• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:58
CEST 14:58
KST 21:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters8[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Official StarCraft website teases new content ahead of BlizzCon?91Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!45Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Winner Will Earn a Spot at HSC 30! Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Weekly Cups (August 24-30): Patches' balance mod takes over September World Ranking: herO leads, Serral climbs
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9]
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? Pros React To: Calm's Big Brain Play Vs Mini New 3v3 BGH Ladder (and more) on ShieldBattery! [ASL22] Ro16 Preview: Rough Waters BW General Discussion
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro24 Group F [Megathread] Daily Proleagues Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Replay Review Process - What do you do? Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5239 users

[Patch 3.10a: Worlds Balance] General Discussion - Page 60

Forum Index > LoL General
Post a Reply
Prev 1 58 59 60 61 62 156 Next
[PSA]: Challenging the status quo...
wei2coolman
Profile Joined November 2010
United States60033 Posts
August 26 2013 04:15 GMT
#1181
On August 26 2013 13:09 iCanada wrote:
The thing I dont get about CDR Lucian is he really doesn't have the mana to just get a lot of CDR and spam Q in lane. I'd much rather just rush BT then kill them in half as many Q's.

Dudes out of mana after two trades anyway.

Well, the Q bug gunna be fixed.
liftlift > tsm
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-08-26 04:23:55
August 26 2013 04:16 GMT
#1182
Going back a few pages to the Zac discussion, someone mentioned Zac would still see high pick rates without the passive (wei2?)

While i agree, his passive is probably the most OP thing about him at early levels. Pre-6 he is a squishy, useless son of a bitch who WILL die in a 2v1 situation if you gank somebody with burst and they're smart enough to realise this. Also if you miss E you are 100% useless too ^^ (sure you can try again in 15 seconds so that makes up for it)
Honestly im always fucking shocked when i miss an E into botlane and the ADC chunks me for 10% each time they auto me, this is running standard armor yellows with probably stone/boots at the time.

His passive makes up for this massive shortfall of his by allowing him to fight 2v2's freely without being blown the fuck up (well, being blown up twice), or in a cheekier fashion sacrifice himself for an early tower-dive.

Its honestly the same mid-game too, where you havent got many defensive items yet and you're still a target, they'll pop your passive when you fight and kill you outright if you were stupid. Pre-SV/Sunfire Zac is pretty weak.

So yeah, i feel like his passive makes up for a huge power-lull that he suffers from. The thing is that top-lane Zac will counter this lull by constantly being 100% HP with his sustain and trade like a god with his power-ratios. If your forced to fight evenly or behind at all you are probably going to die.

I feel like his sustain and power-ratios (Dat Q!) are the issue not his passive, his passive makes up for alot of short-comings in his early-mid but his tardfucked ratios and sustain make him even more insane that as long as he never has to fight evenly he'll never lose ^^

-

Oh and lol Kinie, Drama son!
Useless wet fish.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
August 26 2013 04:17 GMT
#1183
On August 26 2013 13:11 Kinie wrote:
Show nested quote +
On August 26 2013 12:29 Nemireck wrote:
On August 26 2013 12:25 Kinie wrote:
I'm probably done with league for a while, due to rage/QQ reasons. I'll still contribute to this for discussion purposes, but other than that, done with the game.


Haven't you only played for like 3 weeks?


Ranked games? Maybe 2 weeks. The fact I've gone 3-16 in my ranked games since going into Silver means either I'm doing something horribly wrong, or my team mates are just that bad.

And if it's me doing something wrong, then maybe the replay analysis thread where I posted a replay of my game can help me identify my problems.

Personally speaking, the only champ I've built Hurricane on is Caitlyn, and that's usually after going BT > IE > PD > LW, because the hurricane bolts also proc her passive, so in team fights and poking with it, the passive shot will go off every 2-3 shots on your main target instead of 5-7.

If you go 3-16 in silver you're probably doing something wrong. If you go 3-16 but you're dominating lane with a really good KDA then it's not your fault and really unlucky.
Kinie
Profile Joined December 2011
United States3106 Posts
Last Edited: 2013-08-26 04:25:56
August 26 2013 04:25 GMT
#1184
On August 26 2013 13:17 Itsmedudeman wrote:
Show nested quote +
On August 26 2013 13:11 Kinie wrote:
On August 26 2013 12:29 Nemireck wrote:
On August 26 2013 12:25 Kinie wrote:
I'm probably done with league for a while, due to rage/QQ reasons. I'll still contribute to this for discussion purposes, but other than that, done with the game.


