• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:01
CEST 07:01
KST 14:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
GSTL Returns in 2026! SC4ALL II: SC2 Player Announcement 6/8 - Maru Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2 Weekly Cups (August 10-16): SHIN doubles
Tourneys
SC2 AI Tournament 2026 Fall 2026 GSTL Announcement Master Swan Open (Global Bronze-Master 2) PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
[Personal Project Share] Terran Defense v0.60 BW General Discussion Are you ready for ASL 22? NEW HYPE VIDEO [ASL22] Ro24 Preview: Summer's End BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro24 Group C Small VOD Thread 2.0 [Megathread] Daily Proleagues KCM Race Survival 2026 Season 3
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread Dating: How's your luck? The Letting Off Steam Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6506 users

[Patch 3.05.2: April Fools] League of Legends General Disc…

Forum Index > LoL General
Post a Reply
Prev 1 69 70 71 72 73 113 Next
cLutZ
Profile Joined November 2010
United States19574 Posts
April 05 2013 19:23 GMT
#1401
On April 06 2013 04:17 Alaric wrote:
There's no queue at all to go into EUW (at least when I did 25 minutes ago), thereisnourflevel isn't "public" enough for that.

Show nested quote +
On April 06 2013 03:14 Shikyo wrote:
I don't see how Talon is a good assassin archetype, especially on the topic of what was discussed earlier? If you get within 700 range of Talon, you're just dead. Nothing you can do.

Note I didn't mean that Diana and Ahri are good assassins, the concept of requiring a difficult skillshot and the concept of mobility with skillshots are what are good. What ahri actually is or isn't isn't really relevant to my point.

Animations. I feel like I'm repeating myself (not blaming you: it's annoying me because I don't want to annoy potential listeners by sounding like a parrot) since that was already my line of reasoning a few months ago (pre-season), but Talon has wind-down frames on E, a longer aa than most champs (not Wukong-level of awful, just a bit long), W and R deal damage in 2 parts, most of Q's damage comes from the AoE, it's an aa reset, and once there's stuff like Locket/Aegis in play or simply carries reaching level 13+ (where his base damage stops creasing) he becomes even more reliant on hitting during the damage amplification (esp. since W's range is too short to poke with then go in for the kill like Kha'Zix can).

When Talon E's somebody (and he makes it pretty obvious with the sound and recognisable model), a cc to stop his combo (the way you do to Zed, but Zed has shorter animations) or delay it will reduce his damage and buy time for your teammate to run. What's nice about his E is that the silence prevents insta-flashes/escape skills (you wouldn't be able to combo a Kass ever post-6 otherwise, or an Ahri for example), however it's only 1s duration so if you E the AD carry but Sona/Lulu immediatly cc's you, even with mercs you won't be able to combo before your target flashes/dashes away, losing precious time on your E (Kha'Zix's kit is fully ranged, Zed has W, Akali has multiple dashes, Diana has E and another ult if she hit a Q before going in, etc.).
Talon is super strong 1v1, but, well, he's an assassin, that's his job. In teamfights, you need a team capable of isolating targets for you (the way Olaf can force teams to split if the carries run while the bruisers dive his, for example, or even the way a seemingly failed Gragas/Janna ult can) or to position yourself so that you can flank them. The same works with Eve/LB (remember Misaya's wonderful flanks and sneak attacks in the back against a Kog when playing Eve, and how the teams played around their limited stock of pink wards, and pressure on objectives to contest vision safety—that was interesting gameplay to watch).

Zed, on the other hand, can ult somebody, only get his E or Q off, get blown away, have his mark trigger, and he'll still have the damage to kill his target, and the means to go back in (or out). Kha'Zix can EWQauto in the span of jump (he won't finish the auto before he lands but the idea's there), that's far too fast to allow counterplay. You're low? Either you have an Alistar who can headbutt him before his Qs goes through, or you're dead.

