• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:43
CEST 11:43
KST 18:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End6Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles0GSTL Returns in 2026!43Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Weekly Cups (August 10-16): SHIN doubles Balance hotfix patch 5.0.16b (July 16) GSTL Returns in 2026! SC4ALL: II Talent Announcement! Protoss AoE skill expression
Tourneys
https://www.facebook.com/LG.Breeze.UK/ 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
ALAMAT BCA KCU PURWAKARTA Telp:08218200233 BW General Discussion SC4ALL II: Brood War Player Announcement 3/4 - soO Rush's Odyssey Controversy [ASL22] Ro24 Preview: Summer's End
Tourneys
[ASL22] Ro24 Group B [ASL22] Ro24 Group A Small VOD Thread 2.0 CSLAN 4 is Coming!
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread The Letting Off Steam Thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5834 users

[Patch 3.06: Lissandra Patch] General Discussion - Page 23

Forum Index > LoL General
Post a Reply
Prev 1 21 22 23 24 25 189 Next
Agnosthar
Profile Joined August 2010
631 Posts
Last Edited: 2013-05-01 02:52:09
May 01 2013 02:51 GMT
#441
On May 01 2013 11:39 Ketara wrote:
Show nested quote +
On May 01 2013 11:22 Shikyo wrote:
At lvl 6 Lux's instant burst at 1000 range with 0 AP is 150 + 60 + 370 = 580. At 1000 range.

Annie's is 180 + 85 + 200 = 465 + 35 DPS. At 625 range.



Veigar is at the bottom half of burst. Legit and useful list imo.


Lux's damage compared to other APs is low. Her advantage is safety and reliability of that damage, not the damage itself.


What? Since when is every damaging spell being a skill-shot 'reliable'.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-05-01 02:54:12
May 01 2013 02:53 GMT
#442
Lux's damage is reliable because she can do the full combo to anybody she snares. You throw a snare out. If it hits you combo them. If it doesn't you don't. She doesn't have to risk anything to do it and if you're a decent player, snares will hit people often enough.

It's not like Karthus who does 3 or 4x as much damage as her in a given teamfight, but almost certainly has to die to maximize his damage, or like Annie who can't instagib somebody without flashing in their face.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
beefhamburger
Profile Joined December 2007
United States3962 Posts
Last Edited: 2013-05-01 03:01:45
May 01 2013 02:59 GMT
#443
Lux's passive deals a significant portion of her ult's damage. If you do any sort of combo calculation with her, you have to add in the extra damage from it (70 at level 6 and 190 at level 18) since everyone ignites illumination with the ult. Without it, I find damage from her ult alone fairly mediocre. However with it, it jumps a few tiers in terms of damage (all disregarding the CD). And theoretically you can get her passive off 3 times in one combo if you time your spells right and are in range to auto attack enough which leads to insane combo damage.

On May 01 2013 11:53 Ketara wrote:
It's not like Karthus who does 3 or 4x as much damage as her in a given teamfight, but almost certainly has to die to maximize his damage, or like Annie who can't instagib somebody without flashing in their face.

