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You're still paying IP or RP for something that's temporary. Why in the hell would you do that? I mean, I guess if you just so happen to have 25-165 RP sitting around, but even then if you ever plan to purchase more RP in the future, it's better to hold on to it for something more substantial imo.
The IP ones are even sillier to me. A FWOTD amount of IP gets you the Deadfall one, which barely looks different from the regular ward skin. The 800 IP (already a pretty hefty investment) gets you the cooler ghost one, but it's only on Vision Wards, which are really only bought by support or people laning against stealthers like Eve/Rengar/Kha. Even then, you only get like, what, maybe a handful through the entire game, and then stop once someone gets Oracle's? Maybe place one down at Baron for clearing.
I think it's just really pointless to get something temporary that you may not even use more than a couple times, if at all. If you buy the Vision Ward and play mid most of the time, you may never buy one at all if you never play vs Eve or have an enemy jungler with stealth.
It's an interesting experiment, and I'm sure they'll get some sales, but I can't see anyone who still uses IP (not owning all the champs yet or still needs Runes) buying them if they think about it. I was so excited, too :\
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On October 19 2012 22:53 phyvo wrote:Show nested quote +On October 19 2012 22:37 Dandel Ion wrote:On October 19 2012 22:31 sob3k wrote:On October 19 2012 22:28 Dark_Chill wrote:On October 19 2012 22:19 sob3k wrote:On October 19 2012 21:55 phyvo wrote:On October 19 2012 17:19 BlackPaladin wrote:Does Morello also work for the US Congress because he sounds an awful lot like those morons in office. Dfg was more of a niche item and then morello and his balance clowns are like "hurdur lets buff it really hard for no reason at all so more people use it!" and now look. Like wtf? Do they have no real idea what a HUNDRED range on a spell adds? It means it works in so many more kits, especially by removing the mana regen and changing the recipe so it can work on any AP.... -.- He's calling it toxic when they're the ones who buffed it for NO reason. That would be like buffing brutalizer by 10 armor pen for no cost just cause not enough champs in the game build bruta >_> cause you know, it doesn't have a niche or anything *rolls eyes* Just put it back to what it used to be, and if you really want to, make the base 20% + 5% per 100 AP. that way it's weaker earlygame but come midgame to lategame when people get MR it will still do similar damage to the old version. Then bam, low range nuke for nukers lategame so they don't fall off as hard vs bruisers/mr stack. You know, like what the item was supposed to be for. >_> The funny thing is that one of the items they added to TT is a nuke for AD casters which also heals and scales with a 1.0 AD ratio. Wat, the AD caster item has no such active: ![[image loading]](http://i.imgur.com/USXsJ.jpg?1) The item with an active is like a lifestealing MBR and pretty clearly more for ranged AD, and its 50% of ad and 150 damage, which is basically insignificant damage. The point of the skill being almost entirely the 30% speed steal. ![[image loading]](http://i.imgur.com/hB3qY.jpg?1) Also even if it was a 1.0 ad nuke with 150 base damage that would be completely insignificant amount of damage by the time you get the item, especially compared to DFG. A 1.0 ad scaling ratio is pretty crap without high base damage, its just a single auto.Kha zixes Q has up to 280% AD ratio and 280 base damage on a 3 second CD. This active is on a 60 second CD, so its damage it basically completely negligible. Like, Morello just came out and basically said "I hate items that add to burst damage and cause balance issues" and then someone on Riot goes ahead and adds one... I was wondering who would get the nuke item. Then I noticed the other stats it gives. Which AD wouldn't get that item? I can see Vayne rushing that, the quick ms burst looks really nice+life gain, and the passive looks freaking ridiculous. I guess it's okay since you're just sitting on cutlass for a while. Still, the item looks pretty freaking strong. its supposed to be really strong, its a 3v3 item and ranged AD need all the help they can get on that map Ezreal was already really strong in old 3v3. Now I can play him WITH this item. ggyo Back in internal testing of new TT reds said that AD carries were unstoppable and they had to make adjustments.
