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[Patch 1.0.0.149: TF Update] General Discussion - Page 149

Forum Index > LoL General
Post a Reply
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-Zoda-
Profile Blog Joined April 2011
France3578 Posts
Last Edited: 2012-10-24 13:08:22
October 24 2012 13:07 GMT
#2961
On October 24 2012 21:59 clickrush wrote:
starcraft is hard to play and easy to watch. lol is easy to play and hard to watch.

with hard/easy to play i mean the entry level. running is also easy for most ppl but it's not easy to be the best runner.


I agree with that. For the simple reason there are 10 players compared to 2 in a game. Exactly like FPS are even more a pain to watch.
♪ 最初はi つなぐdo それ つまりlife 常に移動 ♪ - IGN: Uhryks
Redox
Profile Joined October 2010
Germany24794 Posts
October 24 2012 13:08 GMT
#2962
On October 24 2012 22:07 spinesheath wrote:
Show nested quote +
On October 24 2012 21:59 AsnSensation wrote:
i aggree, however LoL and SC2 audience aren't that much different like in american idol and Breaking Bad case...


Starcraft is a much more complex game and is hard to follow if you have no idea what is going on. You don't need to be top 8 GM to understand the game from a spectators viewpoint, but you need to understand the game to know whats going on.

LoL is a lot more straight forward and anyone can follow it with little game knowledge.

Post from another Thread.
what do you guys think about this? I always thought that it was the other way around, I remember the time when IEM first had LoL tournaments and I wasnt into it yet and didnt understand what the hell was going on

I got into LoL by watching streams with exactly ZERO prior experience in the genre. No idea what problems you guys have with watching LoL.

No idea if SC2 is hard to watch if you don't know it, since I never was in that situation. Can't be too hard either though since it's just blob vs blob -> end.

Same here. Got into watching LoL without ever playing it.
Started playing a little much later, but its still insignificant in relation to watching.
Off-season = best season
misirlou
Profile Joined June 2010
Portugal3237 Posts
October 24 2012 13:13 GMT
#2963
I got into LoL by playing. I did watch more streams back then to learn some things but the first time I did see LoL was playing at a friends house. Coming from a dota background I just got a level 1 acc and dominated my first game with kog xD.
Redox
Profile Joined October 2010
Germany24794 Posts
October 24 2012 13:15 GMT
#2964
So Najin Shield just beat PSW Ares while being down 6 to 15 in kills at the end. This has to be some kind of record.

Split pushing Nidalee trolled Ares all game.
Off-season = best season
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
October 24 2012 13:16 GMT
#2965
On October 24 2012 22:15 Redox wrote:
So Najin Shield just beat PSW Ares while being down 6 to 15 in kills at the end. This has to be some kind of record.

Split pushing Nidalee trolled Ares all game.


Naijin...Shield?
FOR GREAT JUSTICE! Bans for the ban gods!
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
October 24 2012 13:17 GMT
#2966
On October 24 2012 22:07 -Zoda- wrote:
Show nested quote +
On October 24 2012 21:59 clickrush wrote:
starcraft is hard to play and easy to watch. lol is easy to play and hard to watch.

with hard/easy to play i mean the entry level. running is also easy for most ppl but it's not easy to be the best runner.


I agree with that. For the simple reason there are 10 players compared to 2 in a game. Exactly like FPS are even more a pain to watch.

What the hell has the number of players to do with it when there only is 1 unit per player in LoL but 100 units for each player in SC2?

Not to mention LoL's graphics are rather clear and with lots of contrast because Riot didn't care all that much about atmosphere (wisely so), while SC2 has all these units stacked on top of each other, with similar color schemes across the units of a race. I can't imagine people who are new to SC2 will have an easy time identifying units in a blob.
If you have a good reason to disagree with the above, please tell me. Thank you.
thenexusp
Profile Joined May 2009
United States3721 Posts
October 24 2012 13:18 GMT
#2967
On October 24 2012 22:16 Praetorial wrote:
Show nested quote +
On October 24 2012 22:15 Redox wrote:
So Najin Shield just beat PSW Ares while being down 6 to 15 in kills at the end. This has to be some kind of record.

