• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:27
CEST 00:27
KST 07:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14Neeb returns to progaming; rejoins ONSYDE18
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) StarCraft 2 at SC4ALL II Invite #4/8 - Percival Protoss AoE skill expression 5.0.16 patch for SC2 goes live (8 worker start) StarCraft 2 at SC4ALL II Invite #3/8 - Clem
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25) SC4ALL II announced - $10,000 prize pool, Dec 5-6
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
Are you ready for ASL 22? NEW HYPE VIDEO ASL22 General Discussion Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/ The Korean Terminology Thread
Tourneys
KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues Escore Tournament - Season 3 SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Any training maps people recommend? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Diablo 2 thread General RTS Discussion Thread ZeroSpace Early Access is Now Live!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Iain M Banks Says He Has Cancer And Months To Live European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club! The Clem Fan Club INnoVation Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
NBA General Discussion Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3942 users

[Patch 1.0.0.154: Preseason Balance Update 2] GD - Page 220

Forum Index > LoL General
Post a Reply
Prev 1 218 219 220
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
Last Edited: 2013-02-01 00:06:40
February 01 2013 00:05 GMT
#4381
On February 01 2013 09:00 UniversalSnip wrote:
i've never understood why people drag the prisoner's dilemma, quantum wavelengths and the incompleteness theorem into discussions where they have zero applicability. there are other theories that get subjected to this but those are the big three.


Those situations fit but it's a big stretch. Not to mention it's an idea that many people are familiar with. So you stretch the idea to fit what you're trying to describe.

Edit: oh Wave... you're gonna have to simmer down a little. >_<
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Sermokala
Profile Blog Joined November 2010
United States14176 Posts
February 01 2013 00:06 GMT
#4382
I'm not really surprised by this whole thing.

I just wish riot just came out and said they wanted a league system for the league of legends.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
bmn
Profile Joined August 2010
886 Posts
February 01 2013 00:08 GMT
#4383
On February 01 2013 08:34 WhiteDog wrote:
Personally I play for fun only, but since it's not fun at all to lose, I need to improve myself in order to maximise my fun.


No, the way to maximize your fun is to have fun regardless of whether you win or lose.

There's nothing wrong with choosing a different strategy, but your win rate will never be near 100%, realistically speaking, so only having fun when you're winning is a terrible way to maximize fun.

And yes, you can actually learn to enjoying things you don't enjoy right now. It's not the easiest thing to do, but much easier than trying to win every game forever.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
February 01 2013 00:12 GMT
#4384
On February 01 2013 08:25 Two_DoWn wrote:
What if my idea of fun is doing crazy shit?

Just ask 5hit about my ad TF bot lane.


If I really wanted to win I'd just play Singed top every game and be 1700+ by next week.


I'm pretty sure Tap could support anyone on this forum and still beat your TF.
"Your full potential does not matter if you do not use all 100% of it."
Eiii
Profile Blog Joined April 2009
United States2566 Posts
Last Edited: 2013-02-01 00:12:51
February 01 2013 00:12 GMT
#4385
On February 01 2013 09:03 WaveofShadow wrote:
Holy fuckballs did I open up a can of worms.
The funny part is, my biggest concern with the new system is the retardedness of the division syustem, and the only person that really touched on it was Roffles like 4 pages ago.

Yeah, I'm probably overreacting and I'll get used to shit and the system isn't THAT bad of a way of measuring...

What REALLY gets to me is that Riot (and Blizzard) assumes that having these divisions is a good way to measure our progress because we'll have a way to measure up to some 50-odd people around us in skill level and watch as we bypass them or fall behind, WHEN WE DON'T HAVE A GODDAMN CLUE WHO THOSE PEOPLE ARE.

Yes, this is the same thing as the elo system in a way, but then why make that a point of contention as to the usefulness of your system? Divisions mean dick all, I get it. Why then, does Riot feel the need to tell us that they do??

Honestly I feel like I'd like the system better if you has some higher chance to be matched with people in oyur division, so you actually HAD a direct way of assessing your skill against the people around you.

Edit: And those retarded division names as well. Holy shit. Like, did they have to copy EVERYTHING about Blizzard's ladder system? Sigma Tau Epsilon Phoenix FUCKING HORSESHIT.




You're assuming that the current Elo system gives you a good way of evaluating your skill based on people around your ability. If your friend Bob is sitting at like 1700 Elo, when you finally hit 1710 is it reasonable for you to go 'woo, I'm finally better than Bob!'? All those numbers tell you is that you two are likely in about the same skill range-- assuming you're both able to hang in there over an extended period of time, of course.

