On August 09 2012 05:24 Sufficiency wrote: After playing Viktor a bit during his week, I think he is actually pretty strong. His poke/wave clear with his E is fantastic, his Q is almost abuseable in lane, and his R does tons of damage (tm). Also his W is not half bad for teamfight utility.
Nope, trash champion. Never play him, never let others play him. Isn't that right Soniv?
On August 09 2012 04:58 MooMooMugi wrote: I hate when people give you one or two autoattacks when at MOST they miss 1 creep in lane and i use like 2 pots at the first buff LOL
I hate when that happens. I normally don't trust mid to leash properly for me when I jungle. The get so worried about missing that 1 creep that sometimes they don't pay attention and either take one of my little wolves (which happened to me on a couple of occassions) or on blue just keep auto attacking to where it resets.
1 creep is the difference between level 1 and level 2 and if you're in a hard lane that's basically auto losing the lane lol...
take your one auto leash and be grateful for it...
I hate when people bitch if I don't give them a great leash. I use auto + spell 99% of the time if I'm mid. But getting level 2 first can be absolutely huge in a great # of lanes. As somebody who jungles a lot, I feel the pain of a shitty leash and often wish I got more help, but not at the cost of mid lane losing early game control.
I hate when people give you one or two autoattacks when at MOST they miss 1 creep in lane and i use like 2 pots at the first buff LOL
esp on botlane you lose a lot as the support/ad when you help your jungle hard at blue. Many junglers nowaday dont use smite at blue anymore and want to safe it without utilising the safed smite (I dont say that its always bad to help jungle at blue as botlane you just have to realize that the botlane is FAR behind the enemy and botlane is all about level 2 personally I think fb on the botlane is most of the time less of an issue then double golems (
On August 09 2012 04:58 MooMooMugi wrote: I hate when people give you one or two autoattacks when at MOST they miss 1 creep in lane and i use like 2 pots at the first buff LOL
I hate when that happens. I normally don't trust mid to leash properly for me when I jungle. The get so worried about missing that 1 creep that sometimes they don't pay attention and either take one of my little wolves (which happened to me on a couple of occassions) or on blue just keep auto attacking to where it resets.
1 creep is the difference between level 1 and level 2 and if you're in a hard lane that's basically auto losing the lane lol...
take your one auto leash and be grateful for it...
I hate when people bitch if I don't give them a great leash. I use auto + spell 99% of the time if I'm mid. But getting level 2 first can be absolutely huge in a great # of lanes. As somebody who jungles a lot, I feel the pain of a shitty leash and often wish I got more help, but not at the cost of mid lane losing early game control.
2-4 seconds spent not getting beaten to death by the camp is worth more than anything else. Most junglers shouldn't require anything more than that to be effective. Junglers should only demand a harder leash if they're naturally slow and worried about their other buff being contested/stolen or if they're coordinating a super fast level 3 gank somewhere.
If someone can't jungle with a basic leash they should either pick a champion that isn't terrible or stop being terrible with their champion.
im with the junglers on this one, if getting lv2 two seconds slower will make you lose lane you should probably blame yourself. The same goes for bot, control your wave and dont get initiated on.
I just played against a Viktor on Dominion. His ult stayed around after he died, silencing me and my teammate and nearly landing him a double kill under turret.
On August 09 2012 02:02 mordek wrote: Wait and see if someone confirms they will leash before buying and leaving fountain? If they agree to, buy boots. No reason not to at that point.
Actually what you do when they refuse to leash for you is, you dont touch their lane. And when they proceed to feed and be like, JUNGLE WHY YOU NO GANK. You say what i always say "you remember when i needed help on blue? yeah so do i" then ignore them the rest of the game.
usually some big luls happen
I don't know if that make NEOtheONE feel more comfortable buying boots though
But yes, if that happened to me I would be quick to that out. Then I make them say they are sorry in all chat.
Lol. I'm just so used to my route now anyway, I may try boots on shyvana and starting wraiths > red more often, but i've had 2-3 wonky leashes, so I am a bit weary.
Anyone else feel that Ahri could use a nerf on something? Maybe give Spirit Rush a longer CD? I don't think she's blatantly broken in any way, but she just has really sick damage, and her super mobility spell has a really, really short CD.
I dont the hate on mid laners by jungler, in MY opinion spell+2 autos is enough and the "bigger" leash should be provided by top or botlane because minions are faster in midlane and losing 1 cs+exp CAN be crucial to the whole laning phase because it basically means hell most likely reach lvl 6 before you which in some cases can mean death or at least flash which could have been prevented by being in lane 1 second earlier. Sometimes even spell+auto and you still miss that 1 or 2 creeps because of unfortunate minionfocusfire.
Im also always afraid that after 2 autos the blue is already in the "dangerzone" of being reset lol, better leave earlier.
On August 09 2012 04:47 Requizen wrote: Does anyone play or has seen Shy played top at all? I remember it being somewhat normal when she first came out (new champ and what not), but strong pushing power and silly good trading seems nice. Lack of escape sucks, but her shove and speed might maker her a good choice if you want to play top then pressure mid or try to steal jungle camps.
