but what about the top level players?
huehue
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Slayer91
Ireland23335 Posts
July 13 2013 19:48 GMT
#1241
On July 14 2013 04:46 UniversalSnip wrote: Show nested quote + On July 14 2013 04:44 Ketara wrote: On July 14 2013 04:43 TheYango wrote: I don't even think Jayce should have been skipping ulti, though. I probably agree, but the Riot post said that most players do it. NA pros at least do but what about the top level players? huehue | ||
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onlywonderboy
United States23745 Posts
July 13 2013 19:49 GMT
#1242
On July 14 2013 04:46 SnK-Arcbound wrote: Essentially everyone that streamed would max q and e and leave w and r at 1 until they were forced to level them. Better than when Makoon only leveling QE and nothing else lol | ||
Ketara
United States15065 Posts
July 13 2013 19:49 GMT
#1243
On July 14 2013 04:48 TheYango wrote: Show nested quote + On July 14 2013 04:44 Ketara wrote: On July 14 2013 04:43 TheYango wrote: I don't even think Jayce should have been skipping ulti, though. I probably agree, but the Riot post said that most players do it. So clearly that's a problem. If a champions skillset is so complicated that the majority of people skill him in the wrong way, that's a design problem and it needs to be fixed. lol Inc Nami rework then I guess. XD First Nami has to be clearly overpowered, then she has to get nerfed, then the rework will come the day after the nerf. So what, like 3 weeks? | ||
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onlywonderboy
United States23745 Posts
July 13 2013 19:50 GMT
#1244
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nafta
Bulgaria18893 Posts
July 13 2013 19:51 GMT
#1245
On July 14 2013 04:50 onlywonderboy wrote: I had a dream Riot nerfed the range of Auqa Prison last night and it made me super sad. Then you just max e and don't care? | ||
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TheYango
United States47024 Posts
July 13 2013 19:52 GMT
#1246
She has blatantly the strongest support roaming kit in the game (arguably as strong as/stronger than old pre-rework Alistar--weaker with Flash, but stronger without it), if that were actually usable in the current game. | ||
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onlywonderboy
United States23745 Posts
July 13 2013 19:54 GMT
#1247
On July 14 2013 04:52 TheYango wrote: Nami will be OP when they nerf low level vision and roaming supports becomes a natural extension of 2v1 gameplay. She has blatantly the strongest support roaming kit in the game, if that were actually usable in the current game. Oh man I want that. Roaming supports in pro play is really fun. EDward kind of does this with some success. On July 14 2013 04:51 nafta wrote: Show nested quote + On July 14 2013 04:50 onlywonderboy wrote: I had a dream Riot nerfed the range of Auqa Prison last night and it made me super sad. Then you just max e and don't care? Nefing the Q range would still gimp her team fight :p | ||
Ketara
United States15065 Posts
July 13 2013 19:54 GMT
#1248
Anyway back to serious topics, what do YOU think about our crazy buff transfer strategy that I'm pushing down your goddamn throat, Yango. | ||
wei2coolman
United States60033 Posts
July 13 2013 19:56 GMT
#1249
On July 14 2013 04:52 TheYango wrote: Nami will be OP when they nerf low level vision and roaming supports becomes a natural extension of 2v1 gameplay. She has blatantly the strongest support roaming kit in the game (arguably as strong as/stronger than old pre-rework Alistar--weaker with Flash, but stronger without it), if that were actually usable in the current game. I've been trying out the roaming support a bit; the way XP works; I fall behind a lot in XP when roaming isn't successful. | ||
nafta
Bulgaria18893 Posts
July 13 2013 19:57 GMT
#1250
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TheYango
United States47024 Posts
July 13 2013 19:59 GMT
#1251
The Explorer ward is actually kind of shitty for support roaming because a lot of times it should still be up when a support would want to gank level 1 (before the enemy mid laner hits level 2), so it would block that with virtually no investment into doing so. | ||
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onlywonderboy
United States23745 Posts
July 13 2013 20:03 GMT
#1252
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Zdrastochye
Ivory Coast6262 Posts
July 13 2013 20:05 GMT
#1253
On July 14 2013 04:59 TheYango wrote: It's also just hard to find anything with low level vision the way it is. The Explorer ward is actually kind of shitty for support roaming because a lot of times it should still be up when a support would want to gank level 1 (before the enemy mid laner hits level 2), so it would block that with virtually no investment into doing so. More pinks! I love buying pinks and them having no vision, and having my jungler near bot and I do pink ward baits and get kills, especially on Thresh. | ||
wei2coolman
United States60033 Posts
July 13 2013 20:07 GMT
#1254
