• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:35
CEST 11:35
KST 18:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
SC4ALL II: StarCraft 2 Player Announcement 8/8 Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser Yamato Cup Series StarCraft open world shooter announced at BlizzCon
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Bot on ladder Man Bnet can't even load profile now, WTF an AI researcher's take on the ladder bot Syncronization issues and can't find games New 3v3 BGH Ladder (and more) on ShieldBattery!
Tourneys
[ASL22] Ro16 Group D [BSL23] SM: Ret vs TerrOr - bo7 - Sunday 9pm CEST [ASL22] Ro16 Group C [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8764 users

[Patch 3.02: Fake Quinn] General Discussion - Page 44

Forum Index > LoL General
Post a Reply
Prev 1 42 43 44 45 46 170 Next
Kontossis
Profile Joined January 2010
Canada256 Posts
February 16 2013 21:16 GMT
#861
On February 17 2013 06:08 wei2coolman wrote:
Show nested quote +
On February 17 2013 06:04 Kontossis wrote:
On February 17 2013 05:47 overt wrote:
On February 17 2013 05:40 Kontossis wrote:
On February 17 2013 03:40 TheYango wrote:
The item is probably worse overall with Runaan's now because even though there's that cute interaction with the proc, you don't need to pair BotRK with an attack speed item anymore because of how much it gives.


I really don't understand why you think that more attack speed is bad or how Runaan's with the previous BOTRK is better overall. With the life gain on hit regardless of defense, the synergy of this item is crazy. Frozen mallet/red buff can also be paired up which makes a AD carry a huge utility ranged bruiser gaining 250+ health on hit if there are 3 targets regardless of their tankiness and applying a 30% slow to each target. Add that to the 4 second movement speed steal and AD carries if properly positioned can simply kite entire teams by themselves. This item as it is can possibly make Runaan's a viable item.


The problem is that a 30% slow on a 550 ranged AD carry can still easily be dived and blown up by a lot of champions since most gap closers outrange you. Also a BotRK/Runaans/Frozen Mallet is so little damage. It'd probably take you ten minutes to kill a bruiser with that build.


The damage is pretty good actually. I went for Greaves, BOTRK, Runaan's, FM, BC, LW. You really can't say that 30% slow to up to 3 targets doesn't help a lot especially if you have your cooldowns and you can also have a bit of armor shred with your BC. Compared to a usual AD carry build, I'd estimate that against single target, you would be dealing around 70% of the damage against the target and it would be 100% consistent due to no crit.

Why not just build IE/IBG/BT/LW? It's a better final build, AND it takes up more slots.


I listed 6 items, and IBG is very niche in that Ezreal is the only AD carry that uses it.
Nom nom nom...
Simberto
Profile Blog Joined July 2010
Germany11990 Posts
February 16 2013 21:19 GMT
#862
On February 17 2013 06:08 wei2coolman wrote:
Show nested quote +
On February 17 2013 06:04 Kontossis wrote:
On February 17 2013 05:47 overt wrote:
On February 17 2013 05:40 Kontossis wrote:
On February 17 2013 03:40 TheYango wrote:
The item is probably worse overall with Runaan's now because even though there's that cute interaction with the proc, you don't need to pair BotRK with an attack speed item anymore because of how much it gives.


I really don't understand why you think that more attack speed is bad or how Runaan's with the previous BOTRK is better overall. With the life gain on hit regardless of defense, the synergy of this item is crazy. Frozen mallet/red buff can also be paired up which makes a AD carry a huge utility ranged bruiser gaining 250+ health on hit if there are 3 targets regardless of their tankiness and applying a 30% slow to each target. Add that to the 4 second movement speed steal and AD carries if properly positioned can simply kite entire teams by themselves. This item as it is can possibly make Runaan's a viable item.


The problem is that a 30% slow on a 550 ranged AD carry can still easily be dived and blown up by a lot of champions since most gap closers outrange you. Also a BotRK/Runaans/Frozen Mallet is so little damage. It'd probably take you ten minutes to kill a bruiser with that build.


