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[Patch 1.0.0.144: Diana] General Discussion - Page 45

Forum Index > LoL General
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Prev 1 43 44 45 46 47 183 Next
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 05 2012 00:25 GMT
#881
On August 05 2012 09:21 Cloud9157 wrote:
Just as a theory craft, would using that build in combination with some ap actually provide decent sustainability in team fights? His w is already pretty good at keeping him up in one, imagine what it would do with some ap on him.

Not to mention it scales with .8 ratio.


W is decent sustain regardless if what you build because it's 30% of ALL damage done by you or allies to anything. You'll sustain well so long as someone is doing damage.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
thenexusp
Profile Joined May 2009
United States3721 Posts
August 05 2012 00:26 GMT
#882
On August 05 2012 07:46 wei2coolman wrote:
You know, I like building Frozen Mallet+Rylais+gunblade+randuins on my nunu. Just cuz I need dem slows.

A wild Yi appears!


FFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUU---
101toss
Profile Blog Joined April 2010
3232 Posts
August 05 2012 00:30 GMT
#883
On August 05 2012 09:26 thenexusp wrote:
Show nested quote +
On August 05 2012 07:46 wei2coolman wrote:
You know, I like building Frozen Mallet+Rylais+gunblade+randuins on my nunu. Just cuz I need dem slows.

A wild Yi appears!


FFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUU---

Then you realize randuins and iceball still wreck (non-ap) yi
Math doesn't kill champions and neither do wards
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2012-08-05 00:35:04
August 05 2012 00:32 GMT
#884
On August 05 2012 09:18 Seuss wrote:
If you really want to back door as Hecarim, go Ghostblade plus Reverie and Ghost. Good luck catching Hecarim with all those movement speed boosts to chain.

I bet frozen mallet sejuani could catch him.

65% diminishing returns on slows does mean it's wasteful. Like if an ally just chained a slow right before your permafrost, the frozen mallet would barely do anything. But if you were to gank a nasus with your shyvana top, then if shyvana had no slow, it'd be useful to apply your slow while permafrost and your stun were down.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Bladeorade
Profile Joined August 2010
United States1898 Posts
Last Edited: 2012-08-05 00:41:07
August 05 2012 00:37 GMT
#885
TLDR:

I hate everything
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 05 2012 00:38 GMT
#886
On August 05 2012 09:37 Bladeorade wrote:
I seriously hate the new dodge system/que system. Takes for-fucking-ever to get a game, then when I finally do I get yorick+chogath+double jungle nunu and amumu with me mid. So I dodge. I hate this game.


Wrong thread, good sir.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Bladeorade
Profile Joined August 2010
United States1898 Posts
August 05 2012 00:40 GMT
#887
Hmm. Tried to edit to make it less QQ but its hard to make QQ not look like QQ and I'm lazy.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 05 2012 00:43 GMT
#888
haha, it's ok. I think the new dodge system is mad stupid too. You can have a bye.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
101toss
Profile Blog Joined April 2010
3232 Posts
August 05 2012 00:44 GMT
#889
While the dodge queue thing is a problem, the real issue is the new dodge boots.

Dodge boots OP, no counter GG
Math doesn't kill champions and neither do wards
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
August 05 2012 00:56 GMT
#890
On August 05 2012 09:44 101toss wrote:
While the dodge queue thing is a problem, the real issue is the new dodge boots.

Dodge boots OP, no counter GG


The what where?
Bronze player stuck in platinum
Craton
Profile Blog Joined December 2009
United States17274 Posts
August 05 2012 01:02 GMT
#891
The thing there.
twitch.tv/cratonz
Perplex
Profile Joined March 2011
United States1693 Posts
Last Edited: 2012-08-05 01:47:30
August 05 2012 01:40 GMT
#892
On August 05 2012 08:52 Vaporized wrote:
Show nested quote +
On August 05 2012 08:43 zer0das wrote:
You already have around 600 movement speed with just a triforce, 3 movespeed quints, and the movespeed mastery at the peak of his e. You're not gaining any significant movement speed from adding a phantom dancer on top of that, due to the decreasing gains in the movement speed equation. You're essentially arguing that whatever triffling amounts of movement speed and damage you get from the phantom dancer is worth the 2.8k gold you spent on it, which I can assure you, it is not, especially if you've already built a triforce.

this is at the peak of his e. which is what? 1-2 seconds out of 15-20. with 2 pds and triforce you zoom around the map like i guareentee you have never done before. it almost seems like a different game to move around such a familiar map in such a novel way.


