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[Patch 1.0.0.146: Late August] General Discussion - Page 155

Forum Index > LoL General
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spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 12 2012 18:03 GMT
#3081
I've been wanting a Witch that can ride on a broom (and thus fly over any terrain) for a while now anyways (not Lulu, wtf). Of course she'd use spells like Fireball, Lightning, Stone Wall and Indignation and be very much aware of her "lovely everything".
If you have a good reason to disagree with the above, please tell me. Thank you.
JBright
Profile Joined September 2010
Vancouver14381 Posts
September 12 2012 18:10 GMT
#3082
On September 13 2012 02:52 gtrsrs wrote:
honestly that wouldn't be that overpowered. make it a standard skill, it works for 3 seconds, no movespeed buff. just turns you into a particle for 3 seconds so you can walk through walls. nice to get around the map, bypass wards, and make cool escapes, but no more overpowered than stealth


So a bit like Dota's Batrider? Since the trees in LoL can't be cut down, you can potentially have someone stuck inside the jungle for however long the cd would be...that could be some top 5 fail plays right there.
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
September 12 2012 18:14 GMT
#3083
On September 13 2012 03:10 JBright wrote:
Show nested quote +
On September 13 2012 02:52 gtrsrs wrote:
honestly that wouldn't be that overpowered. make it a standard skill, it works for 3 seconds, no movespeed buff. just turns you into a particle for 3 seconds so you can walk through walls. nice to get around the map, bypass wards, and make cool escapes, but no more overpowered than stealth


So a bit like Dota's Batrider? Since the trees in LoL can't be cut down, you can potentially have someone stuck inside the jungle for however long the cd would be...that could be some top 5 fail plays right there.

nah, like I said, you'd have plenty of workarounds for duration ending inside a wall. It could:

a) Shunt you out to the nearest point, kind of how Flash works when you go over a wall that's slightly too thick

b) Return you to the point where you entered the wall, could lead to neat tricks where you go in, everyone jumps over, and you just get returned back to where you started

c) Allow you to stay in until you leave, but you continually take damage until you are no longer in a wall

Or anything else, those are just the ones off the top of my head.
It's your boy Guzma!
cLutZ
Profile Joined November 2010
United States19574 Posts
September 12 2012 18:43 GMT
#3084
On September 13 2012 03:14 Requizen wrote:
Show nested quote +
On September 13 2012 03:10 JBright wrote:
On September 13 2012 02:52 gtrsrs wrote:
honestly that wouldn't be that overpowered. make it a standard skill, it works for 3 seconds, no movespeed buff. just turns you into a particle for 3 seconds so you can walk through walls. nice to get around the map, bypass wards, and make cool escapes, but no more overpowered than stealth


So a bit like Dota's Batrider? Since the trees in LoL can't be cut down, you can potentially have someone stuck inside the jungle for however long the cd would be...that could be some top 5 fail plays right there.

nah, like I said, you'd have plenty of workarounds for duration ending inside a wall. It could:

a) Shunt you out to the nearest point, kind of how Flash works when you go over a wall that's slightly too thick

b) Return you to the point where you entered the wall, could lead to neat tricks where you go in, everyone jumps over, and you just get returned back to where you started

c) Allow you to stay in until you leave, but you continually take damage until you are no longer in a wall

Or anything else, those are just the ones off the top of my head.


Or...recall.
Freeeeeeedom
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
September 12 2012 18:56 GMT
#3085
am i the only one who has straight up walked through walls frequently when the servers are being weird? Big ones, too. Sometimes your guy sort of meanders around in there before popping out. Hasn't happened in a while though.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Zhiroo
Profile Joined February 2011
Kosovo2724 Posts
September 12 2012 18:58 GMT
#3086
On September 13 2012 03:56 UniversalSnip wrote:
am i the only one who has straight up walked through walls frequently when the servers are being weird? Big ones, too. Sometimes your guy sort of meanders around in there before popping out. Hasn't happened in a while though.


I have as well. Best thing is ulting as J4 and then walking out leaving your enemy trapped in unless they want to dash or flash out.
LoL EuW: Zhiroo - By starting this squabble you've proven nothing but how vast your stupidity is.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
September 12 2012 19:01 GMT
#3087
On September 13 2012 03:56 UniversalSnip wrote:
am i the only one who has straight up walked through walls frequently when the servers are being weird? Big ones, too. Sometimes your guy sort of meanders around in there before popping out. Hasn't happened in a while though.

Ya its funny watching people do it too, they'll float forever then just reappear and be like "wtflag"
Artillery spawned from the forges of Hell
TheYango
Profile Joined September 2008
United States47024 Posts
September 12 2012 19:09 GMT
#3088
The one mode this game needs to have is something like the custom modified DotA map "Legends of DotA".

Basically you get a small random pool of heroes, but instead of drafting heroes, you draft 3 regular abilities, an ultimate (and in LoL, a passive), and a hero model (which you also derive the base stats for this custom hero from).