Nah, man. Bruiser Elise unstoppable.
On October 19 2012 23:00 Requizen wrote: You're still paying IP or RP for something that's temporary. Why in the hell would you do that? I mean, I guess if you just so happen to have 25-165 RP sitting around, but even then if you ever plan to purchase more RP in the future, it's better to hold on to it for something more substantial imo.
The IP ones are even sillier to me. A FWOTD amount of IP gets you the Deadfall one, which barely looks different from the regular ward skin. The 800 IP (already a pretty hefty investment) gets you the cooler ghost one, but it's only on Vision Wards, which are really only bought by support or people laning against stealthers like Eve/Rengar/Kha. Even then, you only get like, what, maybe a handful through the entire game, and then stop once someone gets Oracle's? Maybe place one down at Baron for clearing.
I think it's just really pointless to get something temporary that you may not even use more than a couple times, if at all. If you buy the Vision Ward and play mid most of the time, you may never buy one at all if you never play vs Eve or have an enemy jungler with stealth.
It's an interesting experiment, and I'm sure they'll get some sales, but I can't see anyone who still uses IP (not owning all the champs yet or still needs Runes) buying them if they think about it. I was so excited, too :\
Not like it costs anything for them to implement it (aside from the short time for design, etc.). From a business standpoint, it's a no-brainer. Sure, most people might not buy it, but even if some do, it's revenue. It doesn't hurt anything, and if people want to drop some cash on more cosmetic stuff, then why not?
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On October 19 2012 22:55 JackDino wrote: Wards skins best idea ever, maybe people will be liek OMG THIS SKIN SO CUTE and then they buy the skin and they will actually buy wards and look at it all day long and have like the best map awareness ever. Hahaha, I welcome increase ward buying behavior...
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It reminds me of the "motivational ward" idea some time ago, lol
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I don't get why they dont add the TT items to SR. It's not like bruisers are op atm. I mean at least the bruta hog item
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On October 19 2012 22:28 Dark_Chill wrote:Show nested quote +On October 19 2012 22:19 sob3k wrote:On October 19 2012 21:55 phyvo wrote:On October 19 2012 17:19 BlackPaladin wrote:Does Morello also work for the US Congress because he sounds an awful lot like those morons in office. Dfg was more of a niche item and then morello and his balance clowns are like "hurdur lets buff it really hard for no reason at all so more people use it!" and now look. Like wtf? Do they have no real idea what a HUNDRED range on a spell adds? It means it works in so many more kits, especially by removing the mana regen and changing the recipe so it can work on any AP.... -.- He's calling it toxic when they're the ones who buffed it for NO reason. That would be like buffing brutalizer by 10 armor pen for no cost just cause not enough champs in the game build bruta >_> cause you know, it doesn't have a niche or anything *rolls eyes* Just put it back to what it used to be, and if you really want to, make the base 20% + 5% per 100 AP. that way it's weaker earlygame but come midgame to lategame when people get MR it will still do similar damage to the old version. Then bam, low range nuke for nukers lategame so they don't fall off as hard vs bruisers/mr stack. You know, like what the item was supposed to be for. >_> The funny thing is that one of the items they added to TT is a nuke for AD casters which also heals and scales with a 1.0 AD ratio. Wat, the AD caster item has no such active: ![[image loading]](http://i.imgur.com/USXsJ.jpg?1) The item with an active is like a lifestealing MBR and pretty clearly more for ranged AD, and its 50% of ad and 150 damage, which is basically insignificant damage. The point of the skill being almost entirely the 30% speed steal. ![[image loading]](http://i.imgur.com/hB3qY.jpg?1) Also even if it was a 1.0 ad nuke with 150 base damage that would be completely insignificant amount of damage by the time you get the item, especially compared to DFG. A 1.0 ad scaling ratio is pretty crap without high base damage, its just a single auto.Kha zixes Q has up to 280% AD ratio and 280 base damage on a 3 second CD. This active is on a 60 second CD, so its damage it basically completely negligible. Like, Morello just came out and basically said "I hate items that add to burst damage and cause balance issues" and then someone on Riot goes ahead and adds one... I was wondering who would get the nuke item. Then I noticed the other stats it gives. Which AD wouldn't get that item? I can see Vayne rushing that, the quick ms burst looks really nice+life gain, and the passive looks freaking ridiculous. I guess it's okay since you're just sitting on cutlass for a while. Still, the item looks pretty freaking strong.
