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[Patch 1.0.0.145: Rengar] General Discussion - Page 14

Forum Index > LoL General
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Prev 1 12 13 14 15 16 189 Next
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-08-15 22:56:27
August 15 2012 22:49 GMT
#261
On August 16 2012 07:21 Antyee wrote:
Show nested quote +
On August 16 2012 07:03 cLutZ wrote:
On August 16 2012 06:59 Garhf wrote:
poor trundle, everybody forgot he was there.


His best move looks like a giant booger, that and the "easy" bots consistently demonstrate how bad he is for ppl rushing for a fwotd.

If I remember well, some Rioter confirmed that they will remake his ulti's visually.

Else: I think making his ult scale off AD (the damage part) and making the statsteal a flat amount instead of percentage would make him quite good and not that teamcomp-reliant. I mean, slow carry, run at him, steal ALL the armor and do some serious damage with AA-Q.

Making the resist steal flat would wreck Trundle's lategame. The resist being %-based is critical to some of the situations where you want to pick Trundle.

The smoothest way to buff Trundle (if you really feel he needs a buff) is to make the resist steal on his ult ramp up faster while keeping or lengthening the duration--which makes him less useless against double AP/high-burst damage comps.

On August 16 2012 07:24 Bladeorade wrote:
Except he sucks at farming the jungle, doesn't do that great with farm (a lot of his late game awesomeness is in his utility,) but he needs to be tanky. Putting him top means you need a high damage jungler, putting him jungle means you have a slow jungler.

Have you even played Trundle?

Trundle's jungling speed is absolutely fine. He's not AoE, but his steroid power covers his needs. That and he's completely unreliant on buffs when jungling.
Moderator
JackDino
Profile Joined July 2010
Gabon6219 Posts
August 15 2012 22:53 GMT
#262
Trundle does surprising amounts of damage with just a triforce, difference between having one and not having one damage wise is huge.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
TheYango
Profile Joined September 2008
United States47024 Posts
August 15 2012 22:54 GMT
#263
On August 16 2012 07:41 Feartheguru wrote:
Show nested quote +
On August 16 2012 07:24 Bladeorade wrote:
Except he sucks at farming the jungle, doesn't do that great with farm (a lot of his late game awesomeness is in his utility,) but he needs to be tanky. Putting him top means you need a high damage jungler, putting him jungle means you have a slow jungler.


He has no lategame "awesomeness" he's just a sack of meat with a pillar (which usually isn't even game changing lategame). Trundle is like known for not being able to carry even if he goes 7/0.

Trundle's only problem (and I don't even consider it a problem) is that he's a situational pick. He's only ever worth picking 4th or 5th pick because he only fits certain team-comps, and his effectiveness varies widely depending on what you play him against (e.g. picking Trundle vs. double AP that has a strong hard initiate means he's pretty much worthless).

That's honestly ok, given that you can't make every champ 1st-3rd pick material, and in the situations where Trundle is good, he can absolutely take over the game.
Moderator
Slayer91
Profile Joined February 2006
Ireland23461 Posts
August 15 2012 22:54 GMT
#264
What do you mean? He massively increases in power with both red and blue buff.
aka Teutonica
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-08-15 23:02:12
August 15 2012 22:57 GMT
#265
On August 16 2012 07:54 Slayer91 wrote:
What do you mean? He massively increases in power with both red and blue buff.

Obviously--any jungler does. My point is that getting counterjungled early does little to disrupt Trundle's early tempo, whereas it can completely throw off more buff-dependent jungles.

On August 16 2012 07:53 JackDino wrote:
Trundle does surprising amounts of damage with just a triforce, difference between having one and not having one damage wise is huge.

It's far more common that Trundle players over-build damage early, rather than under-build it TBH.

