• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:01
CEST 04:01
KST 11:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.161Rollback Netcode in Brood War845.0.17 Patch Notes - October 7, 202623Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 Weekly Cups (October 5-11): Farewell to 5.0.16 StarCraft open world shooter announced at BlizzCon ESL Pro Tour for SC2 discontinued [Old] StarCraft 3 Reportedly in Development
Tourneys
$3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! BW General Discussion ASL FINALS HYPE VIDEO 2X ASL22 General Discussion BSL23 Confirmations Starts on New BSL Portal
Tourneys
ASL 22 Finals [ASL22] Semifinal B [Megathread] Daily Proleagues [ASL22] Semifinal A
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9755 users

[Patch 3.09: Spirit Guard Udyr Patch] General Discussion -…

Forum Index > LoL General
Post a Reply
Prev 1 159 160 161 162 163 339 Next
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21248 Posts
Last Edited: 2013-07-20 00:06:29
July 20 2013 00:06 GMT
#3201
why do supports have to get items

i dont understand why everyone unanimously thinks support has to get items to make the game "fun"

buy more wards bitch
TranslatorBaa!
wei2coolman
Profile Joined November 2010
United States60033 Posts
July 20 2013 00:07 GMT
#3202
On July 20 2013 09:06 Carnivorous Sheep wrote:
why do supports have to get items

i dont understand why everyone unanimously thinks support has to get items to make the game "fun"

buy more wards bitch

Never change Cheep.
liftlift > tsm
kainzero
Profile Blog Joined January 2009
United States5211 Posts
Last Edited: 2013-07-20 00:13:59
July 20 2013 00:13 GMT
#3203
I buy wards on support because our choice of items sucks.

Except Shurelya's, that's my favorite item.
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
July 20 2013 00:20 GMT
#3204
Every time you buy a ward, you should get to play a small whack-the-teemo minigame where you have to click on various parts of the minimap.

That should make support more fun.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
canikizu
Profile Joined September 2010
4860 Posts
July 20 2013 00:25 GMT
#3205
On July 20 2013 09:20 xes wrote:
Every time you buy a ward, you should get to play a small whack-the-teemo minigame where you have to click on various parts of the minimap.

That should make support more fun.

Every time you put a ward down, you should have a chance to "dig/discover" random treasure chest on the map. In the treasure chest, you can receive random items, from ward to zhonya or deathcap.
That should make support more fun.
TheYango
Profile Joined September 2008
United States47024 Posts
July 20 2013 00:27 GMT
#3206
On July 20 2013 09:06 Carnivorous Sheep wrote:
why do supports have to get items

i dont understand why everyone unanimously thinks support has to get items to make the game "fun"

buy more wards bitch

I'm more interested in the possibility of reduced early vision opening up options for the support to do something other than sit in lane with his ADC.
Moderator
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21248 Posts
Last Edited: 2013-07-20 00:30:50
July 20 2013 00:30 GMT
#3207
On July 20 2013 09:27 TheYango wrote:
Show nested quote +
On July 20 2013 09:06 Carnivorous Sheep wrote:
why do supports have to get items

i dont understand why everyone unanimously thinks support has to get items to make the game "fun"

buy more wards bitch

I'm more interested in the possibility of reduced early vision opening up options for the support to do something other than sit in lane with his ADC.


supports already are starting to move around a bit more, which is a good thing. i think even with the amount of vision, often teams skimp a bit and supports are starting to punish that a bit more.

drastically changing something like how wards and vision works is not something i want to see right now tbh.

besides, the concern is usually centered more around the adc being disadvantaged when left alone as opposed to the support not being able to do stuff when roaming
TranslatorBaa!
TheYango
Profile Joined September 2008
United States47024 Posts
July 20 2013 00:32 GMT
#3208
Except if the expectation is support movement, there's not really a need to put the ADC into a disadvantaged lane. It's not like there aren't ADCs that are quite good at 1v1 matchups against both mid and top laners.
Moderator
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
July 20 2013 00:32 GMT
#3209
Nah, having an active ward cap will just force supports to constantly re-ward various areas in an attempt to constantly track useful areas as opposed to dead ones, making them spend way more gold on wards than ever before.

