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United States37500 Posts
Oh Dylan, why you gotta be such a negative nancy.
I, for one, really like the variety of support items. I don't know how anyone can argue that S3 patch isn't an improvement for supports. Granted League of Cleaver is boring as fk and it really was an oversight by Riot. But we know that BC is getting a (over?)nerf next patch. So npnp.
I understand there are some qualifiers played on this patch (e.g. Korea's for IEM Colonge) but at least it's not a major tournament on one.
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On December 11 2012 05:14 101toss wrote: I still maintain liandry's is an ap mbr and doesn't do as much damage as you would want for the cost
Initially I thought MR mitigated it too much, but as it turns out Seuss pointed out a weird mechanic that lowers it's damage as well.
Also gonna try mikaels on top yeti, twin shadows seems too out of the way but I might give it a go as well
It may not have stellar #'s for the cost but it still builds out of haunting guise which is a very useful item on many AP champs. And once a person is at or near item cap they have the option to sell haunting guise and try to fill the slot with something else or pay a little more money for an okay passive and slightly more AP while maintaining the Mpen.
If it didn't build out of Haunting Guise i don't think we'd see it very much.
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so how would you build teemo nowadays? i went long sword into phage and then liandrys but in retrospect that doesn't fucking make sense and i should've rushed liandrys, but starting amp tome seems dumb and i don't like boots starts post-patch
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On December 11 2012 05:16 PrinceXizor wrote:Show nested quote +On December 11 2012 02:14 YouGotNothin wrote:On December 11 2012 01:36 overt wrote: EDIT: Fiora is more viable but she isn't as bursty as Talon or Panth although new BC plus Hydra makes her burst down AD carries and supports real fast. Plus her ult is way scarier in teamfights now. Oh man I hope Fiora becomes more viable. I have always liked her design but felt she kind of was just a weaker version of Jax. However I just bought her on a whim yesterday and now want to start testing out builds on her. Any ideas? I definitely want to try out the Hydra, and Zephyr also seems to synergize with her well. long sword + 2 -> vamp scepter vs aggressive lanes get another vamp, vs passive lanes go toward tiamat, in aggressive lanes grab a bilgewater before tiamat hydra/sotrk/GA last three items variable, BC/LW/Atmogs+ghostblade/furor boots.
Two vamp scepters huh? This build looks interesting I will give it a try. Thanks!
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I don't have a lot of streams that I like to watch, but Chu8 seems like a pretty good streamer tbh.
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On December 11 2012 05:09 thenexusp wrote:Show nested quote +On December 11 2012 04:54 VayneAuthority wrote:On December 11 2012 04:29 BlasiuS wrote:On December 11 2012 02:12 VayneAuthority wrote:On December 10 2012 16:48 BlasiuS wrote:On December 10 2012 16:28 VayneAuthority wrote:On December 10 2012 16:19 wei2coolman wrote:This patch is the dumbest iteration of League that I have ever played. Holy shit when are they going to fix roit pls -Doublelift. I haven't seen him build a single new item yet, but BC stack would be pretty frustrating imo. i mean does anyone actually think otherwise? when even doublelift is right, you know something is wrong. been playing since beta and this is no doubt the worst league has ever been. There was never a doubt that there would be some imbalance issues with an update this big. But can you honestly say this isn't a good direction for league? You can't. Tons of new items for almost every role, there's now good variety where there used to be static builds, the masteries are a big improvement, boots changes have allowed for much more diverse openings, and the T3 enchantments allow for even more customization late game. To top it off, they, for the most part, did this while allowing established standard builds to remain strong. There's some imba stuff that needs changes, but overall the design of season 3 is pretty fucking solid. Tons of Useless new items for every role is the problem, its like there is 20 madreds bloodrazors now. You think with how long they took to send this patch out most items would be at least okay, but the same builds are still the best minus black cleaver/liandry's. Also its sad that different openings is seen as a new thing  just shows that the boots meta lasted for way too long, there used to be pretty decent variety in starts before they fiddled with the dorans items and made the jungle/ganking really easy so that you NEED boots. Finally, most of the new items are legendary tier so even if they are decent/good you don't really get to employ them. Most games end by the time around you finish 1 maybe 2 legendary items. They didnt add enough early game/mid game items. Finally, the lag problems and broken stuff right now makes it unplayable. So I dont think im wrong in saying that IN ITS CURRENT STATE, it is the worst league has ever been. does not mean they