Kha'Zix having poke and a reset isn't too much of a problem. It's that he can snowball hard and 100-0 people. His ult lets him reposition, run away, reengage, etc. and his jump too once he evolves it. It's fine: he's a vulture who skirts around the fight, poke, and either destroys you if you get isolated through his Q, or jumps in to finish you off when you get low, and gets out quickly. The problem with him is that, on top of that, he's able to 100-0 champs if you let him snowball. I'd say reduce his damage (base or scaling or whatever, but I'm mainly thinking about W and the passive here) that way he can't 100-0 people (or needs to be really, really fed) and has to focus on his ganking/preying on the wounded playstyle rather than go for solo kills.

I dunno how to fix Zed though.


If we just made them both AP champs none of it would be a problem
Or we could Rengarize them.
Freeeeeeedom
Requizen
Profile Blog Joined March 2011
United States33802 Posts
April 05 2013 19:27 GMT
#1402
On April 06 2013 04:23 cLutZ wrote:
Show nested quote +
On April 06 2013 04:17 Alaric wrote:
There's no queue at all to go into EUW (at least when I did 25 minutes ago), thereisnourflevel isn't "public" enough for that.

On April 06 2013 03:14 Shikyo wrote:
I don't see how Talon is a good assassin archetype, especially on the topic of what was discussed earlier? If you get within 700 range of Talon, you're just dead. Nothing you can do.

Note I didn't mean that Diana and Ahri are good assassins, the concept of requiring a difficult skillshot and the concept of mobility with skillshots are what are good. What ahri actually is or isn't isn't really relevant to my point.

Animations. I feel like I'm repeating myself (not blaming you: it's annoying me because I don't want to annoy potential listeners by sounding like a parrot) since that was already my line of reasoning a few months ago (pre-season), but Talon has wind-down frames on E, a longer aa than most champs (not Wukong-level of awful, just a bit long), W and R deal damage in 2 parts, most of Q's damage comes from the AoE, it's an aa reset, and once there's stuff like Locket/Aegis in play or simply carries reaching level 13+ (where his base damage stops creasing) he becomes even more reliant on hitting during the damage amplification (esp. since W's range is too short to poke with then go in for the kill like Kha'Zix can).

When Talon E's somebody (and he makes it pretty obvious with the sound and recognisable model), a cc to stop his combo (the way you do to Zed, but Zed has shorter animations) or delay it will reduce his damage and buy time for your teammate to run. What's nice about his E is that the silence prevents insta-flashes/escape skills (you wouldn't be able to combo a Kass ever post-6 otherwise, or an Ahri for example), however it's only 1s duration so if you E the AD carry but Sona/Lulu immediatly cc's you, even with mercs you won't be able to combo before your target flashes/dashes away, losing precious time on your E (Kha'Zix's kit is fully ranged, Zed has W, Akali has multiple dashes, Diana has E and another ult if she hit a Q before going in, etc.).
Talon is super strong 1v1, but, well, he's an assassin, that's his job. In teamfights, you need a team capable of isolating targets for you (the way Olaf can force teams to split if the carries run while the bruisers dive his, for example, or even the way a seemingly failed Gragas/Janna ult can) or to position yourself so that you can flank them. The same works with Eve/LB (remember Misaya's wonderful flanks and sneak attacks in the back against a Kog when playing Eve, and how the teams played around their limited stock of pink wards, and pressure on objectives to contest vision safety—that was interesting gameplay to watch).

Zed, on the other hand, can ult somebody, only get his E or Q off, get blown away, have his mark trigger, and he'll still have the damage to kill his target, and the means to go back in (or out). Kha'Zix can EWQauto in the span of jump (he won't finish the auto before he lands but the idea's there), that's far too fast to allow counterplay. You're low? Either you have an Alistar who can headbutt him before his Qs goes through, or you're dead.

