• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:03
CET 20:03
KST 04:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - RO16 Preview3herO wins SC2 All-Star Invitational10SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)20Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
StarCraft 2 not at the Esports World Cup 2026 [Short Story] The Last GSL Oliveira Would Have Returned If EWC Continued Stellar Fest "01" Jersey Charity Auction PhD study /w SC2 - help with a survey!
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
[ASL21] Potential Map Candidates BW General Discussion Gypsy to Korea Which foreign pros are considered the best? BW AKA finder tool
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Canadian Politics Mega-thread NASA and the Private Sector Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1614 users

[Patch 3.09: Spirit Guard Udyr Patch] General Discussion -…

Forum Index > LoL General
Post a Reply
Prev 1 64 65 66 67 68 339 Next
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
July 13 2013 22:54 GMT
#1301
On July 14 2013 07:52 TheYango wrote:
I personally think the idea that people leave the game over a singular balance issue barring something so completely degenerate as Combo Winter in MtG is way overblown by detractors of longer patch cycles.

MtG doesn't any real competitors, people won't just «switch». Whereas LoL does have easily accessible alternatives, being it DotA, Smite, ...
The legend of Darien lives on
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2013-07-13 22:58:50
July 13 2013 22:56 GMT
#1302
Balance is practically irrelevant for lower level play, the win almost always comes down to the better players, I can't tell you how many times I've seen hard counters get smashed at lower levels of play.

I really don't think [a lot of] lower level players understand why games are won/lost enough to care that much about balance anyway. just reading posts about the amazing games in the NA lcs on reddit will tell you as much.
Carrilord has arrived.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
July 13 2013 22:56 GMT
#1303
I wonder if that's why Riot drags its feet so much in regards to cleaning up all the harassment that goes on in games.

Even there's way more terrible behavior than there should be, everybody says Dotas is like 10x worse, so maybe they don't see it as a high priority change.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
IMoperator
Profile Joined October 2011
4476 Posts
July 13 2013 23:01 GMT
#1304
Riot gave me another chance instead of perma banning me today lol. I've had 5 time bans now, including two 2 week bans. Are they becoming more lenient or what?
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
July 13 2013 23:10 GMT
#1305
On July 14 2013 07:27 ArchAngelSC wrote:
Show nested quote +
On July 14 2013 07:12 obesechicken13 wrote:
On July 14 2013 06:50 ArchAngelSC wrote:
On July 14 2013 06:44 obesechicken13 wrote:
Recently someone on reddit posted a video of them putting a ward on the enemy red, and then counterjungling them as soon as they went to get it. I tried it today and actually got a kill with it because my smite came up as soon as Udyr got the red buff low enough. Level 4 and a refresh on my red buff and free blue buff, while leaving Udyr dead at level 2. OP.

With regards to Buff transfer, I, as Rengar jungle, rarely take my own first blue. I always give it to mids and I feel it helps them more but it often leads to dead minions under mid tower that no one got experience for. Buff transfers might work for 1v2 top but if you do it 1v2 mid, then you'll lose cs and gain a net loss in team exp.

There's no way your smite can be up a 2nd time before they've taken their first red... So I don't really understand how you're doing this. Can you explain it a bit further?

Sure, I got really lucky. He went blue, wolves, wraiths?, golems, then red. Purple side.
I went red, wraiths, wolves, then his red. Blue side.

I smited my red and then his red. He smited his blue and his red early.

The trick is just to counterjungle the enemy jungler at their second buff. I smited stupidly early on. It's a low risk high reward trick if you start with a ward.

What league is that in? Cause I can't remember the last time I saw someone do small camps in between their buffs.

I'm Silver and I can't remember the last time someone's done that either lol. But most people who do smiteless double buffs get low in their clears so this strategy is targeted at punishing that strategy.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
July 13 2013 23:15 GMT
#1306
I was going to post about how I do small camps between buffs, then I realized I haven't jungled for 3 or 4 patches.

(see what I did there, I complained about frequent patches and mentioned jungling in the same post )
(╯°□°)╯︵ ┻━┻
wei2coolman
Profile Joined November 2010
United States60033 Posts
July 13 2013 23:16 GMT
#1307
On July 14 2013 06:44 obesechicken13 wrote:
Recently someone on reddit posted a video of them putting a ward on the enemy red, and then counterjungling them as soon as they went to get it. I tried it today and actually got a kill with it because my smite came up as soon as Udyr got the red buff low enough. Level 4 and a refresh on my red buff and free blue buff, while leaving Udyr dead at level 2. OP.