cannot fix it. Referencing past meta is irrelevant. How many items you finish in a shorter game is also irrelevant. There's no systemic lag problems. If you're worried about imba stuff that's only going to last maybe another couple of weeks at most, you're just getting worked up over nothing. You didn't really give any compelling reasons to suggest that league has taken a turn for the worse in season 3. you didnt give any reasons as to why its going in the right direction, so you're not really adding much to the discussion. I just told you how there really arent more openings then before, you only think there is more customization because its new and shiny, whereas its really just the same shit different day, and how most of the items are completely useless or broken, nowhere in between. How is this game going in the right direction again? Why do you only respond to the weakly-argued counterpost with "you didn't give any reasons" when there are already stronger responses in this thread Show nested quote +On December 11 2012 02:25 Seuss wrote:On December 11 2012 02:12 VayneAuthority wrote:On December 10 2012 16:48 BlasiuS wrote:On December 10 2012 16:28 VayneAuthority wrote:On December 10 2012 16:19 wei2coolman wrote:This patch is the dumbest iteration of League that I have ever played. Holy shit when are they going to fix roit pls -Doublelift. I haven't seen him build a single new item yet, but BC stack would be pretty frustrating imo. i mean does anyone actually think otherwise? when even doublelift is right, you know something is wrong. been playing since beta and this is no doubt the worst league has ever been. There was never a doubt that there would be some imbalance issues with an update this big. But can you honestly say this isn't a good direction for league? You can't. Tons of new items for almost every role, there's now good variety where there used to be static builds, the masteries are a big improvement, boots changes have allowed for much more diverse openings, and the T3 enchantments allow for even more customization late game. To top it off, they, for the most part, did this while allowing established standard builds to remain strong. There's some imba stuff that needs changes, but overall the design of season 3 is pretty fucking solid. Tons of Useless new items for every role is the problem, its like there is 20 madreds bloodrazors now. You think with how long they took to send this patch out most items would be at least okay, but the same builds are still the best minus black cleaver/liandry's. Also its sad that different openings is seen as a new thing  just shows that the boots meta lasted for way too long, there used to be pretty decent variety in starts before they fiddled with the dorans items and made the jungle/ganking really easy so that you NEED boots. Finally, most of the new items are legendary tier so even if they are decent/good you don't really get to employ them. Most games end by the time around you finish 1 maybe 2 legendary items. They didnt add enough early game/mid game items. Finally, the lag problems and broken stuff right now makes it unplayable. So I dont think im wrong in saying that IN ITS CURRENT STATE, it is the worst league has ever been. does not mean they cannot fix it. Outside of the Cleaver issue, I actually think the item changes are much better than you say. Very few of the items suffer from Bloodrazor's issues. Some might be a little too weak or a little too strong, but in general almost all the items that were added have some role which they can play, given the right champion or meta. The problem continues to be that the community has a very low tolerance for experimentation. In 1v1 games, such as Starcraft, you can experiment very heavily without affecting anyone other than yourself. In League, however, experimenting with different item builds affects a team of people. This has a lot to do with the slow rate of change in the meta, despite there being fairly obvious avenues of exploration to consider. Even in the current chaos attempting a new build can earn you a lot of ire if it isn't a resounding success (even if a standard build would have been a disaster). Show nested quote +On December 11 2012 02:32 TheYango wrote:On December 11 2012 02:25 Seuss wrote:On December 11 2012 02:12 VayneAuthority wrote:On December 10 2012 16:48 BlasiuS wrote:On December 10 2012 16:28 VayneAuthority wrote:On December 10 2012 16:19 wei2coolman wrote:This patch is the dumbest iteration of League that I have ever played. Holy shit when are they going to fix roit pls -Doublelift. I haven't seen him build a single new item yet, but BC stack would be pretty frustrating imo. i mean does anyone actually think otherwise? when even doublelift is right, you know something is wrong. been playing since beta and this is no doubt the worst league has ever been. There was never a doubt that there would be some imbalance issues with an update this big. But can you honestly say this isn't a good direction for league? You can't. Tons of new items for almost every role, there's now good variety where there used to be static builds, the masteries are a big improvement, boots changes have allowed for much more diverse openings, and the T3 enchantments allow for even more customization late game. To