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On October 16 2012 05:33 Simberto wrote: I am playing a lot of jungle lately, and i am noticing a problem. I don't have money. I have literally no income after the teamfight phase starts, because i have to stick around my team all the time, thus not being able to get creeps in the jungle. I also don't get kills since i mostly play supporty junglers like skarner or amumu. Early on, i feel like i have to gank a lot, or my lanes just lose. Midgame, i have to hang around my team in case fights happen. And in those spaces where everyone spreads out to farm stuff, i don't get any, since there is always some ad carry around that wants that money more then me. Also, i tend to buy a lot of wards. This leaves me in that awkward spot where i don't have any items (like, maybe shurelyas and an aegis) and can no longer tank anything, just because i don't have any items and am very squishy. What does one do to prevent that? Where can i get money? you are spending too much time walking around. Every second you aren't clearing creeps you are falling behind the money/xp curve, so if you walk somewhere or group with your team you need to have a clear idea of what's going to happen and whether it's going to be worth your time. The hallmark of a scrubby jungler is somebody who just sort of wanders around for 20 seconds without any particular goal, or sits around 'supporting' a group when there isn't a fight coming.
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On October 16 2012 06:13 Requizen wrote:Show nested quote +On October 16 2012 06:12 cLutZ wrote:On October 16 2012 06:11 Sufficiency wrote:On October 16 2012 06:03 WaveofShadow wrote:On October 16 2012 05:56 Sufficiency wrote:On October 16 2012 04:15 Alaric wrote: Uh... playing Wukong against Darius, I ult him under my tower. He's in mid-air, and starts his ult animation there, as if he never was knocked-up, and I'm sure he didn't start it before my ult (in case he's like Ez who can't be interrupted once he starts). Dafuk. He started casting his R before you started yours. Like most other spells with casting animation (e.g. Lux, Ezreal), once you start casting, there is no way to stop the spell from going off UNLESS YOU KILL HIM OUTRIGHT DURING THE ANIMATION. In this case, you managed to cc him but that doesn't stop his R. It is possible, for example, to start casting an Ezreal R, get Blitz grabbed, and Ezreal's R will still go off from his original position. Not necessarily true; there's that video somewhere of a Skarner grabbing Darius as he's in the air and he's frozen in crystal form, midair. Interesting. Perhaps suppression works a bit differently. People here seem to think Skarner's R is bugged. They would be wrong.
I dunno. I think it works as intended and is consistent with the physics of the game.
Oh, your Blind Monk can magically teleport and roundhouse kick people in the head? Well, my Crystal Scorpion can also magically spike you in the ass and prevent that from happening.
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I had a GP doing his jungle while our AD carry cleaned up bot and both other lanes were pushed. We just took dragon, so no income sources nearby. I asked him to take wolves since I said a minute before that I was almost rich enough for Zeke, and he let me, so we had it by next teamfight (with GP, Jax, Varus and TF comp Zeke was quite the good item). But those are very rare cases in soloQ from what I can tell.
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In my experience, people almost always let you have farm when you tell them you need it for an item. But if you take the farm and then tell them after it was for an item, they just stay mad forever.
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On October 16 2012 06:17 UniversalSnip wrote:Show nested quote +On October 16 2012 05:33 Simberto wrote: I am playing a lot of jungle lately, and i am noticing a problem. I don't have money. I have literally no income after the teamfight phase starts, because i have to stick around my team all the time, thus not being able to get creeps in the jungle. I also don't get kills since i mostly play supporty junglers like skarner or amumu. Early on, i feel like i have to gank a lot, or my lanes just lose. Midgame, i have to hang around my team in case fights happen. And in those spaces where everyone spreads out to farm stuff, i don't get any, since there is always some ad carry around that wants that money more then me. Also, i tend to buy a lot of wards. This leaves me in that awkward spot where i don't have any items (like, maybe shurelyas and an aegis) and can no longer tank anything, just because i don't have any items and am very squishy. What does one do to prevent that? Where can i get money? you are spending too much time walking around. Every second you aren't clearing creeps you are falling behind the money/xp curve, so if you walk somewhere or group with your team you need to have a clear idea of what's going to happen and whether it's going to be worth your time. The hallmark of a scrubby jungler is somebody who just sort of wanders around for 20 seconds without any particular goal, or sits around 'supporting' a group when there isn't a fight coming.
