[Patch 1.0.0.154: Preseason Balance Update 2] GD - Page 173
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LaNague
Germany9118 Posts
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sob3k
United States7572 Posts
On January 29 2013 09:36 Alaric wrote: I really don't get Lulu. Her Q is so slow it's easily avoidable unless you're playing a melee, and it's not that much damage compared to, say, Sona's Q. How do you do anything significant as Lulu without running oom immediatly, especially against any lane with a heal? o_o Don't see the point of abusing her passive either since most champs will outtrade you if you try to auto harass them (Sona and the aggressive ones will, Soraka doesn't care). (I'm not saying you can't, I'm saying I fail at seeing how, so I don't really grasp her laning.) Soraka is really good against lulu in lane, so thats understandable. You can outharass sona but its also harder. Lulu is weak against alot of heal but its still fine because you can just play safer and support ganks way better than them and have much better utility late. It makes for a boring lane but thats how you do it. You can easily outtrade people with lulu, you just have to keep track of CD's and positioning so you dont get allined by like blitz/leona. A few autos and Q, then E and another Q when its off CD does crazy damage and you can cupcake them if they threaten you. | ||
Alzadar
Canada5009 Posts
On January 29 2013 09:36 Alaric wrote: I really don't get Lulu. Her Q is so slow it's easily avoidable unless you're playing a melee, and it's not that much damage compared to, say, Sona's Q. How do you do anything significant as Lulu without running oom immediatly, especially against any lane with a heal? o_o Don't see the point of abusing her passive either since most champs will outtrade you if you try to auto harass them (Sona and the aggressive ones will, Soraka doesn't care). (I'm not saying you can't, I'm saying I fail at seeing how, so I don't really grasp her laning.) Her Q isn't really slow, it's faster than Howling Gale about the same speed as Zenith Blade and Rocket Grab. Also it can come from two directions in which case it's very difficult to avoid. | ||
tokicheese
Canada739 Posts
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nafta
Bulgaria18893 Posts
On January 29 2013 09:57 tokicheese wrote: Just spit balling here but I just thought of a new game mode. Just a straight up practice mode where the start is just a menu where you pick champs, how much gold, which levels, minions on or off and other settings and then allow you to practice match ups at certain stages. If you mess up or just went to reset you just hit reset and go again. I think it would be cool to be able to practice match ups more intensely rather than having to practice MU's in a normal game where if you mess up your permanently behind. So you could practice Kog/Nunu against a kill lane or some of the trickier match ups top and mid. Idk just an idea. Well Blizzard is adding "assuming direct control" to replays so it would be nice if riot did something similar.But I highly doubt it sadly. | ||
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NeoIllusions
United States37500 Posts
Crs Academy v DnG | ||
kainzero
United States5211 Posts
On January 29 2013 10:12 nafta wrote: Well Blizzard is adding "assuming direct control" to replays so it would be nice if riot did something similar.But I highly doubt it sadly. lol riot doesn't even have replays... now you want direct control on replays? | ||
thenexusp
United States3721 Posts
On January 29 2013 09:57 tokicheese wrote: Just spit balling here but I just thought of a new game mode. Just a straight up practice mode where the start is just a menu where you pick champs, how much gold, which levels, minions on or off and other settings and then allow you to practice match ups at certain stages. If you mess up or just went to reset you just hit reset and go again. I think it would be cool to be able to practice match ups more intensely rather than having to practice MU's in a normal game where if you mess up your permanently behind. So you could practice Kog/Nunu against a kill lane or some of the trickier match ups top and mid. Idk just an idea. I think this gets suggested at least once a week on reddit lol. In a perfect world they would just have a custom map editor but that is probably a long ways off, if at all. | ||
Sufficiency
Canada23833 Posts
