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[Patch 3.02: Fake Quinn] General Discussion - Page 67

Forum Index > LoL General
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Gorsameth
Profile Joined April 2010
Netherlands21703 Posts
February 19 2013 16:22 GMT
#1321
Its funny how last week Gambit Gaming used Volibear in the LCS and last night i tune in to Saint to watch him do scrims with volibear and now Snoopy is running him in soloQ.
Good old LoL scene copying everything they see :p
It ignores such insignificant forces as time, entropy, and death
thenexusp
Profile Joined May 2009
United States3721 Posts
February 19 2013 16:23 GMT
#1322
I feel they were too conservative with the really big potentially game-breaking effects they added for s3. Crucible, Ohmwrecker, and Hurricane all have the potential to be extremely gamebreaking had they been released with different numbers/stats and I think they erred to far to the side of caution here.

On the other hand, Black Cleaver, which is just a mix of a bunch of effects they (think they) already understand, turned out to be broken on release...
sylverfyre
Profile Joined May 2010
United States8298 Posts
February 19 2013 16:28 GMT
#1323
On February 20 2013 01:22 Gorsameth wrote:
Its funny how last week Gambit Gaming used Volibear in the LCS and last night i tune in to Saint to watch him do scrims with volibear and now Snoopy is running him in soloQ.
Good old LoL scene copying everything they see :p

To be honest, that's how the game evolves. And they try it out to see if it's something worth doing or if they should just stick with what they know. It's particularly relevant because a lot of current junglers are getting banned often (XZ, J4, Vi)
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
February 19 2013 16:31 GMT
#1324
On February 20 2013 01:28 sylverfyre wrote:
Show nested quote +
On February 20 2013 01:22 Gorsameth wrote:
Its funny how last week Gambit Gaming used Volibear in the LCS and last night i tune in to Saint to watch him do scrims with volibear and now Snoopy is running him in soloQ.
Good old LoL scene copying everything they see :p

To be honest, that's how the game evolves. And they try it out to see if it's something worth doing or if they should just stick with what they know. It's particularly relevant because a lot of current junglers are getting banned often (XZ, J4, Vi)

What should (in my opinion) happen right now is that Volibear becomes fotm for a few months and then either fades to hipsterism again (much like Ahri) or simply becomes a popular pick. I have a bad feeling Riot will nerf him, but we'll see.
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-02-19 16:33:28
February 19 2013 16:31 GMT
#1325
On February 19 2013 17:27 Timerly wrote:
Show nested quote +
On February 19 2013 16:38 ticklishmusic wrote:
Thresh basically negates wards with lane ganks-- he gives his jungler a freaking 1500 distance gap closer.

After I get my sighstone, I buy a pink every time I back. I kind of expect jungler to ask about warding or that he plans to gank bot, and then I'll drop my pink and clear so we can make da playz. Is that little bit of coordination too hard? T_T


Quick question about that, how does lantern visibility work for the opponents? I never see Thresh vs me but I assume you can see the lantern travel between two places you don't have vision of (e.g. the lane brushes) and you should also be able to see the beam between the brushes, correct?


You should be able to see it, yes, but its basically reaction time. When Yi is highlander-ing to you or Kassadin void walks, yes, you see that they're moving towards you. Can you run away? Yes. Do they have a ridiculous gap closer that gives you barely any time time to react? Yes. Will they most likely catch up to you and mess you up? Yes.

I think if the other team doesn't have vision of Thresh or the lantern the beam doesn't show; not sure. I just know souls only show if they can see Thresh.

I kind of liked old Ohmwrecker. It was great on fed tanky supports, let you push like no other.

Now its just gives awkward tankiness and AP. Maybe build it on an all-active pure support with Twin Shadows, Locket, Crucible, etc.
(╯°□°)╯︵ ┻━┻
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
February 19 2013 16:32 GMT
#1326
In solo q especially. I don't think Vi has really had the opportunity to shine yet at the competitive level. Seeing all the Vis at NA LCS last week, they were botched with mistakes and misplays. Yet, she's a very common ban in ranked atm.

No surprise that Junglers are turning to Voli as a test now. If anything, more credit to Gambit for continuously impacting how the LoL community plays this game.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
February 19 2013 16:34 GMT
#1327
On February 20 2013 01:32 NeoIllusions wrote:
In solo q especially. I don't think Vi has really had the opportunity to shine yet at the competitive level. Seeing all the Vis at NA LCS last week, they were botched with mistakes and misplays. Yet, she's a very common ban in ranked atm.

No surprise that Junglers are turning to Voli as a test now. If anything, more credit to Gambit for continuously impacting how the LoL community plays this game.