Kha'Zix having poke and a reset isn't too much of a problem. It's that he can snowball hard and 100-0 people. His ult lets him reposition, run away, reengage, etc. and his jump too once he evolves it. It's fine: he's a vulture who skirts around the fight, poke, and either destroys you if you get isolated through his Q, or jumps in to finish you off when you get low, and gets out quickly. The problem with him is that, on top of that, he's able to 100-0 champs if you let him snowball. I'd say reduce his damage (base or scaling or whatever, but I'm mainly thinking about W and the passive here) that way he can't 100-0 people (or needs to be really, really fed) and has to focus on his ganking/preying on the wounded playstyle rather than go for solo kills.

I dunno how to fix Zed though.


If we just made them both AP champs none of it would be a problem
Or we could Rengarize them.

Stop, I really like Rengar, I just want him to get unnerfed
It's your boy Guzma!
Gahlo
Profile Joined February 2010
United States35174 Posts
April 05 2013 19:37 GMT
#1403
On April 06 2013 03:06 ticklishmusic wrote:
Show nested quote +
On April 06 2013 01:53 Mensol wrote:
i've just watched TPA's Zac/Lulu combo against KLH.

gotta love double knock air :3


i kind of like spirit of the elder lizard on an ad too. the extra damage to minions on your biggest damage dealer is pretty sexy for objectives, andit probably helps with ez's slow waveclear. adding that to frozen fist... man that's sexy.

also, this is why you dont let stanley 1v1. dat perfect lulu game doe.

Saw WildTurte trolling aroundi n soloq once on Draven, built SotEL, CDRboots, ghostblade, and something else.
Tommie
Profile Blog Joined September 2010
China658 Posts
April 05 2013 19:44 GMT
#1404
EUW still not working for me. Its online but busy. trolling ap nasus on a new NA account: OnlyHere4TheBeer
Being a ho doesn't automatically make you "immoral" or a bad person, but it does make you a ho.
AsnSensation
Profile Joined April 2011
Germany24009 Posts
April 05 2013 19:46 GMT
#1405
On April 06 2013 04:44 Tommie wrote:
EUW still not working for me. Its online but busy. trolling ap nasus on a new NA account: OnlyHere4TheBeer


type: thereisnourflevel

when it says server n/a or busy
Argoth.
Profile Joined December 2004
Germany1961 Posts
April 05 2013 19:48 GMT
#1406
EUW dead broken and fucking huge ass queues on PBE. Sad panda =(
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-04-05 19:51:36
April 05 2013 19:48 GMT
#1407
i want to level a smurf on NA, anyone interested in keeping me some company? user is halfshadow, i think i'm at like 6 or something.

also, would it be OK to start a TL "alternate summoners" list where we listed people's smurfs?

EDIT: based on the teaser stuff, i initially thought zac was going to be "evil" and kind of cho gath -eque (he wanted to eat the world). turns out he's like the cutest thing ever.
(╯°□°)╯︵ ┻━┻
cLutZ
Profile Joined November 2010
United States19574 Posts
April 05 2013 19:52 GMT
#1408
On April 06 2013 04:27 Requizen wrote:
Show nested quote +
On April 06 2013 04:23 cLutZ wrote:
On April 06 2013 04:17 Alaric wrote:
There's no queue at all to go into EUW (at least when I did 25 minutes ago), thereisnourflevel isn't "public" enough for that.

On April 06 2013 03:14 Shikyo wrote:
I don't see how Talon is a good assassin archetype, especially on the topic of what was discussed earlier? If you get within 700 range of Talon, you're just dead. Nothing you can do.

Note I didn't mean that Diana and Ahri are good assassins, the concept of requiring a difficult skillshot and the concept of mobility with skillshots are what are good. What ahri actually is or isn't isn't really relevant to my point.

Animations. I feel like I'm repeating myself (not blaming you: it's annoying me because I don't want to annoy potential listeners by sounding like a parrot) since that was already my line of reasoning a few months ago (pre-season), but Talon has wind-down frames on E, a longer aa than most champs (not Wukong-level of awful, just a bit long), W and R deal damage in 2 parts, most of Q's damage comes from the AoE, it's an aa reset, and once there's stuff like Locket/Aegis in play or simply carries reaching level 13+ (where his base damage stops creasing) he becomes even more reliant on hitting during the damage amplification (esp. since W's range is too short to poke with then go in for the kill like Kha'Zix can).

