• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:52
CEST 02:52
KST 09:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 226ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon405.0.16 Hotfix (June 30) - Balance + Bug Fixes39Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)102
StarCraft 2
General
5.0.16 Hotfix (June 30) - Balance + Bug Fixes MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Weekly Cups (June 29-July 5): Solar Doubles
Tourneys
HomeStory Cup 29 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL 22 Proposed Map Pool BW General Discussion Snow On New ASL S22 Map, Zerg Nerf First season(s) of tastosis gomtv gsl vods?
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4931 users

[Patch 3.08: Aatrox Patch] General Discussion - Page 240

Forum Index > LoL General
Post a Reply
Prev 1 238 239 240 241 242 380 Next
Interested in helping start an on-topic, serious League discussion thread? PM Neo to talk about how to get started.
Feartheguru
Profile Joined August 2011
Canada1334 Posts
June 28 2013 19:38 GMT
#4781
On June 29 2013 04:24 Slayer91 wrote:
I had the same problem adjusting with the golem change, cause you often want aegis insted of glacial, but getting tabi+glacial instead of cdr boots+aegis is definitely best vs heavy AD teams and vs heavy MR teams they're usually squishier and you probably will need less Q's anyway (bulwark+abyssal dat mr huehue)


Amumu with high base hp and the hp from crest of the golem benefits about the same with armor from glacial vs armor+hp from locket. Accounting for the cost difference and the active, it would be a very close choice between the two even without the mana factor. So knowing that amumu has mana issues, how is buying locket even a consideration? This is why I made my rather blunt statement earlier, the choice to pick locket over glacial never even crossed my mind.
Don't sweat the petty stuff, don't pet the sweaty stuff.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2013-06-28 19:38:38
June 28 2013 19:38 GMT
#4782
Rylai on Amumu is kind of funny when ahead, but in reality it's not a great item.
https://twitter.com/SufficientStats
Feartheguru
Profile Joined August 2011
Canada1334 Posts
June 28 2013 19:39 GMT
#4783
On June 29 2013 04:38 Sufficiency wrote:
Rylai on Amumu is kind of funny when ahead, but in reality it's not a great item.


Exactly true, rylai liandry is pretty hilarious when ahead, but you would've won with other builds anyways.
Don't sweat the petty stuff, don't pet the sweaty stuff.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-06-28 19:41:51
June 28 2013 19:40 GMT
#4784
On June 29 2013 04:30 Feartheguru wrote:
Saying farm is interchangeable means nothing. In vast majority of games, top laner will have more money than the jungle (why would you push farm from top into the jungle? That ruins the farming efficiency you're talking about.) Items, especially offensive ones scale with themselves, so if you have to have one tank person and one damage person, logically you want the top laner (with more gold) to build damage and the jungle to build tanky.

P.S. I understood exactly what you are saying, and it's a valid point since amumu has very good scaling compared to a lot of top lane champs, but farm is not 100% interchangeable, there is a major opportunity cost (in terms of overall midgame power) in letting the jungler farm up midgame as opposed to the top laner who also had more farm in the early game.

Multiplicative damage scaling very often doesn't kick in on top lane damage dealers who often either are itemizing one major damage stat first for combo damage, are buying singular cost-effective damage items due to mediocre scaling anyway, or are AP-based and only really have one damage stat to work with primarily (either stacking MPen with high base damage or buying AP). If an AD carry were involved in this kind of farm redistribution, I would agree, but with top laners and junglers, most are relying on base damage or a single damage stat so the multiplicative advantage of putting gold primarily on one of them is not as significant as you say, at least not in the midgame when they're likely to have only 1 major item completed.
Moderator
Anakko
Profile Joined August 2012
France1934 Posts
June 28 2013 19:40 GMT
#4785
For dmg, i rather go funfire/abyssal and sorcs. dat synergy.
TrAce/Cpt Jack for president (or both)
Sandster
Profile Joined November 2006
United States4054 Posts
June 28 2013 19:42 GMT
#4786
There are a lot of top laners that build tanky, or build 1-2 damage items and then tanky...

Shen, Malphite, Cho, Renekton, Singed, Zac, Irelia, Yorick and many others that haven't been seen as much lately.

Of those, only Zac and maybe Cho are "better" in the jungle since they all want certain items quickly, instead of the Golem/Aegis/Locket that most junglers build due to lower gold.
Feartheguru
Profile Joined August 2011
Canada1334 Posts
June 28 2013 19:45 GMT
#4787
On June 29 2013 04:42 Sandster wrote:
There are a lot of top laners that build tanky, or build 1-2 damage items and then tanky...

Shen, Malphite, Cho, Renekton, Singed, Zac, Irelia, Yorick and many others that haven't been seen as much lately.