The damage is pretty good actually. I went for Greaves, BOTRK, Runaan's, FM, BC, LW. You really can't say that 30% slow to up to 3 targets doesn't help a lot especially if you have your cooldowns and you can also have a bit of armor shred with your BC. Compared to a usual AD carry build, I'd estimate that against single target, you would be dealing around 70% of the damage against the target and it would be 100% consistent due to no crit.

Why not just build IE/IBG/BT/LW? It's a better final build, AND it takes up more slots.


Hm, that sounds more like an EZ build with 0 AS in there. But i think that that upper build might actually work, though i don't see why you would put a BC in there. I guess it could work, though it is more of an on-hit build which have historically been less damage then real AD builds. But i can see it working on someone that really likes runaans, like for example Varus. I think that would really be worth some testing. You are tankier then usual ADs, have more utility, but obviously do less damage. The question is if that tradeoff might not be worth it. You could finish that build with either an IE/BT or maybe even another defensive item depending on if you want more damage or more tankiness. It is kind of weird, but an interesting concept, especially if you fight against multiple guys that want to dive you.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2013-02-16 21:23:11
February 16 2013 21:20 GMT
#863
On February 17 2013 06:16 Kontossis wrote:
Show nested quote +
On February 17 2013 06:08 wei2coolman wrote:
On February 17 2013 06:04 Kontossis wrote:
On February 17 2013 05:47 overt wrote:
On February 17 2013 05:40 Kontossis wrote:
On February 17 2013 03:40 TheYango wrote:
The item is probably worse overall with Runaan's now because even though there's that cute interaction with the proc, you don't need to pair BotRK with an attack speed item anymore because of how much it gives.


I really don't understand why you think that more attack speed is bad or how Runaan's with the previous BOTRK is better overall. With the life gain on hit regardless of defense, the synergy of this item is crazy. Frozen mallet/red buff can also be paired up which makes a AD carry a huge utility ranged bruiser gaining 250+ health on hit if there are 3 targets regardless of their tankiness and applying a 30% slow to each target. Add that to the 4 second movement speed steal and AD carries if properly positioned can simply kite entire teams by themselves. This item as it is can possibly make Runaan's a viable item.


The problem is that a 30% slow on a 550 ranged AD carry can still easily be dived and blown up by a lot of champions since most gap closers outrange you. Also a BotRK/Runaans/Frozen Mallet is so little damage. It'd probably take you ten minutes to kill a bruiser with that build.


The damage is pretty good actually. I went for Greaves, BOTRK, Runaan's, FM, BC, LW. You really can't say that 30% slow to up to 3 targets doesn't help a lot especially if you have your cooldowns and you can also have a bit of armor shred with your BC. Compared to a usual AD carry build, I'd estimate that against single target, you would be dealing around 70% of the damage against the target and it would be 100% consistent due to no crit.

Why not just build IE/IBG/BT/LW? It's a better final build, AND it takes up more slots.


I listed 6 items, and IBG is very niche in that Ezreal is the only AD carry that uses it.

Then play Ez? with superior build?
And i meant the bc/botrk/lw/fm/hurricaine/took up more slots*, less slot efficient.

The whole idea of this guy's build is the ability to "aoe slow", while dealing damage. You could just play IBG Ez if kiting is such a big deal for you (and you don't have a team to kite for you).
liftlift > tsm
TheYango
Profile Joined September 2008
United States47024 Posts
February 16 2013 21:21 GMT
#864
A crit-less BotRK build doesn't provide superior lategame damage to a build that involves crit itemization unless enemies have unrealistically high amounts of HP.

An item build is strongest when your items provide all the complementary stats that are needed to function together. In the case of BotRK, the current BotRK is strongest at the point of 2 damage items--when you have BotRK + a primary attack speed source. Relatively speaking, BotRK doesn't actually become stronger than at that timing. The BotRK proc DOES scale on its own, but it's inherent scaling does not outweigh the inherent inefficiency of a build that lacks crit or crit-able AD in the long run.
Moderator
Kontossis
Profile Joined January 2010
Canada256 Posts
Last Edited: 2013-02-16 21:57:02
February 16 2013 21:53 GMT
#865
On February 17 2013 06:21 TheYango wrote:
A crit-less BotRK build doesn't provide superior lategame damage to a build that involves crit itemization unless enemies have unrealistically high amounts of HP.