I've always been scared of Voli junglers, and just had no idea why no one played him (but was quite happy that I didn't have to worry about it)
shaGuar :: elemeNt :: XeqtR :: naikon :: method
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
February 19 2013 16:36 GMT
#1328
i like how rammuses have been tearing up NA solo queue since preseason and no ones even tried him in competitive while as soon as diamond plays voli one game, saint starts running him in scrims.
Zhiroo
Profile Joined February 2011
Kosovo2724 Posts
February 19 2013 16:36 GMT
#1329
Is it just me or are the supports in a sorrier state at the moment than they were in Season 2? Not item wise. Just it feels you're so weak... especially with these ultra diving junglers that are popular lately.
LoL EuW: Zhiroo - By starting this squabble you've proven nothing but how vast your stupidity is.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-02-19 16:39:12
February 19 2013 16:37 GMT
#1330
Despite what smash was saying I still feel like vi is kinda underwhelming later on in the game, kinda like another lee sin but she has engage instead of a disengage. I had a game earlier with a 10/0 legendary vi in like 20 minutes and we had a 0/6/0 ap trynd just split pushing constantly against a shen and we just started teamfighting and won and no lanes were even winning wtf?

supports are super strong in above said game I raped with sona

if junglers are diving you you it sucks but if you get tanky enough or ward enough you should be able to deal with it. Its mostly a problem when you're already behind somewhat
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
February 19 2013 16:40 GMT
#1331
On February 20 2013 01:36 zulu_nation8 wrote:
i like how rammuses have been tearing up NA solo queue since preseason and no ones even tried him in competitive while as soon as diamond plays voli one game, saint starts running him in scrims.


Meteos best rammus NA
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
February 19 2013 16:41 GMT
#1332
On February 20 2013 01:36 Zhiroo wrote:
Is it just me or are the supports in a sorrier state at the moment than they were in Season 2? Not item wise. Just it feels you're so weak... especially with these ultra diving junglers that are popular lately.


Who are you talking about specifically?
As a role, I think Supports are fine.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Parnage
Profile Blog Joined February 2010
United States7414 Posts
February 19 2013 16:50 GMT
#1333
Eh? Volibear jungle always been okay. I've always found him niche is all. He's just not that worthwhile for the longest time due to the popularity of them easy to escape types(ahri,ezreal, etc..)

I mean I dunno he's not bad but unlike the other "run at them" junglers he didn't have the clear speed of a Mundo or Shy. No idea how quick he clears in S3 but if it's not too bad he could easily take up that role and run with it.

Also, bears miss ionic spark. Cus lightning bear was hilarious.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Mensol
Profile Joined September 2012
14536 Posts
February 19 2013 16:51 GMT
#1334
rekkles playing ad kennen on his stream yoooo! if anyone interest www.twitch.tv/rekkles

If you don't know what the fuck you are doing, how are your enemies supposed to know what the fuck you are doing. - imaqtpie on NA teams at Worlds.
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
February 19 2013 16:51 GMT
#1335
On February 20 2013 01:41 NeoIllusions wrote:
Show nested quote +
On February 20 2013 01:36 Zhiroo wrote:
Is it just me or are the supports in a sorrier state at the moment than they were in Season 2? Not item wise. Just it feels you're so weak... especially with these ultra diving junglers that are popular lately.


Who are you talking about specifically?
As a role, I think Supports are fine.



I agree- with all the high base-damage tanks like Olaf, Rengar, Voli (lol), it feels really weak playing a traditional support. An Olaf or Rengar with 0 damage items really brings a lot to a teamfight- damage, presence, etc. A Soraka is essentially useless out of lane with the current meta. If I have to support, I play Taric or Lulu- at least my stun/ult do something. But really, what does Sona do mid/lategame other than crescendo? How hard would it be for your top or jungler to get an aura item or two, and then you wouldn't need your Runic Bulwark Bot at all.

I really enjoy playing a comp that's growing in popularity- AD mid (usually Caitlyn) with double AP bot lane. Both APs get built enough by the midgame, and Ryze/Cass or Morg/Orianna adds far more to a teamfight than having an auraitem bot like most supports.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Simberto
Profile Blog Joined July 2010
Germany11519 Posts
Last Edited: 2013-02-19 17:02:17
February 19 2013 16:59 GMT
#1336
On February 20 2013 01:41 NeoIllusions wrote:
Show nested quote +
On February 20 2013 01:36 Zhiroo wrote:
Is it just me or are the supports in a sorrier state at the moment than they were in Season 2? Not item wise. Just it feels you're so weak... especially with these ultra diving junglers that are popular lately.


Who are you talking about specifically?
As a role, I think Supports are fine.


If you feel weak, the reason is probably that you build Philo + Kages. At least that has been my experience. If you build real items and just completely ignore that gp10 shit (except for sightstone), you don't feel weak. You will still lose most 1v1s after the starting phase is over, but you are the support afterall, and pretty much everyone on the field has at least 50% more gold in items then you do. And you still usually don't just fall over when someone looks at you.