Why can't you instagib someone without flashing? Just lead with Q stun and you can still easily get your whole combo off. In a teamfight, you're guaranteed at least one stun/full combo as long as you don't chase someone kiting you for days.
Alaric
Profile Joined November 2009
France45622 Posts
May 01 2013 03:03 GMT
#444
And she won't die in lane unless she really wants to, which is what I really hate with champs like her, Anivia or TF. Get enough AP, one shot the wave, sit under your tower, doesn't matter if you're good or bad your lane opponent can't do much about it apart from trying to shove as fast as you and roam (and if he does he's almost guaranteed a lane lost to his tower and, in the case of Lux/TF, runs the risk of you being in position to help sooner than him).
At least before their first back you can run them oom then abuse them, but I'm not good enough that I can smash them to the point that it'll compensate for the farm fest mode they'll initiate as soon as they back if they notice they won't beat me.
Cant take LMS hipsters serious.
Simberto
Profile Blog Joined July 2010
Germany11952 Posts
May 01 2013 03:05 GMT
#445
Most people prefer not to get in range of annies stun when she has it up, and it is rather easy to avoid getting that close unless she flashes.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-05-01 03:06:09
May 01 2013 03:05 GMT
#446
On May 01 2013 11:59 beefhamburger wrote:
Lux's passive deals a significant portion of her ult's damage. If you do any sort of combo calculation with her, you have to add in the extra damage from it (70 at level 6 and 190 at level 18) since everyone ignites illumination with the ult. Without it, I find damage from her ult alone fairly mediocre. However with it, it jumps a few tiers in terms of damage (all disregarding the CD). And theoretically you can get her passive off 3 times in one combo if you time your spells right and are in range to auto attack enough which leads to insane combo damage.

Show nested quote +
On May 01 2013 11:53 Ketara wrote:
It's not like Karthus who does 3 or 4x as much damage as her in a given teamfight, but almost certainly has to die to maximize his damage, or like Annie who can't instagib somebody without flashing in their face.

Why can't you instagib someone without flashing? Just lead with Q stun and you can still easily get your whole combo off. In a teamfight, you're guaranteed at least one stun/full combo as long as you don't chase someone kiting you for days.

Q is 625 range for Annie, and that's the thing. Theory is nice and all but the reality can be different.

Also I used Annie as an example because she's known as one of the highest lvl 6 bursts.


Lux just hits one(or two) people with snare and they instantly get bursted and she's basically impossible to punish for it.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
May 01 2013 03:11 GMT
#447
anyone else wanna play some ARAM on smurfs (mine is lvl 15)? Add me "bad riven bot". I am gonna start at 11:15est
https://twitter.com/SufficientStats
docvoc
Profile Blog Joined July 2011
United States5491 Posts
May 01 2013 03:22 GMT
#448
On May 01 2013 12:05 Shikyo wrote:
Show nested quote +
On May 01 2013 11:59 beefhamburger wrote:
Lux's passive deals a significant portion of her ult's damage. If you do any sort of combo calculation with her, you have to add in the extra damage from it (70 at level 6 and 190 at level 18) since everyone ignites illumination with the ult. Without it, I find damage from her ult alone fairly mediocre. However with it, it jumps a few tiers in terms of damage (all disregarding the CD). And theoretically you can get her passive off 3 times in one combo if you time your spells right and are in range to auto attack enough which leads to insane combo damage.

On May 01 2013 11:53 Ketara wrote:
It's not like Karthus who does 3 or 4x as much damage as her in a given teamfight, but almost certainly has to die to maximize his damage, or like Annie who can't instagib somebody without flashing in their face.

Why can't you instagib someone without flashing? Just lead with Q stun and you can still easily get your whole combo off. In a teamfight, you're guaranteed at least one stun/full combo as long as you don't chase someone kiting you for days.

Q is 625 range for Annie, and that's the thing. Theory is nice and all but the reality can be different.

Also I used Annie as an example because she's known as one of the highest lvl 6 bursts.


Lux just hits one(or two) people with snare and they instantly get bursted and she's basically impossible to punish for it.

It's hard to say impossible to punish, though since the lux player has to hit those skill shots. I will admit her range gives her a lot of lee-way though. Especially compared to the more in-your-face mids who have to get close.
User was warned for too many mimes.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
May 01 2013 03:24 GMT
#449
On May 01 2013 10:23 Ketara wrote:
Show nested quote +
On May 01 2013 10:18 jcarlsoniv wrote:
On May 01 2013 09:36 Ketara wrote:
I really enjoy Lissandra's whole "I hit 6 and can instantly kill the enemy laner" thing she's got going on.

Why didn't Soniv tell us about this earlier? If he was more vocal we'd all be playing Annie and Viktor by now.