An item build is strongest when your items provide all the complementary stats that are needed to function together. In the case of BotRK, the current BotRK is strongest at the point of 2 damage items--when you have BotRK + a primary attack speed source. Relatively speaking, BotRK doesn't actually become stronger than at that timing. The BotRK proc DOES scale on its own, but it's inherent scaling does not outweigh the inherent inefficiency of a build that lacks crit or crit-able AD in the long run.


The damage isn't too much of a drop with no crit. A standard AD carry at the very end game with boots, BT, IE, LW, PD and 1 defensive item has usually around 330 attack damage. With 55% critical chance, the average hit is around 602 damage. The build has a total of 70% attack speed which would get a usual AD carry to 1.5 attack speed. That's around 903 damage per second.

With the BOTRK build, it has a total of 130% attack speed which gives an AD carry 1.9 attack speed. With the lowest possible health values, it will do 600 damage per second. With targets at 3500 health, it should do as much as a crit build. At worst, the single target DPS is around 65% and at best, it's as good.
Nom nom nom...
Kontossis
Profile Joined January 2010
Canada256 Posts
February 16 2013 21:56 GMT
#866
On February 17 2013 06:20 wei2coolman wrote:
Show nested quote +
On February 17 2013 06:16 Kontossis wrote:
On February 17 2013 06:08 wei2coolman wrote:
On February 17 2013 06:04 Kontossis wrote:
On February 17 2013 05:47 overt wrote:
On February 17 2013 05:40 Kontossis wrote:
On February 17 2013 03:40 TheYango wrote:
The item is probably worse overall with Runaan's now because even though there's that cute interaction with the proc, you don't need to pair BotRK with an attack speed item anymore because of how much it gives.


I really don't understand why you think that more attack speed is bad or how Runaan's with the previous BOTRK is better overall. With the life gain on hit regardless of defense, the synergy of this item is crazy. Frozen mallet/red buff can also be paired up which makes a AD carry a huge utility ranged bruiser gaining 250+ health on hit if there are 3 targets regardless of their tankiness and applying a 30% slow to each target. Add that to the 4 second movement speed steal and AD carries if properly positioned can simply kite entire teams by themselves. This item as it is can possibly make Runaan's a viable item.


The problem is that a 30% slow on a 550 ranged AD carry can still easily be dived and blown up by a lot of champions since most gap closers outrange you. Also a BotRK/Runaans/Frozen Mallet is so little damage. It'd probably take you ten minutes to kill a bruiser with that build.


The damage is pretty good actually. I went for Greaves, BOTRK, Runaan's, FM, BC, LW. You really can't say that 30% slow to up to 3 targets doesn't help a lot especially if you have your cooldowns and you can also have a bit of armor shred with your BC. Compared to a usual AD carry build, I'd estimate that against single target, you would be dealing around 70% of the damage against the target and it would be 100% consistent due to no crit.

Why not just build IE/IBG/BT/LW? It's a better final build, AND it takes up more slots.


I listed 6 items, and IBG is very niche in that Ezreal is the only AD carry that uses it.

Then play Ez? with superior build?
And i meant the bc/botrk/lw/fm/hurricaine/took up more slots*, less slot efficient.

The whole idea of this guy's build is the ability to "aoe slow", while dealing damage. You could just play IBG Ez if kiting is such a big deal for you (and you don't have a team to kite for you).


This is not only about the AOE slow but the synergy with BOTRK on PBE. As the life on hit works with Runaan's, you're gaining 90-270 health each hit regardless of the tankiness of the enemy team depending on how many targets there are.
Nom nom nom...
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
Last Edited: 2013-02-16 22:04:03
February 16 2013 22:03 GMT
#867
On February 17 2013 06:16 Kontossis wrote:
Show nested quote +
On February 17 2013 06:08 wei2coolman wrote:
On February 17 2013 06:04 Kontossis wrote:
On February 17 2013 05:47 overt wrote:
On February 17 2013 05:40 Kontossis wrote:
On February 17 2013 03:40 TheYango wrote:
The item is probably worse overall with Runaan's now because even though there's that cute interaction with the proc, you don't need to pair BotRK with an attack speed item anymore because of how much it gives.


