• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:30
CEST 11:30
KST 18:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun2[ASL21] Ro8 Preview Pt1: Inheritors15[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers24Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
ASL21 General Discussion BW General Discussion Leta's ASL S21 Ro.16 review [ASL21] Ro8 Preview Pt1: Inheritors BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro8 Day 2 [ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Diablo IV Nintendo Switch Thread Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1643 users

[Patch 3.06: Lissandra Patch] General Discussion - Page 23

Forum Index > LoL General
Post a Reply
Prev 1 21 22 23 24 25 189 Next
Agnosthar
Profile Joined August 2010
631 Posts
Last Edited: 2013-05-01 02:52:09
May 01 2013 02:51 GMT
#441
On May 01 2013 11:39 Ketara wrote:
Show nested quote +
On May 01 2013 11:22 Shikyo wrote:
At lvl 6 Lux's instant burst at 1000 range with 0 AP is 150 + 60 + 370 = 580. At 1000 range.

Annie's is 180 + 85 + 200 = 465 + 35 DPS. At 625 range.



Veigar is at the bottom half of burst. Legit and useful list imo.


Lux's damage compared to other APs is low. Her advantage is safety and reliability of that damage, not the damage itself.


What? Since when is every damaging spell being a skill-shot 'reliable'.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-05-01 02:54:12
May 01 2013 02:53 GMT
#442
Lux's damage is reliable because she can do the full combo to anybody she snares. You throw a snare out. If it hits you combo them. If it doesn't you don't. She doesn't have to risk anything to do it and if you're a decent player, snares will hit people often enough.

It's not like Karthus who does 3 or 4x as much damage as her in a given teamfight, but almost certainly has to die to maximize his damage, or like Annie who can't instagib somebody without flashing in their face.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
beefhamburger
Profile Joined December 2007
United States3962 Posts
Last Edited: 2013-05-01 03:01:45
May 01 2013 02:59 GMT
#443
Lux's passive deals a significant portion of her ult's damage. If you do any sort of combo calculation with her, you have to add in the extra damage from it (70 at level 6 and 190 at level 18) since everyone ignites illumination with the ult. Without it, I find damage from her ult alone fairly mediocre. However with it, it jumps a few tiers in terms of damage (all disregarding the CD). And theoretically you can get her passive off 3 times in one combo if you time your spells right and are in range to auto attack enough which leads to insane combo damage.

On May 01 2013 11:53 Ketara wrote:
It's not like Karthus who does 3 or 4x as much damage as her in a given teamfight, but almost certainly has to die to maximize his damage, or like Annie who can't instagib somebody without flashing in their face.

Why can't you instagib someone without flashing? Just lead with Q stun and you can still easily get your whole combo off. In a teamfight, you're guaranteed at least one stun/full combo as long as you don't chase someone kiting you for days.
Alaric
Profile Joined November 2009
France45622 Posts
May 01 2013 03:03 GMT
#444
And she won't die in lane unless she really wants to, which is what I really hate with champs like her, Anivia or TF. Get enough AP, one shot the wave, sit under your tower, doesn't matter if you're good or bad your lane opponent can't do much about it apart from trying to shove as fast as you and roam (and if he does he's almost guaranteed a lane lost to his tower and, in the case of Lux/TF, runs the risk of you being in position to help sooner than him).
At least before their first back you can run them oom then abuse them, but I'm not good enough that I can smash them to the point that it'll compensate for the farm fest mode they'll initiate as soon as they back if they notice they won't beat me.
Cant take LMS hipsters serious.
Simberto
Profile Blog Joined July 2010
Germany11817 Posts
May 01 2013 03:05 GMT
#445
Most people prefer not to get in range of annies stun when she has it up, and it is rather easy to avoid getting that close unless she flashes.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-05-01 03:06:09
May 01 2013 03:05 GMT
#446
On May 01 2013 11:59 beefhamburger wrote:
Lux's passive deals a significant portion of her ult's damage. If you do any sort of combo calculation with her, you have to add in the extra damage from it (70 at level 6 and 190 at level 18) since everyone ignites illumination with the ult. Without it, I find damage from her ult alone fairly mediocre. However with it, it jumps a few tiers in terms of damage (all disregarding the CD). And theoretically you can get her passive off 3 times in one combo if you time your spells right and are in range to auto attack enough which leads to insane combo damage.

Show nested quote +
On May 01 2013 11:53 Ketara wrote:
It's not like Karthus who does 3 or 4x as much damage as her in a given teamfight, but almost certainly has to die to maximize his damage, or like Annie who can't instagib somebody without flashing in their face.

Why can't you instagib someone without flashing? Just lead with Q stun and you can still easily get your whole combo off. In a teamfight, you're guaranteed at least one stun/full combo as long as you don't chase someone kiting you for days.

