[Patch 3.08: Aatrox Patch] General Discussion - Page 299
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Scip
Czech Republic11293 Posts
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Slusher
United States19143 Posts
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Shikyo
Finland33997 Posts
On July 03 2013 07:17 ZERG_RUSSIAN wrote: Before they nerfed SotEL I was running panth top and rushing that to pretty good success He's still really strong if you get a neutral or counterpick lane. The only lane Pantheon has trouble with aka non-neutral lane is Yorick and he outscales Yorick hard so he can just go mass armor and sustain On July 03 2013 07:22 Scip wrote: I swear to god Banner of Command is a legit item on Elise if you have more champs with minions. I was trying to figure out a good hybrid armor pen build that tries to maximize your apen and AP, for her spider W burst but didnt come up with anything good oh and how this is relevant is that banner of command felt like an option | ||
Slayer91
Ireland23335 Posts
On July 03 2013 06:51 -Zoda- wrote: I do remember about Skyyart. But that's quite a long time ago now. thats the point way before nasus was """"""VIABLE""""""" | ||
cLutZ
United States19573 Posts
So there is that. | ||
Slusher
United States19143 Posts
On July 03 2013 07:35 cLutZ wrote: I remember after S2 NA Champs, Scarra said in an interview that Nasus was the only champ in the game he couldn't think of a team composition for. So there is that. and then nasus was buffed, what is your point? (granted spirit fire max was a bigger part of his rise to power, the double q bonus in the jungle was also very important) | ||
Slayer91
Ireland23335 Posts
On July 03 2013 07:35 cLutZ wrote: I remember after S2 NA Champs, Scarra said in an interview that Nasus was the only champ in the game he couldn't think of a team composition for. So there is that. that doenst mean anything since he suddenly had no problems with other ppl started running him | ||
wussleeQ
United States3130 Posts
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cLutZ
United States19573 Posts
On July 03 2013 07:36 Slusher wrote: and then nasus was buffed, what is your point? I thought you were discussing things that far back? Maybe I missed a key post? | ||
Slayer91
Ireland23335 Posts
and slightly more q stacks on big minions this changes how he fits into team comps how? | ||
cLutZ
United States19573 Posts
I was just musing because for some reason I thought it was a weird Scarra quote from long ago, but he was being jolly and seemed to put lots of thought into it. | ||
Slusher
United States19143 Posts
to be honest I think I missed the point somewhere in here I went back a page and I'm still not sure whats going on, I just dropped in to find out if OGN is tomorrow >.> I also agree with people saying Panth is underrated, his lategame woes are greatly exaggerated and his lane is really strong vs. the majority of the cast. | ||
Slayer91
Ireland23335 Posts
nasus never went from "unviable" to "viable" he went from "never played" to "played a lot" to "nerfed" now the buffs were the reason to start playing him since they buffed him from "fine" to "op". On July 03 2013 07:41 cLutZ wrote: Well it might be like the inverse of Olaf nerfs where once you hit a breakpoint you go from Nearly 100% unviable for all comps to viable for all comps? I was just musing because for some reason I thought it was a weird Scarra quote from long ago, but he was being jolly and seemed to put lots of thought into it. olaf relied on lot of old shurelyas, warmogs, and randuins, and even ninja tabi all being brokenly cost effective and when they nerfed olaf slightly while nerfing all the op items it looks like he's bad because of the small nerfs when its actually the items. same with mundo mundo with warmogs randunis tabi used to be unkillable | ||
Alaric
France45622 Posts
On July 03 2013 05:32 mr_tolkien wrote: Well... Panth ult is also a wide AoE slow :p Damage and slow get cancelled if you cancel the landing into an ability though (which you kinda often do, unless you can land right on top of or behind them and they can't flash/dash to just ignore you), and there's a significant wind-down upon landing, like more than a full second, so when you gank or flank with it you generally prefer to avoid that, especially later in the game when you're kinda squishy. On July 03 2013 06:15 AsnSensation wrote: dunno dude, judging from your matchhistory all you do is feed with karma, even in the games you won. Sounds like my match history, with Orianna instead. On July 03 2013 07:37 wussleeQ wrote: i'm pretty sure panth is trouble vs a lot of people. especially tanky ones like malph or shen It's not about the tankiness, it's about the sustainability. You don't even need to win trades against Panth, sometimes you don't even need to do more than survive a possible all-in. Run him oom and Panth is a sitting duck with a kinda nice passive if you trade autos and some kind of execution move if your HP drop below 50%, and you quote Shen who's an energy champion with sustain and a shield, and malph who's passive is a rechargeable sizable shield who's content not to build damage at all in lane (thus making full tank possible). So, yeah, he's not gonna like that. ![]() | ||
Slusher
United States19143 Posts
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Osmoses
Sweden5302 Posts
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Shikyo
Finland33997 Posts
Sure is interesting playing vs this dude. Guess a solo mid tryndamere gets 220 minions at 17min vs nidalee. | ||
cLutZ
United States19573 Posts
On July 03 2013 07:43 Slayer91 wrote: jungle nasus players barely got anywhere near lane nasus levels of q farm since they left it at level 1 nasus never went from "unviable" to "viable" he went from "never played" to "played a lot" to "nerfed" now the buffs were the reason to start playing him since they buffed him from "fine" to "op". olaf relied on lot of old shurelyas, warmogs, and randuins, and even ninja tabi all being brokenly cost effective and when they nerfed olaf slightly while nerfing all the op items it looks like he's bad because of the small nerfs when its actually the items. same with mundo mundo with warmogs randunis tabi used to be unkillable Well, by that same token, if you look at Nasus (receiving small buffs) along with his potential enemies, there was a lot of turmoil that you can't say didn't help him. There were Jax, Irelia, Olaf, etc nerfs to laning. There were the S3 Jungle changes that killed off guys like Maokai, and more. Its not like you can just say "People were dumb and missed it" because there were a lot of fundamental changes. | ||
mordek
United States12704 Posts
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Slusher
United States19143 Posts
was Riot saying they want to make 2v1 less viable via game mechanics discussed I'm interested in what people said. | ||
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