top it off, they, for the most part, did this while allowing established standard builds to remain strong. There's some imba stuff that needs changes, but overall the design of season 3 is pretty fucking solid. Tons of Useless new items for every role is the problem, its like there is 20 madreds bloodrazors now. You think with how long they took to send this patch out most items would be at least okay, but the same builds are still the best minus black cleaver/liandry's. Also its sad that different openings is seen as a new thing  just shows that the boots meta lasted for way too long, there used to be pretty decent variety in starts before they fiddled with the dorans items and made the jungle/ganking really easy so that you NEED boots. Finally, most of the new items are legendary tier so even if they are decent/good you don't really get to employ them. Most games end by the time around you finish 1 maybe 2 legendary items. They didnt add enough early game/mid game items. Finally, the lag problems and broken stuff right now makes it unplayable. So I dont think im wrong in saying that IN ITS CURRENT STATE, it is the worst league has ever been. does not mean they cannot fix it. Outside of the Cleaver issue, I actually think the item changes are much better than you say. Very few of the items suffer from Bloodrazor's issues. Some might be a little too weak or a little too strong, but in general almost all the items that were added have some role which they can play, given the right champion or meta. The problem continues to be that the community has a very low tolerance for experimentation. In 1v1 games, such as Starcraft, you can experiment very heavily without affecting anyone other than yourself. In League, however, experimenting with different item builds affects a team of people. This has a lot to do with the slow rate of change in the meta, despite there being fairly obvious avenues of exploration to consider. Even in the current chaos attempting a new build can earn you a lot of ire if it isn't a resounding success (even if a standard build would have been a disaster). People also have a very cookie-cutter mindset about their item builds, opting for more or less the same items game after game, rather than making situational item choices based on how the game plays out. This extends even up to the professional level. Past the point where you actually understand what every item in the game actually does, your approach to itemization on a champ should not be "what build do I go on this champ?" (which is how 99% of people approach learning a champ, even on TL) but "how are each of these items beneficial to this champ and in what scenarios is it a good choice?"
do I need to respond to things that are correct? My only critique is that league of legends is not a thinking game, for most champs there is a clearly defined best build which is why the pros dont really fuck around. Its the best way to win.
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i dunno i'd just get deathcap lichbane void staff. No point messing around. Im not really impressed by liandry's, ive built it a couple times, i always hit someone with a spell, watch them tick with really small, useless purple numbers and think "this is lame". that's about enough for me to stop building it. I honestly wonder if the reason people think it's especially good on teemo is because are misattributing damage that comes from his other dots to liandry's.
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On December 11 2012 05:39 UniversalSnip wrote: i dunno i'd just get deathcap lichbane void staff. No point messing around. Im not really impressed by liandry's, ive built it a couple times, i always hit someone with a spell, watch them tick with really small, useless purple numbers and think "this is lame". that's about enough for me to stop building it. I honestly wonder if the reason people think it's especially good on teemo is because are misattributing damage that comes from his other dots to liandry's. -> noobtrap
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On December 11 2012 05:21 Parametric wrote:Show nested quote +On December 11 2012 05:14 101toss wrote: I still maintain liandry's is an ap mbr and doesn't do as much damage as you would want for the cost
Initially I thought MR mitigated it too much, but as it turns out Seuss pointed out a weird mechanic that lowers it's damage as well.
Also gonna try mikaels on top yeti, twin shadows seems too out of the way but I might give it a go as well It may not have stellar #'s for the cost but it still builds out of haunting guise which is a very useful item on many AP champs. And once a person is at or near item cap they have the option to sell haunting guise and try to fill the slot with something else or pay a little more money for an okay passive and slightly more AP while maintaining the Mpen. If it didn't build out of Haunting Guise i don't think we'd see it very much.
Torment is basically exactly what BC should have been. It builds out of an incredibly powerful early-midgame item (Brut/Guise) that used to be a dead end. Give it a decent upgrade so people don't feel bad when they inevitably have to sell it. % Armor shred is probably just too strong of a mechanic under the new calculation system.