You want to focus on defensive/CDR itemization through the majority of the game (40 CDR is absolutely critical on Trundle). You generally build damage after or around level 16, as a 5th or 6th item. Triforce is a good option, but Black Cleaver is strong as a 5th/6th slot damage item as well.
Moderator
Celial
Profile Blog Joined June 2006
2602 Posts
August 15 2012 23:05 GMT
#266
vileroze too stronk on diana. hits every single q. raping toplane.
Do not regret. Always forward, never back.
Slayer91
Profile Joined February 2006
Ireland23461 Posts
August 15 2012 23:06 GMT
#267
I can't see trundle doing well without an early blue or red buff because he needs the first blue to jungle and the first red to gank.
aka Teutonica
Bladeorade
Profile Joined August 2010
United States1898 Posts
August 15 2012 23:08 GMT
#268
On August 16 2012 07:41 Feartheguru wrote:
Show nested quote +
On August 16 2012 07:24 Bladeorade wrote:
Except he sucks at farming the jungle, doesn't do that great with farm (a lot of his late game awesomeness is in his utility,) but he needs to be tanky. Putting him top means you need a high damage jungler, putting him jungle means you have a slow jungler.


He has no lategame "awesomeness" he's just a sack of meat with a pillar (which usually isn't even game changing lategame). Trundle is like known for not being able to carry even if he goes 7/0.

His Q ult and pillar are all awesome late game utility.

I dont see how Trundles clear is fine. His solo target clear feels incredibly slow to me. Of course I play Shyvana, Nocturne. Mundo and now Diana when I jungle so maybe I am used to super fast clears but Trundle feels slow as hell to me.
TheYango
Profile Joined September 2008
United States47024 Posts
August 15 2012 23:11 GMT
#269
On August 16 2012 08:06 Slayer91 wrote:
I can't see trundle doing well without an early blue or red buff because he needs the first blue to jungle and the first red to gank.

If you miss a blue buff, buying mana pots on your first back covers your mana needs.

How badly you need red depends on your lanes. With good pillars and lanes with reasonable gank-assist, red-less ganks are still often forced flashes if played properly.
Moderator
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
August 15 2012 23:11 GMT
#270
so how are the katarina changes? i heard she can jungle but from what i have seen, i cant tell if she got buffed or nerfed
Nada's body is South Korea's greatest weapon.
Gorsameth
Profile Joined April 2010
Netherlands22677 Posts
August 15 2012 23:28 GMT
#271
On August 16 2012 08:11 Kenpachi wrote:
so how are the katarina changes? i heard she can jungle but from what i have seen, i cant tell if she got buffed or nerfed


Her lategame got buffed but her early got nerfed into an even worse state then it already was.
It ignores such insignificant forces as time, entropy, and death
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
August 15 2012 23:38 GMT
#272
I tried to play LeBlanc vs Kat today. Ended pretty ugly.....
https://twitter.com/SufficientStats
Feartheguru
Profile Joined August 2011
Canada1334 Posts
Last Edited: 2012-08-15 23:42:51
August 15 2012 23:39 GMT
#273
On August 16 2012 08:08 Bladeorade wrote:
Show nested quote +
On August 16 2012 07:41 Feartheguru wrote:
On August 16 2012 07:24 Bladeorade wrote:
Except he sucks at farming the jungle, doesn't do that great with farm (a lot of his late game awesomeness is in his utility,) but he needs to be tanky. Putting him top means you need a high damage jungler, putting him jungle means you have a slow jungler.


He has no lategame "awesomeness" he's just a sack of meat with a pillar (which usually isn't even game changing lategame). Trundle is like known for not being able to carry even if he goes 7/0.

His Q ult and pillar are all awesome late game utility.

I dont see how Trundles clear is fine. His solo target clear feels incredibly slow to me. Of course I play Shyvana, Nocturne. Mundo and now Diana when I jungle so maybe I am used to super fast clears but Trundle feels slow as hell to me.


I think you misunderstand what the word utility means? A spell that does damage and give a little damage does not have any utility. His ult is considered one of the worst in the game, so I don't really see what's so awesome about it.


On August 16 2012 07:54 TheYango wrote:
Show nested quote +
On August 16 2012 07:41 Feartheguru wrote:
On August 16 2012 07:24 Bladeorade wrote:
Except he sucks at farming the jungle, doesn't do that great with farm (a lot of his late game awesomeness is in his utility,) but he needs to be tanky. Putting him top means you need a high damage jungler, putting him jungle means you have a slow jungler.