Haven't you only played for like 3 weeks?


Ranked games? Maybe 2 weeks. The fact I've gone 3-16 in my ranked games since going into Silver means either I'm doing something horribly wrong, or my team mates are just that bad.

And if it's me doing something wrong, then maybe the replay analysis thread where I posted a replay of my game can help me identify my problems.

Personally speaking, the only champ I've built Hurricane on is Caitlyn, and that's usually after going BT > IE > PD > LW, because the hurricane bolts also proc her passive, so in team fights and poking with it, the passive shot will go off every 2-3 shots on your main target instead of 5-7.

If you go 3-16 in silver you're probably doing something wrong. If you go 3-16 but you're dominating lane with a really good KDA then it's not your fault and really unlucky.


I don't remember all the losses, but I do know that for at least 4 of those 16 losses, I won my lane with high CS and/or a positive KDA, and it was only was in the team fights that we lost, either due to not focusing or 1-2 people getting picked off due to the support not warding jungle once lane phase ended.

Also, at least 3 of those losses were me on Zac jungle after successfully ganking in top, mid, and/or bot lane.
Klonopin
Profile Joined July 2013
95 Posts
August 26 2013 04:29 GMT
#1185
On August 26 2013 13:09 iCanada wrote:
The thing I dont get about CDR Lucian is he really doesn't have the mana to just get a lot of CDR and spam Q in lane. I'd much rather just rush BT then kill them in half as many Q's.

Dudes out of mana after two trades anyway.

i run 21-5-4 for mana regen, and 5 mana regen blues. also his e is reduced to 0 mana cost at rank 5, i max this 2nd. my point is, his mana problems end by mid-late game.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 26 2013 04:34 GMT
#1186
On August 26 2013 12:40 phyvo wrote:
It's surreal reading through RiotScruffy's posts on the skarner rework. He mentions a problem and my brain goes "ooooh yeaaaahh I remember complaining about this and yelling pointlessly on GD that they've just been reworking champs for being too binary and that this very thing makes skarner a binary design."

I should get a pipe to go with my glorious game design armchair.


Want to buy PTR* account.

*PTR =/= PBE
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-08-26 04:35:08
August 26 2013 04:34 GMT
#1187
On August 26 2013 13:16 Capped wrote:
Going back a few pages to the Zac discussion, someone mentioned Zac would still see high pick rates without the passive (wei2?)

While i agree, his passive is probably the most OP thing about him at early levels. Pre-6 he is a squishy, useless son of a bitch who WILL die in a 2v1 situation if you gank somebody with burst and they're smart enough to realise this. Also if you miss E you are 100% useless too ^^ (sure you can try again in 15 seconds so that makes up for it)
Honestly im always fucking shocked when i miss an E into botlane and the ADC chunks me for 10% each time they auto me, this is running standard armor yellows with probably stone/boots at the time.

His passive makes up for this massive shortfall of his by allowing him to fight 2v2's freely without being blown the fuck up (well, being blown up twice), or in a cheekier fashion sacrifice himself for an early tower-dive.

Its honestly the same mid-game too, where you havent got many defensive items yet and you're still a target, they'll pop your passive when you fight and kill you outright if you were stupid. Pre-SV/Sunfire Zac is pretty weak.

So yeah, i feel like his passive makes up for a huge power-lull that he suffers from. The thing is that top-lane Zac will counter this lull by constantly being 100% HP with his sustain and trade like a god with his power-ratios. If your forced to fight evenly or behind at all you are probably going to die.

I feel like his sustain and power-ratios (Dat Q!) are the issue not his passive, his passive makes up for alot of short-comings in his early-mid but his tardfucked ratios and sustain make him even more insane that as long as he never has to fight evenly he'll never lose ^^

-

Oh and lol Kinie, Drama son!

Well I was mostly talking about the "respawn" part of of his passive, not necessarily his regen part. I'd still think Zac would be extremely viable even without his respawn part of passive. I'd be okay with giving him his insane tenacity on ulti back if he didn't have the respawn passive.
liftlift > tsm
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 26 2013 04:43 GMT
#1188
Everyone should hop in Wave's Twitch stream chat to give him unhelpful technical support.

http://www.twitch.tv/waveofshadow
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
wei2coolman
Profile Joined November 2010
United States60033 Posts
August 26 2013 04:44 GMT
#1189
On August 26 2013 13:43 Seuss wrote:
Everyone should hop in Wave's Twitch stream chat to give him unhelpful technical support.

http://www.twitch.tv/waveofshadow

Or just point and laugh.