Alternatively make warding so expensive that supports can't afford to do it.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21248 Posts
Last Edited: 2013-07-20 00:36:07
July 20 2013 00:35 GMT
#3210
On July 20 2013 09:32 TheYango wrote:
Except if the expectation is support movement, there's not really a need to put the ADC into a disadvantaged lane. It's not like there aren't ADCs that are quite good at 1v1 matchups against both mid and top laners.


Don't think so. The climate is not good for ADC solo laners right now with bullshit like Elise Jayce and Zed still very popular, and Khazix can make a comeback too.
TranslatorBaa!
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
July 20 2013 00:56 GMT
#3211
shurelia is all i need to have fun on supports.

They have fun skills, unless you play sona.
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
July 20 2013 01:34 GMT
#3212
removing vision won't actually add significantly more mobility and movement from anybody besides the jungler due to the way riot is obsessed with an essentially static laning phase and actively attempt to quash any thing aside from the status quo. If nothing else just look at the S3 changes to sightstone and oracles and the recent nerfs to 2v1 lanes for a taste of why something like that is completely unviable.

Having things that add complexity to the laning phase would be utterly disastrous for the bulk of their playerbase and create infinite "anti-fun" situations that riot has sworn countless crusades against.
When in doubt, just believe in yourself and press buttons
WiseBagus
Profile Joined September 2011
Canada452 Posts
July 20 2013 01:55 GMT
#3213
As someone who does not watch LCS I noticed the EU is so much closer than NA LCS in terms of record. Is there a reason for this? Is one region much better than the other?
"When you come at the King, you best not miss"
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2013-07-20 01:58:45
July 20 2013 01:57 GMT
#3214
See, this is what I really don't understand. Riot keeps making all these changes to enforce this static metagame as if players want Riot to do so because it's "unnecessarily complicated" or whatever reason they come up with. But out of my thousands of games of LoL, ranging from silver level in S1 to high plat where I am now, the number of games where people actually try to do non-standard lane setups in ranked I can count on my hands and feet. Literally no one does non-standard lane setups or play on an even remotely regular basis except at the highest levels of play. To me, Riot making all these changes to enforce this idea of how the game should be played effects no one except pros, and by extension spectators, who have complained in the past that a stale metagame with the same lane set-ups every single game is boring.
On July 20 2013 10:55 WiseBagus wrote:
As someone who does not watch LCS I noticed the EU is so much closer than NA LCS in terms of record. Is there a reason for this? Is one region much better than the other?

With the exception of C9 and Vulcun dominating and Velocity solidly last place, NA LCS is really really really close in terms of standings.

EU is probably better than NA, but I'm honestly not sure any more.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
July 20 2013 02:03 GMT
#3215
On July 20 2013 10:57 Ryuu314 wrote:
See, this is what I really don't understand. Riot keeps making all these changes to enforce this static metagame as if players want Riot to do so because it's "unnecessarily complicated" or whatever reason they come up with. But out of my thousands of games of LoL, ranging from silver level in S1 to high plat where I am now, the number of games where people actually try to do non-standard lane setups in ranked I can count on my hands and feet. Literally no one does non-standard lane setups or play on an even remotely regular basis except at the highest levels of play. To me, Riot making all these changes to enforce this idea of how the game should be played effects no one except pros, and by extension spectators, who have complained in the past that a stale metagame with the same lane set-ups every single game is boring.
Show nested quote +
On July 20 2013 10:55 WiseBagus wrote:
As someone who does not watch LCS I noticed the EU is so much closer than NA LCS in terms of record. Is there a reason for this? Is one region much better than the other?

With the exception of C9 and Vulcun dominating and Velocity solidly last place, NA LCS is really really really close in terms of standings.

EU is probably better than NA, but I'm honestly not sure any more.