It seems pretty situational to me, to be honest. AD Carries already have a bunch of strong items to get, and I'm not sure if the Blade is better than say, getting your holy trinity of IE/PD/LW faster.
It could be a good situational item if your champ has a good AS steroid and the enemy team is stacking health.
The Pillager though, looks nutso. Every AD caster bruiser in the game wants to get that one, always. In particular champs like Garen and Olaf will have a field day with that item.
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On October 19 2012 23:01 jcarlsoniv wrote:Show nested quote +On October 19 2012 22:53 phyvo wrote:On October 19 2012 22:37 Dandel Ion wrote:On October 19 2012 22:31 sob3k wrote:On October 19 2012 22:28 Dark_Chill wrote:On October 19 2012 22:19 sob3k wrote:On October 19 2012 21:55 phyvo wrote:On October 19 2012 17:19 BlackPaladin wrote:Does Morello also work for the US Congress because he sounds an awful lot like those morons in office. Dfg was more of a niche item and then morello and his balance clowns are like "hurdur lets buff it really hard for no reason at all so more people use it!" and now look. Like wtf? Do they have no real idea what a HUNDRED range on a spell adds? It means it works in so many more kits, especially by removing the mana regen and changing the recipe so it can work on any AP.... -.- He's calling it toxic when they're the ones who buffed it for NO reason. That would be like buffing brutalizer by 10 armor pen for no cost just cause not enough champs in the game build bruta >_> cause you know, it doesn't have a niche or anything *rolls eyes* Just put it back to what it used to be, and if you really want to, make the base 20% + 5% per 100 AP. that way it's weaker earlygame but come midgame to lategame when people get MR it will still do similar damage to the old version. Then bam, low range nuke for nukers lategame so they don't fall off as hard vs bruisers/mr stack. You know, like what the item was supposed to be for. >_> The funny thing is that one of the items they added to TT is a nuke for AD casters which also heals and scales with a 1.0 AD ratio. Wat, the AD caster item has no such active: ![[image loading]](http://i.imgur.com/USXsJ.jpg?1) The item with an active is like a lifestealing MBR and pretty clearly more for ranged AD, and its 50% of ad and 150 damage, which is basically insignificant damage. The point of the skill being almost entirely the 30% speed steal. ![[image loading]](http://i.imgur.com/hB3qY.jpg?1) Also even if it was a 1.0 ad nuke with 150 base damage that would be completely insignificant amount of damage by the time you get the item, especially compared to DFG. A 1.0 ad scaling ratio is pretty crap without high base damage, its just a single auto.Kha zixes Q has up to 280% AD ratio and 280 base damage on a 3 second CD. This active is on a 60 second CD, so its damage it basically completely negligible. Like, Morello just came out and basically said "I hate items that add to burst damage and cause balance issues" and then someone on Riot goes ahead and adds one... I was wondering who would get the nuke item. Then I noticed the other stats it gives. Which AD wouldn't get that item? I can see Vayne rushing that, the quick ms burst looks really nice+life gain, and the passive looks freaking ridiculous. I guess it's okay since you're just sitting on cutlass for a while. Still, the item looks pretty freaking strong. its supposed to be really strong, its a 3v3 item and ranged AD need all the help they can get on that map Ezreal was already really strong in old 3v3. Now I can play him WITH this item. ggyo Back in internal testing of new TT reds said that AD carries were unstoppable and they had to make adjustments. Nah, man. Bruiser Elise unstoppable. Show nested quote +On October 19 2012 23:00 Requizen wrote: You're still paying IP or RP for something that's temporary. Why in the hell would you do that? I mean, I guess if you just so happen to have 25-165 RP sitting around, but even then if you ever plan to purchase more RP in the future, it's better to hold on to it for something more substantial imo.