Also was playing dominion, wuts some good thresh builds? Did nashors tooth/ Lichbane, I think I can just skip the Nashors tooth and just rush Lichbane + wiglets
liftlift > tsm
misirlou
Profile Joined June 2010
Portugal3316 Posts
Last Edited: 2013-08-26 04:47:42
August 26 2013 04:46 GMT
#1190
On August 26 2013 12:40 phyvo wrote:
It's surreal reading through RiotScruffy's posts on the skarner rework. He mentions a problem and my brain goes "ooooh yeaaaahh I remember complaining about this and yelling pointlessly on GD that they've just been reworking champs for being too binary and that this very thing makes skarner a binary design."

I should get a pipe to go with my glorious game design armchair.


honestly I cringed a bit. I used to run him in the jungle way back in season 2, so my opinion is outdated and im also not as good player as scip but my thoughts about the changes:

WTF ARE YOU GONA DO IN THE GAME?

Wanna jungle? Need W and Q for that. Oh you want gank? You need E and W, and you wont have your main damage source on Q. So wtf am I supposed to do as jungler? Try to gank with E, you fail and now ure screwed cause ure slow as hell in jungle with one less point on Q or loosing a lot of HP because off less point in W. The thing that got me the most was "we will compensate his E heal by buffing the shield" and 5 hp shield increase per level, so +25 shield at max level.

I guess what im complaining is that he has no 1 point wonder (or just 2 good skills like before without points on E while jungling) and all his spells are good, though I'm afraid the base champion will not be too good and playing without one of the spells will severely hinder you. (I guess rank 1 E will have to do for jungling)
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2013-08-26 04:51:02
August 26 2013 04:49 GMT
#1191
nvm, what am I saying?
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
thenexusp
Profile Joined May 2009
United States3721 Posts
August 26 2013 04:50 GMT
#1192
On August 26 2013 12:42 obesechicken13 wrote:
I doubt Hurricane works on Lucian's passive at all but I'll reserve judgement till I see it.

In theory it should. Lucian's passive provides him with an extra attack, and hurricane's passive procs on-attack. The issue is it's not any more synergetic than any other AD carry with some kind of AS steroid. And with how bad hurricane is in practice, not having special synergy with it probably means it's not a good buy on Lucian.
TheYango
Profile Joined September 2008
United States47024 Posts
August 26 2013 04:54 GMT
#1193
On-next-attack procs don't proc multiple times with Hurricane. They proc just on the main hit, and Lucian's passive is basically just an on-next-attack proc the same way Sheen is.
Moderator
Ryuu314
Profile Joined October 2009
United States12679 Posts
August 26 2013 04:57 GMT
#1194
On August 26 2013 13:34 wei2coolman wrote:
Show nested quote +
On August 26 2013 13:16 Capped wrote:
Going back a few pages to the Zac discussion, someone mentioned Zac would still see high pick rates without the passive (wei2?)

While i agree, his passive is probably the most OP thing about him at early levels. Pre-6 he is a squishy, useless son of a bitch who WILL die in a 2v1 situation if you gank somebody with burst and they're smart enough to realise this. Also if you miss E you are 100% useless too ^^ (sure you can try again in 15 seconds so that makes up for it)
Honestly im always fucking shocked when i miss an E into botlane and the ADC chunks me for 10% each time they auto me, this is running standard armor yellows with probably stone/boots at the time.

His passive makes up for this massive shortfall of his by allowing him to fight 2v2's freely without being blown the fuck up (well, being blown up twice), or in a cheekier fashion sacrifice himself for an early tower-dive.

Its honestly the same mid-game too, where you havent got many defensive items yet and you're still a target, they'll pop your passive when you fight and kill you outright if you were stupid. Pre-SV/Sunfire Zac is pretty weak.

So yeah, i feel like his passive makes up for a huge power-lull that he suffers from. The thing is that top-lane Zac will counter this lull by constantly being 100% HP with his sustain and trade like a god with his power-ratios. If your forced to fight evenly or behind at all you are probably going to die.

I feel like his sustain and power-ratios (Dat Q!) are the issue not his passive, his passive makes up for alot of short-comings in his early-mid but his tardfucked ratios and sustain make him even more insane that as long as he never has to fight evenly he'll never lose ^^

-

Oh and lol Kinie, Drama son!