Q is 625 range for Annie, and that's the thing. Theory is nice and all but the reality can be different.

Also I used Annie as an example because she's known as one of the highest lvl 6 bursts.


Lux just hits one(or two) people with snare and they instantly get bursted and she's basically impossible to punish for it.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
May 01 2013 03:11 GMT
#447
anyone else wanna play some ARAM on smurfs (mine is lvl 15)? Add me "bad riven bot". I am gonna start at 11:15est
https://twitter.com/SufficientStats
docvoc
Profile Blog Joined July 2011
United States5491 Posts
May 01 2013 03:22 GMT
#448
On May 01 2013 12:05 Shikyo wrote:
Show nested quote +
On May 01 2013 11:59 beefhamburger wrote:
Lux's passive deals a significant portion of her ult's damage. If you do any sort of combo calculation with her, you have to add in the extra damage from it (70 at level 6 and 190 at level 18) since everyone ignites illumination with the ult. Without it, I find damage from her ult alone fairly mediocre. However with it, it jumps a few tiers in terms of damage (all disregarding the CD). And theoretically you can get her passive off 3 times in one combo if you time your spells right and are in range to auto attack enough which leads to insane combo damage.

On May 01 2013 11:53 Ketara wrote:
It's not like Karthus who does 3 or 4x as much damage as her in a given teamfight, but almost certainly has to die to maximize his damage, or like Annie who can't instagib somebody without flashing in their face.

Why can't you instagib someone without flashing? Just lead with Q stun and you can still easily get your whole combo off. In a teamfight, you're guaranteed at least one stun/full combo as long as you don't chase someone kiting you for days.

Q is 625 range for Annie, and that's the thing. Theory is nice and all but the reality can be different.

Also I used Annie as an example because she's known as one of the highest lvl 6 bursts.


Lux just hits one(or two) people with snare and they instantly get bursted and she's basically impossible to punish for it.

It's hard to say impossible to punish, though since the lux player has to hit those skill shots. I will admit her range gives her a lot of lee-way though. Especially compared to the more in-your-face mids who have to get close.
User was warned for too many mimes.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
May 01 2013 03:24 GMT
#449
On May 01 2013 10:23 Ketara wrote:
Show nested quote +
On May 01 2013 10:18 jcarlsoniv wrote:
On May 01 2013 09:36 Ketara wrote:
I really enjoy Lissandra's whole "I hit 6 and can instantly kill the enemy laner" thing she's got going on.

Why didn't Soniv tell us about this earlier? If he was more vocal we'd all be playing Annie and Viktor by now.


Um...I'm pretty sure I've been plenty vocal about Annie and Viktor. O_o

Only played Lissandra a couple times on PBE when she first came out. I'm excited to grab her once she goes to 6300


C'mon Soniv, get a sense of humor~


No u

<3
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
May 01 2013 03:29 GMT
#450
On May 01 2013 12:05 Simberto wrote:
Most people prefer not to get in range of annies stun when she has it up, and it is rather easy to avoid getting that close unless she flashes.


Which gives you tons of zoning power. Also, makes ganking Annie a scary, scary thing, especially if the Annie player is smart enough to manipulate stun charges quickly.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
cLutZ
Profile Joined November 2010
United States19574 Posts
May 01 2013 03:32 GMT
#451
Well absolute burst is pretty irrelevant no? The relevant levels of burst are basically:

1. Can Kill Support in 1 Combo
2. Can Kill AD Carry in 1 Combo
3. Can Kill Caster/Carry in 1 Combo
4. Can Kill Jungler in 1 Combo
5. Can kill tank/bruiser in 1 combo

Breakpoints 4/5 are unreachable. And for BP 1-3 you can replace Kill with "effectively Zone" depending on the teamfight location and enemy character. Of course sometimes you have more than one champion bursting a character. But if 2 players are on bursty champs and can't kill #1-3 (mostly) then you are likely losing.
Freeeeeeedom
Ethelis
Profile Blog Joined September 2008
United States2397 Posts
May 01 2013 03:33 GMT
#452
On May 01 2013 12:22 docvoc wrote:
Show nested quote +
On May 01 2013 12:05 Shikyo wrote:
On May 01 2013 11:59 beefhamburger wrote:
Lux's passive deals a significant portion of her ult's damage. If you do any sort of combo calculation with her, you have to add in the extra damage from it (70 at level 6 and 190 at level 18) since everyone ignites illumination with the ult. Without it, I find damage from her ult alone fairly mediocre. However with it, it jumps a few tiers in terms of damage (all disregarding the CD). And theoretically you can get her passive off 3 times in one combo if you time your spells right and are in range to auto attack enough which leads to insane combo damage.

On May 01 2013 11:53 Ketara wrote:
It's not like Karthus who does 3 or 4x as much damage as her in a given teamfight, but almost certainly has to die to maximize his damage, or like Annie who can't instagib somebody without flashing in their face.