It should be clear that the Elo system as it's used in league is a flawed way to assess your skill in all but the vaguest of senses. All the league system is really doing is preserving that vague, approximate, and most importantly *accurate* portion of their ranking system and doing away with the small stuff that people fret and argue about when it doesn't really matter.

Skill/ability isn't that granular and distinct. Though yeah, it'd be pretty sweet if the division names didn't suck.
:3
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
Last Edited: 2013-02-01 00:17:24
February 01 2013 00:15 GMT
#4386
On February 01 2013 08:38 NeoIllusions wrote:
I think for pros who solo q, they should practice the auxiliary role to their main. e.g Top-Jungle, Mid-Jungle, AD-Support. Just have a 'real' understanding of those auxiliary roles gives you a necessary insight on the lane as a whole, not simply from your main role's PoV.

The Top-Jungle situation Slayer91's talking about? 95% of Top laners fall for that shit but it's like common sense to a Jungler. As a Top player, what makes you exceptional is anticipating enemy Jungler's movement.

This remind me of a talk I had with Loco at IPL5. The best Top laners he recognizes (MakNooN for Korea, Stanley outside of KR), they have insane star sense and know when ganks are coming. Whether or not MakNooN/Stanley actually try out Jungling is kind of a tangent but for us mere mortals, thinking from a perspective outside of first person is key.


I'm sure they've drilled the standard jungling paths into their heads already. This is done either by jungling a lot or watching a lot of replays. You're right that gank timings are common sense to a jungler but sacred esoteric knowledge to a top laner. Hence all the more reason junglers should always make calls during laning phase. Any experienced jungler will tell you that they know where the enemy jungler is 90% of the time, and it's not an exaggeration. There are only so few small camps and buffs are always taken asap. So through basic deduction, the enemy jungler's position should be obvious at all times during early game lane phase.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
Last Edited: 2013-02-01 00:21:42
February 01 2013 00:18 GMT
#4387
On February 01 2013 09:12 BlackPaladin wrote:
Show nested quote +
On February 01 2013 08:25 Two_DoWn wrote:
What if my idea of fun is doing crazy shit?

Just ask 5hit about my ad TF bot lane.


If I really wanted to win I'd just play Singed top every game and be 1700+ by next week.


I'm pretty sure Tap could support anyone on this forum and still beat your TF.

Lets not say things that you KNOW arent true. And kind of hurtful. You are aware you just called me a monkey banging on a keyboard while drooling on himself.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Atokad
Profile Joined November 2010
United States204 Posts
February 01 2013 00:22 GMT
#4388
http://na.leagueoflegends.com/news/patch-301-notes

New patch rolling out soon.
2016 Year of Losira!
Ketara
Profile Blog Joined August 2010
United States15065 Posts
February 01 2013 00:25 GMT
#4389
On February 01 2013 09:03 WaveofShadow wrote:
Holy fuckballs did I open up a can of worms.
The funny part is, my biggest concern with the new system is the retardedness of the division syustem, and the only person that really touched on it was Roffles like 4 pages ago.

Yeah, I'm probably overreacting and I'll get used to shit and the system isn't THAT bad of a way of measuring...

What REALLY gets to me is that Riot (and Blizzard) assumes that having these divisions is a good way to measure our progress because we'll have a way to measure up to some 50-odd people around us in skill level and watch as we bypass them or fall behind, WHEN WE DON'T HAVE A GODDAMN CLUE WHO THOSE PEOPLE ARE.

Yes, this is the same thing as the elo system in a way, but then why make that a point of contention as to the usefulness of your system? Divisions mean dick all, I get it. Why then, does Riot feel the need to tell us that they do??

Honestly I feel like I'd like the system better if you has some higher chance to be matched with people in oyur division, so you actually HAD a direct way of assessing your skill against the people around you.

Edit: And those retarded division names as well. Holy shit. Like, did they have to copy EVERYTHING about Blizzard's ladder system? Sigma Tau Epsilon Phoenix FUCKING HORSESHIT.



I think the problem in your understanding of the reasons Riot is doing this (or maybe you understand and just don't care) is thinking that the reasoning for the new system is so people can better evaluate their own skill level. I think that's probably true at the highest levels if they have like one grandmaster league, but at lower levels it'll be about the same. Everybody's been saying that.