The IP ones are even sillier to me. A FWOTD amount of IP gets you the Deadfall one, which barely looks different from the regular ward skin. The 800 IP (already a pretty hefty investment) gets you the cooler ghost one, but it's only on Vision Wards, which are really only bought by support or people laning against stealthers like Eve/Rengar/Kha. Even then, you only get like, what, maybe a handful through the entire game, and then stop once someone gets Oracle's? Maybe place one down at Baron for clearing.
I think it's just really pointless to get something temporary that you may not even use more than a couple times, if at all. If you buy the Vision Ward and play mid most of the time, you may never buy one at all if you never play vs Eve or have an enemy jungler with stealth.
It's an interesting experiment, and I'm sure they'll get some sales, but I can't see anyone who still uses IP (not owning all the champs yet or still needs Runes) buying them if they think about it. I was so excited, too :\ Not like it costs anything for them to implement it (aside from the short time for design, etc.). From a business standpoint, it's a no-brainer. Sure, most people might not buy it, but even if some do, it's revenue. It doesn't hurt anything, and if people want to drop some cash on more cosmetic stuff, then why not? Well, sure, but still. I'd gladly lay down RP if they only had two (one for Vision and one for Sight) that were high quality and full year round. Even if it was like, 200-400 RP, if it was permanent I'd probably buy it, and they would make way more money, imo. Or at least have a permanent option for a lot of IP/RP and a temporary option for the lower amounts.
On October 19 2012 23:11 BlasiuS wrote:Show nested quote +On October 19 2012 22:28 Dark_Chill wrote:On October 19 2012 22:19 sob3k wrote:On October 19 2012 21:55 phyvo wrote:On October 19 2012 17:19 BlackPaladin wrote:Does Morello also work for the US Congress because he sounds an awful lot like those morons in office. Dfg was more of a niche item and then morello and his balance clowns are like "hurdur lets buff it really hard for no reason at all so more people use it!" and now look. Like wtf? Do they have no real idea what a HUNDRED range on a spell adds? It means it works in so many more kits, especially by removing the mana regen and changing the recipe so it can work on any AP.... -.- He's calling it toxic when they're the ones who buffed it for NO reason. That would be like buffing brutalizer by 10 armor pen for no cost just cause not enough champs in the game build bruta >_> cause you know, it doesn't have a niche or anything *rolls eyes* Just put it back to what it used to be, and if you really want to, make the base 20% + 5% per 100 AP. that way it's weaker earlygame but come midgame to lategame when people get MR it will still do similar damage to the old version. Then bam, low range nuke for nukers lategame so they don't fall off as hard vs bruisers/mr stack. You know, like what the item was supposed to be for. >_> The funny thing is that one of the items they added to TT is a nuke for AD casters which also heals and scales with a 1.0 AD ratio. Wat, the AD caster item has no such active: ![[image loading]](http://i.imgur.com/USXsJ.jpg?1) The item with an active is like a lifestealing MBR and pretty clearly more for ranged AD, and its 50% of ad and 150 damage, which is basically insignificant damage. The point of the skill being almost entirely the 30% speed steal. ![[image loading]](http://i.imgur.com/hB3qY.jpg?1) Also even if it was a 1.0 ad nuke with 150 base damage that would be completely insignificant amount of damage by the time you get the item, especially compared to DFG. A 1.0 ad scaling ratio is pretty crap without high base damage, its just a single auto.Kha zixes Q has up to 280% AD ratio and 280 base damage on a 3 second CD. This active is on a 60 second CD, so its damage it basically completely negligible. Like, Morello just came out and basically said "I hate items that add to burst damage and cause balance issues" and then someone on Riot goes ahead and adds one... I was wondering who would get the nuke item. Then I noticed the other stats it gives. Which AD wouldn't get that item? I can see Vayne rushing that, the quick ms burst looks really nice+life gain, and the passive looks freaking ridiculous. I guess it's okay since you're just sitting on cutlass for a while. Still, the item looks pretty freaking strong. It seems pretty situational to me, to be honest. AD Carries already have a bunch of strong items to get, and I'm not sure if the Blade is better than say, getting your holy trinity of IE/PD/LW faster. It could be a good situational item if your champ has a good AS steroid and they are stacking health. The Pillager though, looks nutso. Every AD caster bruiser in the game wants to get that one, always. In particular champs like Garen and Olaf will have a field day with that item. If that goes through but is TT only, I'm spamming Riven 3s until further notice.