Problem is, you never know when a fight is coming. People have this tendency to just randomly engage sometimes for no apparent reason, if both teams hang around and try to stare each other down, i can't really go and farm wraiths, because then some dude engages, my team dies, and then they flame me. Actually, i probably care way to much about keeping people from flaming me, which drastically cuts down my farming time.
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On October 16 2012 06:46 Simberto wrote:Show nested quote +On October 16 2012 06:17 UniversalSnip wrote:On October 16 2012 05:33 Simberto wrote: I am playing a lot of jungle lately, and i am noticing a problem. I don't have money. I have literally no income after the teamfight phase starts, because i have to stick around my team all the time, thus not being able to get creeps in the jungle. I also don't get kills since i mostly play supporty junglers like skarner or amumu. Early on, i feel like i have to gank a lot, or my lanes just lose. Midgame, i have to hang around my team in case fights happen. And in those spaces where everyone spreads out to farm stuff, i don't get any, since there is always some ad carry around that wants that money more then me. Also, i tend to buy a lot of wards. This leaves me in that awkward spot where i don't have any items (like, maybe shurelyas and an aegis) and can no longer tank anything, just because i don't have any items and am very squishy. What does one do to prevent that? Where can i get money? you are spending too much time walking around. Every second you aren't clearing creeps you are falling behind the money/xp curve, so if you walk somewhere or group with your team you need to have a clear idea of what's going to happen and whether it's going to be worth your time. The hallmark of a scrubby jungler is somebody who just sort of wanders around for 20 seconds without any particular goal, or sits around 'supporting' a group when there isn't a fight coming. Problem is, you never know when a fight is coming. People have this tendency to just randomly engage sometimes for no apparent reason, if both teams hang around and try to stare each other down, i can't really go and farm wraiths, because then some dude engages, my team dies, and then they flame me. Actually, i probably care way to much about keeping people from flaming me, which drastically cuts down my farming time. That's the type of flaming to ignore, of course. You're not at fault, if they didn't have the awareness to see that you weren't there and engaged anyway, that was dumb of them. On the other hand, you have to make sure you're not leaving them in a bad spot. If it's a 3v3 standoff with the enemy initiator there, going to farm wraiths gives the enemy a 3v2 situation with a stronger engage (assuming you're your team's initiate in someone like Amumu/Naut/etc).
You need to just think: "If I'm not here, is my team screwed?" If yes, stay. If no, why are you there? Go farm, if they die it's their stupid fault. I mean, sure, try to watch them and abandon the farm if they do something stupid so you can save them, but there's no reason to stick around on the off chance that they're going to kamikaze.
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Actually, i probably care way to much about keeping people from flaming me, which drastically cuts down my farming time.
yeah sounds like it.
not much point making excuses, you now know exactly what the problem is and fixing it shouldn't really rely on your teammates. They can't force you to fuck up.