He has no lategame "awesomeness" he's just a sack of meat with a pillar (which usually isn't even game changing lategame). Trundle is like known for not being able to carry even if he goes 7/0.

Trundle's only problem (and I don't even consider it a problem) is that he's a situational pick. He's only ever worth picking 4th or 5th pick because he only fits certain team-comps, and his effectiveness varies widely depending on what you play him against (e.g. picking Trundle vs. double AP that has a strong hard initiate means he's pretty much worthless).

That's honestly ok, given that you can't make every champ 1st-3rd pick material, and in the situations where Trundle is good, he can absolutely take over the game.


Ok, just no. People always say this and guess what? No one plays him. No he is not a situational pick, and no he's not worth picking 4th or 5th. He literally has a pillar and nothing else, his whole kid is pure garbage except one spell. There are always people that argue for underpowered niche champs being situational but TheOddOne's description was right on the money. "Trundle and Sejuani are not situational, they're just garbage".

Remember the poke comp.? Cait/Nid/Kog/Janna, if Trundle is situational, isn't this exactly the situation? Guess what? They're rather pick champs like Maokai. Please give me a realistic situation where no champ outshines Trundle and tell me why he's not picked in that situation because I haven't seen trundle in a game or on stream for months.

Don't sweat the petty stuff, don't pet the sweaty stuff.
Celial
Profile Blog Joined June 2006
2602 Posts
August 15 2012 23:42 GMT
#274
anyone watching sv stream? locicero just mandropped him, dismantling his team oretty badly....
Do not regret. Always forward, never back.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
August 15 2012 23:42 GMT
#275
I *BELIEVE* Trundle is a good counterpick against Yorick.
https://twitter.com/SufficientStats
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
August 15 2012 23:44 GMT
#276
he's useful when the other team's comp is based around having high-hp and high-resist bruisers dictate the flow of teamfights. like if you had cho mid, tanky ww top, shyvana jungle, ali/graves bottom, trundle would shit all over that team in lategame
Moderatormy tatsu loops r fuckin nice
Perplex
Profile Joined March 2011
United States1693 Posts
August 15 2012 23:48 GMT
#277
On August 16 2012 07:54 Slayer91 wrote:
What do you mean? He massively increases in power with both red and blue buff.


Power spike != reliance

re-read his post.
http://www.lolking.net/summoner/na/24238059
Feartheguru
Profile Joined August 2011
Canada1334 Posts
August 15 2012 23:48 GMT
#278
On August 16 2012 08:42 Sufficiency wrote:
I *BELIEVE* Trundle is a good counterpick against Yorick.


It seems like something that works in theory but once you see the matchup you realize it's not true. Thing is, as bad as yorick scaling is, it's not any worse than trundle so you can't just go even and say you won. Not only that but trundle has 0 kill potentional on yorick, he has autoattacks and q, at no time in lane will he do more damage that yorick sustains. His sustain is actually tiny, people way overestimate it. For level 3-7 you'll get like 6-10 hp per dead minion/ghoul, that's like 2 auto attacks for irelia.
Don't sweat the petty stuff, don't pet the sweaty stuff.
Slayer91
Profile Joined February 2006
Ireland23461 Posts
Last Edited: 2012-08-15 23:51:32
August 15 2012 23:51 GMT
#279
On August 16 2012 08:48 Perplex wrote:
Show nested quote +
On August 16 2012 07:54 Slayer91 wrote:
What do you mean? He massively increases in power with both red and blue buff.


Power spike != reliance

re-read his post.


Trundle doesn't jungle particularly fast without buffs either though, I wouldn't put him any faster than maokai without blue. What junglers are you planning to do better than without blue? Maybe alistar? But good luck invading him.

Shy udyr lee sin mundo naut are all better without blue. Maybe amumu? But they buffed his mana costs too. Skarner maybe.
aka Teutonica
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
August 15 2012 23:55 GMT
#280
anyone else think it's cute they reworked Garen and Katarina in the same patch :3
Moderatormy tatsu loops r fuckin nice
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