Of those, only Zac and maybe Cho are "better" in the jungle since they all want certain items quickly, instead of the Golem/Aegis/Locket that most junglers build due to lower gold.


I'm assuming this is directed at me.

My argument was that if you wanted 1 tanky 1 dmg from jungle and top, you'd want the top to be the dmg one.
Why you think your list of tanky tops is relevant has not dawned on me.
Don't sweat the petty stuff, don't pet the sweaty stuff.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 28 2013 19:48 GMT
#4788
On June 29 2013 04:39 Feartheguru wrote:
Show nested quote +
On June 29 2013 04:38 Sufficiency wrote:
Rylai on Amumu is kind of funny when ahead, but in reality it's not a great item.


Exactly true, rylai liandry is pretty hilarious when ahead, but you would've won with other builds anyways.


Exactly. You can't expect to perm slow someone with your tiny AOE and 15% slow that lasts only 1.5 seconds. Any kind of CC against you will stop the slow train... unfortunately.

Rylai on Annie, on the other hand....
https://twitter.com/SufficientStats
Sandster
Profile Joined November 2006
United States4054 Posts
Last Edited: 2013-06-28 19:53:17
June 28 2013 19:51 GMT
#4789
On June 29 2013 04:45 Feartheguru wrote:
Show nested quote +
On June 29 2013 04:42 Sandster wrote:
There are a lot of top laners that build tanky, or build 1-2 damage items and then tanky...

Shen, Malphite, Cho, Renekton, Singed, Zac, Irelia, Yorick and many others that haven't been seen as much lately.

Of those, only Zac and maybe Cho are "better" in the jungle since they all want certain items quickly, instead of the Golem/Aegis/Locket that most junglers build due to lower gold.


I'm assuming this is directed at me.

My argument was that if you wanted 1 tanky 1 dmg from jungle and top, you'd want the top to be the dmg one.
Why you think your list of tanky tops is relevant has not dawned on me.


You can have two kinda-tanky guys that both do acceptable damage.

Amumu is a melee champ, and has to have defensive stats. But being paired with those guys lets him more leeway in building damage items instead of being forced to buy bulwark+locket+randuin/FH.

EDIT: ^ Dat Voyboy top lane Annie build.
Flakes
Profile Blog Joined July 2008
United States3125 Posts
June 28 2013 19:57 GMT
#4790
On June 29 2013 04:40 TheYango wrote:
Show nested quote +
On June 29 2013 04:30 Feartheguru wrote:
Saying farm is interchangeable means nothing. In vast majority of games, top laner will have more money than the jungle (why would you push farm from top into the jungle? That ruins the farming efficiency you're talking about.) Items, especially offensive ones scale with themselves, so if you have to have one tank person and one damage person, logically you want the top laner (with more gold) to build damage and the jungle to build tanky.

P.S. I understood exactly what you are saying, and it's a valid point since amumu has very good scaling compared to a lot of top lane champs, but farm is not 100% interchangeable, there is a major opportunity cost (in terms of overall midgame power) in letting the jungler farm up midgame as opposed to the top laner who also had more farm in the early game.

Multiplicative damage scaling very often doesn't kick in on top lane damage dealers who often either are itemizing one major damage stat first for combo damage, are buying singular cost-effective damage items due to mediocre scaling anyway, or are AP-based and only really have one damage stat to work with primarily (either stacking MPen with high base damage or buying AP). If an AD carry were involved in this kind of farm redistribution, I would agree, but with top laners and junglers, most are relying on base damage or a single damage stat so the multiplicative advantage of putting gold primarily on one of them is not as significant as you say, at least not in the midgame when they're likely to have only 1 major item completed.

From the past few pages, it seems like you are looking at amumu's close range/high-ratio AP damage and going "this guy should be built like Rumble" while Diamond was focusing on the initiation/CC and saying "this is why he should be built pure tank." The fact that Amumu is so good at both while other champions are more specialized is why amumu is such a strong pick: he fills multiple roles and is strong in more situations than "lower-tier" champions.
Feartheguru
Profile Joined August 2011
Canada1334 Posts
June 28 2013 19:57 GMT
#4791
On June 29 2013 04:51 Sandster wrote:
Show nested quote +
On June 29 2013 04:45 Feartheguru wrote:
On June 29 2013 04:42 Sandster wrote:
There are a lot of top laners that build tanky, or build 1-2 damage items and then tanky...

Shen, Malphite, Cho, Renekton, Singed, Zac, Irelia, Yorick and many others that haven't been seen as much lately.

Of those, only Zac and maybe Cho are "better" in the jungle since they all want certain items quickly, instead of the Golem/Aegis/Locket that most junglers build due to lower gold.


I'm assuming this is directed at me.