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On December 11 2012 05:36 VayneAuthority wrote:Show nested quote +On December 11 2012 05:09 thenexusp wrote:On December 11 2012 04:54 VayneAuthority wrote:On December 11 2012 04:29 BlasiuS wrote:On December 11 2012 02:12 VayneAuthority wrote:On December 10 2012 16:48 BlasiuS wrote:On December 10 2012 16:28 VayneAuthority wrote:On December 10 2012 16:19 wei2coolman wrote:This patch is the dumbest iteration of League that I have ever played. Holy shit when are they going to fix roit pls -Doublelift. I haven't seen him build a single new item yet, but BC stack would be pretty frustrating imo. i mean does anyone actually think otherwise? when even doublelift is right, you know something is wrong. been playing since beta and this is no doubt the worst league has ever been. There was never a doubt that there would be some imbalance issues with an update this big. But can you honestly say this isn't a good direction for league? You can't. Tons of new items for almost every role, there's now good variety where there used to be static builds, the masteries are a big improvement, boots changes have allowed for much more diverse openings, and the T3 enchantments allow for even more customization late game. To top it off, they, for the most part, did this while allowing established standard builds to remain strong. There's some imba stuff that needs changes, but overall the design of season 3 is pretty fucking solid. Tons of Useless new items for every role is the problem, its like there is 20 madreds bloodrazors now. You think with how long they took to send this patch out most items would be at least okay, but the same builds are still the best minus black cleaver/liandry's. Also its sad that different openings is seen as a new thing  just shows that the boots meta lasted for way too long, there used to be pretty decent variety in starts before they fiddled with the dorans items and made the jungle/ganking really easy so that you NEED boots. Finally, most of the new items are legendary tier so even if they are decent/good you don't really get to employ them. Most games end by the time around you finish 1 maybe 2 legendary items. They didnt add enough early game/mid game items. Finally, the lag problems and broken stuff right now makes it unplayable. So I dont think im wrong in saying that IN ITS CURRENT STATE, it is the worst league has ever been. does not mean they cannot fix it. Referencing past meta is irrelevant. How many items you finish in a shorter game is also irrelevant. There's no systemic lag problems. If you're worried about imba stuff that's only going to last maybe another couple of weeks at most, you're just getting worked up over nothing. You didn't really give any compelling reasons to suggest that league has taken a turn for the worse in season 3. you didnt give any reasons as to why its going in the right direction, so you're not really adding much to the discussion. I just told you how there really arent more openings then before, you only think there is more customization because its new and shiny, whereas its really just the same shit different day, and how most of the items are completely useless or broken, nowhere in between. How is this game going in the right direction again? Why do you only respond to the weakly-argued counterpost with "you didn't give any reasons" when there are already stronger responses in this thread On December 11 2012 02:25 Seuss wrote:On December 11 2012 02:12 VayneAuthority wrote:On December 10 2012 16:48 BlasiuS wrote:On December 10 2012 16:28 VayneAuthority wrote:On December 10 2012 16:19 wei2coolman wrote:This patch is the dumbest iteration of League that I have ever played. Holy shit when are they going to fix roit pls -Doublelift. I haven't seen him build a single new item yet, but BC stack would be pretty frustrating imo. i mean does anyone actually think otherwise? when even doublelift is right, you know something is wrong. been playing since beta and this is no doubt the worst league has ever been. There was never a doubt that there would be some imbalance issues with an update this big. But can you honestly say this isn't a good direction for league? You can't. Tons of new items for almost every role, there's now good variety where there used to be static builds, the masteries are a big improvement, boots changes have allowed for much more diverse openings, and the T3 enchantments allow for even more customization late game. To top it off, they, for the most part, did this while allowing established standard builds to remain strong. There's some imba stuff that needs changes, but overall the design of season 3 is pretty fucking solid. Tons of Useless new items for every role is the problem, its like there is 20 madreds bloodrazors now. You think with how long they took to send this patch out most items would be at least okay, but the same builds are still the best minus black cleaver/liandry's. Also its sad that different openings is seen as a new thing  just shows that the boots meta lasted for way too long, there used to be pretty decent variety in starts before they fiddled with the dorans items and made the jungle/ganking really easy so that you NEED boots. Finally, most of the new items are legendary tier so even if they are decent/good