Um...I'm pretty sure I've been plenty vocal about Annie and Viktor. O_o

Only played Lissandra a couple times on PBE when she first came out. I'm excited to grab her once she goes to 6300


C'mon Soniv, get a sense of humor~


No u

<3
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
May 01 2013 03:29 GMT
#450
On May 01 2013 12:05 Simberto wrote:
Most people prefer not to get in range of annies stun when she has it up, and it is rather easy to avoid getting that close unless she flashes.


Which gives you tons of zoning power. Also, makes ganking Annie a scary, scary thing, especially if the Annie player is smart enough to manipulate stun charges quickly.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
cLutZ
Profile Joined November 2010
United States19574 Posts
May 01 2013 03:32 GMT
#451
Well absolute burst is pretty irrelevant no? The relevant levels of burst are basically:

1. Can Kill Support in 1 Combo
2. Can Kill AD Carry in 1 Combo
3. Can Kill Caster/Carry in 1 Combo
4. Can Kill Jungler in 1 Combo
5. Can kill tank/bruiser in 1 combo

Breakpoints 4/5 are unreachable. And for BP 1-3 you can replace Kill with "effectively Zone" depending on the teamfight location and enemy character. Of course sometimes you have more than one champion bursting a character. But if 2 players are on bursty champs and can't kill #1-3 (mostly) then you are likely losing.
Freeeeeeedom
Ethelis
Profile Blog Joined September 2008
United States2400 Posts
May 01 2013 03:33 GMT
#452
On May 01 2013 12:22 docvoc wrote:
Show nested quote +
On May 01 2013 12:05 Shikyo wrote:
On May 01 2013 11:59 beefhamburger wrote:
Lux's passive deals a significant portion of her ult's damage. If you do any sort of combo calculation with her, you have to add in the extra damage from it (70 at level 6 and 190 at level 18) since everyone ignites illumination with the ult. Without it, I find damage from her ult alone fairly mediocre. However with it, it jumps a few tiers in terms of damage (all disregarding the CD). And theoretically you can get her passive off 3 times in one combo if you time your spells right and are in range to auto attack enough which leads to insane combo damage.

On May 01 2013 11:53 Ketara wrote:
It's not like Karthus who does 3 or 4x as much damage as her in a given teamfight, but almost certainly has to die to maximize his damage, or like Annie who can't instagib somebody without flashing in their face.

Why can't you instagib someone without flashing? Just lead with Q stun and you can still easily get your whole combo off. In a teamfight, you're guaranteed at least one stun/full combo as long as you don't chase someone kiting you for days.

Q is 625 range for Annie, and that's the thing. Theory is nice and all but the reality can be different.

Also I used Annie as an example because she's known as one of the highest lvl 6 bursts.


Lux just hits one(or two) people with snare and they instantly get bursted and she's basically impossible to punish for it.

It's hard to say impossible to punish, though since the lux player has to hit those skill shots. I will admit her range gives her a lot of lee-way though. Especially compared to the more in-your-face mids who have to get close.


You also have to take into account that point and click never "loses accuracy" unlike skill shots that start from basically 100% at point blank range and get worse the further it travels.
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-05-01 03:36:29
May 01 2013 03:35 GMT
#453
just to be nitpicky, supports are usually tankier than the ad as a virtue of dragonballs and sightstone, and usually aegis.

i do think its a little silly about how lux passive does so much damage compared to, say, leona's.
(╯°□°)╯︵ ┻━┻
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
May 01 2013 03:35 GMT
#454
On May 01 2013 12:32 cLutZ wrote:
Well absolute burst is pretty irrelevant no? The relevant levels of burst are basically:

1. Can Kill Support in 1 Combo
2. Can Kill AD Carry in 1 Combo
3. Can Kill Caster/Carry in 1 Combo
4. Can Kill Jungler in 1 Combo
5. Can kill tank/bruiser in 1 combo

Breakpoints 4/5 are unreachable. And for BP 1-3 you can replace Kill with "effectively Zone" depending on the teamfight location and enemy character. Of course sometimes you have more than one champion bursting a character. But if 2 players are on bursty champs and can't kill #1-3 (mostly) then you are likely losing.


