Hope TSM allows streams.
[Patch 1.0.0.151: End of S2] General Discussion - Page 142
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beefhamburger
United States3962 Posts
Hope TSM allows streams. | ||
Requizen
United States33802 Posts
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cLutZ
United States19573 Posts
On November 21 2012 08:19 onlywonderboy wrote: Yeah, I guess the support ratios being garbage makes AP even less appealing. It seems useful on paper, but not as good in practice. I just find it so hard to believe that Riot finds all of their decisions to be rational. Aren't there enough people at the company that raise similar concerns that some people have here on TL? Like AP being hard to itemize on supports or how dumb sightstone actually is as an item. I just feel like there are so many little things that a small community is able to call bullshit on that Riot is just blissful unaware of. The answer is no, no they don't. Their fundamental ability to consistently contradict themselves saying, "XXX" is bad design (because it is) then immediately making more of XXX. Riot is too busy talking about toplane snowball (then introducing snowbally toplane champs and snowbally toplane items) to understand what is going on in a diverse meta. | ||
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TheYango
United States47024 Posts
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Seuss
United States10536 Posts
On November 21 2012 09:40 TheYango wrote: Honestly, I'm seeing Bottle as the most likely regen option for junglers (supplemented by some potions). It's price point is really good--it's essentially 2 HP pots and a mana pot every time you go back to base, for basically twice the cost of those pots. By your 3rd trip back to base, it's worth its weight in potions (and a regen item that compares to potions for cost-effectiveness is pretty freaking good). Philo looks a lot less appealing when Riot took a dump on Shurelya's. You can actually start Cloth/Machete + Vial on a fair number of junglers, provided you pick up Greed and Wealth in utility. At that point you might as well be 9/0/21 or 0/9/21, but it's a very safe opening as you've got a ward for invasions, 380 healing and 160 mana. Whether it's worth the loss of deep Offense/Defense masteries is a tough judgement call. | ||
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TheYango
United States47024 Posts
Starting with it is an interesting idea, but as you said, might not be practical. | ||
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MoonBear
Straight outta Johto18973 Posts
On November 21 2012 09:23 NeoIllusions wrote: Just for reference, I talk to Yango almost everyday. Get fucking knowledge bombed almost everyday It's almost overwhelming... Oh, and Navi too. fk Wat | ||
Seuss
United States10536 Posts
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Lmui
Canada6213 Posts
Interesting what starts you can do come season three. We'll see what works out to be best. I'm somewhat intrigued by bottle+3 wards on a support, especially one like sona who can expect to take some harass back in many cases. Give up a bit of GP10 but hit much more often, especially since you never have to use heal unless your AD gets hit. mana crystal + pots on Ryze. Scary thought, his early game might have actually improved a bit since he gets a mana item faster (tear). | ||
Sufficiency
Canada23833 Posts
On November 21 2012 09:21 Alaric wrote: Also: Brand vs Elise. Spider form, Pyroclasm. Pyroclasm's ablazed bonus. Need I say more about the death trap if you jump on him? :3 Elise presses E; Brand quietly weeps. | ||
OutlaW-
Czech Republic5053 Posts
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koreasilver
9109 Posts
Smash telling me that I'm dumb whenever I said/thought something dumb has also always been helpful. Feels like the old BW forum, basically. | ||
Slayer91
Ireland23335 Posts
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OutlaW-
Czech Republic5053 Posts
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Slayer91
Ireland23335 Posts
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arb
Noobville17921 Posts
On November 21 2012 10:36 Slayer91 wrote: playing him again now that I realized I can close lolcient.exe so my laptop isnt that laggy that I can only play amumu and malphite and support LOL Sometimes that wont be a problem but other times lolclient.exe will stay up and lag the shit out of me. its really random | ||
koreasilver
9109 Posts
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UniversalSnip
9871 Posts
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TheYango
United States47024 Posts
On November 21 2012 10:44 UniversalSnip wrote: im kind of concerned that bottle is going to be good on lots and lots of people rather than just 1-2 roles. We'll see. One thing i think they could do to make it extremely interesting and also more role specific is have it refill on kill/assist. inb4 Sightstone+Bottle on all 5 players Honestly I think Bottle and Sightstone both need to have 50% sell-back value, because otherwise they compare too aggressively to the corresponding consumables. | ||
UniversalSnip
9871 Posts
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