Just make sure to play something flashy with CC and skillshots. Otherwise supp is pretty boring, and you don't really get to do cool stuff. It also makes you less easily predictible. If you dive a soraka, you know that she will heal once and silence you, both of which is not really scary. If you dive taric, he stuns you once, which you can usually predict and not die. But if you dive thresh, so much can go wrong and suddenly you are dead because he has so much cool stuff he can do.

On February 20 2013 01:51 Crownlol wrote:
Show nested quote +
On February 20 2013 01:41 NeoIllusions wrote:
On February 20 2013 01:36 Zhiroo wrote:
Is it just me or are the supports in a sorrier state at the moment than they were in Season 2? Not item wise. Just it feels you're so weak... especially with these ultra diving junglers that are popular lately.


Who are you talking about specifically?
As a role, I think Supports are fine.



I agree- with all the high base-damage tanks like Olaf, Rengar, Voli (lol), it feels really weak playing a traditional support. An Olaf or Rengar with 0 damage items really brings a lot to a teamfight- damage, presence, etc. A Soraka is essentially useless out of lane with the current meta. If I have to support, I play Taric or Lulu- at least my stun/ult do something. But really, what does Sona do mid/lategame other than crescendo? How hard would it be for your top or jungler to get an aura item or two, and then you wouldn't need your Runic Bulwark Bot at all.

I really enjoy playing a comp that's growing in popularity- AD mid (usually Caitlyn) with double AP bot lane. Both APs get built enough by the midgame, and Ryze/Cass or Morg/Orianna adds far more to a teamfight than having an auraitem bot like most supports.


This is just weird. The whole point of a support is that they work good with no money. Two half-farmed APs are not as good as one farmed guy and a support. You just need to play the right supports. Your job is not to look pretty and hold an aura item in your hand, your job is to be as useful as possible without money. Ryze without money is worthless. Leona is still incredibly scary.
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
February 19 2013 16:59 GMT
#1337
What counters ap trynd? in terms of laning and stopping his split push? I've been playing him a lot lately and once he gets the 39% cdr he's pretty much embarrassingly broken.
BW -> League -> CSGO
ketchup
Profile Joined August 2010
14521 Posts
Last Edited: 2013-02-19 17:03:41
February 19 2013 16:59 GMT
#1338
The only one I can think of that I can feel like is "hurting" is Soroka. Though this doesn't really have much to do with the season 3 changes. I hope they think about changing her ult. I would enjoy if there was added benefit of distance coming into play with her ult, so they could buff her ultimate to feel better. Right now it's decently okay for everyone.

For example, giving her ult a range, but a lot stronger. Or even global limited range with closer people getting more benefit. Something that feels better to use as a player, but limiting enough that it gives more strength in getting the timing right.
sylverfyre
Profile Joined May 2010
United States8298 Posts
February 19 2013 17:00 GMT
#1339
On February 20 2013 01:36 Zhiroo wrote:
Is it just me or are the supports in a sorrier state at the moment than they were in Season 2? Not item wise. Just it feels you're so weak... especially with these ultra diving junglers that are popular lately.

I dunno, whenever I play Lulu (I haven't been playing other supports recently - I don't main the role) I feel like I am SO GOOD at stopping all kinds of ultra-diving assassins and stuff. Also, it's easier to just build a pile of ruby crystals into a useful arsenal.

It's not just about itemization, supports just feel better in general right now.
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2013-02-19 17:13:41
February 19 2013 17:02 GMT
#1340
On February 20 2013 01:59 wussleeQ wrote:
What counters ap trynd? in terms of laning and stopping his split push? I've been playing him a lot lately and once he gets the 39% cdr he's pretty much embarrassingly broken.

He seems pretty similar in "how to stop" as singed? So stop fire with fire and play singed? He becomes just as unstoppable, splitpushes just as hard, but brings more to teamfights. Also, he avoids losing a lot of his offensive power to chickenshout unlike most top laners.

Caveat - i've only played against AP trynd once recently, and he wasn't really that good. This judgement is made more from watching streamers more than anything.

As anyone else: His damage is still 100% physical, so you probably want a Sunfire to give yourself the ability to stop his pushing more effectively. Don't be so focused on killing him when he's splitpushing, be focused on keeping him off the towers. If you can 1v1 and keep him from touching your tower, that's fine. If you have teleport so the minute he leaves, or if you can push him back significantly, you can participate in a teamfight, that's ideal.

It's more that he's just a more obnoxious splitpusher than most, but he can't do anything else effectively. He's not the kind of threat when you completely ignore him in a teamfight that, say, Singed or Nidalee is.
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