When Talon E's somebody (and he makes it pretty obvious with the sound and recognisable model), a cc to stop his combo (the way you do to Zed, but Zed has shorter animations) or delay it will reduce his damage and buy time for your teammate to run. What's nice about his E is that the silence prevents insta-flashes/escape skills (you wouldn't be able to combo a Kass ever post-6 otherwise, or an Ahri for example), however it's only 1s duration so if you E the AD carry but Sona/Lulu immediatly cc's you, even with mercs you won't be able to combo before your target flashes/dashes away, losing precious time on your E (Kha'Zix's kit is fully ranged, Zed has W, Akali has multiple dashes, Diana has E and another ult if she hit a Q before going in, etc.).
Talon is super strong 1v1, but, well, he's an assassin, that's his job. In teamfights, you need a team capable of isolating targets for you (the way Olaf can force teams to split if the carries run while the bruisers dive his, for example, or even the way a seemingly failed Gragas/Janna ult can) or to position yourself so that you can flank them. The same works with Eve/LB (remember Misaya's wonderful flanks and sneak attacks in the back against a Kog when playing Eve, and how the teams played around their limited stock of pink wards, and pressure on objectives to contest vision safety—that was interesting gameplay to watch).

Zed, on the other hand, can ult somebody, only get his E or Q off, get blown away, have his mark trigger, and he'll still have the damage to kill his target, and the means to go back in (or out). Kha'Zix can EWQauto in the span of jump (he won't finish the auto before he lands but the idea's there), that's far too fast to allow counterplay. You're low? Either you have an Alistar who can headbutt him before his Qs goes through, or you're dead.

Kha'Zix having poke and a reset isn't too much of a problem. It's that he can snowball hard and 100-0 people. His ult lets him reposition, run away, reengage, etc. and his jump too once he evolves it. It's fine: he's a vulture who skirts around the fight, poke, and either destroys you if you get isolated through his Q, or jumps in to finish you off when you get low, and gets out quickly. The problem with him is that, on top of that, he's able to 100-0 champs if you let him snowball. I'd say reduce his damage (base or scaling or whatever, but I'm mainly thinking about W and the passive here) that way he can't 100-0 people (or needs to be really, really fed) and has to focus on his ganking/preying on the wounded playstyle rather than go for solo kills.

I dunno how to fix Zed though.


If we just made them both AP champs none of it would be a problem
Or we could Rengarize them.

Stop, I really like Rengar, I just want him to get unnerfed


Which part of Rengar that makes him difficult to balance do you like most? Stealth ganks? Backdooring? Insane brush control? Manaless? Spammable heal?
Freeeeeeedom
Gahlo
Profile Joined February 2010
United States35174 Posts
April 05 2013 19:59 GMT
#1409
On April 06 2013 04:52 cLutZ wrote:
Show nested quote +
On April 06 2013 04:27 Requizen wrote:
On April 06 2013 04:23 cLutZ wrote:
On April 06 2013 04:17 Alaric wrote:
There's no queue at all to go into EUW (at least when I did 25 minutes ago), thereisnourflevel isn't "public" enough for that.

On April 06 2013 03:14 Shikyo wrote:
I don't see how Talon is a good assassin archetype, especially on the topic of what was discussed earlier? If you get within 700 range of Talon, you're just dead. Nothing you can do.

Note I didn't mean that Diana and Ahri are good assassins, the concept of requiring a difficult skillshot and the concept of mobility with skillshots are what are good. What ahri actually is or isn't isn't really relevant to my point.

Animations. I feel like I'm repeating myself (not blaming you: it's annoying me because I don't want to annoy potential listeners by sounding like a parrot) since that was already my line of reasoning a few months ago (pre-season), but Talon has wind-down frames on E, a longer aa than most champs (not Wukong-level of awful, just a bit long), W and R deal damage in 2 parts, most of Q's damage comes from the AoE, it's an aa reset, and once there's stuff like Locket/Aegis in play or simply carries reaching level 13+ (where his base damage stops creasing) he becomes even more reliant on hitting during the damage amplification (esp. since W's range is too short to poke with then go in for the kill like Kha'Zix can).