But that's not the reason for the change. It's a visual change designed to A - get more people playing ranked, and B - make Riot more money. That's how I see it at least.

But you're right, Sigma Tau Epsilon Phoenix is pretty dumb. Shaco's Shit Scrapers imo.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
Last Edited: 2013-02-01 00:29:11
February 01 2013 00:26 GMT
#4390
On February 01 2013 09:12 Eiii wrote:
Show nested quote +
On February 01 2013 09:03 WaveofShadow wrote:
Holy fuckballs did I open up a can of worms.
The funny part is, my biggest concern with the new system is the retardedness of the division syustem, and the only person that really touched on it was Roffles like 4 pages ago.

Yeah, I'm probably overreacting and I'll get used to shit and the system isn't THAT bad of a way of measuring...

What REALLY gets to me is that Riot (and Blizzard) assumes that having these divisions is a good way to measure our progress because we'll have a way to measure up to some 50-odd people around us in skill level and watch as we bypass them or fall behind, WHEN WE DON'T HAVE A GODDAMN CLUE WHO THOSE PEOPLE ARE.

Yes, this is the same thing as the elo system in a way, but then why make that a point of contention as to the usefulness of your system? Divisions mean dick all, I get it. Why then, does Riot feel the need to tell us that they do??

Honestly I feel like I'd like the system better if you has some higher chance to be matched with people in oyur division, so you actually HAD a direct way of assessing your skill against the people around you.

Edit: And those retarded division names as well. Holy shit. Like, did they have to copy EVERYTHING about Blizzard's ladder system? Sigma Tau Epsilon Phoenix FUCKING HORSESHIT.




You're assuming that the current Elo system gives you a good way of evaluating your skill based on people around your ability. If your friend Bob is sitting at like 1700 Elo, when you finally hit 1710 is it reasonable for you to go 'woo, I'm finally better than Bob!'? All those numbers tell you is that you two are likely in about the same skill range-- assuming you're both able to hang in there over an extended period of time, of course.

It should be clear that the Elo system as it's used in league is a flawed way to assess your skill in all but the vaguest of senses. All the league system is really doing is preserving that vague, approximate, and most importantly *accurate* portion of their ranking system and doing away with the small stuff that people fret and argue about when it doesn't really matter.

Skill/ability isn't that granular and distinct. Though yeah, it'd be pretty sweet if the division names didn't suck.

But Riot's new League system is all about appearances, right?
New flashy gems and banners to show when you've been improving and a Best-of-whatever series to make stuff feel epic?

Then why not keep things epic by making people feel like they've accomplished something when they can actually recognize the players in their divisions and feel something when they get to know those people and finally overcome them?
This is a little like what happens at higher elos when you start recognizing people you play against and eventually bypass them or whatever. (Yes I am aware of the annoyances that come with playing with the same people over and over but surely there must be a way around it, such as a higher CHANCE to play against people in your division?)

It just seems like wasted potential just to be showy.

Edit: I came up with the Shaco's Shit thing on a whim in my angry rant, though I really do like the sound of it. Now I'm kind of excited to see what the Division names are going to be so I can replace all the names with something hilarious.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
February 01 2013 00:29 GMT
#4391
Summoners, welcome to Season 3...




DARKNESSSSSSSSSSSSS
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Prev 1 218 219 220
Please log in or register to reply.
Live Events Refresh
Ladder Legends
20:00
Saturday Open #1
EmpressLilyy83
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 726
NeuroSwarm 171
ProTech91
Ketroc 46
Dota 2
syndereN575
League of Legends
Doublelift5661
Counter-Strike
summit1g4452
minikerr96
Super Smash Bros
C9.Mang0421
Heroes of the Storm
Khaldor194
Other Games
gofns18689
tarik_tv8631
Grubby2601
shahzam342
ToD165
XaKoH 143
ROOTCatZ143
Mew2King51
Organizations
Other Games
gamesdonequick1046
BasetradeTV196
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 85
• davetesta36
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21721
League of Legends
• imaqtpie2751
• Shiphtur448
Other Games
• Scarra686
Upcoming Events
RSL Revival
10h 33m
OSC
14h 33m
OSC
1d 1h
WardiTV Weekly
1d 12h
The Patches Monday
1d 17h
Sparkling Tuna Cup
2 days
PiG Sty Festival
2 days
PiGosaur Cup
3 days
Replay Cast
3 days
Kung Fu Cup
3 days
[ Show More ]
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Escore Tournament S3: W6
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.