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On October 19 2012 23:06 Dandel Ion wrote: It reminds me of the "motivational ward" idea some time ago, lol
Oh I remember that, was such a great idea haha.
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On October 19 2012 22:15 craaaaack wrote: AD Janna
3x disengage, free movespeed with passive/W passive, free BF sword+shield, always slow never die discuss
I've got an idea
AD *insert ad carry here* +support janna *insert benefits of ad carry here* +3x disengage, free movement speed with passive, free bf sword scaling well with *insert ad carry steriod here* discuss
exactly same argument for ad sona btw
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United States15536 Posts
On October 19 2012 23:12 Requizen wrote:Show nested quote +On October 19 2012 23:01 jcarlsoniv wrote:On October 19 2012 22:53 phyvo wrote:On October 19 2012 22:37 Dandel Ion wrote:On October 19 2012 22:31 sob3k wrote:On October 19 2012 22:28 Dark_Chill wrote:On October 19 2012 22:19 sob3k wrote:On October 19 2012 21:55 phyvo wrote:On October 19 2012 17:19 BlackPaladin wrote:Does Morello also work for the US Congress because he sounds an awful lot like those morons in office. Dfg was more of a niche item and then morello and his balance clowns are like "hurdur lets buff it really hard for no reason at all so more people use it!" and now look. Like wtf? Do they have no real idea what a HUNDRED range on a spell adds? It means it works in so many more kits, especially by removing the mana regen and changing the recipe so it can work on any AP.... -.- He's calling it toxic when they're the ones who buffed it for NO reason. That would be like buffing brutalizer by 10 armor pen for no cost just cause not enough champs in the game build bruta >_> cause you know, it doesn't have a niche or anything *rolls eyes* Just put it back to what it used to be, and if you really want to, make the base 20% + 5% per 100 AP. that way it's weaker earlygame but come midgame to lategame when people get MR it will still do similar damage to the old version. Then bam, low range nuke for nukers lategame so they don't fall off as hard vs bruisers/mr stack. You know, like what the item was supposed to be for. >_> The funny thing is that one of the items they added to TT is a nuke for AD casters which also heals and scales with a 1.0 AD ratio. Wat, the AD caster item has no such active: ![[image loading]](http://i.imgur.com/USXsJ.jpg?1) The item with an active is like a lifestealing MBR and pretty clearly more for ranged AD, and its 50% of ad and 150 damage, which is basically insignificant damage. The point of the skill being almost entirely the 30% speed steal. ![[image loading]](http://i.imgur.com/hB3qY.jpg?1) Also even if it was a 1.0 ad nuke with 150 base damage that would be completely insignificant amount of damage by the time you get the item, especially compared to DFG. A 1.0 ad scaling ratio is pretty crap without high base damage, its just a single auto.Kha zixes Q has up to 280% AD ratio and 280 base damage on a 3 second CD. This active is on a 60 second CD, so its damage it basically completely negligible. Like, Morello just came out and basically said "I hate items that add to burst damage and cause balance issues" and then someone on Riot goes ahead and adds one... I was wondering who would get the nuke item. Then I noticed the other stats it gives. Which AD wouldn't get that item? I can see Vayne rushing that, the quick ms burst looks really nice+life gain, and the passive looks freaking ridiculous. I guess it's okay since you're just sitting on cutlass for a while. Still, the item looks pretty freaking strong. its supposed to be really strong, its a 3v3 item and ranged AD need all the help they can get on that map Ezreal was already really strong in old 3v3. Now I can play him WITH this item. ggyo Back in internal testing of new TT reds said that AD carries were unstoppable and they had to make adjustments. Nah, man. Bruiser Elise unstoppable. On October 19 2012 23:00 Requizen wrote: You're still paying IP or RP for something that's temporary. Why in the hell would you do that? I mean, I guess if you just so happen to have 25-165 RP sitting around, but even then if you ever plan to purchase more RP in the future, it's better to hold on to it for something more substantial imo.