I really don't understand why you think that more attack speed is bad or how Runaan's with the previous BOTRK is better overall. With the life gain on hit regardless of defense, the synergy of this item is crazy. Frozen mallet/red buff can also be paired up which makes a AD carry a huge utility ranged bruiser gaining 250+ health on hit if there are 3 targets regardless of their tankiness and applying a 30% slow to each target. Add that to the 4 second movement speed steal and AD carries if properly positioned can simply kite entire teams by themselves. This item as it is can possibly make Runaan's a viable item.


The problem is that a 30% slow on a 550 ranged AD carry can still easily be dived and blown up by a lot of champions since most gap closers outrange you. Also a BotRK/Runaans/Frozen Mallet is so little damage. It'd probably take you ten minutes to kill a bruiser with that build.


The damage is pretty good actually. I went for Greaves, BOTRK, Runaan's, FM, BC, LW. You really can't say that 30% slow to up to 3 targets doesn't help a lot especially if you have your cooldowns and you can also have a bit of armor shred with your BC. Compared to a usual AD carry build, I'd estimate that against single target, you would be dealing around 70% of the damage against the target and it would be 100% consistent due to no crit.

Why not just build IE/IBG/BT/LW? It's a better final build, AND it takes up more slots.


I listed 6 items, and IBG is very niche in that Ezreal is the only AD carry that uses it.

Are you seriously telling him that IBG is niche on Ezreal when you're advocating BotRK/Runaans/Mallet LOL

like does q even trigger hurricane?
I'm on GOLD CHAIN
Kontossis
Profile Joined January 2010
Canada256 Posts
Last Edited: 2013-02-16 22:07:09
February 16 2013 22:05 GMT
#868
On February 17 2013 07:03 ZERG_RUSSIAN wrote:
Show nested quote +
On February 17 2013 06:16 Kontossis wrote:
On February 17 2013 06:08 wei2coolman wrote:
On February 17 2013 06:04 Kontossis wrote:
On February 17 2013 05:47 overt wrote:
On February 17 2013 05:40 Kontossis wrote:
On February 17 2013 03:40 TheYango wrote:
The item is probably worse overall with Runaan's now because even though there's that cute interaction with the proc, you don't need to pair BotRK with an attack speed item anymore because of how much it gives.


I really don't understand why you think that more attack speed is bad or how Runaan's with the previous BOTRK is better overall. With the life gain on hit regardless of defense, the synergy of this item is crazy. Frozen mallet/red buff can also be paired up which makes a AD carry a huge utility ranged bruiser gaining 250+ health on hit if there are 3 targets regardless of their tankiness and applying a 30% slow to each target. Add that to the 4 second movement speed steal and AD carries if properly positioned can simply kite entire teams by themselves. This item as it is can possibly make Runaan's a viable item.


The problem is that a 30% slow on a 550 ranged AD carry can still easily be dived and blown up by a lot of champions since most gap closers outrange you. Also a BotRK/Runaans/Frozen Mallet is so little damage. It'd probably take you ten minutes to kill a bruiser with that build.


The damage is pretty good actually. I went for Greaves, BOTRK, Runaan's, FM, BC, LW. You really can't say that 30% slow to up to 3 targets doesn't help a lot especially if you have your cooldowns and you can also have a bit of armor shred with your BC. Compared to a usual AD carry build, I'd estimate that against single target, you would be dealing around 70% of the damage against the target and it would be 100% consistent due to no crit.

Why not just build IE/IBG/BT/LW? It's a better final build, AND it takes up more slots.


I listed 6 items, and IBG is very niche in that Ezreal is the only AD carry that uses it.

Are you seriously telling him that IBG is niche on Ezreal when you're advocating BotRK/Runaans/Mallet LOL


You do know that I'm basing all my theory crafting on the changes to BOTRK from PBE? IMO, the math is decently sound, and I don't see many reasons why this won't be a effective build if this change from the PBE remains consistent.