With regards to Buff transfer, I, as Rengar jungle, rarely take my own first blue. I always give it to mids and I feel it helps them more but it often leads to dead minions under mid tower that no one got experience for. Buff transfers might work for 1v2 top but if you do it 1v2 mid, then you'll lose cs and gain a net loss in team exp.

Ugh; how do you live with yourself giving up first blue buff? that's such a huge xp gain.... If you don't get both buffs I feel you fall too far behind.
liftlift > tsm
Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 13 2013 23:23 GMT
#1308
On July 14 2013 08:16 wei2coolman wrote:
Show nested quote +
On July 14 2013 06:44 obesechicken13 wrote:
Recently someone on reddit posted a video of them putting a ward on the enemy red, and then counterjungling them as soon as they went to get it. I tried it today and actually got a kill with it because my smite came up as soon as Udyr got the red buff low enough. Level 4 and a refresh on my red buff and free blue buff, while leaving Udyr dead at level 2. OP.

With regards to Buff transfer, I, as Rengar jungle, rarely take my own first blue. I always give it to mids and I feel it helps them more but it often leads to dead minions under mid tower that no one got experience for. Buff transfers might work for 1v2 top but if you do it 1v2 mid, then you'll lose cs and gain a net loss in team exp.

Ugh; how do you live with yourself giving up first blue buff? that's such a huge xp gain.... If you don't get both buffs I feel you fall too far behind.


On a jungle that gets a ton of milage out of lvl6 at that
Carrilord has arrived.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
July 13 2013 23:30 GMT
#1309
On July 14 2013 08:23 Slusher wrote:
Show nested quote +
On July 14 2013 08:16 wei2coolman wrote:
On July 14 2013 06:44 obesechicken13 wrote:
Recently someone on reddit posted a video of them putting a ward on the enemy red, and then counterjungling them as soon as they went to get it. I tried it today and actually got a kill with it because my smite came up as soon as Udyr got the red buff low enough. Level 4 and a refresh on my red buff and free blue buff, while leaving Udyr dead at level 2. OP.

With regards to Buff transfer, I, as Rengar jungle, rarely take my own first blue. I always give it to mids and I feel it helps them more but it often leads to dead minions under mid tower that no one got experience for. Buff transfers might work for 1v2 top but if you do it 1v2 mid, then you'll lose cs and gain a net loss in team exp.

Ugh; how do you live with yourself giving up first blue buff? that's such a huge xp gain.... If you don't get both buffs I feel you fall too far behind.


On a jungle that gets a ton of milage out of lvl6 at that

Yeah, it sucks to wait longer for level 6, but so many mids are able to get kills or stay even out of the blue so in the end I think it's worth it for the team.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-07-13 23:31:05
July 13 2013 23:30 GMT
#1310
On July 14 2013 08:23 Slusher wrote:
Show nested quote +
On July 14 2013 08:16 wei2coolman wrote:
On July 14 2013 06:44 obesechicken13 wrote:
Recently someone on reddit posted a video of them putting a ward on the enemy red, and then counterjungling them as soon as they went to get it. I tried it today and actually got a kill with it because my smite came up as soon as Udyr got the red buff low enough. Level 4 and a refresh on my red buff and free blue buff, while leaving Udyr dead at level 2. OP.

With regards to Buff transfer, I, as Rengar jungle, rarely take my own first blue. I always give it to mids and I feel it helps them more but it often leads to dead minions under mid tower that no one got experience for. Buff transfers might work for 1v2 top but if you do it 1v2 mid, then you'll lose cs and gain a net loss in team exp.

Ugh; how do you live with yourself giving up first blue buff? that's such a huge xp gain.... If you don't get both buffs I feel you fall too far behind.


On a jungle that gets a ton of milage out of lvl6 at that


Our testing showed that if you don't gank at all and just constantly farm, you hit 6 at right around the same time (within 10-20 seconds) donating the buff as if you didn't.

