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[Patch 3.10: Yimake Patch] General Discussion - Page 17

Forum Index > LoL General
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No more bad posting
ArchAngelSC
Profile Joined April 2012
England706 Posts
July 31 2013 15:02 GMT
#321
I've tried Yi in the jungle a couple of times now and have found him to be.... Underwhelming.

Did they nerf the Aspd boost of his ult at level 1? I can't remember what it was before the rework.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 31 2013 15:03 GMT
#322
On August 01 2013 00:02 ArchAngelSC wrote:
I've tried Yi in the jungle a couple of times now and have found him to be.... Underwhelming.

Did they nerf the Aspd boost of his ult at level 1? I can't remember what it was before the rework.

Yes, it's lower than it was previously, but ult lasts longer.
It's your boy Guzma!
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2013-07-31 15:03:40
July 31 2013 15:03 GMT
#323
I think its lower at level 1 and higher at level 3?

Also you don't need to activate the ult to have resets.
Tula
Profile Joined December 2010
Austria1544 Posts
July 31 2013 15:05 GMT
#324
On July 31 2013 23:19 Numy wrote:
Show nested quote +
On July 31 2013 23:17 Tula wrote:
is the euw server still dead for anyone else?

The login server doesn't respond to my login prompts (first time i've had that problem).


I just loginned in and started a game so i'll tell you if it works shortly.

edit: Works

*sigh* I wonder how long it will take before Riot decides to reword their Air Client. So far on most patches something in it broke...
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 31 2013 15:05 GMT
#325
On August 01 2013 00:03 sylverfyre wrote:
I think its lower at level 1 and higher at level 3?

Also you don't need to activate the ult to have resets.

The duration extension on kill/assist is also rather nice comparatively, there isn't necessarily a need to activate it again in a fight.
It's your boy Guzma!
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2013-07-31 15:06:02
July 31 2013 15:05 GMT
#326
The only way I see pure damage junglers to be viable is if you get the control required from other lanes which normally means something like Ashe/Zyra/Varus etc. Dunno he just seems rather shit lol. AP Yi was pretty much the only way to play him and with that gone he seems useless.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 31 2013 15:09 GMT
#327
I would disagree, but I haven't been able to play thanks to work

I'll likely stream a bunch of silver league Yi tonight if you care to join us :3
It's your boy Guzma!
zer0das
Profile Blog Joined May 2007
United States8519 Posts
July 31 2013 15:12 GMT
#328
I think Tanky AD Yi with lots of attack speed is going to be completely fine, because Wuju gives so much true damage that if you get a reset, you're putting out inane amounts of true damage.
Lounge
Profile Joined November 2011
537 Posts
July 31 2013 15:18 GMT
#329
I don't see why he still can't be played mid in a similar role to Zed, only instead of turning into splitpush and 1v1 anyone, he becomes splitpush and join a teamfight late for resets.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
Last Edited: 2013-07-31 15:20:23
July 31 2013 15:19 GMT
#330
On August 01 2013 00:12 zer0das wrote:
I think Tanky AD Yi with lots of attack speed is going to be completely fine, because Wuju gives so much true damage that if you get a reset, you're putting out inane amounts of true damage.

Eeeh... I mean I see your point, but then you're kind of playing an Irelia with worse healing (you need to stop for it and can be interrupted) and no tenacity.

On August 01 2013 00:18 Lounge wrote:
I don't see why he still can't be played mid in a similar role to Zed, only instead of turning into splitpush and 1v1 anyone, he becomes splitpush and join a teamfight late for resets.

This is my thought as well. AD assassins who can clear will almost always have a place mid, especially those who can roam to gank/counter gank.
It's your boy Guzma!
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2013-07-31 15:23:10
July 31 2013 15:22 GMT
#331
On August 01 2013 00:19 Requizen wrote:
Show nested quote +
On August 01 2013 00:12 zer0das wrote:
I think Tanky AD Yi with lots of attack speed is going to be completely fine, because Wuju gives so much true damage that if you get a reset, you're putting out inane amounts of true damage.

Eeeh... I mean I see your point, but then you're kind of playing an Irelia with worse healing (you need to stop for it and can be interrupted) and no tenacity.



Can't Be Slowed
Can't Be Slowed
Can't Be Slowed
Can't Be Slowed
Can't Be Slowed
Can't Be Slowed
Can't Be Slowed
Can't Be Slowed
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Can't Be Slowed
Can't Be Slowed
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In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2013-07-31 15:27:36
July 31 2013 15:26 GMT
#332
Irelia doesn't get resets on her true damage skill. Also Yi gets a pretty massive attack speed steroid from his ult.

I'll have to fiddle around with it a bit, because they changed his attack speed. But I'm pretty sure its workable.
AsnSensation
Profile Joined April 2011
Germany24009 Posts
July 31 2013 15:26 GMT
#333
So Cris is back to starter on velocity?
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 31 2013 15:29 GMT
#334
You guys could be totally right on this, theorycraft up a build and I'll try it. I'm going to be spamming Yi games tonight (unless I start losing all my LP in which case Teemo), so I'll try them out at some point or another.
It's your boy Guzma!
qanik
Profile Joined May 2010
Denmark1899 Posts
July 31 2013 15:32 GMT
#335
I wonder if Yi's bonus true damage will crit, it probably won't though, in which case it's almost not worth activating late game with an IE + PD.
Best Teemo World
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
July 31 2013 15:37 GMT
#336
On August 01 2013 00:32 qanik wrote:
I wonder if Yi's bonus true damage will crit, it probably won't though, in which case it's almost not worth activating late game with an IE + PD.

If you have IE it's around 70~ true damage bro.
The legend of Darien lives on
Slayer91
Profile Joined February 2006
Ireland23357 Posts
Last Edited: 2013-07-31 15:38:46
July 31 2013 15:38 GMT
#337
true damage is better than a crit vs 100 effective armour + targets (without IE)

probably 150~ otherwise
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2013-07-31 15:41:17
July 31 2013 15:38 GMT
#338
On August 01 2013 00:32 qanik wrote:
I wonder if Yi's bonus true damage will crit, it probably won't though, in which case it's almost not worth activating late game with an IE + PD.


If you get a reset and you don't reactivate it immediately, you get the % bonus AD and still do the true damage until that wears off. And apparently the % bonus AD doesn't wear off until the true damage portion is over and on cooldown anyways.
qanik
Profile Joined May 2010
Denmark1899 Posts
July 31 2013 15:39 GMT
#339
Wait, so you retain the passive bonus from E while active? ok then nvm what I said, It would always be good to use it then.
Best Teemo World
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
July 31 2013 15:41 GMT
#340
Did they say when they're activating the Yimake?
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
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