When Talon E's somebody (and he makes it pretty obvious with the sound and recognisable model), a cc to stop his combo (the way you do to Zed, but Zed has shorter animations) or delay it will reduce his damage and buy time for your teammate to run. What's nice about his E is that the silence prevents insta-flashes/escape skills (you wouldn't be able to combo a Kass ever post-6 otherwise, or an Ahri for example), however it's only 1s duration so if you E the AD carry but Sona/Lulu immediatly cc's you, even with mercs you won't be able to combo before your target flashes/dashes away, losing precious time on your E (Kha'Zix's kit is fully ranged, Zed has W, Akali has multiple dashes, Diana has E and another ult if she hit a Q before going in, etc.).
Talon is super strong 1v1, but, well, he's an assassin, that's his job. In teamfights, you need a team capable of isolating targets for you (the way Olaf can force teams to split if the carries run while the bruisers dive his, for example, or even the way a seemingly failed Gragas/Janna ult can) or to position yourself so that you can flank them. The same works with Eve/LB (remember Misaya's wonderful flanks and sneak attacks in the back against a Kog when playing Eve, and how the teams played around their limited stock of pink wards, and pressure on objectives to contest vision safety—that was interesting gameplay to watch).

Zed, on the other hand, can ult somebody, only get his E or Q off, get blown away, have his mark trigger, and he'll still have the damage to kill his target, and the means to go back in (or out). Kha'Zix can EWQauto in the span of jump (he won't finish the auto before he lands but the idea's there), that's far too fast to allow counterplay. You're low? Either you have an Alistar who can headbutt him before his Qs goes through, or you're dead.

Kha'Zix having poke and a reset isn't too much of a problem. It's that he can snowball hard and 100-0 people. His ult lets him reposition, run away, reengage, etc. and his jump too once he evolves it. It's fine: he's a vulture who skirts around the fight, poke, and either destroys you if you get isolated through his Q, or jumps in to finish you off when you get low, and gets out quickly. The problem with him is that, on top of that, he's able to 100-0 champs if you let him snowball. I'd say reduce his damage (base or scaling or whatever, but I'm mainly thinking about W and the passive here) that way he can't 100-0 people (or needs to be really, really fed) and has to focus on his ganking/preying on the wounded playstyle rather than go for solo kills.

I dunno how to fix Zed though.


If we just made them both AP champs none of it would be a problem
Or we could Rengarize them.

Stop, I really like Rengar, I just want him to get unnerfed


Which part of Rengar that makes him difficult to balance do you like most? Stealth ganks? Backdooring? Insane brush control? Manaless? Spammable heal?

No cd on the bush jump has to be the stupidest thing ever. At least on other champions they use a cooldown.
EquilasH
Profile Joined April 2009
Denmark2142 Posts
April 05 2013 20:02 GMT
#1410
On April 06 2013 04:46 AsnSensation wrote:
Show nested quote +
On April 06 2013 04:44 Tommie wrote:
EUW still not working for me. Its online but busy. trolling ap nasus on a new NA account: OnlyHere4TheBeer


type: thereisnourflevel

when it says server n/a or busy


The problem was getting past the login screen, not the launcer. It's fixed now though.
wat
Requizen
Profile Blog Joined March 2011
United States33802 Posts
April 05 2013 20:03 GMT
#1411
His heal isn't as spammable as people like to make it out to be, first off. I like that you're trading damage and sticking power to heal up. The only thing that makes him really difficult to balance is the stealth. Stealth has, traditionally, been utilized for squishy champions to assassinate/escape/not get hit while they do their job. Look at Twitch, Eve, Shaco, etc. Kha is a bad example because he's got the "I'm kind of a bruiser who can also pump out assassin damage" issue.

