Edit: yeah it's not that I dislike Locket and SV, it's just that I have a hard time with SV's relatively low HP and not using the passive at all. Maybe I'm too spoilt by the belt items.
[Patch 3.02: Fake Quinn] General Discussion - Page 43
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Alaric
France45622 Posts
Edit: yeah it's not that I dislike Locket and SV, it's just that I have a hard time with SV's relatively low HP and not using the passive at all. Maybe I'm too spoilt by the belt items. | ||
Slayer91
Ireland23335 Posts
you aren't making any sense. SV is good cost effectiveness and good stats and if you want armour and cdr you get locket instead if you don't want either you get warmogs. if you dont like full sv get locket and kindlegem and then get a belt or damage item and then finish it later. if you have too much mr run cdr flat blues and you have 10% from runes/masteries so locket/sv is 40% | ||
phyvo
United States5635 Posts
On February 17 2013 01:59 TheYango wrote: The BotRK change is interesting. They made it synergize even LESS with crit now because the lifesteal component is only based off total AD and doesn't heal more on crits. Assuming an opponent has an average of 1000 hp (i.e. rough estimation of an opponent with 2000 hp) the new BotRK heals just as much as the previous buffed PBE iteration... except it does it pre-mitigation. Also fun fact with runaan's you get the full 30% for every opponent you hit since it's not real lifesteal. Maybe someday Riot will buff runaan's and it will be useful for something other than trolling... | ||
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TheYango
United States47024 Posts
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Phil4994
United States143 Posts
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Navi
5286 Posts
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JALbert
United States484 Posts
On February 16 2013 20:17 nafta wrote: Also something REALLY important.Who do you think is more likely to actually get followed after they make a call:a support player doing decently or a 5/0 carry? If you carry your AD to a 5-0 score, your AD will usually go along with your calls and the team will follow. | ||
wei2coolman
United States60033 Posts
On February 17 2013 03:37 phyvo wrote: Assuming an opponent has an average of 1000 hp (i.e. rough estimation of an opponent with 2000 hp) the new BotRK heals just as much as the previous buffed PBE iteration... except it does it pre-mitigation. Also fun fact with runaan's you get the full 30% for every opponent you hit since it's not real lifesteal. Maybe someday Riot will buff runaan's and it will be useful for something other than trolling... BotRK with Hurricaine and Liandries on teemo is nothing to laugh at. | ||
Ketara
United States15065 Posts
After getting gold 5 I lost 3-4 games in a row, then won one and it said +20 and I went from 0 points to 7. | ||
obesechicken13
United States10467 Posts
I don't like supporting so I don't do it well. I've had games also where my team had an akali with a high number of games go 30-0 and a sona on the enemy team go 1-2-16. I was between level 20 and 30. If a support's team is bad, they won't carry as hard as an AP with a bad team. These games don't happen in ranked as often though as you don't have these arranged teams of 3-5 people. | ||
Kontossis
Canada256 Posts
On February 17 2013 03:40 TheYango wrote: The item is probably worse overall with Runaan's now because even though there's that cute interaction with the proc, you don't need to pair BotRK with an attack speed item anymore because of how much it gives. I really don't understand why you think that more attack speed is bad or how Runaan's with the previous BOTRK is better overall. With the life gain on hit regardless of defense, the synergy of this item is crazy. Frozen mallet/red buff can also be paired up which makes a AD carry a huge utility ranged bruiser gaining 250+ health on hit if there are 3 targets regardless of their tankiness and applying a 30% slow to each target. Add that to the 4 second movement speed steal and AD carries if properly positioned can simply kite entire teams by themselves. This item as it is can possibly make Runaan's a viable item. | ||
MooMooMugi
United States10531 Posts
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obesechicken13
United States10467 Posts
On February 17 2013 05:40 Kontossis wrote: I really don't understand why you think that more attack speed is bad or how Runaan's with the previous BOTRK is better overall. With the life gain on hit regardless of defense, the synergy of this item is crazy. Frozen mallet/red buff can also be paired up which makes a AD carry a huge utility ranged bruiser gaining 250+ health on hit if there are 3 targets regardless of their tankiness and applying a 30% slow to each target. Add that to the 4 second movement speed steal and AD carries if properly positioned can simply kite entire teams by themselves. This item as it is can possibly make Runaan's a viable item. Not sureof this. | ||