Honestly, I like throwing out tibbers immediately at lvl 6, even if it won't kill (say I don't have enough mana, or enough AP, or they have a bunch of MR) just to force them away. Getting them out of lane can almost be as effective as killing them early on. It shifts map control in your favor if done right since it can drag their jungler to hold the lane, giving your team a lot of security for a little while.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Ketara
Profile Blog Joined August 2010
United States15065 Posts
May 01 2013 03:40 GMT
#455
On May 01 2013 12:24 jcarlsoniv wrote:
Show nested quote +
On May 01 2013 10:23 Ketara wrote:
On May 01 2013 10:18 jcarlsoniv wrote:
On May 01 2013 09:36 Ketara wrote:
I really enjoy Lissandra's whole "I hit 6 and can instantly kill the enemy laner" thing she's got going on.

Why didn't Soniv tell us about this earlier? If he was more vocal we'd all be playing Annie and Viktor by now.


Um...I'm pretty sure I've been plenty vocal about Annie and Viktor. O_o

Only played Lissandra a couple times on PBE when she first came out. I'm excited to grab her once she goes to 6300


C'mon Soniv, get a sense of humor~


No u

<3


I had a Lissandra vs Karthus lane today where I literally killed him every time my ult came off cd the moment it came off cd. If he was on the same screen as me and my ult was up there wasn't much he could do.

You're gonna like her.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
cLutZ
Profile Joined November 2010
United States19574 Posts
May 01 2013 03:43 GMT
#456
On May 01 2013 12:35 ticklishmusic wrote:
just to be nitpicky, supports are usually tankier than the ad as a virtue of dragonballs and sightstone, and usually aegis.

i do think its a little silly about how lux passive does so much damage compared to, say, leona's.


Support is always like 3 levels behind, so IDK. Particularly progames, and thats what we want to talk bout right?

On May 01 2013 12:35 jcarlsoniv wrote:
Show nested quote +
On May 01 2013 12:32 cLutZ wrote:
Well absolute burst is pretty irrelevant no? The relevant levels of burst are basically:

1. Can Kill Support in 1 Combo
2. Can Kill AD Carry in 1 Combo
3. Can Kill Caster/Carry in 1 Combo
4. Can Kill Jungler in 1 Combo
5. Can kill tank/bruiser in 1 combo

Breakpoints 4/5 are unreachable. And for BP 1-3 you can replace Kill with "effectively Zone" depending on the teamfight location and enemy character. Of course sometimes you have more than one champion bursting a character. But if 2 players are on bursty champs and can't kill #1-3 (mostly) then you are likely losing.


Honestly, I like throwing out tibbers immediately at lvl 6, even if it won't kill (say I don't have enough mana, or enough AP, or they have a bunch of MR) just to force them away. Getting them out of lane can almost be as effective as killing them early on. It shifts map control in your favor if done right since it can drag their jungler to hold the lane, giving your team a lot of security for a little while.


Well zoning out of lane is incredibly powerful of course so I don't think that is necessarily not consistent with my point. If you can QER with lux at 6 and get ur enemy to back, that is a win.