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On October 16 2012 06:46 Simberto wrote:Show nested quote +On October 16 2012 06:17 UniversalSnip wrote:On October 16 2012 05:33 Simberto wrote: I am playing a lot of jungle lately, and i am noticing a problem. I don't have money. I have literally no income after the teamfight phase starts, because i have to stick around my team all the time, thus not being able to get creeps in the jungle. I also don't get kills since i mostly play supporty junglers like skarner or amumu. Early on, i feel like i have to gank a lot, or my lanes just lose. Midgame, i have to hang around my team in case fights happen. And in those spaces where everyone spreads out to farm stuff, i don't get any, since there is always some ad carry around that wants that money more then me. Also, i tend to buy a lot of wards. This leaves me in that awkward spot where i don't have any items (like, maybe shurelyas and an aegis) and can no longer tank anything, just because i don't have any items and am very squishy. What does one do to prevent that? Where can i get money? you are spending too much time walking around. Every second you aren't clearing creeps you are falling behind the money/xp curve, so if you walk somewhere or group with your team you need to have a clear idea of what's going to happen and whether it's going to be worth your time. The hallmark of a scrubby jungler is somebody who just sort of wanders around for 20 seconds without any particular goal, or sits around 'supporting' a group when there isn't a fight coming. Problem is, you never know when a fight is coming. People have this tendency to just randomly engage sometimes for no apparent reason, if both teams hang around and try to stare each other down, i can't really go and farm wraiths, because then some dude engages, my team dies, and then they flame me. Actually, i probably care way to much about keeping people from flaming me, which drastically cuts down my farming time. I disagree, if you look at the difference between top tier junglers like lilballz, and mid-tier jungler is how much time they spend doing nothing. lilballz rarely camps a lane, but is always in the right spot, at the right time, and his ganks just smooth, he knows when is the perfect time to head into lane. Your job as the jungler in terms of lanephase is to either start the fight, or to respond to potential fights. Counter ganks are more effective than ganks, but are much harder to pull off without experience. It just comes down to experience.
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Russian Federation798 Posts
Anyone get spirit visage on Renekton? It seems to go decently with his kit, the CDR is always useful and I think the passive works on Q and R. And of course the extra health and MR is not a bad thing either.
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On the topic of support items what about making some really cheap items (500-1000g) that gain additional effects when you have other items of that type already (sort of like item sets in RPG games). They start out weak but get much stronger when you have more of them. Being weak initially they aren't attractive to get in other roles and at the point they start to get strong (3-4 items) they would take far too many item slots to justify on non-supports.
Example item to illustrate my point (I don't have a deep enough grasp of the game to balance this in any way, it's just to clarify my idea): Shield of X +150 health, +5 health regen/sec. If you have Ring of Q in your inventory you gain +100 mana and a 5mp5 aura. If you have Gauntlet of Y in your inventory you gain +8%ms and a +15%as aura. If you have Crown of Z in your inventory you gain +10%cdr and this gains an active effect: Regrowth (60 second cooldown) - Target ally heals 50hp over 5 seconds. etc...
Since each item gains additional effects they would become exponentially more powerful but of course it would need to be balanced in such a way that other roles are still better off getting their normal items rather than a full set of these (also there could be more than 6 of them, making for some interesting choices as to which combination to get.
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Set items in LoL. I love it!
I've always wanted a MF item in LoL. Something like a TF passive on an item.
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Its inevitable that we will be getting some type of gangsterplank skin. Oddone running around glocking everyone.
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On October 16 2012 07:10 Goragoth wrote: On the topic of support items what about making some really cheap items (500-1000g) that gain additional effects when you have other items of that type already (sort of like item sets in RPG games). They start out weak but get much stronger when you have more of them. Being weak initially they aren't attractive to get in other roles and at the point they start to get strong (3-4 items) they would take far too many item slots to justify on non-supports.
Example item to illustrate my point (I don't have a deep enough grasp of the game to balance this in any way, it's just to clarify my idea): Shield of X +150 health, +5 health regen/sec. If you have Ring of Q in your inventory you gain +100 mana and a 5mp5 aura. If you have Gauntlet of Y in your inventory you gain +8%ms and a +15%as aura. If you have Crown of Z in your inventory you gain +10%cdr and this gains an active effect: Regrowth (60 second cooldown) - Target ally heals 50hp over 5 seconds. etc...
Since each item gains additional effects they would become exponentially more powerful but of course it would need to be balanced in such a way that other roles are still better off getting their normal items rather than a full set of these (also there could be more than 6 of them, making for some interesting choices as to which combination to get.