My argument was that if you wanted 1 tanky 1 dmg from jungle and top, you'd want the top to be the dmg one.
Why you think your list of tanky tops is relevant has not dawned on me.


You can have two kinda-tanky guys that both do acceptable damage.

Amumu is a melee champ, and has to have defensive stats. But being paired with those guys lets him more leeway in building damage items instead of being forced to buy bulwark+locket+randuin/FH.

EDIT: ^ Dat Voyboy top lane Annie build.


Ok fair enough, there are situations where'd you want that.
Don't sweat the petty stuff, don't pet the sweaty stuff.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-06-28 20:00:08
June 28 2013 19:59 GMT
#4792
On June 29 2013 04:26 Sandster wrote:
Look, I build Amumu tanky 90% of the time too, unless I get super fed. I was saying late game Sejuani will do better building full tank than Amumu, because outside of his ult Amumu has very little control when everyone is close to 6 items.

Amumu can build however he wants and wreck faces 6-11 in team fights, I don't think anyone is arguing that.

^ Usually Golem -> Locket (vs mostly AD) / Aegis (vs 2+ AP) -> build the other item or Glacial depending on the game. He has free damage reduction in his E, and many teams want to focus on other targets after Amumu has blown his ult and is building tanky.

You can also blue elixir with Golem->Sorc->HG and laugh at how hard those Qs hit.

EDIT: I type way too slow. But anyway if you are building full tank Amumu, then that begs the question, wouldn't Sejuani have been a better choice for this game?


why is sejunai better than amumu with tank builds

On June 29 2013 04:38 Feartheguru wrote:
Show nested quote +
On June 29 2013 04:24 Slayer91 wrote:
I had the same problem adjusting with the golem change, cause you often want aegis insted of glacial, but getting tabi+glacial instead of cdr boots+aegis is definitely best vs heavy AD teams and vs heavy MR teams they're usually squishier and you probably will need less Q's anyway (bulwark+abyssal dat mr huehue)


Amumu with high base hp and the hp from crest of the golem benefits about the same with armor from glacial vs armor+hp from locket. Accounting for the cost difference and the active, it would be a very close choice between the two even without the mana factor. So knowing that amumu has mana issues, how is buying locket even a consideration? This is why I made my rather blunt statement earlier, the choice to pick locket over glacial never even crossed my mind.


and your math to back that up is where?
NpG)Explosive
Profile Joined January 2003
France994 Posts
June 28 2013 19:59 GMT
#4793
On June 29 2013 04:38 Feartheguru wrote:
Show nested quote +
On June 29 2013 04:24 Slayer91 wrote:
I had the same problem adjusting with the golem change, cause you often want aegis insted of glacial, but getting tabi+glacial instead of cdr boots+aegis is definitely best vs heavy AD teams and vs heavy MR teams they're usually squishier and you probably will need less Q's anyway (bulwark+abyssal dat mr huehue)


Amumu with high base hp and the hp from crest of the golem benefits about the same with armor from glacial vs armor+hp from locket. Accounting for the cost difference and the active, it would be a very close choice between the two even without the mana factor. So knowing that amumu has mana issues, how is buying locket even a consideration? This is why I made my rather blunt statement earlier, the choice to pick locket over glacial never even crossed my mind.


Teamfights are to be considered and your teammates will enjoy the extra shield more than your extra mana.
Sandster
Profile Joined November 2006
United States4054 Posts
June 28 2013 20:00 GMT
#4794
On June 29 2013 04:57 Feartheguru wrote:
Show nested quote +
On June 29 2013 04:51 Sandster wrote:
On June 29 2013 04:45 Feartheguru wrote:
On June 29 2013 04:42 Sandster wrote:
There are a lot of top laners that build tanky, or build 1-2 damage items and then tanky...

Shen, Malphite, Cho, Renekton, Singed, Zac, Irelia, Yorick and many others that haven't been seen as much lately.

Of those, only Zac and maybe Cho are "better" in the jungle since they all want certain items quickly, instead of the Golem/Aegis/Locket that most junglers build due to lower gold.


I'm assuming this is directed at me.

My argument was that if you wanted 1 tanky 1 dmg from jungle and top, you'd want the top to be the dmg one.
Why you think your list of tanky tops is relevant has not dawned on me.


You can have two kinda-tanky guys that both do acceptable damage.

Amumu is a melee champ, and has to have defensive stats. But being paired with those guys lets him more leeway in building damage items instead of being forced to buy bulwark+locket+randuin/FH.

EDIT: ^ Dat Voyboy top lane Annie build.


Ok fair enough, there are situations where'd you want that.