Why can't you instagib someone without flashing? Just lead with Q stun and you can still easily get your whole combo off. In a teamfight, you're guaranteed at least one stun/full combo as long as you don't chase someone kiting you for days.

Q is 625 range for Annie, and that's the thing. Theory is nice and all but the reality can be different.

Also I used Annie as an example because she's known as one of the highest lvl 6 bursts.


Lux just hits one(or two) people with snare and they instantly get bursted and she's basically impossible to punish for it.

It's hard to say impossible to punish, though since the lux player has to hit those skill shots. I will admit her range gives her a lot of lee-way though. Especially compared to the more in-your-face mids who have to get close.


You also have to take into account that point and click never "loses accuracy" unlike skill shots that start from basically 100% at point blank range and get worse the further it travels.
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-05-01 03:36:29
May 01 2013 03:35 GMT
#453
just to be nitpicky, supports are usually tankier than the ad as a virtue of dragonballs and sightstone, and usually aegis.

i do think its a little silly about how lux passive does so much damage compared to, say, leona's.
(╯°□°)╯︵ ┻━┻
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
May 01 2013 03:35 GMT
#454
On May 01 2013 12:32 cLutZ wrote:
Well absolute burst is pretty irrelevant no? The relevant levels of burst are basically:

1. Can Kill Support in 1 Combo
2. Can Kill AD Carry in 1 Combo
3. Can Kill Caster/Carry in 1 Combo
4. Can Kill Jungler in 1 Combo
5. Can kill tank/bruiser in 1 combo

Breakpoints 4/5 are unreachable. And for BP 1-3 you can replace Kill with "effectively Zone" depending on the teamfight location and enemy character. Of course sometimes you have more than one champion bursting a character. But if 2 players are on bursty champs and can't kill #1-3 (mostly) then you are likely losing.


Honestly, I like throwing out tibbers immediately at lvl 6, even if it won't kill (say I don't have enough mana, or enough AP, or they have a bunch of MR) just to force them away. Getting them out of lane can almost be as effective as killing them early on. It shifts map control in your favor if done right since it can drag their jungler to hold the lane, giving your team a lot of security for a little while.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Ketara
Profile Blog Joined August 2010
United States15065 Posts
May 01 2013 03:40 GMT
#455
On May 01 2013 12:24 jcarlsoniv wrote:
Show nested quote +
On May 01 2013 10:23 Ketara wrote:
On May 01 2013 10:18 jcarlsoniv wrote:
On May 01 2013 09:36 Ketara wrote:
I really enjoy Lissandra's whole "I hit 6 and can instantly kill the enemy laner" thing she's got going on.

Why didn't Soniv tell us about this earlier? If he was more vocal we'd all be playing Annie and Viktor by now.


Um...I'm pretty sure I've been plenty vocal about Annie and Viktor. O_o

Only played Lissandra a couple times on PBE when she first came out. I'm excited to grab her once she goes to 6300


C'mon Soniv, get a sense of humor~


No u

<3


I had a Lissandra vs Karthus lane today where I literally killed him every time my ult came off cd the moment it came off cd. If he was on the same screen as me and my ult was up there wasn't much he could do.

You're gonna like her.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
cLutZ
Profile Joined November 2010
United States19574 Posts
May 01 2013 03:43 GMT
#456
On May 01 2013 12:35 ticklishmusic wrote:
just to be nitpicky, supports are usually tankier than the ad as a virtue of dragonballs and sightstone, and usually aegis.

i do think its a little silly about how lux passive does so much damage compared to, say, leona's.


Support is always like 3 levels behind, so IDK. Particularly progames, and thats what we want to talk bout right?

On May 01 2013 12:35 jcarlsoniv wrote:
Show nested quote +
On May 01 2013 12:32 cLutZ wrote:
Well absolute burst is pretty irrelevant no? The relevant levels of burst are basically:

1. Can Kill Support in 1 Combo
2. Can Kill AD Carry in 1 Combo
3. Can Kill Caster/Carry in 1 Combo
4. Can Kill Jungler in 1 Combo
5. Can kill tank/bruiser in 1 combo

Breakpoints 4/5 are unreachable. And for BP 1-3 you can replace Kill with "effectively Zone" depending on the teamfight location and enemy character. Of course sometimes you have more than one champion bursting a character. But if 2 players are on bursty champs and can't kill #1-3 (mostly) then you are likely losing.


Honestly, I like throwing out tibbers immediately at lvl 6, even if it won't kill (say I don't have enough mana, or enough AP, or they have a bunch of MR) just to force them away. Getting them out of lane can almost be as effective as killing them early on. It shifts map control in your favor if done right since it can drag their jungler to hold the lane, giving your team a lot of security for a little while.