The IP ones are even sillier to me. A FWOTD amount of IP gets you the Deadfall one, which barely looks different from the regular ward skin. The 800 IP (already a pretty hefty investment) gets you the cooler ghost one, but it's only on Vision Wards, which are really only bought by support or people laning against stealthers like Eve/Rengar/Kha. Even then, you only get like, what, maybe a handful through the entire game, and then stop once someone gets Oracle's? Maybe place one down at Baron for clearing.
I think it's just really pointless to get something temporary that you may not even use more than a couple times, if at all. If you buy the Vision Ward and play mid most of the time, you may never buy one at all if you never play vs Eve or have an enemy jungler with stealth.
It's an interesting experiment, and I'm sure they'll get some sales, but I can't see anyone who still uses IP (not owning all the champs yet or still needs Runes) buying them if they think about it. I was so excited, too :\ Not like it costs anything for them to implement it (aside from the short time for design, etc.). From a business standpoint, it's a no-brainer. Sure, most people might not buy it, but even if some do, it's revenue. It doesn't hurt anything, and if people want to drop some cash on more cosmetic stuff, then why not? Well, sure, but still. I'd gladly lay down RP if they only had two (one for Vision and one for Sight) that were high quality and full year round. Even if it was like, 200-400 RP, if it was permanent I'd probably buy it, and they would make way more money, imo. Or at least have a permanent option for a lot of IP/RP and a temporary option for the lower amounts.
Yeah, I'd also be totally on board for this if it were permanent (and there were more than just the Halloween options, frankly). For a non-IMMENSE price point, it would be absolutely amusing to have new little wards bouncing around everywhere. I mean, can you imagine some of the amusing "totally not copyrighted" wards you could have? Like something that looks suspiciously like an Aperture Science turret, or a mini TARDiS?
Even more hilarious would be troll wards that looked like Shaco boxes or shrooms, but that would never happen.
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On October 19 2012 23:06 Dandel Ion wrote: It reminds me of the "motivational ward" idea some time ago, lol
Lol was smurfing on my friend's lvl 20 account and I'm pretty sure not including my own wards, there were NONE placed at all. And Even the one's I set up as a jungler to cover mid/bot, they still didn't bother looking at it.
What was this about lol? Started playing League right after Fiora was released.