EU on average is probably better than NA. Top EU vs top NA though, I'm not so sure.
Porouscloud - NA LoL
Sid(TB)
Profile Blog Joined February 2010
United States314 Posts
July 20 2013 02:08 GMT
#3216
so atm, when at 96 points, i get 2 points for the first win, 1 for the next, then zero points, so far i have gone 3-1 7 times running not being able to enter promotion series.... am i the only person in the world required to win 4 straight games to enter promo? since i lose 3 if im at 99 points (restarting process)

i know its been talked about before but is there any method to fix it? i'd almost rather demote and repromote lol if that would fix it.
rEAdY tO bE iNfEcTeD?
Simberto
Profile Blog Joined July 2010
Germany12028 Posts
July 20 2013 02:11 GMT
#3217
Win more, get higher MMR, and you don't have that problem anymore. It is a stupid system, but this is how it works. You are getting capped because the system thinks your MMR is not yet high enough for the next higher league.
Sid(TB)
Profile Blog Joined February 2010
United States314 Posts
July 20 2013 02:16 GMT
#3218
ya its prob cause i did roughly 10 promo series before this problem started (failing them all rofl im so bad in promo games) so i had a negative win rate, but now i have a super positive one, so i guess eventually it will fix or ill get lucky and win that 4th game straight >.>
rEAdY tO bE iNfEcTeD?
Ketara
Profile Blog Joined August 2010
United States15065 Posts
July 20 2013 02:17 GMT
#3219
On July 20 2013 11:08 Sid(TB) wrote:
so atm, when at 96 points, i get 2 points for the first win, 1 for the next, then zero points, so far i have gone 3-1 7 times running not being able to enter promotion series.... am i the only person in the world required to win 4 straight games to enter promo? since i lose 3 if im at 99 points (restarting process)

i know its been talked about before but is there any method to fix it? i'd almost rather demote and repromote lol if that would fix it.


From personal experience, if you spend enough time failing promotion series, the system declamps you.

I don't know how many games it takes, it may change from player to player, but after failing 5 or 6 promotion series I suddenly went from getting 1-3 points per game to 20+ in Silver 1 and after that got to gold the same evening.

Just keep playing, it's really all we can tell you.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
canikizu
Profile Joined September 2010
4860 Posts
July 20 2013 02:19 GMT
#3220
Although I don't think vision and the lack of mobility is hurting the game right now, I have no problem with Riot starts to change stuffs up a little bit. I also have some ideas to change the way vision and mobility works now.

- Significantly buff Wanderer mastery, from giving 2% when out of combat to 20% or something, but move it way higher in the Utility tree. It will encourage Supports and and some Junglers to move around more often.
- Change how wards work, making its vision scales with duration. For example, you have full vision when you put the ward down, and the vision lower as duration last.
- Still let people to buy unlimited ward, but make the duration for price change. For example, 1st ward cost 75g, 2nd cost 85g, 3rd cost 100g,.v.v.. The price drop every 1 or 2 minutes.
- Introducing a consumable that gives you a burst of speed like homeguard burst,
Prev 1 159 160 161 162 163 339 Next
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
09:30
#103
PiGStarcraft588
CranKy Ducklings72
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft588
Reynor 180
RuFF_SC2 169
ViBE145
ProTech134
StarCraft: Brood War
Rain 2594
GuemChi 1603
NaDa 34
Dota 2
LuMiX1
Counter-Strike
taco 332
Super Smash Bros
AZ_Axe176
Other Games
summit1g8078
Day[9].tv587
JimRising 502
C9.Mang0339
Livibee161
Organizations
Other Games
gamesdonequick950
[ Show 15 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP35
• EnkiAlexander 28
• Letter1411
• davetesta10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1156
Other Games
• imaqtpie875
• Day9tv587
Upcoming Events
Kung Fu Cup
8h 59m
The PondCast
1d 7h
Online Event
2 days
Korean StarCraft League
3 days
Afreeca Starleague
3 days
Rush vs Soulkey
CranKy Ducklings
3 days
BSL Open Qualifier
3 days
Sparkling Tuna Cup
4 days
IPSL
4 days
BSL Open Qualifier
4 days
[ Show More ]
WardiTV Weekly
5 days
IntoTheTV X SOOP
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-13
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.