Yeah I was just saying that anytime I pick Amumu our top laner is like "alright got our tank time to go Trynd/Rumble/Jayce/<insert squishy>!"
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-06-28 20:01:08
June 28 2013 20:00 GMT
#4795
On June 29 2013 04:38 Feartheguru wrote:
Amumu with high base hp and the hp from crest of the golem benefits about the same with armor from glacial vs armor+hp from locket.

The EHP gain of 300 HP and 10 armor is not "about the same". At the point of having either as your first damage item, 300 HP is a LOT more, even if you're taking 100% physical damage.

Assuming a level 10 Amumu with ~1300 HP and 85 armor (50 base armor + 35 from either Locket or Glacial--the armor value is lowballing it because I didn't include armor runes and you might have Tabi before finishing Glacial or Locket, but higher starting armor favors Locket even more), +10 armor increases your EHP by 130, while +300 HP increases your EHP by 555.
Moderator
cLutZ
Profile Joined November 2010
United States19574 Posts
June 28 2013 20:01 GMT
#4796
I think the reason that junglers tend to have low farm is not because of any reason that people seem to quibble about. Its that if Dragon is up in the early-midgame and you go farm a wave, that is high risk. If its mid-late and baron is up, once again, high risk. Lastly, since you are behind a little (usually in gold + levels) you will likely clear the wave slower + are fairly ssuceptible to being 1v1'd to either death, or being forced to back (and unlike an AD you prolly have no lifesteal) meaning once again the risk is high.

The last 2 reasons: Poor clear and easy to kill is why supports still dont get farm lategame as well. Even a Janna can't clear as fast as, say, a toplane Shen with sunfire. (By the way, bring back Ionic Spark).
Freeeeeeedom
Feartheguru
Profile Joined August 2011
Canada1334 Posts
June 28 2013 20:02 GMT
#4797
On June 29 2013 05:00 TheYango wrote:
Show nested quote +
On June 29 2013 04:38 Feartheguru wrote:
Amumu with high base hp and the hp from crest of the golem benefits about the same with armor from glacial vs armor+hp from locket.

The EHP gain of 300 HP and 10 armor is not "about the same". At the point of having either as your first damage item, 300 HP is a LOT more, even if you're taking 100% physical damage.

Assuming a level 10 Amumu with ~1300 HP and 85 armor (50 base armor + 35 from either Locket or Glacial--the armor value is lowballing it because I didn't include armor runes and you might have Tabi before finishing Glacial or Locket, but higher starting armor favors Locket even more), +10 armor increases your EHP by 130, while +300 HP increases your EHP by 555.


I thought we are assuming you're buying crest of the ancient golem first.
Don't sweat the petty stuff, don't pet the sweaty stuff.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-06-28 20:08:43
June 28 2013 20:06 GMT
#4798
That still doesn't make the 10 armor that much better. The EHP increase of 10 armor would still be only 180.

You're comparing what's basically 200 gold worth of armor to like 800 gold worth of HP. You have to have REALLY lopsided stats AND be taking almost entirely physical damage for them to be equivalent.
Moderator
Sandster
Profile Joined November 2006
United States4054 Posts
June 28 2013 20:07 GMT
#4799
^ Not even considering the shield from locket
TheYango
Profile Joined September 2008
United States47024 Posts
June 28 2013 20:08 GMT
#4800
On June 29 2013 05:07 Sandster wrote:
^ Not even considering the shield from locket

Well I'm taking him up on his assumption that the shield on Locket is covered by the difference in cost between Glacial and Locket.
Moderator
Prev 1 238 239 240 241 242 380 Next
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#89
PiGStarcraft527
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft527
ViBE266
ProTech133
Nina 113
Temp0 30
StarCraft: Brood War
Britney 17098
GuemChi 3428
Rain 3082
Artosis 610
Bale 12
League of Legends
Doublelift4837
JimRising 364
Counter-Strike
summit1g10348
Fnx 1303
taco 93
minikerr32
Super Smash Bros
hungrybox1162
Mew2King287
Other Games
Day[9].tv912
shahzam663
C9.Mang0388
Maynarde177
Organizations
Other Games
gamesdonequick35949
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 91
• RyuSc2 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21178
League of Legends
• Scarra1100
Other Games
• Day9tv912
Upcoming Events
The PondCast
9h 8m
Replay Cast
1d 8h
CrankTV Team League
1d 10h
OSC
1d 16h
Replay Cast
1d 23h
Replay Cast
2 days
CrankTV Team League
2 days
OSC
2 days
Replay Cast
2 days
RSL Revival
3 days
Serral vs Bunny
ByuN vs GgMaChine
[ Show More ]
CranKy Ducklings
3 days
Afreeca Starleague
3 days
Snow vs Jaedong
YSC vs hero
RSL Revival
4 days
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
4 days
GSL
5 days
Replay Cast
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.