you don't really get to employ them. Most games end by the time around you finish 1 maybe 2 legendary items. They didnt add enough early game/mid game items. Finally, the lag problems and broken stuff right now makes it unplayable. So I dont think im wrong in saying that IN ITS CURRENT STATE, it is the worst league has ever been. does not mean they cannot fix it. Outside of the Cleaver issue, I actually think the item changes are much better than you say. Very few of the items suffer from Bloodrazor's issues. Some might be a little too weak or a little too strong, but in general almost all the items that were added have some role which they can play, given the right champion or meta. The problem continues to be that the community has a very low tolerance for experimentation. In 1v1 games, such as Starcraft, you can experiment very heavily without affecting anyone other than yourself. In League, however, experimenting with different item builds affects a team of people. This has a lot to do with the slow rate of change in the meta, despite there being fairly obvious avenues of exploration to consider. Even in the current chaos attempting a new build can earn you a lot of ire if it isn't a resounding success (even if a standard build would have been a disaster). On December 11 2012 02:32 TheYango wrote:On December 11 2012 02:25 Seuss wrote:On December 11 2012 02:12 VayneAuthority wrote:On December 10 2012 16:48 BlasiuS wrote:On December 10 2012 16:28 VayneAuthority wrote:On December 10 2012 16:19 wei2coolman wrote:This patch is the dumbest iteration of League that I have ever played. Holy shit when are they going to fix roit pls -Doublelift. I haven't seen him build a single new item yet, but BC stack would be pretty frustrating imo. i mean does anyone actually think otherwise? when even doublelift is right, you know something is wrong. been playing since beta and this is no doubt the worst league has ever been. There was never a doubt that there would be some imbalance issues with an update this big. But can you honestly say this isn't a good direction for league? You can't. Tons of new items for almost every role, there's now good variety where there used to be static builds, the masteries are a big improvement, boots changes have allowed for much more diverse openings, and the T3 enchantments allow for even more customization late game. To top it off, they, for the most part, did this while allowing established standard builds to remain strong. There's some imba stuff that needs changes, but overall the design of season 3 is pretty fucking solid. Tons of Useless new items for every role is the problem, its like there is 20 madreds bloodrazors now. You think with how long they took to send this patch out most items would be at least okay, but the same builds are still the best minus black cleaver/liandry's. Also its sad that different openings is seen as a new thing  just shows that the boots meta lasted for way too long, there used to be pretty decent variety in starts before they fiddled with the dorans items and made the jungle/ganking really easy so that you NEED boots. Finally, most of the new items are legendary tier so even if they are decent/good you don't really get to employ them. Most games end by the time around you finish 1 maybe 2 legendary items. They didnt add enough early game/mid game items. Finally, the lag problems and broken stuff right now makes it unplayable. So I dont think im wrong in saying that IN ITS CURRENT STATE, it is the worst league has ever been. does not mean they cannot fix it. Outside of the Cleaver issue, I actually think the item changes are much better than you say. Very few of the items suffer from Bloodrazor's issues. Some might be a little too weak or a little too strong, but in general almost all the items that were added have some role which they can play, given the right champion or meta. The problem continues to be that the community has a very low tolerance for experimentation. In 1v1 games, such as Starcraft, you can experiment very heavily without affecting anyone other than yourself. In League, however, experimenting with different item builds affects a team of people. This has a lot to do with the slow rate of change in the meta, despite there being fairly obvious avenues of exploration to consider. Even in the current chaos attempting a new build can earn you a lot of ire if it isn't a resounding success (even if a standard build would have been a disaster). People also have a very cookie-cutter mindset about their item builds, opting for more or less the same items game after game, rather than making situational item choices based on how the game plays out. This extends even up to the professional level. Past the point where you actually understand what every item in the game actually does, your approach to itemization on a champ should not be "what build do I go on this champ?" (which is how 99% of people approach learning a champ, even on TL) but "how are each of these items beneficial to this champ and in what scenarios is it a good choice?" do I need to respond to things that are correct? My only critique is that league of legends is not a thinking game, for most champs there is a clearly defined best build which is why the pros dont really fuck around. Its the best way to win.