Edit: I said that it was very niche because Ezreal is the only ADC that uses it effectively.
Nom nom nom...
Sermokala
Profile Blog Joined November 2010
United States14208 Posts
February 16 2013 22:08 GMT
#869
wouldn't kog be able to use fist well Or would the drop in dps hurt his god like late game?
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Kontossis
Profile Joined January 2010
Canada256 Posts
February 16 2013 22:08 GMT
#870
On February 17 2013 07:05 Kontossis wrote:
Show nested quote +
On February 17 2013 07:03 ZERG_RUSSIAN wrote:
On February 17 2013 06:16 Kontossis wrote:
On February 17 2013 06:08 wei2coolman wrote:
On February 17 2013 06:04 Kontossis wrote:
On February 17 2013 05:47 overt wrote:
On February 17 2013 05:40 Kontossis wrote:
On February 17 2013 03:40 TheYango wrote:
The item is probably worse overall with Runaan's now because even though there's that cute interaction with the proc, you don't need to pair BotRK with an attack speed item anymore because of how much it gives.


I really don't understand why you think that more attack speed is bad or how Runaan's with the previous BOTRK is better overall. With the life gain on hit regardless of defense, the synergy of this item is crazy. Frozen mallet/red buff can also be paired up which makes a AD carry a huge utility ranged bruiser gaining 250+ health on hit if there are 3 targets regardless of their tankiness and applying a 30% slow to each target. Add that to the 4 second movement speed steal and AD carries if properly positioned can simply kite entire teams by themselves. This item as it is can possibly make Runaan's a viable item.


The problem is that a 30% slow on a 550 ranged AD carry can still easily be dived and blown up by a lot of champions since most gap closers outrange you. Also a BotRK/Runaans/Frozen Mallet is so little damage. It'd probably take you ten minutes to kill a bruiser with that build.


The damage is pretty good actually. I went for Greaves, BOTRK, Runaan's, FM, BC, LW. You really can't say that 30% slow to up to 3 targets doesn't help a lot especially if you have your cooldowns and you can also have a bit of armor shred with your BC. Compared to a usual AD carry build, I'd estimate that against single target, you would be dealing around 70% of the damage against the target and it would be 100% consistent due to no crit.

Why not just build IE/IBG/BT/LW? It's a better final build, AND it takes up more slots.


I listed 6 items, and IBG is very niche in that Ezreal is the only AD carry that uses it.

Are you seriously telling him that IBG is niche on Ezreal when you're advocating BotRK/Runaans/Mallet LOL


You do know that I'm basing all my theory crafting on the changes to BOTRK from PBE? IMO, the math is decently sound, and I don't see many reasons why this won't be a effective build if this change from the PBE remains consistent.

Edit: I said that IBG was very niche because Ezreal is the only ADC that uses it effectively.

Nom nom nom...
TheYango
Profile Joined September 2008
United States47024 Posts
February 16 2013 22:11 GMT
#871
On February 17 2013 06:53 Kontossis wrote:
With the BOTRK build, it has a total of 130% attack speed which gives an AD carry 1.9 attack speed. With the lowest possible health values, it will do 600 damage per second. With targets at 3500 health, it should do as much as a crit build. At worst, the single target DPS is around 65% and at best, it's as good.

That's 3500 CURRENT health.

Nobody is ever above 3500 current health in a real fight. The only champs that have 3500+ max health are tankier top laners, and burst damage at the start of the fight will generally bring them below that 3500 HP cutoff almost immediately.

So basically the BotRK build is less DPS 100% of the time.
Moderator
Kontossis
Profile Joined January 2010
Canada256 Posts
February 16 2013 22:14 GMT
#872
On February 17 2013 07:11 TheYango wrote:
Show nested quote +
On February 17 2013 06:53 Kontossis wrote:
With the BOTRK build, it has a total of 130% attack speed which gives an AD carry 1.9 attack speed. With the lowest possible health values, it will do 600 damage per second. With targets at 3500 health, it should do as much as a crit build. At worst, the single target DPS is around 65% and at best, it's as good.

That's 3500 CURRENT health.

Nobody is ever above 3500 current health in a real fight. The only champs that have 3500+ max health are tankier top laners, and burst damage at the start of the fight will generally bring them below that 3500 HP cutoff almost immediately.

So basically the BotRK build is less DPS 100% of the time.