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On October 19 2012 23:17 AsmodeusXI wrote:Show nested quote +On October 19 2012 23:12 Requizen wrote:On October 19 2012 23:01 jcarlsoniv wrote:On October 19 2012 22:53 phyvo wrote:On October 19 2012 22:37 Dandel Ion wrote:On October 19 2012 22:31 sob3k wrote:On October 19 2012 22:28 Dark_Chill wrote:On October 19 2012 22:19 sob3k wrote:On October 19 2012 21:55 phyvo wrote:On October 19 2012 17:19 BlackPaladin wrote: [quote]
Does Morello also work for the US Congress because he sounds an awful lot like those morons in office. Dfg was more of a niche item and then morello and his balance clowns are like "hurdur lets buff it really hard for no reason at all so more people use it!" and now look. Like wtf? Do they have no real idea what a HUNDRED range on a spell adds? It means it works in so many more kits, especially by removing the mana regen and changing the recipe so it can work on any AP.... -.-
He's calling it toxic when they're the ones who buffed it for NO reason. That would be like buffing brutalizer by 10 armor pen for no cost just cause not enough champs in the game build bruta >_> cause you know, it doesn't have a niche or anything *rolls eyes*
Just put it back to what it used to be, and if you really want to, make the base 20% + 5% per 100 AP. that way it's weaker earlygame but come midgame to lategame when people get MR it will still do similar damage to the old version. Then bam, low range nuke for nukers lategame so they don't fall off as hard vs bruisers/mr stack. You know, like what the item was supposed to be for. >_> The funny thing is that one of the items they added to TT is a nuke for AD casters which also heals and scales with a 1.0 AD ratio. Wat, the AD caster item has no such active: ![[image loading]](http://i.imgur.com/USXsJ.jpg?1) The item with an active is like a lifestealing MBR and pretty clearly more for ranged AD, and its 50% of ad and 150 damage, which is basically insignificant damage. The point of the skill being almost entirely the 30% speed steal. ![[image loading]](http://i.imgur.com/hB3qY.jpg?1) Also even if it was a 1.0 ad nuke with 150 base damage that would be completely insignificant amount of damage by the time you get the item, especially compared to DFG. A 1.0 ad scaling ratio is pretty crap without high base damage, its just a single auto.Kha zixes Q has up to 280% AD ratio and 280 base damage on a 3 second CD. This active is on a 60 second CD, so its damage it basically completely negligible. Like, Morello just came out and basically said "I hate items that add to burst damage and cause balance issues" and then someone on Riot goes ahead and adds one... I was wondering who would get the nuke item. Then I noticed the other stats it gives. Which AD wouldn't get that item? I can see Vayne rushing that, the quick ms burst looks really nice+life gain, and the passive looks freaking ridiculous. I guess it's okay since you're just sitting on cutlass for a while. Still, the item looks pretty freaking strong. its supposed to be really strong, its a 3v3 item and ranged AD need all the help they can get on that map Ezreal was already really strong in old 3v3. Now I can play him WITH this item. ggyo Back in internal testing of new TT reds said that AD carries were unstoppable and they had to make adjustments. Nah, man. Bruiser Elise unstoppable. On October 19 2012 23:00 Requizen wrote: You're still paying IP or RP for something that's temporary. Why in the hell would you do that? I mean, I guess if you just so happen to have 25-165 RP sitting around, but even then if you ever plan to purchase more RP in the future, it's better to hold on to it for something more substantial imo.
The IP ones are even sillier to me. A FWOTD amount of IP gets you the Deadfall one, which barely looks different from the regular ward skin. The 800 IP (already a pretty hefty investment) gets you the cooler ghost one, but it's only on Vision Wards, which are really only bought by support or people laning against stealthers like Eve/Rengar/Kha. Even then, you only get like, what, maybe a handful through the entire game, and then stop once someone gets Oracle's? Maybe place one down at Baron for clearing.
I think it's just really pointless to get something temporary that you may not even use more than a couple times, if at all. If you buy the Vision Ward and play mid most of the time, you may never buy one at all if you never play vs Eve or have an enemy jungler with stealth.
