[Patch 3.08: Aatrox Patch] General Discussion - Page 121
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Dgiese
United States2687 Posts
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little fancy
Germany2504 Posts
Just played some ranked 5s again and we got destroyed horribly bot although our jungle Lee got some nice ganks in between (since we didn't have first pick, we decided to start with our bot lane and picked Graves / Leona on our first turn). From lvl 1 on, Zyra and Cait zoned us so hard it wasn't even slightly funny. Usually, at our scrub elo between Silver II up to Gold IV, I haven't seen a good Cait in ages, but these two guys did a really good job. Seldomly have I been crushed that hard. What do? Please help. | ||
Slayer91
Ireland23335 Posts
dont not hit leona e next! get zoned at level 1 is the fate of a melee support thats why you gotta sit back until level 3 or so | ||
Dandel Ion
Austria17960 Posts
then kill them whenever they walk back to lane. PS: Your Graves is probably wasting his mana on AoEing the minions. which is bad 95% of the times. | ||
Shikyo
Finland33997 Posts
Basically you need to allin / hard commit them frequently. On June 20 2013 05:59 Amui wrote: Kirby Passive - Inflation. Every time kirby damages an enemy, kirby inflates. Each stack of inflation reduces damage taken by 1%, and each damaging attack removes up to 5 stacks of inflation Q - Inhale, channeled immobile spell. While channeled kirby inhales deeply, dealing damage. If an enemy champion is inhaled, the enemy champion is immune to damage, but is cc'd for up to 2 seconds. While a champion is inhaled, kirby can cast inhale again to launch the champion in the facing direction. W - Trait - If Kirby has inhaled a champion recently, kirby gains an ability from targeted champion E - Float(minidash) - Kirby floats above the battlefield. The skill can be activated up to 2 more times within 3 seconds. When the duration ends, or all charges have been expended, kirby smashes down in the form of a rock, dealing damage in an area, and knocking back all enemies. R - Kirby grabs target champion, suppressing them for 1 second while launching into the sky. Kirby then smashes down, dealing XXX+XX% of the targets missing health. I would love to see a LoL adapted Invoker. Perhaps something like a magicka type of caster. That would be sweet as balls and fun as hell to play Hrm... R needs to be the inhale and it should steal a spell of the enemy's. Q could be an autoattack reset with the hammer. W could make Kirby turn into an anvil, knocing enemies up around him for 0.8 seconds and making him untargetable and invulnerable for 2 seconds. E could be a leap attack with the final cutter, dealing AoE damage and slowing at the target location and sending a shockwave straight ahead that deals additional damage. | ||
Gahlo
United States35152 Posts
On June 20 2013 05:59 Amui wrote: Kirby Passive - Inflation. Every time kirby damages an enemy, kirby inflates. Each stack of inflation reduces damage taken by 1%, and each damaging attack removes up to 5 stacks of inflation Q - Inhale, channeled immobile spell. While channeled kirby inhales deeply, dealing damage. If an enemy champion is inhaled, the enemy champion is immune to damage, but is cc'd for up to 2 seconds. While a champion is inhaled, kirby can cast inhale again to launch the champion in the facing direction. W - Trait - If Kirby has inhaled a champion recently, kirby gains an ability from targeted champion E - Float(minidash) - Kirby floats above the battlefield. The skill can be activated up to 2 more times within 3 seconds. When the duration ends, or all charges have been expended, kirby smashes down in the form of a rock, dealing damage in an area, and knocking back all enemies. R - Kirby grabs target champion, suppressing them for 1 second while launching into the sky. Kirby then smashes down, dealing XXX+XX% of the targets missing health. I would love to see a LoL adapted Invoker. Perhaps something like a magicka type of caster. That would be sweet as balls and fun as hell to play SUPER SMASH BROTHERS: MOBAAAA | ||
Shikyo
Finland33997 Posts
Please don't call it moba, but making all SSBM characters into LoL characters by using all of their special skills as their moveset would be quite interesting. | ||
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onlywonderboy
United States23745 Posts
On June 20 2013 06:49 Shikyo wrote: Please don't call it moba, but making all SSBM characters into LoL characters by using all of their special skills as their moveset would be quite interesting. Regardless of whether you agree with Riot creating the term MOBA, it's already been accepted into popular culture. It's the term all of the mainstream outlets use to describe this type of game. You can fight it all you want but ARTS lost that battle a long time ago lol | ||
Seuss
United States10536 Posts
/hipster | ||
Kupon3ss
時の回廊10066 Posts
true moba | ||
Alaric
France45622 Posts
On June 20 2013 05:38 ketchup wrote: Admittedly, Rubick is very interesting to watch/ play. I just think it will never happen because Riot and their whole "burden of knowledge" thing they like to use to not include certain things. Riot said that even if they wanted to they wouldn't be able because a bunch of their spells are coded assuming only one champ on a team has it, and that it would be a nightmare to update everything just for such a spell. Rubick makes me really curious when I read his kit tho, it's a bit like looking at a MtG card and wonder which kind of broken combos seasoned players can use it for, while being a scrub in the matter yourself. I'd gladly watch competitive DotA where he's played (I still wouldn't understand shit about the meta, timings, etc. and specific comps of the game but whatever). | ||
Ryuu314
United States12679 Posts
On June 20 2013 07:26 Alaric wrote: Riot said that even if they wanted to they wouldn't be able because a bunch of their spells are coded assuming only one champ on a team has it, and that it would be a nightmare to update everything just for such a spell. Rubick makes me really curious when I read his kit tho, it's a bit like looking at a MtG card and wonder which kind of broken combos seasoned players can use it for, while being a scrub in the matter yourself. I'd gladly watch competitive DotA where he's played (I still wouldn't understand shit about the meta, timings, etc. and specific comps of the game but whatever). Rubick is pick/banned in almost every single competitive Dota game. | ||
mr_tolkien
France8631 Posts
Seriously. | ||
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AsmodeusXI
United States15536 Posts
On June 20 2013 07:31 mr_tolkien wrote: Wow just went back from watching Man of Steel. That's the DBZ movie we were all waiting for ! Clark/Kal is Goku/Karrot, Zod is Vegeta (the dude), Krypton is Vegeta (the planet), ... Seriously. And it's great. Also, shit posters beware... there's a new mod in town.... http://www.teamliquid.net/forum/viewmessage.php?topic_id=417246¤tpage=3#57 | ||
Craton
United States17250 Posts
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kainzero
United States5211 Posts
On June 20 2013 07:31 Ryuu314 wrote: Rubick is pick/banned in almost every single competitive Dota game. He's more fun to play/watch in pubs though, when you don't have tri vs tri and people are a lot worse at preventing spells from getting stolen. Speaking of pick/ban it's a lot more complex than LoL, though. I still don't understand why banning is in solo queue for LoL. | ||
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NeoIllusions
United States37500 Posts
On June 20 2013 07:40 Craton wrote: Hasn't he had that for months old man Craton. Never change. | ||
Numy
South Africa35471 Posts
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thenexusp
United States3721 Posts
On June 20 2013 07:44 kainzero wrote: He's more fun to play/watch in pubs though, when you don't have tri vs tri and people are a lot worse at preventing spells from getting stolen. Speaking of pick/ban it's a lot more complex than LoL, though. I still don't understand why banning is in solo queue for LoL. I think it's good that Riot keeps the solo queue format as close to the LCS format as possible. Solo queue bans don't really mean much, I agree. I don't actually think solo queue would be much worse with zero bans. | ||
WaveofShadow
Canada31494 Posts
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