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[Patch 1.0.0.152: Preseason 3] General Discussion - Page 203

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HOOG
Profile Joined June 2011
Canada52 Posts
December 13 2012 19:26 GMT
#4041
I've bee playing some jungle Poppy and the spirit stone has been working well for me.

If I want to clear quickly at all I need to be using her abilities, and the mana regen has been VERY nice for that (in S2 I always just kept blue to myself :D)

I don't know which of the upgrades for it would be best on her though, never got that far :S
1250 ELO too stronk!
TheYango
Profile Joined September 2008
United States47024 Posts
December 13 2012 19:27 GMT
#4042
The most practical choice for Trundle right now is probably just to get Black Cleaver, lol.

Cleaver being bullshit aside, it was already a good final item for him in S1/S2, and it has a lot better buildup/stats for him now (particularly since it gives CDR).
Moderator
Slayer91
Profile Joined February 2006
Ireland23461 Posts
Last Edited: 2012-12-13 19:29:17
December 13 2012 19:28 GMT
#4043
trinity was the best final item and overshadowed that I think

probably closer now because the arpen scales so well with his ult and fits with his supporting team damage +engage tank better but probably max cdr and tank stuff might be more important
aka Teutonica
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 13 2012 19:28 GMT
#4044
On December 14 2012 04:26 HOOG wrote:
I've bee playing some jungle Poppy and the spirit stone has been working well for me.

If I want to clear quickly at all I need to be using her abilities, and the mana regen has been VERY nice for that (in S2 I always just kept blue to myself :D)

I don't know which of the upgrades for it would be best on her though, never got that far :S

when i jungle poppy'd in S2 (undefeated :D) i just bought 2 mana pots and 2 hp pots every trip back.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
December 13 2012 19:28 GMT
#4045
On December 14 2012 03:57 Seuss wrote:
Show nested quote +
On December 14 2012 03:51 onlywonderboy wrote:
Trundle is getting the next visual update. Seems like an odd choice since no one really plays him.


Popularity doesn't seem a particularly convincing argument against a visual rework. The real reason this is an odd choice is because Sivir has had the worst model in the game since forever. The Janna, Soraka, and Katarina models pre-rework were at least close to as bad, but there's seriously nothing else that's close.

You can at least argue that maybe they want to make Karma more visually appealing (inc boob job), but I don't really understand what about Trundle's current model or look needs an update.

Also, when they inevitably remake Nunu I'm totally gunning for Willump to just eat the kid and move on. Like, I totally don't even register he's there, the Yeti is the important part.

I'm not saying champs that don't get played a lot shouldn't get a visual rework, just that there are more pressing reworks at hand (like Sivir as your mentioned). I guess it's more odd because Trundle doesn't seem all that bad to me (or a lot of people for that matter)
RIP Ryan Davis / TL or Die / @onlywonderboy
TheYango
Profile Joined September 2008
United States47024 Posts
December 13 2012 19:29 GMT
#4046
On December 14 2012 04:28 Slayer91 wrote:
trinity was the best final item and overshadowed that I think

It was situational depending on armor values/how badly you needed Phage slow. I used both in different scenarios.
Moderator
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 13 2012 19:30 GMT
#4047
On December 14 2012 04:28 onlywonderboy wrote:
Show nested quote +
On December 14 2012 03:57 Seuss wrote:
On December 14 2012 03:51 onlywonderboy wrote:
Trundle is getting the next visual update. Seems like an odd choice since no one really plays him.


Popularity doesn't seem a particularly convincing argument against a visual rework. The real reason this is an odd choice is because Sivir has had the worst model in the game since forever. The Janna, Soraka, and Katarina models pre-rework were at least close to as bad, but there's seriously nothing else that's close.

You can at least argue that maybe they want to make Karma more visually appealing (inc boob job), but I don't really understand what about Trundle's current model or look needs an update.

Also, when they inevitably remake Nunu I'm totally gunning for Willump to just eat the kid and move on. Like, I totally don't even register he's there, the Yeti is the important part.

I'm not saying champs that don't get played a lot shouldn't get a visual rework, just that there are more pressing reworks at hand (like Sivir as your mentioned). I guess it's more odd because Trundle doesn't seem all that bad to me (or a lot of people for that matter)

people don't play trundle because he's ugly and his animations are all weird. a rework fixes all of that.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2012-12-13 19:32:17
December 13 2012 19:30 GMT
#4048
i dont know.

trundle needs to be really tanky since all he can do is walk up to an enemy, but decent clearing speed requires investment into damage or the stupid "+% dmg to jungle monsters, we dont know how to really design our game properly"
i tried him in S3 jungle, but i didnt like it.
TheYango
Profile Joined September 2008
United States47024 Posts
December 13 2012 19:34 GMT
#4049
Trundle needs to be picked into a comp that can give him lane farm. This was true even back in S1 when he cleared really well.

