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[Patch 3.05: Balance Update] General Discussion - Page 58

Forum Index > LoL General
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onlywonderboy
Profile Joined August 2012
United States23745 Posts
April 15 2013 17:29 GMT
#1141
On April 16 2013 01:29 nafta wrote:
Show nested quote +
On April 16 2013 01:14 Slayer91 wrote:
TBH If I had to play with elementz in my team as long a saint has i'd be a "dick/douchebag/have a shitty attitude" too.

guy is voted as best jungler in NA without question and elementz is liek omg daddy why you so negative I'm never going to be good if you dont hold my hand

and then the whole community is like man saints a dick why does he never focus on his own mistakes

remember who's the best jungler and worst support in NA LCS people


Not sure if he is worst support.M eye A tries to earn that spot quite hard.




Yeah, I was gonna say the same thing. M eye A not the most impressive LCS performance.
RIP Ryan Davis / TL or Die / @onlywonderboy
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
April 15 2013 17:30 GMT
#1142
All this talk about counters to Diana seems to be focused solely on 1v1. Surely part of it has to be someone that can match her roaming presence?
bmn
Profile Joined August 2010
886 Posts
Last Edited: 2013-04-15 17:33:41
April 15 2013 17:32 GMT
#1143
On April 16 2013 01:13 cascades wrote:
What counters Diana mid?


My favorite pick against her is Mordekaiser. You farm, harass, and shield (protects agains her harass) at the same time; if she stays out of range of your E when you're near minions, she'll either lose CS to tower later or she'll have to eat your Es while she tanks minions closer to her tower.
Morde naturally builds tanky and gets a free shield so her all-in isn't as scary, and you can outfarm or zone her pretty handily barring jungler camping mid.

Edit: Morde can't match her roaming presence when it comes to helping ganks due to his lack of CC, but his ability to push lanes very quickly without losing health to harass makes it a lot more expensive for Diana to roam.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-04-15 17:38:03
April 15 2013 17:35 GMT
#1144
On April 16 2013 02:21 ArchAngelSC wrote:
Show nested quote +
On April 16 2013 01:55 Shikyo wrote:
On April 16 2013 01:13 cascades wrote:
What counters Diana mid?

I'd say Zed because Zed counters everything. You can dodge her Q with W and she has no sustain. You also win every commit after 6 before she has Zhonyas.

You can dodge her Q with W and then you die to ganks/more Q's during the 3 years your W is on CD for.

Protip: use E on minions.

Also the idea is something like WE on her, W teleport, hit hit Q back off.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Artok
Profile Joined May 2011
Netherlands2219 Posts
April 15 2013 17:35 GMT
#1145
On April 16 2013 02:30 Numy wrote:
All this talk about counters to Diana seems to be focused solely on 1v1. Surely part of it has to be someone that can match her roaming presence?

tf counters everything, there you go.
Chun-li since ST
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
April 15 2013 17:37 GMT
#1146
tf is actually a stupidly good counter to blitz. you land a grab, he just gates to bot lane and fucks you after all the hard work you did.
(╯°□°)╯︵ ┻━┻
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 15 2013 17:38 GMT
#1147
Counters don't really matter anymore, more often than naught, you probably misplayed. Avoiding the problem of bad play by trying to choose a champ with a kit that happens to counter diana does you no favors in terms of getting better.
liftlift > tsm
Alaric
Profile Joined November 2009
France45622 Posts
April 15 2013 17:41 GMT
#1148
On April 16 2013 02:11 Sufficiency wrote:
Show nested quote +
On April 16 2013 00:35 Alaric wrote:
On April 16 2013 00:07 onlywonderboy wrote:
On April 16 2013 00:01 emperorchampion wrote:
Meanwhile TSM rises to the top, muahahahahahahaha

Curse hasn't lost a game to any of the bottom four teams and they play all of them during the super week (plus dig), TSM is still two games behind. Curse is still in a good spot to go into the playoffs as the #1 seed.

After what happened to Dig this week I can't see Curse not ending first. And I support Dig and TSM.


Dig will be using crumbzz this week

What I meant was that after they lost so many matches they would arguably have won with Crumbzz, the gap between them and Curse is too big considering Curse's superweek matches for them to have shots at 1st place.

Also I decided to not give a shit and go ranked only since I'm done reaching my "true" placement now, and I get hit with a duoQ of ragers and somebody who has lags for my first game. C'mon, give me better incentive matchmaking!
Cant take LMS hipsters serious.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
April 15 2013 17:45 GMT
#1149
On April 16 2013 02:38 wei2coolman wrote:
Counters don't really matter anymore, more often than naught, you probably misplayed. Avoiding the problem of bad play by trying to choose a champ with a kit that happens to counter diana does you no favors in terms of getting better.

Hm ... Not entirely true. Kassadin is able to completely destroy some casters for example. Oh and speaking of counters, certain AD champions wreck Kassadin.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 15 2013 17:48 GMT
#1150
Unless your playing in the highest level, counters does not play as much of a factor as level of skill.
liftlift > tsm
Cloud9157
Profile Joined December 2010
United States2968 Posts
April 15 2013 17:48 GMT
#1151
On April 16 2013 02:30 Numy wrote:
All this talk about counters to Diana seems to be focused solely on 1v1. Surely part of it has to be someone that can match her roaming presence?