Rengar is a traditional bruiser who wants to stick to a target and lay into them with his autos and use his free defenses and AS to win fights. Giving him stealth is just awkward. I think if they modified it to give him a MS buff, allow him to Leap a couple times, and generate Ferocity, it'd be a wonderful bruiser steroid that doesn't have the potential to ruin games as badly as Stealth does.
It's your boy Guzma!
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2013-04-05 20:16:58
April 05 2013 20:11 GMT
#1412
On April 06 2013 05:03 Requizen wrote:
His heal isn't as spammable as people like to make it out to be, first off. I like that you're trading damage and sticking power to heal up. The only thing that makes him really difficult to balance is the stealth. Stealth has, traditionally, been utilized for squishy champions to assassinate/escape/not get hit while they do their job. Look at Twitch, Eve, Shaco, etc. Kha is a bad example because he's got the "I'm kind of a bruiser who can also pump out assassin damage" issue.

Rengar is a traditional bruiser who wants to stick to a target and lay into them with his autos and use his free defenses and AS to win fights. Giving him stealth is just awkward. I think if they modified it to give him a MS buff, allow him to Leap a couple times, and generate Ferocity, it'd be a wonderful bruiser steroid that doesn't have the potential to ruin games as badly as Stealth does.


Well, when he was popular we did not have League of HP potions, but, he he could basically always force you to back before him, and with W max he could make you lose a wave + as a result.


Edit:
Also, you were only trading damage in the sense of Rengar's potential (which was more than most other champs of that tankiness). Now that you actually have to use EMP Q to do damage he is not very good.

Edit 2:

It is, and has been, my position that Rengar needs to lose 2 of: Heal, Manaless, Stealth, No-CD gapcloser, Ranged low/Snare to be balanced on a long-term basis.
Freeeeeeedom
samthesaluki
Profile Joined November 2010
914 Posts
April 05 2013 20:16 GMT
#1413
On April 06 2013 04:48 ticklishmusic wrote:
i want to level a smurf on NA, anyone interested in keeping me some company? user is halfshadow, i think i'm at like 6 or something.

also, would it be OK to start a TL "alternate summoners" list where we listed people's smurfs?

EDIT: based on the teaser stuff, i initially thought zac was going to be "evil" and kind of cho gath -eque (he wanted to eat the world). turns out he's like the cutest thing ever.

Add worstmiduniverse
IMoperator
Profile Joined October 2011
4476 Posts
April 05 2013 20:26 GMT
#1414
Hey, I'm looking for a duo partner, preferably someone in gold or plat or something for me to get up to gold 5. I'm currently silver 2 (I WAS silver 1 with ~70 points and went on a huge ass losing streak T_T) My best role is mid. Summoner name is TTaiga
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
April 05 2013 20:30 GMT
#1415
You should say what region maybe?
Lord Tolkien
Profile Joined November 2012
United States12084 Posts
Last Edited: 2013-04-05 20:32:57
April 05 2013 20:31 GMT
#1416
Why do people insist on sending Jax vs Fiora? Like really, if they don't play Jax often, Fiora eats him and snowballs to all hell (provided it's a decent Fiora player, but then again there's only like 3 Fiora players in the whole world). It's not even her worst matchup by far.
"His father is pretty juicy tbh." ~WaveofShadow
Requizen
Profile Blog Joined March 2011
United States33802 Posts
April 05 2013 20:35 GMT
#1417
On April 06 2013 05:11 cLutZ wrote:
Show nested quote +
On April 06 2013 05:03 Requizen wrote:
His heal isn't as spammable as people like to make it out to be, first off. I like that you're trading damage and sticking power to heal up. The only thing that makes him really difficult to balance is the stealth. Stealth has, traditionally, been utilized for squishy champions to assassinate/escape/not get hit while they do their job. Look at Twitch, Eve, Shaco, etc. Kha is a bad example because he's got the "I'm kind of a bruiser who can also pump out assassin damage" issue.