I'm not arguing that BOTRK build is realistically more DPS than the typical ADC build, but that it's not too significant to say that the standard build will be superior especially in terms of survivability and utility.
Nom nom nom...
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 16 2013 22:31 GMT
#873
On February 17 2013 07:14 Kontossis wrote:
Show nested quote +
On February 17 2013 07:11 TheYango wrote:
On February 17 2013 06:53 Kontossis wrote:
With the BOTRK build, it has a total of 130% attack speed which gives an AD carry 1.9 attack speed. With the lowest possible health values, it will do 600 damage per second. With targets at 3500 health, it should do as much as a crit build. At worst, the single target DPS is around 65% and at best, it's as good.

That's 3500 CURRENT health.

Nobody is ever above 3500 current health in a real fight. The only champs that have 3500+ max health are tankier top laners, and burst damage at the start of the fight will generally bring them below that 3500 HP cutoff almost immediately.

So basically the BotRK build is less DPS 100% of the time.


I'm not arguing that BOTRK build is realistically more DPS than the typical ADC build, but that it's not too significant to say that the standard build will be superior especially in terms of survivability and utility.

ADC's main job is damage, and lots of it. Leave the tanky utility stuff to your other 4 teammates.
liftlift > tsm
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
February 16 2013 22:38 GMT
#874
On February 17 2013 07:31 wei2coolman wrote:
Show nested quote +
On February 17 2013 07:14 Kontossis wrote:
On February 17 2013 07:11 TheYango wrote:
On February 17 2013 06:53 Kontossis wrote:
With the BOTRK build, it has a total of 130% attack speed which gives an AD carry 1.9 attack speed. With the lowest possible health values, it will do 600 damage per second. With targets at 3500 health, it should do as much as a crit build. At worst, the single target DPS is around 65% and at best, it's as good.

That's 3500 CURRENT health.

Nobody is ever above 3500 current health in a real fight. The only champs that have 3500+ max health are tankier top laners, and burst damage at the start of the fight will generally bring them below that 3500 HP cutoff almost immediately.

So basically the BotRK build is less DPS 100% of the time.


I'm not arguing that BOTRK build is realistically more DPS than the typical ADC build, but that it's not too significant to say that the standard build will be superior especially in terms of survivability and utility.

ADC's main job is damage, and lots of it. Leave the tanky utility stuff to your other 4 teammates.


I don't really think that's true anymore. There are multiple damage sources now and there is a need for utility/survivablity on the ADC
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
February 16 2013 22:41 GMT
#875
On February 17 2013 07:05 Kontossis wrote:
Show nested quote +
On February 17 2013 07:03 ZERG_RUSSIAN wrote:
On February 17 2013 06:16 Kontossis wrote:
On February 17 2013 06:08 wei2coolman wrote:
On February 17 2013 06:04 Kontossis wrote:
On February 17 2013 05:47 overt wrote:
On February 17 2013 05:40 Kontossis wrote:
On February 17 2013 03:40 TheYango wrote:
The item is probably worse overall with Runaan's now because even though there's that cute interaction with the proc, you don't need to pair BotRK with an attack speed item anymore because of how much it gives.


I really don't understand why you think that more attack speed is bad or how Runaan's with the previous BOTRK is better overall. With the life gain on hit regardless of defense, the synergy of this item is crazy. Frozen mallet/red buff can also be paired up which makes a AD carry a huge utility ranged bruiser gaining 250+ health on hit if there are 3 targets regardless of their tankiness and applying a 30% slow to each target. Add that to the 4 second movement speed steal and AD carries if properly positioned can simply kite entire teams by themselves. This item as it is can possibly make Runaan's a viable item.


The problem is that a 30% slow on a 550 ranged AD carry can still easily be dived and blown up by a lot of champions since most gap closers outrange you. Also a BotRK/Runaans/Frozen Mallet is so little damage. It'd probably take you ten minutes to kill a bruiser with that build.


The damage is pretty good actually. I went for Greaves, BOTRK, Runaan's, FM, BC, LW. You really can't say that 30% slow to up to 3 targets doesn't help a lot especially if you have your cooldowns and you can also have a bit of armor shred with your BC. Compared to a usual AD carry build, I'd estimate that against single target, you would be dealing around 70% of the damage against the target and it would be 100% consistent due to no crit.