Actually, I think this is really ironic. The intent of Riot's jungle changes was to increase the viability of higher-position carry junglers who would get more farm. But making it hard for laners to take jungle camps makes it hard to swap farming smoothly between the jungler and laners (particularly mid, as mid can gank lanes, and efficiently clear small camps in between ganks/backing while the jungler takes mid farm). This makes it HARDER to assign lane farm to a jungler, and HURTS carry junglers because you can't give them lane farm without hurting your team's overall farm efficiency.
Moderator
Sponkz
Profile Joined May 2011
Denmark4564 Posts
December 13 2012 19:34 GMT
#4050
On December 14 2012 04:27 TheYango wrote:
The most practical choice for Trundle right now is probably just to get Black Cleaver, lol.

Cleaver being bullshit aside, it was already a good final item for him in S1/S2, and it has a lot better buildup/stats for him now (particularly since it gives CDR).


My guess would be something like Cleaver, locket and SV with a wriggles. All that free cdr along with tankiness is too gud to pass up.
hi
Seuss
Profile Blog Joined May 2010
United States10536 Posts
December 13 2012 19:36 GMT
#4051
On December 14 2012 04:14 TheYango wrote:
Unrelated--but does Spirit Stone's design really bother anyone else? I absolutely abhor buying an item like Spirit Stone that has no combat stats, but the huge % increase to damage vs. Jungle monsters makes it seem hard to skip on. It just feels like a situation where junglers are screwed either way--getting a Spirit Stone fucks over your midgame fighting ability because it's an 800 gold zero-combat-stat item, but NOT getting one fucks you over in the long run because of the difference in jungling speed with or without one.

Designing jungle around the assumption/requirement that you're getting Machete/Machete-based items really bothers me and feels like a cop-out solution to the issues of the S2 jungle.


The problem I have with the design is the awkward transition into its upgrades. Both Spirit of the Ancient Golem and Spirit of the Elder Lizard require a sizable chunk of gold to buy Giant's Belt or Pickaxe respectively, and then another appreciable gold investment for completing them. Unless you're just straight up farming or ganking very successfully that's a rough transition.

Spirit of the Spectral Wraith avoids this to an extent because its "chunk" is Hextech Revolved, which is broken up into smaller pieces. Because it is also more expensive than Giant's Belt or Pickaxe it makes the combine cost less of a problem.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
onlywonderboy
Profile Joined August 2012
United States23745 Posts
December 13 2012 19:36 GMT
#4052
On December 14 2012 04:30 PrinceXizor wrote:
Show nested quote +
On December 14 2012 04:28 onlywonderboy wrote:
On December 14 2012 03:57 Seuss wrote:
On December 14 2012 03:51 onlywonderboy wrote:
Trundle is getting the next visual update. Seems like an odd choice since no one really plays him.


Popularity doesn't seem a particularly convincing argument against a visual rework. The real reason this is an odd choice is because Sivir has had the worst model in the game since forever. The Janna, Soraka, and Katarina models pre-rework were at least close to as bad, but there's seriously nothing else that's close.

You can at least argue that maybe they want to make Karma more visually appealing (inc boob job), but I don't really understand what about Trundle's current model or look needs an update.

Also, when they inevitably remake Nunu I'm totally gunning for Willump to just eat the kid and move on. Like, I totally don't even register he's there, the Yeti is the important part.

I'm not saying champs that don't get played a lot shouldn't get a visual rework, just that there are more pressing reworks at hand (like Sivir as your mentioned). I guess it's more odd because Trundle doesn't seem all that bad to me (or a lot of people for that matter)

people don't play trundle because he's ugly and his animations are all weird. a rework fixes all of that.

I can understand fixing the animations, but how pretty can they make him? He's a goddamn troll haha. I honestly don't think the model is THAT bad.
RIP Ryan Davis / TL or Die / @onlywonderboy
Phunkapotamus
Profile Joined April 2010
United States496 Posts
December 13 2012 19:38 GMT
#4053
So I'm playing this game again since the recent expansion-patch thing.

Who is the hardest carry right now so I can purchase them? I tend to rage when I'm 8/0/1 and the rest of my team dies behind their own turrets during the laning phase.
"Do a barrel roll"
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 13 2012 19:38 GMT
#4054
On December 14 2012 04:30 LaNague wrote:
i dont know.

trundle needs to be really tanky since all he can do is walk up to an enemy, but decent clearing speed requires investment into damage.
i tried him in S3 jungle, but i didnt like it.