Rengar is a traditional bruiser who wants to stick to a target and lay into them with his autos and use his free defenses and AS to win fights. Giving him stealth is just awkward. I think if they modified it to give him a MS buff, allow him to Leap a couple times, and generate Ferocity, it'd be a wonderful bruiser steroid that doesn't have the potential to ruin games as badly as Stealth does.


Well, when he was popular we did not have League of HP potions, but, he he could basically always force you to back before him, and with W max he could make you lose a wave + as a result.


Edit:
Also, you were only trading damage in the sense of Rengar's potential (which was more than most other champs of that tankiness). Now that you actually have to use EMP Q to do damage he is not very good.

Edit 2:

It is, and has been, my position that Rengar needs to lose 2 of: Heal, Manaless, Stealth, No-CD gapcloser, Ranged low/Snare to be balanced on a long-term basis.

Eh, I think that's way overreacting. The heal isn't huge given the time needed to get to 5 Ferocity and how much you sacrifice for it. The slow isn't out of line with slows of other bruisers, other than maybe the CD at max rank. Even then, it's just a slow and not an AS slow like Wither, Ice Blast, or whatever Malphite's is called.

As to the gap closer, it probably needs an ICD, but it's easily countered by, you know, avoiding brushes. You don't have to fight him in the middle of the jungle or whatever, if you position yourself correctly it's a completely useless passive unless he blows his ult.
It's your boy Guzma!
Haasts
Profile Joined October 2011
New Zealand4445 Posts
Last Edited: 2013-04-05 20:49:46
April 05 2013 20:37 GMT
#1418
Only just tuning into the TPA games - how many have there been in the series so far? They have Stanley as top Zac w/Voli jungle this game.

Edit: Bebe as SotEL rush Ezreal, hue.
PaniaoftheReef in Path of Exile TotA SSF SC // Lovelin fanclub // GreenTea #1
Alaric
Profile Joined November 2009
France45622 Posts
April 05 2013 20:42 GMT
#1419
How many Fiora players get Q at level 1 instead of W if their opponent didn't start mass consumables to destroy half their health with a Q-aa-Q-aa while having great sustain?

Also making Kha'Zix AP would only force Riot to nerf his heal and passive because his Q would still give him good dps (I mean technically his Q is the reason, along with vision jukes for passive, that give him good dps rather than Panth-level dps once he's used W/the reset from his E/all charges from his ult).
Cant take LMS hipsters serious.
Gahlo
Profile Joined February 2010
United States35174 Posts
April 05 2013 20:44 GMT
#1420
On April 06 2013 05:31 Lord Tolkien wrote:
Why do people insist on sending Jax vs Fiora? Like really, if they don't play Jax often, Fiora eats him and snowballs to all hell (provided it's a decent Fiora player, but then again there's only like 3 Fiora players in the whole world). It's not even her worst matchup by far.

Last time I brought that up I was shouted down. lol
Prev 1 69 70 71 72 73 113 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech20
StarCraft: Brood War
Britney 32484
Noble 56
Icarus 15
Dota 2
The International81326
Gorgc1409
NeuroSwarm119
LuMiX1
Counter-Strike
summit1g6429
m0e_tv417
Super Smash Bros
C9.Mang0187
Mew2King134
Other Games
ViBE168
Maynarde102
Trikslyr25
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH353
• practicex 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota228
League of Legends
• Lourlo909
• Stunt306
Upcoming Events
Escore
4h 59m
PiG Sty Festival
6h 59m
Serral vs Reynor
HeRoMaRinE vs herO
Big Brain Bouts
10h 59m
MaNa vs Kelazhur
Nicoract vs HeRoMaRinE
Serral vs Cure
CranKy Ducklings
1d 4h
PiG Sty Festival
1d 6h
Zoun vs Solar
SHIN vs Maru
Patches Events
1d 10h
Sparkling Tuna Cup
2 days
PiG Sty Festival
2 days
The Patches Monday
3 days
GSL
4 days
[ Show More ]
PiGosaur Cup
4 days
Replay Cast
4 days
Replay Cast
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-08-19
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
Escore Tournament S3: W8
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.