Why not just build IE/IBG/BT/LW? It's a better final build, AND it takes up more slots.


I listed 6 items, and IBG is very niche in that Ezreal is the only AD carry that uses it.

Are you seriously telling him that IBG is niche on Ezreal when you're advocating BotRK/Runaans/Mallet LOL


You do know that I'm basing all my theory crafting on the changes to BOTRK from PBE? IMO, the math is decently sound, and I don't see many reasons why this won't be a effective build if this change from the PBE remains consistent.

Edit: I said that it was very niche because Ezreal is the only ADC that uses it effectively.

But why do you have two totally useless items in there for ezreal? (Hurricane/Mallet)

I mean doesn't IBG just do the exact same thing without the wasted gold and item slots?
I'm on GOLD CHAIN
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-02-16 22:42:28
February 16 2013 22:41 GMT
#876
I mean even if you're talking "tanky utility", all you have in that department is Mallet slow, BotRK active, and the HP from Cleaver and Mallet. Not exactly anything to write home about, lol. The 5th slot defensive item you made token reference to in the conventional build is probably going to have both more defense, and more utility, Randuin's or Locket in particular.
Moderator
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 16 2013 22:49 GMT
#877
On February 17 2013 07:41 ZERG_RUSSIAN wrote:
Show nested quote +
On February 17 2013 07:05 Kontossis wrote:
On February 17 2013 07:03 ZERG_RUSSIAN wrote:
On February 17 2013 06:16 Kontossis wrote:
On February 17 2013 06:08 wei2coolman wrote:
On February 17 2013 06:04 Kontossis wrote:
On February 17 2013 05:47 overt wrote:
On February 17 2013 05:40 Kontossis wrote:
On February 17 2013 03:40 TheYango wrote:
The item is probably worse overall with Runaan's now because even though there's that cute interaction with the proc, you don't need to pair BotRK with an attack speed item anymore because of how much it gives.


I really don't understand why you think that more attack speed is bad or how Runaan's with the previous BOTRK is better overall. With the life gain on hit regardless of defense, the synergy of this item is crazy. Frozen mallet/red buff can also be paired up which makes a AD carry a huge utility ranged bruiser gaining 250+ health on hit if there are 3 targets regardless of their tankiness and applying a 30% slow to each target. Add that to the 4 second movement speed steal and AD carries if properly positioned can simply kite entire teams by themselves. This item as it is can possibly make Runaan's a viable item.


The problem is that a 30% slow on a 550 ranged AD carry can still easily be dived and blown up by a lot of champions since most gap closers outrange you. Also a BotRK/Runaans/Frozen Mallet is so little damage. It'd probably take you ten minutes to kill a bruiser with that build.


The damage is pretty good actually. I went for Greaves, BOTRK, Runaan's, FM, BC, LW. You really can't say that 30% slow to up to 3 targets doesn't help a lot especially if you have your cooldowns and you can also have a bit of armor shred with your BC. Compared to a usual AD carry build, I'd estimate that against single target, you would be dealing around 70% of the damage against the target and it would be 100% consistent due to no crit.

Why not just build IE/IBG/BT/LW? It's a better final build, AND it takes up more slots.


I listed 6 items, and IBG is very niche in that Ezreal is the only AD carry that uses it.

Are you seriously telling him that IBG is niche on Ezreal when you're advocating BotRK/Runaans/Mallet LOL


You do know that I'm basing all my theory crafting on the changes to BOTRK from PBE? IMO, the math is decently sound, and I don't see many reasons why this won't be a effective build if this change from the PBE remains consistent.

Edit: I said that it was very niche because Ezreal is the only ADC that uses it effectively.

But why do you have two totally useless items in there for ezreal? (Hurricane/Mallet)

I mean doesn't IBG just do the exact same thing without the wasted gold and item slots?

I think he wants to play other ADC. But if taht's the case, you could seriously just play Ashe, perma slow all day, still do stupid amounts of damage. The multiplicative scaling on crit is simply too good to ignore in the favor of gimicky botrk/runaans interaction.