It's an interesting experiment, and I'm sure they'll get some sales, but I can't see anyone who still uses IP (not owning all the champs yet or still needs Runes) buying them if they think about it. I was so excited, too :\ Not like it costs anything for them to implement it (aside from the short time for design, etc.). From a business standpoint, it's a no-brainer. Sure, most people might not buy it, but even if some do, it's revenue. It doesn't hurt anything, and if people want to drop some cash on more cosmetic stuff, then why not? Well, sure, but still. I'd gladly lay down RP if they only had two (one for Vision and one for Sight) that were high quality and full year round. Even if it was like, 200-400 RP, if it was permanent I'd probably buy it, and they would make way more money, imo. Or at least have a permanent option for a lot of IP/RP and a temporary option for the lower amounts. Yeah, I'd also be totally on board for this if it were permanent (and there were more than just the Halloween options, frankly). For a non-IMMENSE price point, it would be absolutely amusing to have new little wards bouncing around everywhere. I mean, can you imagine some of the amusing "totally not copyrighted" wards you could have? Like something that looks suspiciously like an Aperture Science turret, or a mini TARDiS? Even more hilarious would be troll wards that looked like Shaco boxes or shrooms, but that would never happen.
Well, I think they're experimenting. This is the first thing of its kind that they're implementing. They very well may have ideas like permanent ward skins and such in the future.
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On October 19 2012 23:19 sung_moon wrote:Show nested quote +On October 19 2012 23:06 Dandel Ion wrote: It reminds me of the "motivational ward" idea some time ago, lol Lol was smurfing on my friend's lvl 20 account and I'm pretty sure not including my own wards, there were NONE placed at all. And Even the one's I set up as a jungler to cover mid/bot, they still didn't bother looking at it. What was this about lol? Started playing League right after Fiora was released. Hm, it's a shame, but it seems the pictures are down in the original post: http://na.leagueoflegends.com/board/showthread.php?p=18654741
It was basically speechbubbles saying "Who's awesome? You're awesome!" and stuff like that.
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On October 19 2012 23:16 Slayer91 wrote:Show nested quote +On October 19 2012 22:15 craaaaack wrote: AD Janna
3x disengage, free movespeed with passive/W passive, free BF sword+shield, always slow never die discuss I've got an idea AD *insert ad carry here* +support janna *insert benefits of ad carry here* +3x disengage, free movement speed with passive, free bf sword scaling well with *insert ad carry steriod here* discuss exactly same argument for ad sona btw
yes but you dont have passive from W
can't have free no collision
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new idea: bruiser fiddle
got CC passive aura, noone can trade with drain
build philo > hog, mercs/tabis, frozen heart, TF
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On October 19 2012 23:23 Dandel Ion wrote:Show nested quote +On October 19 2012 23:19 sung_moon wrote:On October 19 2012 23:06 Dandel Ion wrote: It reminds me of the "motivational ward" idea some time ago, lol Lol was smurfing on my friend's lvl 20 account and I'm pretty sure not including my own wards, there were NONE placed at all. And Even the one's I set up as a jungler to cover mid/bot, they still didn't bother looking at it. What was this about lol? Started playing League right after Fiora was released. Hm, it's a shame, but it seems the pictures are down in the original post: http://na.leagueoflegends.com/board/showthread.php?p=18654741It was basically speechbubbles saying "Who's awesome? You're awesome!" and stuff like that.
It was one of the greatest ideas ever in the history of this game.
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On October 19 2012 23:28 craaaaack wrote: new idea: bruiser fiddle
got CC passive aura, noone can trade with drain
build philo > hog, mercs/tabis, frozen heart, TF So... support Fiddle?
It's already pretty damn good in solo queue.
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On October 19 2012 23:28 craaaaack wrote: new idea: bruiser fiddle
got CC passive aura, noone can trade with drain
build philo > hog, mercs/tabis, frozen heart, TF
trying it out now, I'm jungle though
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On October 19 2012 23:28 craaaaack wrote: new idea: bruiser fiddle
got CC passive aura, noone can trade with drain
build philo > hog, mercs/tabis, frozen heart, TF Please go troll else where.
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On October 19 2012 23:33 ChaoSbringer wrote:Show nested quote +On October 19 2012 23:28 craaaaack wrote: new idea: bruiser fiddle
got CC passive aura, noone can trade with drain
build philo > hog, mercs/tabis, frozen heart, TF Please go troll else where. ...ok
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