Well I was mostly talking about the "respawn" part of of his passive, not necessarily his regen part. I'd still think Zac would be extremely viable even without his respawn part of passive. I'd be okay with giving him his insane tenacity on ulti back if he didn't have the respawn passive.

eh. The tenacity that was on his ulti was a way bigger problem than his passive. His passive isn't really all that problematic outside of facilitating early tower dives, whereas the tenacity on his ult made him a problem your squishies literally could not deal with.

Zac doesn't give 2 shits about any tank line you have with his E so your only recourse to keep him from pressuring your squishies out of the fight is to peel him. Except his old ulti gave so much tenacity you basically could not cc or peel him in any meaningful manner. Add to the fact that he actually gains movespeed from his ulti as well, basically means that your squishies will eat a essentially a full Zac damage rotation along with several Ws.

The sustain part of his passive is overhyped imo. It's okay in lane and next to worthless in teamfights, especially after the recent nerf to pickup range. Zac's issue is the fact that he has insane initiation range on top of really respectable damage, especially if he gets fat enough to pick up guise or liandry's. Personally, I think they should just remove the damage from his E entirely and he'd still probably be a top tier pick. Although that would cement him as a laner and likely kill his jungle.
Gahlo
Profile Joined February 2010
United States35174 Posts
August 26 2013 04:58 GMT
#1195
Fun fact: Lucian's passive shot triggers tidecaller's blessing twice but only uses 1 charge.
Ryuu314
Profile Joined October 2009
United States12679 Posts
August 26 2013 05:00 GMT
#1196
On August 26 2013 13:58 Gahlo wrote:
Fun fact: Lucian's passive shot triggers tidecaller's blessing twice but only uses 1 charge.

Well, multiple instances of Tidecaller's Blessing doesn't stack and just refreshes the duration. Since Lucian's passive hits both shots in less than half a second, this may be a fun fact, but not a very game changing/influential one.
cLutZ
Profile Joined November 2010
United States19574 Posts
August 26 2013 05:00 GMT
#1197
On August 26 2013 13:57 Ryuu314 wrote:
Show nested quote +
On August 26 2013 13:34 wei2coolman wrote:
On August 26 2013 13:16 Capped wrote:
Going back a few pages to the Zac discussion, someone mentioned Zac would still see high pick rates without the passive (wei2?)

While i agree, his passive is probably the most OP thing about him at early levels. Pre-6 he is a squishy, useless son of a bitch who WILL die in a 2v1 situation if you gank somebody with burst and they're smart enough to realise this. Also if you miss E you are 100% useless too ^^ (sure you can try again in 15 seconds so that makes up for it)
Honestly im always fucking shocked when i miss an E into botlane and the ADC chunks me for 10% each time they auto me, this is running standard armor yellows with probably stone/boots at the time.

His passive makes up for this massive shortfall of his by allowing him to fight 2v2's freely without being blown the fuck up (well, being blown up twice), or in a cheekier fashion sacrifice himself for an early tower-dive.

Its honestly the same mid-game too, where you havent got many defensive items yet and you're still a target, they'll pop your passive when you fight and kill you outright if you were stupid. Pre-SV/Sunfire Zac is pretty weak.

So yeah, i feel like his passive makes up for a huge power-lull that he suffers from. The thing is that top-lane Zac will counter this lull by constantly being 100% HP with his sustain and trade like a god with his power-ratios. If your forced to fight evenly or behind at all you are probably going to die.

I feel like his sustain and power-ratios (Dat Q!) are the issue not his passive, his passive makes up for alot of short-comings in his early-mid but his tardfucked ratios and sustain make him even more insane that as long as he never has to fight evenly he'll never lose ^^

-

Oh and lol Kinie, Drama son!

Well I was mostly talking about the "respawn" part of of his passive, not necessarily his regen part. I'd still think Zac would be extremely viable even without his respawn part of passive. I'd be okay with giving him his insane tenacity on ulti back if he didn't have the respawn passive.

eh. The tenacity that was on his ulti was a way bigger problem than his passive. His passive isn't really all that problematic outside of facilitating early tower dives, whereas the tenacity on his ult made him a problem your squishies literally could not deal with.

Zac doesn't give 2 shits about any tank line you have with his E so your only recourse to keep him from pressuring your squishies out of the fight is to peel him. Except his old ulti gave so much tenacity you basically could not cc or peel him in any meaningful manner. Add to the fact that he actually gains movespeed from his ulti as well, basically means that your squishies will eat a essentially a full Zac damage rotation along with several Ws.