Tiamat Merc treads and a locket gives you 2700 hp and 120 armor/mres his ult steals a lot more usually about 50/50 for the duration. he's pretty damn tanky and shrugs off almost all of any disables. it's only 5600 gold for that. which is definitely doable for a jungler.
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
December 13 2012 19:41 GMT
#4055
On December 14 2012 04:38 Phunkapotamus wrote:
So I'm playing this game again since the recent expansion-patch thing.

Who is the hardest carry right now so I can purchase them? I tend to rage when I'm 8/0/1 and the rest of my team dies behind their own turrets during the laning phase.

Heimerdinger.

Remake made him legit OP. Just stack black cleavers.
A backwards poet writes inverse.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
December 13 2012 19:43 GMT
#4056
On December 14 2012 04:14 TheYango wrote:
Unrelated--but does Spirit Stone's design really bother anyone else? I absolutely abhor buying an item like Spirit Stone that has no combat stats, but the huge % increase to damage vs. Jungle monsters makes it seem hard to skip on. It just feels like a situation where junglers are screwed either way--getting a Spirit Stone fucks over your midgame fighting ability because it's an 800 gold zero-combat-stat item, but NOT getting one fucks you over in the long run because of the difference in jungling speed with or without one.

Designing jungle around the assumption/requirement that you're getting Machete/Machete-based items really bothers me and feels like a cop-out solution to the issues of the S2 jungle.


Solution: just play champs where you can convert the machete to wriggles huehue.

Seriously, spirit stone is garbage. The few times I've built it I've been really pissed off at how weak it felt.
Phrost
Profile Blog Joined May 2010
United States4008 Posts
December 13 2012 19:53 GMT
#4057
Trundle and Karma reworks are either really far out in the future or are really confusing to me because there are still a lot of release champions that haven't been upgraded.

From the original release champions:
Annie
Fiddlesticks
Jax
Master Yi
Morgana
Nunu
Ryze
Sion
Sivir
Teemo
Tristana
Warwick
Singed
Zilean
Karthus
Cho'Gath
Amumu
Anivia ( I think)
Rammus
Veigar
Kassadin
Taric
Malphite
Blitzcrank
Mundo
Corki
Nasus
Heimerdinger
Shaco



on a side note: TF still has programmer art on his ultimate made by guinsoo
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
sob3k
Profile Blog Joined August 2009
United States7572 Posts
December 13 2012 19:54 GMT
#4058
On December 14 2012 04:43 zer0das wrote:
Show nested quote +
On December 14 2012 04:14 TheYango wrote:
Unrelated--but does Spirit Stone's design really bother anyone else? I absolutely abhor buying an item like Spirit Stone that has no combat stats, but the huge % increase to damage vs. Jungle monsters makes it seem hard to skip on. It just feels like a situation where junglers are screwed either way--getting a Spirit Stone fucks over your midgame fighting ability because it's an 800 gold zero-combat-stat item, but NOT getting one fucks you over in the long run because of the difference in jungling speed with or without one.

Designing jungle around the assumption/requirement that you're getting Machete/Machete-based items really bothers me and feels like a cop-out solution to the issues of the S2 jungle.


Solution: just play champs where you can convert the machete to wriggles huehue.

Seriously, spirit stone is garbage. The few times I've built it I've been really pissed off at how weak it felt.


You would only build it on very few champs who cant really use wriggles

Maybe:

Amumu
Chogath
Fiddle
Karthus
Malphite
Maokai
Naut

Its really good on a few people. On a side not amumu with liandry and the true shard aura is a monster
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2012-12-13 19:56:03
December 13 2012 19:54 GMT
#4059
welll.. karmas rework is changing the way she functions. like her spells and everything, trundle is a visual upgrade and probably the most requested visual upgrade. a large portion of the community refuses to play him solely based on his appearance.

also spirit stone is better than philo for supports. and i highly encourage supports buy spirit stone over philo early on.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
December 13 2012 19:56 GMT
#4060
On December 14 2012 04:13 PrinceXizor wrote:
Show nested quote +
On December 14 2012 03:33 wei2coolman wrote:
It still baffles me how people actually get banned >.>

if you are 0-1400 ELO you'll get reported roughly every other game for SOMETHING. eventually enough ban spammers get your case you get banned. regardless of if you are deserving. just played a game on a low level account i got reported by a xin for something i don't even know, he got mad that i took mini golems while he was ganking top (on blue) so he raged at me all game and said he'd report me then said "enjoy your ban" before leaving post game he also intentionally just split push and ignored anything the entire game and never retreated just died to go back home.

people love to report for anything that isn't dick riding them.


Bullshit. I would be astonished if even a ninth of people who say they're reporting me actually do. The idea that playing a lot of games is enough to get anyone banned because the reports just fly in is completely ridiculous. You getting banned probably has more to do with your ridiculous, shitty troll builds and inability to back down from a point.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
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