Also, for the Record I don't find Lux that bad, my crusade is against Zed right now, and the erroneous concept that AD casters that don't suck are balanced.
Freeeeeeedom
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
May 01 2013 03:46 GMT
#457
On May 01 2013 12:32 cLutZ wrote:
Well absolute burst is pretty irrelevant no? The relevant levels of burst are basically:

0. Can Kill Sona in 1 Combo
1. Can Kill SupportAD Carry in 1 Combo
2. Can Kill AD CarrySupports in 1 Combo
3. Can Kill Caster/Carry in 1 Combo
4. Can Kill Jungler in 1 Combo
5. Can kill tank/bruiser in 1 combo

Breakpoints 4/5 are unreachable. And for BP 1-3 you can replace Kill with "effectively Zone" depending on the teamfight location and enemy character. Of course sometimes you have more than one champion bursting a character. But if 2 players are on bursty champs and can't kill #1-3 (mostly) then you are likely losing.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-05-01 03:58:23
May 01 2013 03:51 GMT
#458
On May 01 2013 12:43 cLutZ wrote:
Show nested quote +
On May 01 2013 12:35 ticklishmusic wrote:
just to be nitpicky, supports are usually tankier than the ad as a virtue of dragonballs and sightstone, and usually aegis.

i do think its a little silly about how lux passive does so much damage compared to, say, leona's.


Support is always like 3 levels behind, so IDK. Particularly progames, and thats what we want to talk bout right?


still, the fact that you're stacking hp and stuff generally outweighs the level problem, though i guess the pattern of buy ruby ss and basically only pinks might change that (i personally think such a starved support is bad), but eh.



Also, for the Record I don't find Lux that bad, my crusade is against Zed right now, and the erroneous concept that AD casters that don't suck are balanced.


zed is stupid broken. if he's on the other team, i gank him 3 times or something and he comes out of lane down 30 cs and 4 kills. doesnt matter he's an underfarmed 0/4-- he finished the game like 15/6 or some dumb shit because he gets more free damage than any other character in the game.
(╯°□°)╯︵ ┻━┻
Dusty
Profile Blog Joined December 2010
United States3359 Posts
Last Edited: 2013-05-01 04:02:17
May 01 2013 03:58 GMT
#459
Zed's not broken, it's just that he's great at stomping on bad players.

Side note, I just played an ARAM where at the end people in silver were calling me bad and shit. Is this why pros hate reddit? hhhehehe
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
Last Edited: 2013-05-01 04:06:42
May 01 2013 04:02 GMT
#460
Btw any talk on aram is kinda irrelevant since elos haven't settled. The players are decidedly mediocre. Just had a match where my nidalee with only a kage's lucky pick and a tear was STILL crushing the enemy team at like level 18...
HS: cascades#1595 || LoL: stoppin
Prev 1 21 22 23 24 25 189 Next
Please log in or register to reply.
Live Events Refresh
Next event in 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Horang2 934
Shuttle 727
Hyuk 481
Soulkey 373
Soma 278
Larva 270
EffOrt 196
ToSsGirL 123
Killer 77
Light 57
[ Show more ]
Hm[arnc] 43
Rush 43
Bale 41
sorry 37
sSak 29
soO 19
Sacsri 9
Noble 8
Stork 8
ajuk12(nOOB) 7
Dota 2
XBOCT1035
canceldota123
Counter-Strike
shoxiejesuss1271
Super Smash Bros
Mew2King139
Heroes of the Storm
Trikslyr38
Other Games
ceh9695
WinterStarcraft415
crisheroes168
Hui .136
Organizations
Other Games
gamesdonequick614
BasetradeTV35
StarCraft: Brood War
lovetv 10
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 40
• LUISG 27
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2337
• WagamamaTV193
League of Legends
• Rush1910
• Stunt504
Upcoming Events
Afreeca Starleague
17m
Sharp vs Shinee
Action vs Shine
GSL
1h 17m
PiGosaur Cup
14h 17m
Replay Cast
23h 17m
Afreeca Starleague
1d
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
1d 1h
Replay Cast
1d 14h
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
2 days
[ Show More ]
Escore
3 days
PiG Sty Festival
3 days
CranKy Ducklings
4 days
PiG Sty Festival
4 days
Sparkling Tuna Cup
5 days
PiG Sty Festival
5 days
The Patches Monday
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
2026 GSTL
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.