Well zoning out of lane is incredibly powerful of course so I don't think that is necessarily not consistent with my point. If you can QER with lux at 6 and get ur enemy to back, that is a win.

Also, for the Record I don't find Lux that bad, my crusade is against Zed right now, and the erroneous concept that AD casters that don't suck are balanced.
Freeeeeeedom
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
May 01 2013 03:46 GMT
#457
On May 01 2013 12:32 cLutZ wrote:
Well absolute burst is pretty irrelevant no? The relevant levels of burst are basically:

0. Can Kill Sona in 1 Combo
1. Can Kill SupportAD Carry in 1 Combo
2. Can Kill AD CarrySupports in 1 Combo
3. Can Kill Caster/Carry in 1 Combo
4. Can Kill Jungler in 1 Combo
5. Can kill tank/bruiser in 1 combo

Breakpoints 4/5 are unreachable. And for BP 1-3 you can replace Kill with "effectively Zone" depending on the teamfight location and enemy character. Of course sometimes you have more than one champion bursting a character. But if 2 players are on bursty champs and can't kill #1-3 (mostly) then you are likely losing.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-05-01 03:58:23
May 01 2013 03:51 GMT
#458
On May 01 2013 12:43 cLutZ wrote:
Show nested quote +
On May 01 2013 12:35 ticklishmusic wrote:
just to be nitpicky, supports are usually tankier than the ad as a virtue of dragonballs and sightstone, and usually aegis.

i do think its a little silly about how lux passive does so much damage compared to, say, leona's.


Support is always like 3 levels behind, so IDK. Particularly progames, and thats what we want to talk bout right?


still, the fact that you're stacking hp and stuff generally outweighs the level problem, though i guess the pattern of buy ruby ss and basically only pinks might change that (i personally think such a starved support is bad), but eh.



Also, for the Record I don't find Lux that bad, my crusade is against Zed right now, and the erroneous concept that AD casters that don't suck are balanced.


zed is stupid broken. if he's on the other team, i gank him 3 times or something and he comes out of lane down 30 cs and 4 kills. doesnt matter he's an underfarmed 0/4-- he finished the game like 15/6 or some dumb shit because he gets more free damage than any other character in the game.
(╯°□°)╯︵ ┻━┻
Dusty
Profile Blog Joined December 2010
United States3359 Posts
Last Edited: 2013-05-01 04:02:17
May 01 2013 03:58 GMT
#459
Zed's not broken, it's just that he's great at stomping on bad players.

Side note, I just played an ARAM where at the end people in silver were calling me bad and shit. Is this why pros hate reddit? hhhehehe
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
Last Edited: 2013-05-01 04:06:42
May 01 2013 04:02 GMT
#460
Btw any talk on aram is kinda irrelevant since elos haven't settled. The players are decidedly mediocre. Just had a match where my nidalee with only a kage's lucky pick and a tear was STILL crushing the enemy team at like level 18...
HS: cascades#1595 || LoL: stoppin
Prev 1 21 22 23 24 25 189 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
KungFu Cup 2026 Week 5
CranKy Ducklings55
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 196
ProTech144
SortOf 72
StarCraft: Brood War
Calm 7003
Jaedong 1334
PianO 299
Zeus 227
actioN 189
Larva 179
Hyuk 178
Stork 148
ToSsGirL 138
Killer 97
[ Show more ]
Dewaltoss 86
Shinee 61
NaDa 45
JulyZerg 31
soO 28
Rush 27
ZerO 16
ZergMaN 11
ajuk12(nOOB) 9
Sacsri 9
sSak 7
Sexy 4
Terrorterran 2
Dota 2
NeuroSwarm421
XaKoH 393
XcaliburYe76
League of Legends
JimRising 457
Counter-Strike
olofmeister2005
shoxiejesuss1270
edward222
Other Games
ceh9634
singsing284
Happy270
crisheroes130
Livibee56
Organizations
Other Games
gamesdonequick545
Dota 2
PGL Dota 2 - Main Stream168
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP3
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota245
League of Legends
• TFBlade1063
• Stunt473
Other Games
• WagamamaTV115
Upcoming Events
Afreeca Starleague
30m
Leta vs YSC
Kung Fu Cup
1h 30m
GSL
1d
Rogue vs Percival
Zoun vs Solar
Replay Cast
1d 14h
GSL
2 days
Cure vs TriGGeR
ByuN vs Bunny
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
2 days
Replay Cast
2 days
Escore
3 days
[ Show More ]
OSC
3 days
Replay Cast
3 days
Replay Cast
3 days
IPSL
4 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
4 days
Replay Cast
4 days
uThermal 2v2 Circuit
5 days
BSL
5 days
IPSL
5 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
5 days
Wardi Open
6 days
Afreeca Starleague
6 days
Jaedong vs Light
Monday Night Weeklies
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.