Baby steps man. If you can't even survive her 1v1, then how can you even hope to match her roaming?
"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 15 2013 17:51 GMT
#1152
On April 16 2013 02:32 bmn wrote:
Show nested quote +
On April 16 2013 01:13 cascades wrote:
What counters Diana mid?


My favorite pick against her is Mordekaiser. You farm, harass, and shield (protects agains her harass) at the same time; if she stays out of range of your E when you're near minions, she'll either lose CS to tower later or she'll have to eat your Es while she tanks minions closer to her tower.
Morde naturally builds tanky and gets a free shield so her all-in isn't as scary, and you can outfarm or zone her pretty handily barring jungler camping mid.

Edit: Morde can't match her roaming presence when it comes to helping ganks due to his lack of CC, but his ability to push lanes very quickly without losing health to harass makes it a lot more expensive for Diana to roam.


As a Mordekaiser player I think it's the opposite. If she lands a Q on you post-6 you will either die or waste ult for nothing. You can't duel Diana 1v1.
https://twitter.com/SufficientStats
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
April 15 2013 17:58 GMT
#1153
play vayne (or another really short range champ) vs cait

then tell me there's no such thing as a counter or that counters dont matter
(╯°□°)╯︵ ┻━┻
wei2coolman
Profile Joined November 2010
United States60033 Posts
April 15 2013 18:02 GMT
#1154
On April 16 2013 02:58 ticklishmusic wrote:
play vayne (or another really short range champ) vs cait

then tell me there's no such thing as a counter or that counters dont matter

Counters exist, but unless you play at the utmost level, your better off learning how to play out the lane. Why do you think a lot of those high elo players got there with like a single champ? They learned to play the bad matchups as well.
liftlift > tsm
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
April 15 2013 18:04 GMT
#1155
Playing vayne vs cait teaches you how to cs under your tower really quickly and how to not flinch when you're being harassed while cs-ing.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
April 15 2013 18:12 GMT
#1156
On April 16 2013 02:58 ticklishmusic wrote:
play vayne (or another really short range champ) vs cait

then tell me there's no such thing as a counter or that counters dont matter


That's not the point at all. More that lane/1v1 counters might not be the be all and end all someone should look at. There are so many other factors.
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
April 15 2013 18:13 GMT
#1157
On April 16 2013 02:58 ticklishmusic wrote:
play vayne (or another really short range champ) vs cait

then tell me there's no such thing as a counter or that counters dont matter

sivir does well vs cait. lol
BW -> League -> CSGO
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2013-04-15 18:20:17
April 15 2013 18:13 GMT
#1158
On April 16 2013 02:58 ticklishmusic wrote:
play vayne (or another really short range champ) vs cait

then tell me there's no such thing as a counter or that counters dont matter

When you look at counter charts of win rates champ to champ the best differences are something like 60-40%. That's pretty frigging huge as I'm sure it is for cait vs vayne, but a good vayne will beat someone trying to counterpick as cait who has no idea how to play cait 9 times out of 10.

This site gives some insight into lane matchups and it says that many of the hard counters in the game are actually not lane counters. Eg. apparently Cait does really well against Evelynn 63% winrate. I'm just going to go the O'Reilly way and say that you can't explain that. There's too many variables to look at. I just know that I play better on my mains than when I try out Katarina.
http://www.leagueofstats.com/champions/51
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
April 15 2013 18:13 GMT
#1159
On April 16 2013 03:02 wei2coolman wrote:
Show nested quote +
On April 16 2013 02:58 ticklishmusic wrote:
play vayne (or another really short range champ) vs cait

then tell me there's no such thing as a counter or that counters dont matter

Counters exist, but unless you play at the utmost level, your better off learning how to play out the lane. Why do you think a lot of those high elo players got there with like a single champ? They learned to play the bad matchups as well.

That's usually to about an equal part (or probably even higher) due to the "favored" player not knowing how to play the matchup either.

Like, in Graves' days of glory I would sometimes play Cait and the lane was about even usually.
Then one day I realized that Cait has an autoattack range and the matchup became easy as fuck, most ez botlane to date.


So when you ask people for who counters what...
I could tell you that I can win lane with Malz vs Diana any day of the week, against players that are generally 'better' than I am. But when I just tell a dude that never played Malz that he's a counter, he'll pick malz, not know wtf to do and still lose and it didn't help him one bit.


And that is why talking about counters is dumb, it's not because they dont exist, it's because they practically don't matter to 95% of LoL's population.
A backwards poet writes inverse.
canikizu
Profile Joined September 2010
4860 Posts
April 15 2013 18:15 GMT
#1160
On April 16 2013 02:30 Numy wrote:
All this talk about counters to Diana seems to be focused solely on 1v1. Surely part of it has to be someone that can match her roaming presence?

If you own Diana mid, she has less chance to go roaming though.
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