Depends a little on the clear speed of the jungler probably, haven't tested it with every jungler under the sun.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
wei2coolman
Profile Joined November 2010
United States60033 Posts
July 13 2013 23:36 GMT
#1311
On July 14 2013 08:30 obesechicken13 wrote:
Show nested quote +
On July 14 2013 08:23 Slusher wrote:
On July 14 2013 08:16 wei2coolman wrote:
On July 14 2013 06:44 obesechicken13 wrote:
Recently someone on reddit posted a video of them putting a ward on the enemy red, and then counterjungling them as soon as they went to get it. I tried it today and actually got a kill with it because my smite came up as soon as Udyr got the red buff low enough. Level 4 and a refresh on my red buff and free blue buff, while leaving Udyr dead at level 2. OP.

With regards to Buff transfer, I, as Rengar jungle, rarely take my own first blue. I always give it to mids and I feel it helps them more but it often leads to dead minions under mid tower that no one got experience for. Buff transfers might work for 1v2 top but if you do it 1v2 mid, then you'll lose cs and gain a net loss in team exp.

Ugh; how do you live with yourself giving up first blue buff? that's such a huge xp gain.... If you don't get both buffs I feel you fall too far behind.


On a jungle that gets a ton of milage out of lvl6 at that

Yeah, it sucks to wait longer for level 6, but so many mids are able to get kills or stay even out of the blue so in the end I think it's worth it for the team.

I wish I could trust my solo laners not to derp.
liftlift > tsm
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2013-07-13 23:37:13
July 13 2013 23:36 GMT
#1312
On July 14 2013 08:30 Ketara wrote:
Show nested quote +
On July 14 2013 08:23 Slusher wrote:
On July 14 2013 08:16 wei2coolman wrote:
On July 14 2013 06:44 obesechicken13 wrote:
Recently someone on reddit posted a video of them putting a ward on the enemy red, and then counterjungling them as soon as they went to get it. I tried it today and actually got a kill with it because my smite came up as soon as Udyr got the red buff low enough. Level 4 and a refresh on my red buff and free blue buff, while leaving Udyr dead at level 2. OP.

With regards to Buff transfer, I, as Rengar jungle, rarely take my own first blue. I always give it to mids and I feel it helps them more but it often leads to dead minions under mid tower that no one got experience for. Buff transfers might work for 1v2 top but if you do it 1v2 mid, then you'll lose cs and gain a net loss in team exp.

Ugh; how do you live with yourself giving up first blue buff? that's such a huge xp gain.... If you don't get both buffs I feel you fall too far behind.


On a jungle that gets a ton of milage out of lvl6 at that


Our testing showed that if you don't gank at all and just constantly farm, you hit 6 at right around the same time (within 10-20 seconds) donating the buff as if you didn't.

Depends a little on the clear speed of the jungler probably, haven't tested it with every jungler under the sun.


did you test it with Rengar because his clear sucks balls early ( I read that and it sounded mean, I am actually just curious.)
Carrilord has arrived.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-07-13 23:54:15
July 13 2013 23:51 GMT
#1313
On July 14 2013 08:36 Slusher wrote:
Show nested quote +
On July 14 2013 08:30 Ketara wrote:
On July 14 2013 08:23 Slusher wrote:
On July 14 2013 08:16 wei2coolman wrote:
On July 14 2013 06:44 obesechicken13 wrote:
Recently someone on reddit posted a video of them putting a ward on the enemy red, and then counterjungling them as soon as they went to get it. I tried it today and actually got a kill with it because my smite came up as soon as Udyr got the red buff low enough. Level 4 and a refresh on my red buff and free blue buff, while leaving Udyr dead at level 2. OP.

With regards to Buff transfer, I, as Rengar jungle, rarely take my own first blue. I always give it to mids and I feel it helps them more but it often leads to dead minions under mid tower that no one got experience for. Buff transfers might work for 1v2 top but if you do it 1v2 mid, then you'll lose cs and gain a net loss in team exp.

Ugh; how do you live with yourself giving up first blue buff? that's such a huge xp gain.... If you don't get both buffs I feel you fall too far behind.


On a jungle that gets a ton of milage out of lvl6 at that


Our testing showed that if you don't gank at all and just constantly farm, you hit 6 at right around the same time (within 10-20 seconds) donating the buff as if you didn't.

Depends a little on the clear speed of the jungler probably, haven't tested it with every jungler under the sun.


did you test it with Rengar because his clear sucks balls early ( I read that and it sounded mean, I am actually just curious.)


Don't own Rengar. Would be really neat if you could test it for us :D

I just did Zac for some numbers.

