attacks.
liftlift > tsm
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 13 2013 21:52 GMT
#3814
On October 14 2013 06:47 Sufficiency wrote:
I feel Vayne's problem is her Condemn being too strong.

I actually agree with this. Having a (admittedly situational) CC early on in lane is very strong. There's few ADCs who can CC chain alongside their support/jungler. Cait and Jinx have "skillshot" roots; Ashe, Trist, Urgot, and Varus need to wait until ults (well, slows sort of count I guess). Graves has Buckshot which is admittedly pretty strong, though.

But Condemn is a pretty strong CC if you can land it and even if you can't it's a rather good disengage tool on a relatively short CD.
It's your boy Guzma!
Slayer91
Profile Joined February 2006
Ireland23335 Posts
October 13 2013 21:54 GMT
#3815
condemn is an extremely strong spell when it comes to dueling and facing bruisers but pretty much useless when jumped on by cc and burst damage say from a tank+mage combo which is what makes her either ridiculously strong or really weak
wei2coolman
Profile Joined November 2010
United States60033 Posts
October 13 2013 21:56 GMT
#3816
I wonder how broken an adc would be if it had a point and click stun for an ability, like sion or taric.
liftlift > tsm
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
October 13 2013 21:57 GMT
#3817
Very broken.

There's a reason none of them have that.
A backwards poet writes inverse.
Alaric
Profile Joined November 2009
France45622 Posts
October 13 2013 22:02 GMT
#3818
Buckshot's damage is pretty weak unless you hit several bullets on the enemy AD. Which makes me think if I shouldn't aim slightly to the side when firing at medium range to increase the chances of 2 bullets hitting the enemy... if I fuck up he'll get grazed by 2 bullets though. >>
Cant take LMS hipsters serious.
Kinie
Profile Joined December 2011
United States3106 Posts
October 13 2013 22:02 GMT
#3819
Speaking of ADCs, is an energy-based ADC viable or no?
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2013-10-13 22:05:23
October 13 2013 22:04 GMT
#3820
On October 14 2013 06:52 Requizen wrote:
Show nested quote +
On October 14 2013 06:47 Sufficiency wrote:
I feel Vayne's problem is her Condemn being too strong.

I actually agree with this. Having a (admittedly situational) CC early on in lane is very strong. There's few ADCs who can CC chain alongside their support/jungler. Cait and Jinx have "skillshot" roots; Ashe, Trist, Urgot, and Varus need to wait until ults (well, slows sort of count I guess). Graves has Buckshot which is admittedly pretty strong, though.

But Condemn is a pretty strong CC if you can land it and even if you can't it's a rather good disengage tool on a relatively short CD.

Vayne's all in potential and burst is still significantly weaker than most other adcs like corki, ez, graves, etc. Even if you do land the condemn it doesn't necessarily mean you'll win the all in because vayne literally has no burst damage. It's also really difficult to follow up on a condemn pefectly while laning because you push them away from you meaning the CC might end up being useless. If you get so close to them that you can auto directly after then it means they severely misplayed and mispositioned.

I think most people who play ADC in any skill bracket would say vayne is not that strong atm when you can get counterpicked by corki or caitlyn who should both have an easy time, regardless of support. Imo corki is a hard counter to vayne because even after vayne gets botrk she cannot win against a corki or duel him 1 on 1.
Prev 1 189 190 191 192 193 383 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
WardiTV Mondays #61
CranKy Ducklings124
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 200
ProTech43
MindelVK 18
Rex 15
StarCraft: Brood War
Calm 2928
Horang2 1755
Flash 615
Barracks 481
Shuttle 425
BeSt 250
Mini 226
Soma 204
soO 192
Last 167
[ Show more ]
Hyun 163
Light 147
Backho 133
Rush 122
Snow 121
ggaemo 105
Pusan 96
ZerO 83
Stork 61
ToSsGirL 55
hero 51
NotJumperer 51
Mind 32
sorry 24
Icarus 23
ajuk12(nOOB) 16
Terrorterran 15
zelot 15
SilentControl 10
Noble 9
Hm[arnc] 7
Dota 2
singsing1557
XcaliburYe139
Counter-Strike
olofmeister516
x6flipin401
Other Games
summit1g11816
B2W.Neo883
Fuzer 275
crisheroes244
QueenE47
Trikslyr17
ZerO(Twitch)5
Organizations
Dota 2
PGL Dota 2 - Main Stream229
Other Games
BasetradeTV55
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH170
• Adnapsc2 11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 5654
• lizZardDota259
League of Legends
• Jankos2157
Upcoming Events
Wardi Open
27m
OSC
1h 27m
Tenacious Turtle Tussle
12h 27m
The PondCast
22h 27m
Replay Cast
1d 11h
OSC
2 days
LAN Event
2 days
Replay Cast
2 days
Replay Cast
2 days
WardiTV Korean Royale
3 days
[ Show More ]
Sparkling Tuna Cup
3 days
WardiTV Korean Royale
4 days
Replay Cast
4 days
Wardi Open
5 days
Monday Night Weeklies
5 days
StarCraft2.fi
5 days
Replay Cast
5 days
Wardi Open
6 days
StarCraft2.fi
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.