Split pushing Nidalee trolled Ares all game.


Naijin...Shield?

It's Najin sword's B team (like azubu blaze vs frost)
XaCez
Profile Joined May 2010
Sweden6991 Posts
October 24 2012 13:20 GMT
#2968
On October 24 2012 22:17 spinesheath wrote:Not to mention LoL's graphics are rather clear and with lots of contrast because Riot didn't care all that much about atmosphere (wisely so), while SC2 has all these units stacked on top of each other, with similar color schemes across the units of a race. I can't imagine people who are new to SC2 will have an easy time identifying units in a blob.

Does not help that if you ask for a tournament to watch, a majority will say GSL. Have fun making out anything in 240p while first having to download a separate program. The Deathball vs Deathball is just icing on the cake.
People get too easily offended by people getting too easily offended by the word rape.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2012-10-24 13:31:00
October 24 2012 13:22 GMT
#2969
I would definitely say LoL is much harder to watch than SC for somone with no idea what is going on.

SC: "Look, the humans are making a base and gathering resources for an army to fight and destroy the alien bug base and army"

LoL: Even the objectives are confusing, if you don't know the characters its absolutely baffling

some stuff I've heard asked that leads to way the fuck too long explanations:
"Why don't they go attack the enemy base?"
"What the hell are the little monsters doing"
"Why are they just standing around killing little monsters"
"What the hell is an inhib"
"Why don't the heroes go fight each other"
"Why don't they attack the towers"
"What do the items do"
"What on earth just happened in that fight"
"What are baron/dragon"
"Its been 25 minutes, why are they still sitting around attacking little monsters."

And thats not even getting into explaining why certain champs go to certain lanes, which leads into the roles of AD vs AP and itemization which makes no sense if you don't already know the items.

People forget how much of a total mess teamfighting is if you don't know what the champs do. We see a great xerath ult picking off kog before a leona ult initiate into a counter initiate by morgana with zhonyas etc etc....but to an noob they don't even know who the hell these explosions are coming from, or if they are good or bad, or why some people are are all running towards some champs and then they run away, and then the purple one turns into a gold statue and then kog maw turns purple and then runs into the team and explodes wtf. It is literally completely incoherent until you have memorized over a hundred different characters.

SC battles are like 200x easier to understand

I think in general RTS games like SC are much easier to understand from a conceptual point of view than DOTA style games, which just require a ton of rote memorization before things begin to become coherent. Of course after that starting phase RTS's become ridiculously tough, but I have taught several friends how to play BW/SC2 and LoL, and teaching LoL is a fucking nightmare to get people started on comparatively.

I mean even resource gathering is fucking retarded in LoL compared to SC. Mining minerals makes total real world sense....killing tiny cloaked munchkins of the correct color at the last possible second as they wander around aimlessly and receiving a gold payment is like something from the bad dream of a paranoid schizophrenic.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
October 24 2012 13:25 GMT
#2970
On October 24 2012 22:22 sob3k wrote:
SC battles are like 200x easier to understand


ZvZ:
Oh look, there's a bunch of those roach things shooting acid at the other dude.
The guy with more roaches wins.

PvX:
There's a bunch of those colossi thingies around. The more the better.


Sandster
Profile Joined November 2006
United States4054 Posts
October 24 2012 13:27 GMT
#2971
On October 24 2012 22:25 Abenson wrote:
Show nested quote +
On October 24 2012 22:22 sob3k wrote:
SC battles are like 200x easier to understand


ZvZ:
Oh look, there's a bunch of those roach things shooting acid at the other dude.
The guy with more roaches wins.

PvX:
There's a bunch of those colossi thingies around. The more the better.




One of the reasons people dislike sc2, but liked bw. BW is one of the most spectator-friendly games ever (despite the lack of any observer mode UI).
thenexusp
Profile Joined May 2009
United States3721 Posts
October 24 2012 13:30 GMT
#2972
"Why are the people hitting the little people only sometimes and then spend the rest of their time running in circles and not attacking?"
Redox
Profile Joined October 2010
Germany24794 Posts
October 24 2012 13:32 GMT
#2973
This discussion is so pointless. To each his own and thats it.
Off-season = best season
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 24 2012 13:33 GMT
#2974
On October 24 2012 22:22 sob3k wrote:
I would definitely say LoL is much harder to watch than SC for somone with no idea what is going on.