On July 14 2013 05:03 onlywonderboy wrote: I mean, don't get me wrong, it's really good peel, but I find the range is long enough you can hit some high priority targets if they are distracted in the middle of a fight. It's all about predicting movements. Yeah, sometimes I wiff, but other times I change the tide of a fight (no pun intended). Also I max Q so it's usually up in time to use as a peel if things go bad. I think there's enough utility to use it in many ways; depending on the situation. If they're initiating onto you; peeling with it isn't a bad idea. Generally; if they're initiating into your team. I ulti; Land the ez Q onto knocked up opponent (usually the one closest to your adc or main damage dealer). That's like 3 seconds of lock up, and sick peel for your ADC. If your initiating; I much prefer to open Ulti; to allow your teammates to position correctly; and layer Q on top of someone's stun/snare; for 100% accuracy. In terms of peeling for your ADC; generally E should be good enough. It's a huge slow amount, and +40 MS is quite nice. | ||
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TheYango
United States47024 Posts
July 13 2013 20:12 GMT
#1255
On July 14 2013 05:05 Zdrastochye wrote: Show nested quote + On July 14 2013 04:59 TheYango wrote: It's also just hard to find anything with low level vision the way it is. The Explorer ward is actually kind of shitty for support roaming because a lot of times it should still be up when a support would want to gank level 1 (before the enemy mid laner hits level 2), so it would block that with virtually no investment into doing so. More pinks! I love buying pinks and them having no vision, and having my jungler near bot and I do pink ward baits and get kills, especially on Thresh. Pinks are good for regular wards, but its really awkward when the Explorer ward is in play because you can't gank through that route, but it's also really inefficient to use a pink for the Explorer ward. | ||
obesechicken13
United States10467 Posts
July 13 2013 20:21 GMT
#1256
On July 14 2013 04:44 Ketara wrote: Show nested quote + On July 14 2013 04:43 TheYango wrote: I don't even think Jayce should have been skipping ulti, though. I probably agree, but the Riot post said that most players do it. So clearly that's a problem. If a champions skillset is so complicated that the majority of people skill him in the wrong way, that's a design problem and it needs to be fixed. It really isn't a design problem. It just means Jayce is different. | ||
Ketara
United States15065 Posts
July 13 2013 20:32 GMT
#1257
On July 14 2013 05:21 obesechicken13 wrote: Show nested quote + On July 14 2013 04:44 Ketara wrote: On July 14 2013 04:43 TheYango wrote: I don't even think Jayce should have been skipping ulti, though. I probably agree, but the Riot post said that most players do it. So clearly that's a problem. If a champions skillset is so complicated that the majority of people skill him in the wrong way, that's a design problem and it needs to be fixed. It really isn't a design problem. It just means Jayce is different. This really depends on how you look at it. If your goal was simply to create a balanced champion, then as long as he was balanced it wouldn't matter. However, lets say your goal is to create a balanced game, that people of every skill level can play without issue. The problem with Jayce not needing to level his ult, which I actually thought they explained fairly well when they talked about this new list of changes, was that it means Jayce's power spikes at strange times in relation to other champions. Every other champion in the game (except Udyr) gets their relevant power spikes at 6, 11 and 18, obviously with some variation on how strong they are pre-6. People understand that, it's worked its way into the way the game is played at all levels. Jayce changes that by being this weird guy with this weird mid game power spike where he's got his huge burst damage at an unexpected time. Now, at a competitive level, this isn't really a problem, because you can teach professional players how to come to terms with that. For lower level players which is the majority of everybody, you can't. They have too much stuff to be thinking about. It's simply bad for the game for one champion to operate that much differently than everybody else. If your only concern was creating a balanced champion or making the game work at a professional level, it's not such a big deal. But in the greater scheme of the entire game that everybody is playing, I can see why they think it's a problem. It makes sense. Udyr is like that too, but Udyr also isn't a champion that people run around going OH GOD OP UDYR END OF WORLD It'd be like if you designed a champion who was always stealthed, or could always walk through walls. Even if it was perfectly balanced, it would be so different from everything else that it would be bad for the game. | ||
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NeoIllusions
United States37500 Posts
July 13 2013 20:32 GMT
#1258
On July 14 2013 04:23 onlywonderboy wrote: Neo ain't got no respect for that punk ass game. /hue l0l wot? I have nothing against the game. I don't even think it's negative, is it? I picked it from Yango, so please direct blame towards him. Thank you. | ||
wei2coolman
United States60033 Posts
July 13 2013 20:33 GMT
#1259
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AsmodeusXI
United States15536 Posts
July 13 2013 20:34 GMT
#1260
On July 14 2013 05:33 wei2coolman wrote: Man; trick2g's tigerdyr opening is so stupidly op'd Need more reasons to max Tiger with SGU coming out. | ||
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