On January 29 2013 09:48 sob3k wrote: Soraka is really good against lulu in lane, so thats understandable. You can outharass sona but its also harder. Lulu is weak against alot of heal but its still fine because you can just play safer and support ganks way better than them and have much better utility late. It makes for a boring lane but thats how you do it. You can easily outtrade people with lulu, you just have to keep track of CD's and positioning so you dont get allined by like blitz/leona. A few autos and Q, then E and another Q when its off CD does crazy damage and you can cupcake them if they threaten you. My experience with Lulu is that she is essentially garbage against any sustain-based support. | ||
GettingIt
1656 Posts
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nosliw
United States2716 Posts
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Amui
Canada10567 Posts
On January 29 2013 10:39 nosliw wrote: does lowering fps cap lower ping? no, although it might save you a dollar or two on electricity over a long span of time. | ||
Seuss
United States10536 Posts
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Alaric
France45622 Posts
Maybe I should just throw my obsession of not Qing through creeps through the window and try to position so that I can E the carry if he wants to auto me, and focus on him. And start with a faerie too, doesn't matter if I don't build philo, I really need flask or faerie so I get some sort of mana sustain, I run oom so fast, while doing so little because of all barely missed Qs. x_x Last game, our team's Swain (with barrier), MF (with barrier), Shen, Sona, Pantheon jungle. Enemy team is Ezreal (building gantlet), AP Nid, Taric, Sejuani, Olaf (with TP). I managed to run oom in at least 2 fights where I had blue buff (either initially, or after I killed a carrier). We had more towers, most drakes (4 to 1 or something like that), more kills (23-17 or along those lines) and still we couldn't make plays because it was SO HARD to engage on them. o_o I couldn't use W because Arcane Shift/Pounce/Artic Assault/Ragnarok/I initiate on Taric. They had a lot of poke and a shitton of cc (Undertow, Gauntlet Ez, Sejuani, Taric) and we couldn't get close enough and poke them otherwise they could easily cc us and then kite us to death through Ez's gauntlet+red buff Qs. We opted to let Shen splitpush anyway and it gave us a naked inhib and a Nash buff, but unless they were pinned to a tower it was really hard to get to them. Then you had the sunfire+warmogs+shurelya+belt on Olaf, sunfire+warmogs+locket+bulwark on Sej, another bulwark+shurelya+sightstone on Taric, SE on Nid... people took so long to kill, and those you could snipe (Nid, Ez) were slippery as hell. Also farming as Swain too hard once the team groups up. :< | ||
gtrsrs
United States9109 Posts
game 1 was a stomp i think IWD limits his team by taking too much farm pixel doing pretty well bot lane too | ||
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NeoIllusions
United States37500 Posts
On January 29 2013 11:04 gtrsrs wrote: game 1 was a stomp i think IWD limits his team by taking too much farm pixel doing pretty well bot lane too Lookin' gud. | ||
Scip
Czech Republic11293 Posts
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hasuprotoss
United States4611 Posts
On January 29 2013 11:09 Scip wrote: Yeah, if someone claimed that spears are invisible, he might have been telling the truth. Earlier today I was playing against AP nidalee and instead of spears there were wide green clouds. It was fucking terrifying. Her heal made a massive green cloud around the enemy she casted it on too. That, too, was terrifying. But most importantly, I am not used to dodging massive green clouds. sigh. A red posted about this on the LoL forums and the thread started 1 week ago: http://na.leagueoflegends.com/board/showthread.php?t=3028179 I know that this isn't the first time that this has been a problem. I vaguely remember Mundo cleavers being invisible if he threw them from a position you couldn't see him in or something like that a year or so ago. | ||
Anakko
France1934 Posts
At the start of season 3, i remember ppl theorycrafting saying that it was super good, but i've never seen it even once in pro play ever since, am i missing something or is it not very good after all? | ||
YouGotNothin
United States907 Posts
On January 29 2013 11:18 Anakko wrote: Nooblet here, I have a question about mikael's crucible... At the start of season 3, i remember ppl theorycrafting saying that it was super good, but i've never seen it even once in pro play ever since, am i missing something or is it not very good after all? Just give it time, TL is always way ahead on these kinds of things, right guys? | ||
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