Very interesting idea, and I love it.
There is already previous work done on this in an implied manner (the AD carry trifecta of PD/IE/LW for example), but a support track would be amazing! at the moment, much of support's item choices are balanced such that they cant be too good for too little money because other roles would just abuse that. This mechanism solves that issue by increasing to cost of the item in slots, but not money. Additionally, this gives the decision and mechanism of whether or not to go for this item combo based on how well you are doing.
Love it.
EDIT: I imagine this would scale in a linear fashion as opposed to the burst scale from other items, which is an awesome dynamic to add
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Just bought katarina, I understand it's a nice snowballing champ and quite fun to play, but is there a reason to pick her team wise ? Is she good with any team comp, good to counter something or it's just a hero you pick because you want to be able to penta eventually if you get fed ?
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Ranked is so fun since I stopped caring about intrawebz numbers and just played for the sake of enjoyment. Anyone else got similar experiences, and do you think they will carry on after S2 ends and S3 starts?
On October 16 2012 07:39 WhiteDog wrote: Just bought katarina, I understand it's a nice snowballing champ and quite fun to play, but is there a reason to pick her team wise ? Is she good with any team comp, good to counter something or it's just a hero you pick because you want to be able to penta eventually if you get fed ? She obviously works well with AoE disables - Mummy, Sona, Malphite, for example. She's a great pick against anyone with a weak early game, because at her current state, she will PROBABLY outscale her opponent in a teamfight, purely from a damage perspective. She's great if your other lanes have some sort of CC to enable her roaming power. She's actually just a really really good pick right now.
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On October 16 2012 07:39 Shiv. wrote: Ranked is so fun since I stopped caring about intrawebz numbers and just played for the sake of enjoyment. Anyone else got similar experiences, and do you think they will carry on after S2 ends and S3 starts? It's still hard not to care about the number ^^
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On October 16 2012 07:39 Shiv. wrote: Ranked is so fun since I stopped caring about intrawebz numbers and just played for the sake of enjoyment. Anyone else got similar experiences, and do you think they will carry on after S2 ends and S3 starts? i started playing just normals with friends. fun stuff. actually i started playing ranked again and i just mess around a lot... ironically, in the support position. was blue bot lane, we had our gragas and ww trying to steal blue and their amumu was fleeing towards tribush using the opening from river. i flashed over cliff to sona power chord with E allowing my teammates to catch up, all the time i was thinking "this is probably the dumbest move ever but who cares." hilarious plays.
i keep saying this in the thread but man i really want compete for real and i don't feel like solo queue gets me anywhere. i totally wanna try some "meta-breakers" but it obviously can't be a one-man operation.
i'm curious if we'll see more oriannas in play after S2 finals. i think she's only good if she has a good team to support her and synergy with her ult and i just don't think that happens in solo q.
one thing i thought was funny was that all the stuff they were selling at S2 finals... for the most part no one played those heroes. teemo hats? malzahar hoodies? rammus hats? blitz is the closest thing but he's banned all the time. also, for all those female heroes they make with massive boobs and no clothes, there's very little if any souvenirs/apparel for them. the closest is katarina only because she had her own statue, but yeah.
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On October 16 2012 07:42 WhiteDog wrote:Show nested quote +On October 16 2012 07:39 Shiv. wrote: Ranked is so fun since I stopped caring about intrawebz numbers and just played for the sake of enjoyment. Anyone else got similar experiences, and do you think they will carry on after S2 ends and S3 starts? It's still hard not to care about the number ^^ This is why I was glad to see them put in normal draft picks. Enjoyable and people seem less likely to get upset without the possibility of losing points. Try new things ef around, fun all around.
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Froggen's new Anivia build
Deathcap Mercs RoA Void GA GA
He likes resists more than health now I guess
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i think he just wants more wings
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