The sustain part of his passive is overhyped imo. It's okay in lane and next to worthless in teamfights, especially after the recent nerf to pickup range. Zac's issue is the fact that he has insane initiation range on top of really respectable damage, especially if he gets fat enough to pick up guise or liandry's. Personally, I think they should just remove the damage from his E entirely and he'd still probably be a top tier pick. Although that would cement him as a laner and likely kill his jungle.


IMO, it seems like the purpose of ZAC is to be that lategame disturbance who can't be peeled, but is all-in (screw thresh, thresh plus ZAC is obviously an OP combo). The problem is he is not terrible early because of the HP regen passive.
Freeeeeeedom
thenexusp
Profile Joined May 2009
United States3721 Posts
Last Edited: 2013-08-26 05:03:17
August 26 2013 05:02 GMT
#1198
On August 26 2013 13:54 TheYango wrote:
On-next-attack procs don't proc multiple times with Hurricane. They proc just on the main hit, and Lucian's passive is basically just an on-next-attack proc the same way Sheen is.

Yes, but Lucian's on-next-attack proc is another attack, which procs its own on-attack and on-hit effects, one of which is the hurricane passive.

That is, the hurricane bolts don't trigger Lucian's passive directly, but rather Lucian's passive triggers hurricane twice.
Ryuu314
Profile Joined October 2009
United States12679 Posts
August 26 2013 05:03 GMT
#1199
On August 26 2013 13:54 TheYango wrote:
On-next-attack procs don't proc multiple times with Hurricane. They proc just on the main hit, and Lucian's passive is basically just an on-next-attack proc the same way Sheen is.

Lucian's passive is a bit different. According to wiki, his second hit does proc Hurricane.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2013-08-26 05:08:49
August 26 2013 05:07 GMT
#1200
On August 26 2013 14:03 Ryuu314 wrote:
Show nested quote +
On August 26 2013 13:54 TheYango wrote:
On-next-attack procs don't proc multiple times with Hurricane. They proc just on the main hit, and Lucian's passive is basically just an on-next-attack proc the same way Sheen is.

Lucian's passive is a bit different. According to wiki, his second hit does proc Hurricane.


Yeah. It definitely works with Hurricane. There's a reason people were joking about Hurricane + Shiv a while ago.

You can even kill two different minions with it and you're standing right on top of them (so long as you kill the one before the animation for the second starts you'll auto-target something else with it).
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Prev 1 58 59 60 61 62 156 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
#103
IntoTheiNu 1157
WardiTV791
OGKoka 278
Rex127
Liquipedia
Afreeca Starleague
10:00
Ro16, Group A
Soma vs Shuttle
BeSt vs Rush
Afreeca ASL 14913
StarCastTV_EN295
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko380
OGKoka 278
Rex 140
SHIN 28
StarCraft: Brood War
Britney 27134
Calm 14464
Bisu 7480
EffOrt 1141
Mini 804
Pusan 510
Light 396
Soulkey 290
Zeus 220
Stork 212
[ Show more ]
Snow 159
Barracks 149
Yoon 141
Hyun 90
hero 78
ToSsGirL 68
Mong 58
PianO 57
Sharp 54
Bale 49
Sea.KH 43
Free 40
soO 39
Sexy 35
JYJ 32
Terrorterran 25
JulyZerg 20
NotJumperer 18
scan(afreeca) 14
SilentControl 14
Sacsri 13
Icarus 11
Noble 10
Dota 2
qojqva1640
BananaSlamJamma266
Fuzer 145
syndereN81
Counter-Strike
olofmeister2107
shoxiejesuss742
edward173
kRYSTAL_133
Other Games
singsing2858
B2W.Neo919
hiko541
crisheroes376
byalli328
Liquid`LucifroN187
Happy133
ArmadaUGS38
Liquid`VortiX3
Organizations
Other Games
gamesdonequick1269
StarCraft: Brood War
UltimateBattle 286
Other Games
BasetradeTV80
[ Show 9 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• WagamamaTV385
Upcoming Events
Monday Night Weeklies
3h 3m
Afreeca Starleague
21h 3m
Leta vs ggaemo
Jaedong vs Queen
GSL
22h 3m
PiGosaur Cup
1d 11h
Kung Fu Cup
1d 22h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
Escore
3 days
IntoTheTV X SOOP
3 days
[ Show More ]
CranKy Ducklings
4 days
Sparkling Tuna Cup
5 days
Shopify Rebellion Sundays
6 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.