Doing the buff donation strat I hit level 6 at 7:24, doing a standard strat I hit level 6 at 7:24.

Kinda interesting how that works out huh. The difference in EXP from doing the red buff meant that the camp before the camp I hit level 6 on I got to 700/720 exp necessary, but hit 6 on the same camp with both clears.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2013-07-14 00:02:16
July 14 2013 00:01 GMT
#1314
Shamelessly reposting this, hoping to get some discussion but got buried earlier by the balance talk haha.

So I have been messing around with the Trick2g boots+4pots/21 utility jungle opening. I like it a lot. I used to run 21 utility back in early S3 and always thought it was the optimal way to jungle. So many good jungle stats in that tree. What I was always missing was the early game which boots solves. Has anyone else been working on this, curious what you think? I think it's the best way to jungle, it's pretty damn easy to get 50+ more MS than ur opps which is the S2 Boots vs No Boots advantage. Been mainly playing with Nasus and Maokai while testing this out.

Here's an example from a game I played yesterday (blind pick T_T) of move speeds at lvl 1+original buy and how much of an advantage I had in speed. The (X) numbers are the advantage difference. Also the other Nasus had 21 utility (no boots opening) and Teemo opened boots.

My Team
Nasus (Me) - 403 MS
Teemo - 360 MS (+43)
Soraka - 347 MS (+56)
Rengar - 345 MS (+58)
Zed - 345 MS (+58)

Enemy Team
Nasus (not me) - 365 MS (+38)
Xerath - 340 MS (+63)
Malphite - 335 MS (+68)
Vayne - 330 MS (+73)
Thresh - 335 MS (+68)

The early ganks are BRUTAL with that much of a MS difference, would really love to hear more thoughts on it however.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
cLutZ
Profile Joined November 2010
United States19574 Posts
July 14 2013 00:13 GMT
#1315
On July 14 2013 07:56 Ketara wrote:
I wonder if that's why Riot drags its feet so much in regards to cleaning up all the harassment that goes on in games.

Even there's way more terrible behavior than there should be, everybody says Dotas is like 10x worse, so maybe they don't see it as a high priority change.

Lots of reasons:
1. Because its hard to police.
2. Most cases are subjective.
3. Lots of players bm at some point.
4. The tribunal is not that helpful because its full of punish spamming cop wannabes.
Etc
Freeeeeeedom
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-07-14 00:18:22
July 14 2013 00:18 GMT
#1316
On July 14 2013 09:01 Diamond wrote:
Shamelessly reposting this, hoping to get some discussion but got buried earlier by the balance talk haha.

Show nested quote +
So I have been messing around with the Trick2g boots+4pots/21 utility jungle opening. I like it a lot. I used to run 21 utility back in early S3 and always thought it was the optimal way to jungle. So many good jungle stats in that tree. What I was always missing was the early game which boots solves. Has anyone else been working on this, curious what you think? I think it's the best way to jungle, it's pretty damn easy to get 50+ more MS than ur opps which is the S2 Boots vs No Boots advantage. Been mainly playing with Nasus and Maokai while testing this out.

Here's an example from a game I played yesterday (blind pick T_T) of move speeds at lvl 1+original buy and how much of an advantage I had in speed. The (X) numbers are the advantage difference. Also the other Nasus had 21 utility (no boots opening) and Teemo opened boots.

My Team
Nasus (Me) - 403 MS
Teemo - 360 MS (+43)
Soraka - 347 MS (+56)
Rengar - 345 MS (+58)
Zed - 345 MS (+58)

Enemy Team
Nasus (not me) - 365 MS (+38)
Xerath - 340 MS (+63)
Malphite - 335 MS (+68)
Vayne - 330 MS (+73)
Thresh - 335 MS (+68)

The early ganks are BRUTAL with that much of a MS difference, would really love to hear more thoughts on it however.


sacrificing clear speed for movement speed
dont think its worth it
utility sacrifices lategame shit from defensive tree
nanospartan
Profile Joined July 2011
649 Posts
July 14 2013 00:19 GMT
#1317
On July 13 2013 13:47 nanospartan wrote:
Uhhgh, i dont know what to do as pantheon when your behind, went hexdrinker->boots 1->LW, v elise (+heavy mao supp) and just didnt know what to do, ended up getting a vamp, giants belt, then warmogs.