When you selectively respond only to those things you deem incorrect, you create the appearance of avoiding what's correct in order to preserve your argument. It's a perception issue, and one that can be avoided by simply acknowledging the correctness of someone else's points, and explaining what elements of your argument are still relevant to the discussion.
Also, League of Legends is definitely a thinking game, despite the fact that most players treat it as though it were not. TheYango's post largely explains it from the perspective of items, but it's true in general. That most players do not exercise this skill doesn't decrease its importance. Much like a game where no one has good CS, if you excel in that area you'll have a big advantage.
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On December 11 2012 03:07 Noro wrote: League changes.. SC2 Beta changes.. Final Exams..
I'm so torn :0 You're so out of faith This is how you feel
On December 10 2012 21:41 Norada wrote:Show nested quote +On December 10 2012 20:11 Caphe wrote:On December 10 2012 20:02 Norada wrote:On December 10 2012 19:49 Caphe wrote:On December 10 2012 19:46 TheYango wrote: Anyone who's not watching this Royal vs. Xenics set should watch to see why I say that Uzi has the potential to be a Weixiao/Bebe/Doublelift level AD. Yep. The first game was totally an EZ solo domination. Esp that solo kill Kogmaw and Zyra at the end. what server do you play on? or any idea how much i could get a lvl 30 acct on a chinese server for ? playing with 8ping is so nice ~_~ but cant be bothered leveling another account I play on "Nuokesaisi" I may got the pinyin wrong though. There are people on taobao.com that will level your account for you, not sure about the price though. think i found a guy who sells them for 180rmb lol Wow das cheap.
On December 11 2012 04:51 AsmodeusXI wrote:Show nested quote +On December 11 2012 04:47 sylverfyre wrote:On December 11 2012 04:23 AsmodeusXI wrote:On December 11 2012 04:21 thenexusp wrote:On December 11 2012 04:09 AsmodeusXI wrote:On December 11 2012 04:04 101toss wrote:On December 11 2012 03:11 AsmodeusXI wrote:On December 11 2012 03:07 Noro wrote: League changes.. SC2 Beta changes.. Final Exams..
I'm so torn :0 You realize, of course, there are only two real choices listed there. You know which they are. Finals and finals, you can thank me later Playing League and SC2 now means your future will take a hit. Note how most of the pro-LoL players don't seem very educated and come off as angry 10 year olds. SC is a bit more respectable, but there's not a big future unless you are the best of the best edit: I'd like to add that I did really poorly at school for a term due to LoL. You gotta resist those urges, mang He's right, of course. Do what he says. School > Games. But also... + Show Spoiler + yep. League is so much better when you are making da monies (due to staying in school!) and you can just go buy RP all the time without giving a shit* *note: this isn't going to happen, rent is fucking expensive Right... ummm... you def can't... just buy RP... all the time... + Show Spoiler +IT'S ALL I DO. BUY RP AND NEW GAMES. AND I CAN'T PLAY ALL THE HEROES AND GAMES HEEEEEEEELLLLLLLLPPPPPPPPPP It's ok, just ONLY buy heroes that are on sale. They're on sale! The perfect excuse to spend money on them! SKIN BUNDLES THO. SKIN BUNDLES ARE SALEZ, RITE?! *froths at mouth* 25% off though. I don't really like the Nami skin tbh. Might just wait for a new Nami skins zzz.
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United States47024 Posts
On December 11 2012 05:44 cLutZ wrote:Show nested quote +On December 11 2012 05:21 Parametric wrote:On December 11 2012 05:14 101toss wrote: I still maintain liandry's is an ap mbr and doesn't do as much damage as you would want for the cost
Initially I thought MR mitigated it too much, but as it turns out Seuss pointed out a weird mechanic that lowers it's damage as well.
Also gonna try mikaels on top yeti, twin shadows seems too out of the way but I might give it a go as well It may not have stellar #'s for the cost but it still builds out of haunting guise which is a very useful item on many AP champs. And once a person is at or near item cap they have the option to sell haunting guise and try to fill the slot with something else or pay a little more money for an okay passive and slightly more AP while maintaining the Mpen. If it didn't build out of Haunting Guise i don't think we'd see it very much. Torment is basically exactly what BC should have been. It builds out of an incredibly powerful early-midgame item (Brut/Guise) that used to be a dead end. Give it a decent upgrade so people don't feel bad when they inevitably have to sell it. % Armor shred is probably just too strong of a mechanic under the new calculation system. Torment also has less gold invested in the stats and more in the passive, meaning that it's way worse to get in multiples (Torment spends ~900 gold for the passive, BC spends ~150).