SC: "Look, the humans are making a base and gathering resources for an army to fight and destroy the alien bug base and army"


That's not what people see when they have no idea what's going on in SC2. Starting your whole argument with an extremely biased premise is rather bad and discredits anything you say afterwards.
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
October 24 2012 13:34 GMT
#2975
So, Tiamat on single-target junglers.

Yes, or yes?
A backwards poet writes inverse.
sylverfyre
Profile Joined May 2010
United States8298 Posts
October 24 2012 13:35 GMT
#2976
On October 24 2012 22:08 Redox wrote:
Show nested quote +
On October 24 2012 22:07 spinesheath wrote:
On October 24 2012 21:59 AsnSensation wrote:
i aggree, however LoL and SC2 audience aren't that much different like in american idol and Breaking Bad case...


Starcraft is a much more complex game and is hard to follow if you have no idea what is going on. You don't need to be top 8 GM to understand the game from a spectators viewpoint, but you need to understand the game to know whats going on.

LoL is a lot more straight forward and anyone can follow it with little game knowledge.

Post from another Thread.
what do you guys think about this? I always thought that it was the other way around, I remember the time when IEM first had LoL tournaments and I wasnt into it yet and didnt understand what the hell was going on

I got into LoL by watching streams with exactly ZERO prior experience in the genre. No idea what problems you guys have with watching LoL.

No idea if SC2 is hard to watch if you don't know it, since I never was in that situation. Can't be too hard either though since it's just blob vs blob -> end.

Same here. Got into watching LoL without ever playing it.
Started playing a little much later, but its still insignificant in relation to watching.

I have a few friends who enjoy watching LoL games, but don't play. During the first few, I explained a few things but not really all that much. I think that it's equally true for both Starcraft and LoL - there's an initial barrier, but once you understand that, the rest of the game begins to unravel and you can start understanding strategy. (hell, I'd contest that the barrier is not much bigger than for American Football.)

Anyone who's played a handful of RPGs has the general knowledge required to get that far.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
October 24 2012 13:38 GMT
#2977
On October 24 2012 22:33 Numy wrote:
Show nested quote +
On October 24 2012 22:22 sob3k wrote:
I would definitely say LoL is much harder to watch than SC for somone with no idea what is going on.

SC: "Look, the humans are making a base and gathering resources for an army to fight and destroy the alien bug base and army"


That's not what people see when they have no idea what's going on in SC2. Starting your whole argument with an extremely biased premise is rather bad and discredits anything you say afterwards.


No, thats what you tell them. Someone can follow an SC game on a very basic level and probably even tell you who is winning after literally that sentence of explanation and a point out of the workers and crystals just by looking at who has more stuff.

Try that same exercise with DOTA or leagues.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Doctorbeat
Profile Joined May 2011
Netherlands13241 Posts
October 24 2012 13:39 GMT
#2978
On October 24 2012 22:34 Dandel Ion wrote:
So, Tiamat on single-target junglers.

Yes, or yes?


Which single-target junglers?

Jungle is so abundant with aoe junglers I have a hard time recalling single target ones.

Surely you don't mean Fiddle? Mabye Tryn?
- TEAM LIQUID - doctorbeat on LoL
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
October 24 2012 13:39 GMT
#2979
On October 24 2012 22:39 Doctorbeat wrote:
Show nested quote +
On October 24 2012 22:34 Dandel Ion wrote:
So, Tiamat on single-target junglers.

Yes, or yes?


Which single-target junglers?

Jungle is so abundant with aoe junglers I have a hard time recalling single target ones.

Surely you don't mean Fiddle? Mabye Tryn?

Fiora, warwick etc
A backwards poet writes inverse.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
Last Edited: 2012-10-24 13:43:38
October 24 2012 13:43 GMT
#2980
Maybe GP, get them extra parrrrrrrrrrrrrrleygolds from 1 shot. op stuff

edit: inserted the appropriate amount of r's
KCCO!
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