The incentive to innovate just isn't that high when 2-3 weeks between patches means you don't have a lot of time to really flesh out a new strategy before the game is destabilized by changes/new hero, and the gains from finding a strategy that effectively counters the FotM isn't that high when Riot nerfs those things so proactively anyway.
[Patch 1.0.0.145: Rengar] General Discussion - Page 183
Forum Index > LoL General |
![]()
TheYango
United States47024 Posts
The incentive to innovate just isn't that high when 2-3 weeks between patches means you don't have a lot of time to really flesh out a new strategy before the game is destabilized by changes/new hero, and the gains from finding a strategy that effectively counters the FotM isn't that high when Riot nerfs those things so proactively anyway. | ||
kainzero
United States5211 Posts
i didn't play in the AP soraka/lulu everywhere days so i can't comment on that. the alistar nerfs make sense because his jungling was really good. not because they want to shoehorn him into support. | ||
thenexusp
United States3721 Posts
*xXMidOrFeedXx has left champion selection and you have been placed back into the matchmaking queue* | ||
mordek
United States12704 Posts
On August 30 2012 04:17 TheYango wrote: The fundamental problem still comes back to the fact that a 2-3 week patch cycle is simply too fast to allow for real innovation and advancement. The incentive to innovate just isn't that high when 2-3 weeks between patches means you don't have a lot of time to really flesh out a new strategy before the game is destabilized by changes/new hero, and the gains from finding a strategy that effectively counters the FotM isn't that high when Riot nerfs those things so proactively anyway. Battlecruiser operational! | ||
obesechicken13
United States10467 Posts
Even if a nerf isnt necessary for you, if it annoys a few pros, the game will change. | ||
Chiharu Harukaze
12112 Posts
On August 30 2012 04:10 obesechicken13 wrote: In my opinion low level players do just as much innovating as higher level players. The real question is though, do low Elo players understand what they create? I've said before that Azubu's low econ play can be compared to a low Elo game but how many low Elo players would recognise the scenarios that they create? When Morde ran rampart in low Elo before his nerfs (along with Gunblade), would any of them realise why Morde was effective? On August 30 2012 04:17 TheYango wrote: The fundamental problem still comes back to the fact that a 2-3 week patch cycle is simply too fast to allow for real innovation and advancement. The incentive to innovate just isn't that high when 2-3 weeks between patches means you don't have a lot of time to really flesh out a new strategy before the game is destabilized by changes/new hero, and the gains from finding a strategy that effectively counters the FotM isn't that high when Riot nerfs those things so proactively anyway. There's also the problem that many players still don't even fully understand or can play the existing champion pool anyway. A lot of the top players are very content to just sit on their current pool of champions instead of going out of their way to go learn something new. Know just enough not to get banned out and then just play whatever. Top laners are probably the most guilty of this when theoretically they should have the biggest champion pool. Also, happy 10k and Batlecruiser! | ||
Seuss
United States10536 Posts
On August 30 2012 04:17 TheYango wrote: The fundamental problem still comes back to the fact that a 2-3 week patch cycle is simply too fast to allow for real innovation and advancement. The incentive to innovate just isn't that high when 2-3 weeks between patches means you don't have a lot of time to really flesh out a new strategy before the game is destabilized by changes/new hero, and the gains from finding a strategy that effectively counters the FotM isn't that high when Riot nerfs those things so proactively anyway. There's that, and there's also the fact that the vast majority of LoL isn't arranged 5s. There are plenty of people experimenting with individual champions and builds, but unless there's an incredible abuse case (which will invariably be nerfed) they're constrained by trying to fit them into the current meta. If arranged 5s were more popular/common/taken seriously there'd be a much greater opportunity for innovation. Don't Yamato me bro! | ||
![]()
Empyrean
16992 Posts
On August 30 2012 04:17 TheYango wrote: The fundamental problem still comes back to the fact that a 2-3 week patch cycle is simply too fast to allow for real innovation and advancement. The incentive to innovate just isn't that high when 2-3 weeks between patches means you don't have a lot of time to really flesh out a new strategy before the game is destabilized by changes/new hero, and the gains from finding a strategy that effectively counters the FotM isn't that high when Riot nerfs those things so proactively anyway. Congrats on 10k! | ||
obesechicken13
United States10467 Posts
| ||
greggy
United Kingdom1483 Posts
| ||
arb
Noobville17921 Posts
eitherway congrats! | ||
![]()
NeoIllusions
United States37500 Posts
On August 30 2012 04:58 arb wrote: Makes me sad to know im going to lose my vessel eventually. -_- eitherway congrats! An arbiter that wants to be a vessel. Talk about identity crisis. :O | ||
Mogwai
United States13274 Posts
| ||
Sufficiency
Canada23833 Posts
On August 29 2012 22:49 Alaric wrote: If I understood it well, Riot's going to take rankings at August 28th for season 2 rewards, so if for example I play another one and drop from 1400 to 1388 now, it won't impact said rewards, right? OMG is this true?! Then I don't have to play any ranked at all. I am at 1521 at the moment. hue. | ||
cLutZ
United States19574 Posts
On August 30 2012 04:17 kainzero wrote: was AP janna really so one-sided that it needed a zephyr nerf to bring it in line with the rest of the AP champs? i didn't play in the AP soraka/lulu everywhere days so i can't comment on that. the alistar nerfs make sense because his jungling was really good. not because they want to shoehorn him into support. I still don't think the Janna or Soraka Nerfs (except the heal armor one) were warranted. Lulu yes, but she was overtuned like nearly every release champ these days. The problem with the Ali nerfs is they didn't nerf the problems with his jungle (gank city). They just made his already terrible farming even worse. | ||
Sufficiency
Canada23833 Posts
I do think it is easier to look at the minimap when I am jungling though, because there is little danger of myself dying while clearing jungle camps. It's particularly stressful to look at the minimap when, say, I am playing Cass vs Ahri and we just hit 6 and she can all-in me at any time. Perhaps I should just try to develop some peripheral vision. | ||
mordek
United States12704 Posts
On August 30 2012 05:20 Sufficiency wrote: OMG is this true?! Then I don't have to play any ranked at all. I am at 1521 at the moment. hue. On August 29 2012 23:40 Seuss wrote: Yesterday...? That was the fake leak. Season 2 isn't over yet, and won't be until the finals in October. Even after it's "over" there will probably be a month or so before Season 3 actually starts and the rankings reset. | ||
HazMat
United States17077 Posts
On August 30 2012 05:20 Sufficiency wrote: OMG is this true?! Then I don't have to play any ranked at all. I am at 1521 at the moment. hue. Tell me if you decay lol. | ||
Hakanfrog
Sweden690 Posts
On August 30 2012 04:10 obesechicken13 wrote: In my opinion low level players do just as much innovating as higher level players. Low level players do "innovating" stuff because they can´t see why it´s bad. If you call building bloodrazors on MF innovating then sure, they are fucking geniuses. | ||
Sufficiency
Canada23833 Posts
I decayed once already. I played a couple and maintained my Elo. Hue. I think Elo decays once a month? I am probably good for another 2 weeks :3 | ||
| ||