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![[image loading]](http://i2.aijaa.com/b/00367/11425613.jpg)
BC's lol
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United States15536 Posts
On December 11 2012 06:02 Chiharu Harukaze wrote:25% off though. I don't really like the Nami skin tbh. Might just wait for a new Nami skins zzz.
Yeah, I grabbed her, but not the skin. Next one maybe. Vi on the other hand...
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United States23745 Posts
On December 11 2012 06:04 AsmodeusXI wrote:Show nested quote +On December 11 2012 06:02 Chiharu Harukaze wrote:
SKIN BUNDLES THO. SKIN BUNDLES ARE SALEZ, RITE?!
*froths at mouth*
25% off though. I don't really like the Nami skin tbh. Might just wait for a new Nami skins zzz. Yeah, I grabbed her, but not the skin. Next one maybe. Vi on the other hand... Same boat, not impressed with the Nami skin, but that Vi one is nice. I mean you can toggle whether she wears her glasses or not, inb4 1350 RP (jokes).
http://www.reddit.com/r/leagueoflegends/comments/14lrnn/til_you_can_toggle_vis_glasses/
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ok refined top yeti build
dring->drings/boots as necessary->chalice->gauntlet (sheen first if armor isn't necessary)->mikaels (get this earlier if enemy AP is big)->wota->SV->Abyssal/void/zonya's/insert 6th item here. I'm not able to fit rageblade in here in such a manner that makes it useful without it being a huge liability.
Any feedback? I'm open to test new things that don't sound outright retarded
edit: also not buying a skin until they bring back poledance kat
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On December 11 2012 06:14 onlywonderboy wrote:Show nested quote +On December 11 2012 06:04 AsmodeusXI wrote:On December 11 2012 06:02 Chiharu Harukaze wrote:
SKIN BUNDLES THO. SKIN BUNDLES ARE SALEZ, RITE?!
*froths at mouth*
25% off though. I don't really like the Nami skin tbh. Might just wait for a new Nami skins zzz. Yeah, I grabbed her, but not the skin. Next one maybe. Vi on the other hand... Same boat, not impressed with the Nami skin, but that Vi one is nice. I mean you can toggle whether she wears he glasses or not, pretty damn cool. Uh? Also you get Vi for the quotes, man.
^ Keep FH instead of Gauntlet. More CDR, and the aura's good, plus your jungler may not want to build it. Gauntlet slows people but unless you Iceball one and paws another you'll just stack slows anyway.
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United States23745 Posts
On December 11 2012 06:15 Alaric wrote:Show nested quote +On December 11 2012 06:14 onlywonderboy wrote:On December 11 2012 06:04 AsmodeusXI wrote:On December 11 2012 06:02 Chiharu Harukaze wrote:
SKIN BUNDLES THO. SKIN BUNDLES ARE SALEZ, RITE?!
*froths at mouth*
25% off though. I don't really like the Nami skin tbh. Might just wait for a new Nami skins zzz. Yeah, I grabbed her, but not the skin. Next one maybe. Vi on the other hand... Same boat, not impressed with the Nami skin, but that Vi one is nice. I mean you can toggle whether she wears he glasses or not, pretty damn cool. Uh? Also you get Vi for the quotes, man. I edited my post and added the link.
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On December 11 2012 05:23 greggy wrote: so how would you build teemo nowadays? i went long sword into phage and then liandrys but in retrospect that doesn't fucking make sense and i should've rushed liandrys, but starting amp tome seems dumb and i don't like boots starts post-patch
flask, a ward, and some pots. Build items as needed from there.
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my main problem with the current patch is that BC stacking (in my opinion) makes AP damage irrelevant, you ignore so much armor that having mixed damage is not even really beneficial, stack that with the fact that a lot of the current popular AP mids get raped by bruisers in lane There is almost no reason to pick an ap champ for a solo lane ESPECIALLY if the other team hasn't picked theirs yet.
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