Was the most insane custom game ever because you these super wonky characters like a carry that has 3 passives all for lategame/farming (Faceless dodge, Spectre damage reflect, Alchemist bonus gold, Alchemist ultimate, for example).
Moderator
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
September 12 2012 19:18 GMT
#3089
Lol that's crazy,that would result in some wonky animations.
Cackle™
Terranasaur
Profile Joined May 2011
United States2085 Posts
September 12 2012 19:19 GMT
#3090
Janna Passive, Teemo Move Quick, GP Orange, Fizz Troll Poll, Fiono Ult.

Good luck catching me bro.
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
wei2coolman
Profile Joined November 2010
United States60033 Posts
September 12 2012 19:21 GMT
#3091
Taric stun, Blitzcrank grab, Leona's Q, leona ulti, ultimate kill lane support incoming.
liftlift > tsm
raiame
Profile Joined December 2007
United States421 Posts
September 12 2012 19:22 GMT
#3092
I remember a techies with overpower and impetus for crazy damage from the worst attack in the game. OMG mode was amazing
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-09-12 19:27:20
September 12 2012 19:25 GMT
#3093
Caitlyn range
Poppy passive
Poppy ult
Udyr tiger stance
Udyr shield
Udyr bear stance

650 range nuke+as steriod//movement steriod+stun//insane shield combined with poppy passive and ult
good luck bro

this is just stupid because you just combine melee abilities with ranged stats because ranged shit is OP
get ie pd win game
Requizen
Profile Blog Joined March 2011
United States33802 Posts
September 12 2012 19:25 GMT
#3094
Poppy passive, Warwick Hungering Strike, Garen Courage, Jayce Thundering Blow, Trynd ult.

Fuckton of Damage Reduction and Immunity + a % health nuke that heals and a % health nuke that displaces/stuns.

Come at me bro.
It's your boy Guzma!
Flakes
Profile Blog Joined July 2008
United States3125 Posts
Last Edited: 2012-09-12 19:39:07
September 12 2012 19:26 GMT
#3095
On September 13 2012 04:09 TheYango wrote:
The one mode this game needs to have is something like the custom modified DotA map "Legends of DotA".

Basically you get a small random pool of heroes, but instead of drafting heroes, you draft 3 regular abilities, an ultimate (and in LoL, a passive), and a hero model (which you also derive the base stats for this custom hero from).

Was the most insane custom game ever because you these super wonky characters like a carry that has 3 passives all for lategame/farming (Faceless dodge, Spectre damage reflect, Alchemist bonus gold, Alchemist ultimate, for example).

Haha I played a bit of that with the TL dotaers when I took a break from LoL during preseason. They would keep choosing a balanced set of abilities with like one nuke, one CC, and one passive/utility or something (the ult was always a personal choice), but coming from LoL I was like "NOPE 4 CC GIMME DEM STUNS and wind up with like pudge hook, sand king burrowstrike, NA impale. and Bane Elemental's ultimate on some random person like lion. Also two of the abilities would be on the same hotkey because I didn't have that keybind addon that dota players use.

good times
wei2coolman
Profile Joined November 2010
United States60033 Posts
September 12 2012 19:30 GMT
#3096
how about ultimate AP mid?
veigar passive.
karthus q
karthus aoe
lee sin's Q
Amumu ulti.
liftlift > tsm
Antyee
Profile Joined May 2011
Hungary1011 Posts
Last Edited: 2012-09-12 19:32:16
September 12 2012 19:32 GMT
#3097
Poppy passive, Singed Q, Cho'Gath Q, Diana E, Mundo ult.

Ultimate Singed prevails.
"My spoon is too big."
Keniji
Profile Blog Joined April 2008
Netherlands2569 Posts
September 12 2012 19:32 GMT
#3098
On September 13 2012 04:26 Flakes wrote:
Show nested quote +
On September 13 2012 04:09 TheYango wrote:
The one mode this game needs to have is something like the custom modified DotA map "Legends of DotA".

Basically you get a small random pool of heroes, but instead of drafting heroes, you draft 3 regular abilities, an ultimate (and in LoL, a passive), and a hero model (which you also derive the base stats for this custom hero from).

Was the most insane custom game ever because you these super wonky characters like a carry that has 3 passives all for lategame/farming (Faceless dodge, Spectre damage reflect, Alchemist bonus gold, Alchemist ultimate, for example).

Haha I played a bit of that with the TL dotaers when I took a break from LoL during preseason. They would keep choosing a balanced set of abilities with like one nuke, one CC, and one passive/utility or something (the ult was always a personal choice), but coming from LoL I was like "NOPE 4 CC GIMME DEM STUNS and wind up with like pudge hook, sand king burrowstrike, NA impale. and Bane Elemental's ultimate on some random person like lion. Also two of the abilities would be on the same hotkey because I didn't have that keybind addon that dota players use.

good times


I sometimes thought about what would games like that look like. But so many possibilites blow my mind, so i settled with only changing one skill. Like kog'maw with tristana passive lol.
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
September 12 2012 19:33 GMT
#3099
I would just build Ryze and get Kassadins ult.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
September 12 2012 19:35 GMT
#3100
Passive: Hemorrhage
Q: Decimate
W: Sinister Steel
E: Judgment
R: Cyclone

Spin to win.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
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