I meant build wise after LW :3 sorry xD
I was an athiest until I watched the Day[9] daily
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2013-07-14 00:23:52
July 14 2013 00:22 GMT
#1318
On July 14 2013 09:18 Slayer91 wrote:
Show nested quote +
On July 14 2013 09:01 Diamond wrote:
Shamelessly reposting this, hoping to get some discussion but got buried earlier by the balance talk haha.

So I have been messing around with the Trick2g boots+4pots/21 utility jungle opening. I like it a lot. I used to run 21 utility back in early S3 and always thought it was the optimal way to jungle. So many good jungle stats in that tree. What I was always missing was the early game which boots solves. Has anyone else been working on this, curious what you think? I think it's the best way to jungle, it's pretty damn easy to get 50+ more MS than ur opps which is the S2 Boots vs No Boots advantage. Been mainly playing with Nasus and Maokai while testing this out.

Here's an example from a game I played yesterday (blind pick T_T) of move speeds at lvl 1+original buy and how much of an advantage I had in speed. The (X) numbers are the advantage difference. Also the other Nasus had 21 utility (no boots opening) and Teemo opened boots.

My Team
Nasus (Me) - 403 MS
Teemo - 360 MS (+43)
Soraka - 347 MS (+56)
Rengar - 345 MS (+58)
Zed - 345 MS (+58)

Enemy Team
Nasus (not me) - 365 MS (+38)
Xerath - 340 MS (+63)
Malphite - 335 MS (+68)
Vayne - 330 MS (+73)
Thresh - 335 MS (+68)

The early ganks are BRUTAL with that much of a MS difference, would really love to hear more thoughts on it however.


sacrificing clear speed for movement speed
dont think its worth it
utility sacrifices lategame shit from defensive tree


I don't find the clear speed to be much different at all without Machete. In solo que I think one of about every 10-15 games goes to lategame, I think I'd rather have the stronger early and mid game instead.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-07-14 00:26:17
July 14 2013 00:25 GMT
#1319
How does not taking tough skin/ bladed armor and not having machete affect Nasus? I imagine that vs. the machete+ 5 start you'd end up a lot lower and slower.
(╯°□°)╯︵ ┻━┻
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2013-07-14 00:27:06
July 14 2013 00:26 GMT
#1320
On July 14 2013 09:25 ticklishmusic wrote:
How does not taking tough skin/ bladed armor affect Nasus?


I still take those. 0/9/21. 4% in CDR blues for 10% CDR start.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Prev 1 64 65 66 67 68 339 Next
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
17:00
#104
Percival vs Gerald
Serral vs MaxPax
RotterdaM1223
IndyStarCraft 339
TKL 263
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1223
IndyStarCraft 339
TKL 263
ProTech145
UpATreeSC 106
BRAT_OK 92
MindelVK 28
StarCraft: Brood War
Calm 3146
Shuttle 360
GuemChi 328
EffOrt 261
firebathero 123
BeSt 81
ggaemo 74
Sexy 22
910 16
Dewaltoss 8
Dota 2
420jenkins1679
Counter-Strike
fl0m3000
Fnx 1197
SPUNJ195
Super Smash Bros
Mew2King77
Heroes of the Storm
Liquid`Hasu271
Other Games
gofns11884
Grubby2718
FrodaN1256
Beastyqt737
KnowMe111
QueenE98
DeMusliM81
Livibee70
Organizations
StarCraft 2
angryscii 13
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Kozan
• Laughngamez YouTube
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 44
• Michael_bg 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• TFBlade1092
• Nemesis1076
Other Games
• imaqtpie1293
• Shiphtur255
Upcoming Events
RongYI Cup
15h 57m
SHIN vs Creator
Classic vs Percival
OSC
17h 57m
BSL 21
19h 57m
RongYI Cup
1d 15h
Maru vs Cyan
Solar vs Krystianer
uThermal 2v2 Circuit
1d 16h
BSL 21
1d 19h
Wardi Open
2 days
Monday Night Weeklies
2 days
OSC
3 days
WardiTV Invitational
3 days
[ Show More ]
WardiTV Invitational
4 days
The PondCast
5 days
Liquipedia Results

Completed

Proleague 2026-01-20
OSC Championship Season 13
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
Underdog Cup #3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Acropolis #4 - TS4
Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
Tektek Cup #1
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.