On February 17 2013 07:38 Numy wrote:
Show nested quote +
On February 17 2013 07:31 wei2coolman wrote:
On February 17 2013 07:14 Kontossis wrote:
On February 17 2013 07:11 TheYango wrote:
On February 17 2013 06:53 Kontossis wrote:
With the BOTRK build, it has a total of 130% attack speed which gives an AD carry 1.9 attack speed. With the lowest possible health values, it will do 600 damage per second. With targets at 3500 health, it should do as much as a crit build. At worst, the single target DPS is around 65% and at best, it's as good.

That's 3500 CURRENT health.

Nobody is ever above 3500 current health in a real fight. The only champs that have 3500+ max health are tankier top laners, and burst damage at the start of the fight will generally bring them below that 3500 HP cutoff almost immediately.

So basically the BotRK build is less DPS 100% of the time.


I'm not arguing that BOTRK build is realistically more DPS than the typical ADC build, but that it's not too significant to say that the standard build will be superior especially in terms of survivability and utility.

ADC's main job is damage, and lots of it. Leave the tanky utility stuff to your other 4 teammates.


I don't really think that's true anymore. There are multiple damage sources now and there is a need for utility/survivablity on the ADC

That's what GA/Warmogs/QSS etc etc. 5th slot defensive item is for.
liftlift > tsm
Kontossis
Profile Joined January 2010
Canada256 Posts
February 16 2013 22:57 GMT
#878
The main thing that makes this build really strong IMO is Runaan's + BOTRK. Being able to life on hit no matter how tanky someone is, 100% consistency due to no crit, and much higher attack speed allows you to gain life really quickly. In a regular game, when someone has boots 2, BOTRK and Hurricane, they have 1.9 attack speed and 30-90 life on hit. With similar gold values, someone has boots, zeal, cloak of agility and BT with 1.3 attack speed. Vayne would simply demolish other people with the first build.

I also think people are overestimating the power of crits. Unless you are Tristana/Caitlyn, you're not getting enough critical multiplier/chance as the IE will be a 5th to 6th item.
Nom nom nom...
Irelia
Profile Joined November 2012
19 Posts
February 16 2013 23:04 GMT
#879
On February 16 2013 05:38 MoonBear wrote:
Show nested quote +
On February 16 2013 05:34 Requizen wrote:
TIL that there was a cinematic trailer for Dominon. I don't know if it ever aired, but holy shit if it's not badass.

For those who have not seen it:


It sucks.

User was warned for this post
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
February 16 2013 23:23 GMT
#880
On February 17 2013 08:04 Irelia wrote:
Show nested quote +
On February 16 2013 05:38 MoonBear wrote:
On February 16 2013 05:34 Requizen wrote:
TIL that there was a cinematic trailer for Dominon. I don't know if it ever aired, but holy shit if it's not badass.

For those who have not seen it:

http://www.youtube.com/watch?v=zyCnHBMhlfg

It sucks.

User was warned for this post

inb4 neo feeds on irelia every game for the rest of his life.
https://twitter.com/SufficientStats
Prev 1 42 43 44 45 46 170 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Bisu 3646
Shuttle 869
Jaedong 423
firebathero 324
Leta 235
Dewaltoss 97
Sexy 79
Barracks 54
ToSsGirL 43
NaDa 26
[ Show more ]
Aegong 25
Stork 25
910 22
Sharp 21
SilentControl 17
Free 15
Terrorterran 6
Noble 5
Britney 0
Dota 2
Gorgc4456
League of Legends
JimRising 403
Counter-Strike
edward415
Other Games
crisheroes183
XaKoH 177
Mew2King73
Organizations
Dota 2
PGL Dota 2 - Main Stream6617
PGL Dota 2 - Secondary Stream2083
Other Games
gamesdonequick931
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH271
• LUISG 15
• Letter145
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
GSL
1h 25m
AI Arena Tournament
7h 25m
Replay Cast
14h 25m
GSL
1d 1h
Shopify Rebellion Sundays
1d 5h
Spirit vs Mixu
BSL
1d 9h
Ret vs TerrOr
Replay Cast
1d 14h
Afreeca Starleague
2 days
Shine vs Rush
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Light vs EffOrt
PiGosaur Cup
3 days
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
5 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.