Funny you should mention it, because I play her top about as often as i jungle her. She has 2 escapes. Her W lets her run away and her ult can be used as a last ditch effort to escape. I run my jungle masteries on her top and I either go boots 3 pots or cloth and 5 pots depending on who the enemy team has jungling and whether they have exhaust or not. They being the top or the jungler.
I run exhaust and ignite on her, and I can get firstblood 50% of the time by hiding in bushes and ambushing them as they start to cs. 20% of the time I drive them out of lane. 15% of the time some awkwardness occurs as neither is in good shape to continue laning. 10% of the time their jungler shows up and I have to run. And 5% of the time I die due to them taking hp regen runes or their jungler showing up on time to actually gank me.
I typically build her the same as I would jungling. Wriggles then Wits/mallet turn mallet into frozen mallet and after that I get a damage item usually. If they are AP heavy I get Maw, if not then I get BT or IE. Ionic Spark is also fairly valid on her.
On August 09 2012 05:48 zulu_nation8 wrote: im with the junglers on this one, if getting lv2 two seconds slower will make you lose lane you should probably blame yourself. The same goes for bot, control your wave and dont get initiated on.
I think it's really situational (as most of these discussions always are). I think an easy example is if your midlane opponent can be aggressive and your jungler has decent sustain in the jungle. The jungler shouldn't need that extra damage and suddenly you're put the midlane a couple of cs behind for helping a jungler who didn't need it.
Obviously there are times when junglers need more help, but those are usually when people are taking sub-optimal junglers anyway and if they don't want to deal with that, maybe they shouldn't have picked a shitty champ.
On August 09 2012 04:47 Requizen wrote: Does anyone play or has seen Shy played top at all? I remember it being somewhat normal when she first came out (new champ and what not), but strong pushing power and silly good trading seems nice. Lack of escape sucks, but her shove and speed might maker her a good choice if you want to play top then pressure mid or try to steal jungle camps.
i play shyv top a ton the basic logistics of it are building some sort of sustain as she has none (70% of the time, i opt for d-shield + 1-2 d-blades, the other 30% of the time, wriggles), building tanky first as she has very high base damages, and building damage as a secondary goal
i run 9/21/0 with arpen% mastery and a focus on HP in the defensive tree. boots +3 start 99% of the time. summoners don't even matter, i've won with promote, shyvana is really summoner independent. exhaust/ignite if you're ballsy, flash/ignite kinda standard, i've taken teleport, i've taken heal, she can do w/e i skill W first and max it first as well. WQEWWRWEW, then max E before Q you are quit incorrect in your analysis that she has no escape, as she actually has 2! her W and R are both fantastic escape tools that make her nigh impossible to gank.
there are two ways to play the lane, i usually do a mix of the two the first revolves around shoving the lane as hard as possible. if the enemy laner stands in their creeps, it means turning on W and autoing the laner while your flames burn the creeps down. then last hit them when the enemy laner backs off. when they stop standing in creeps, just auto + W to shove the lane. you can then harass with E or counterjungle. this is effective against people who struggle to last hit under a tower (i.e. nunu, rumble, etc). if enemy jungler is near, save your W for when they engage you then zoom away. you can waste a ton of enemy jungler's time if you dance around just out of reach and blow flashes
the second revolves around engaging the enemy laner. if enemy laner is away from creeps, try to snipe them with E. if you hit E, all in with WQautoautoauto. you do UNBELIEVABLE amounts of damage from your W base and E increase. there are very very few champs shyv can't beat in a trade early.
item build usually looks like d-blades + d-shield -> phage -> wit's -> aegis -> zeke's -> mallet -> bloodthirster. once someone starts out-trading you (like, level 11 when their ults are catching up and your W damage isn't as important) just take the tower and the entire enemy jungle, then solo dragon while your opponent struggles to push top lane back
fights are ult enemy carry -> never back out
she's definitely viable but you'll catch a lot of flak for playing her now
On August 09 2012 05:48 zulu_nation8 wrote: im with the junglers on this one, if getting lv2 two seconds slower will make you lose lane you should probably blame yourself. The same goes for bot, control your wave and dont get initiated on.
I think it's really situational (as most of these discussions always are). I think an easy example is if your midlane opponent can be aggressive and your jungler has decent sustain in the jungle. The jungler shouldn't need that extra damage and suddenly you're put the midlane a couple of cs behind for helping a jungler who didn't need it.
Obviously there are times when junglers need more help, but those are usually when people are taking sub-optimal junglers anyway and if they don't want to deal with that, maybe they shouldn't have picked a shitty champ.
Clearly everyone needs to mid as Anivia and perfect her Q leash of epicness because it stuns all 3 for blue or red buff. Best leash in the game. Least I and my friend think so.
OMG YES. First great Diana game. ASpd/Ar/APlvl/MS with 11/19/0 (thanks Seuss) with boots3->kage->chalice->glacial->abyssal->FH. SO GEWD. Stomped like crazy. =) It was very very good, just the right about of "jump in, don't give a fuck" and "OMG OMG DMG."