overt
United States9006 Posts
On February 17 2013 05:40 Kontossis wrote: I really don't understand why you think that more attack speed is bad or how Runaan's with the previous BOTRK is better overall. With the life gain on hit regardless of defense, the synergy of this item is crazy. Frozen mallet/red buff can also be paired up which makes a AD carry a huge utility ranged bruiser gaining 250+ health on hit if there are 3 targets regardless of their tankiness and applying a 30% slow to each target. Add that to the 4 second movement speed steal and AD carries if properly positioned can simply kite entire teams by themselves. This item as it is can possibly make Runaan's a viable item. The problem is that a 30% slow on a 550 ranged AD carry can still easily be dived and blown up by a lot of champions since most gap closers outrange you. Also a BotRK/Runaans/Frozen Mallet is so little damage. It'd probably take you ten minutes to kill a bruiser with that build. | ||
ticklishmusic
United States15977 Posts
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Navi
5286 Posts
i think just building combat stats on him is better imo. (kindlegem/locket/starks, tabi aegis etc) | ||
Simberto
Germany11514 Posts
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Kontossis
Canada256 Posts
On February 17 2013 05:47 overt wrote: The problem is that a 30% slow on a 550 ranged AD carry can still easily be dived and blown up by a lot of champions since most gap closers outrange you. Also a BotRK/Runaans/Frozen Mallet is so little damage. It'd probably take you ten minutes to kill a bruiser with that build. The damage is pretty good actually. I went for Greaves, BOTRK, Runaan's, FM, BC, LW. You really can't say that 30% slow to up to 3 targets doesn't help a lot especially if you have your cooldowns and you can also have a bit of armor shred with your BC. Compared to a usual AD carry build, I'd estimate that against single target, you would be dealing around 70% of the damage against the target and it would be 100% consistent due to no crit. | ||
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TheYango
United States47024 Posts
On February 17 2013 05:40 Kontossis wrote: I really don't understand why you think that more attack speed is bad or how Runaan's with the previous BOTRK is better overall. With the life gain on hit regardless of defense, the synergy of this item is crazy. Frozen mallet/red buff can also be paired up which makes a AD carry a huge utility ranged bruiser gaining 250+ health on hit if there are 3 targets regardless of their tankiness and applying a 30% slow to each target. Add that to the 4 second movement speed steal and AD carries if properly positioned can simply kite entire teams by themselves. This item as it is can possibly make Runaan's a viable item. Offensive stats are most effective when paired with their complementary stats. By nature stacking one offensive stat is inefficient. As such, the least efficient stat for you to buy when you've completed an item is the stat provided most by that item. Riot just turned BotRK into a primary AS item rather than a primary AD item if this change goes through. Which means that, assuming you are choosing between two follow-up items with similar cost-effectiveness, following it up with an AD item will be overall more effective than one with AS. Practically speaking, this means that the new BotRK probably pairs best with Cleaver or Last Whisper as a two-item core that doesn't scale particularly well with any 3rd damage item, but as a pair stays relevant all game because it does % HP damage with high armor pen. It's no longer appealing to pair BotRK with an attack speed item when it gives primarily attack speed--rather it's more effective to pair it with items that give AD and armor pen--the complementary stats that BotRK lacks. | ||
wei2coolman
United States60033 Posts
On February 17 2013 06:04 Kontossis wrote: The damage is pretty good actually. I went for Greaves, BOTRK, Runaan's, FM, BC, LW. You really can't say that 30% slow to up to 3 targets doesn't help a lot especially if you have your cooldowns and you can also have a bit of armor shred with your BC. Compared to a usual AD carry build, I'd estimate that against single target, you would be dealing around 70% of the damage against the target and it would be 100% consistent due to no crit. Why not just build IE/IBG/BT/LW? It's a better final build, AND it takes up more slots. | ||
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