It's also terrible and inefficient. You should really never build that ever in any situation (unless you're just doing it for the novelty, and not to win).

once some cd's have been blown THEN i ult in and in the time that your ult fear lasts, with a proper build, you can burst down their ap or ad carry.


I can 1-combo carries late game with my build too, but I don't have to sacrifice tankiness in the wasted stats gained from two phantom dancer's.
http://www.lolking.net/summoner/na/24238059
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
August 05 2012 02:10 GMT
#893
On August 05 2012 09:11 HazMat wrote:
I just gotta add that reading "coming from an MMO background" made me laugh harder than I have in a longgg time. Thanks for the laugh RobertDinh v2.0.


Oh my god. Is that where I've seen the name robertdinh before? I got that guy twice in normals and I couldn't remember why he was so familiar. Was really, really bad as I recall.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2012-08-05 02:25:26
August 05 2012 02:21 GMT
#894
Okay, lets put it this way. REAL TALK. BOIZ.

What do you seriously gain with Hecarim by buying PD, for 2.8k?
You aren't really looking for crit, tbh. It's not like you're getting IE, but a increased crit chance is alright, but you don't really have any base AD, since you only have triforce w/ the PD.
Attack speed? Nope, not really, especially considering his Q is around 2 sec cooldown after stacks, so essentially you only need enough Attack Speed to attack ever proc of Q to get a majority of his damage on top of the triforce proc~.
Move speed? it's nice~, but to what extent is already having more movespeed, on top of one of the strongest movespeed steroid going to help do? Allow you stick on to them?

So essentially you spent 2.8k for a lot of useless stats that don't work well with Hecarim~, and some movespeed.

Now, lets look at alternatives.
BT, 3k. Not the best item for Hecarim, but definitely better than PD. Increased AD by 100, along w/ great sustain.

Frozen Mallet, 3.25k, a pretty solid item. Allows for massive sticking power due to the slow, tons of health, especially if you're going to charge in, you'll end up going balls deep into 5 people, the extra health is VERY nice.

Randuins Omen, 3.075k, another great item for hecarim, when diving on AD carries, they'll almost always be prioritize killing you, Randuins Omen will allow you to stick, and shit all over the AD carry. Not to mention, it has tons of synergy with his "charging in" abilities.

Even Ghostblade, 2.687k would be a much stronger alternative, gives the "ms" boost you seem to be jizzing on about, along w/ strong armor pen, and has smoother build~ especially with brutalizer.

How about something that helps the team as well? Reverie is another strong buy. Philo stone early on helps you sustain in jungle, makes you much tankier and gives you CDR+HP+MS.

There are plenty of strong item choices for Hecarim, PD is not one of them.
liftlift > tsm
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
August 05 2012 02:25 GMT
#895
Am I the only one who hasn't run into 10 minute queues with the new dodge system?
I think the most I've ever had to wait for was two of those weird 10 second 'put-you-back-into-queue-but-you-can't-do-anything-while-you-wait' things in a row.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
August 05 2012 02:32 GMT
#896
On August 05 2012 11:25 WaveofShadow wrote:
Am I the only one who hasn't run into 10 minute queues with the new dodge system?
I think the most I've ever had to wait for was two of those weird 10 second 'put-you-back-into-queue-but-you-can't-do-anything-while-you-wait' things in a row.

Nah I have the same experience. Low elo wait times op.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Simberto
Profile Blog Joined July 2010
Germany11722 Posts
August 05 2012 02:37 GMT
#897
I don't know about the Frozen Mallet. It does not sound THAT bad. Not because of any interaction with your passive or the likes, but because i am not actually convinced that your passive actually DOES anything. A 10% slow is barely noticeable, and people do indeed escape with that 10% slow on them.

We have two different discussions here at the moment, the "is frozen mallet a good item", and the "interaction with Sej's passive", which in my opinion are not connected that much. The fact that Mallet makes Sej's passive barely do anything is not that interesting once you notice that her passive barely does anything with or without the mallet. For the question whether or not you should build mallet, this is also completely irrelevant. Mallet makes her passive do less, ok. But that is not the question, the question is whether the effect mallet gives is worth it, or not.

Now, it can be argued that her kit in total gives her enough cc that she does not need the mallet, and should build other items instead, and i am inclined to agree here. But that is a completely different argument.

But i am not that experienced with Sej, i only played her during this free week, and was surprised how much she does not suck compared to how bad people say she is.

Different topic, has a consensus been reached considering HoG on tanky support junglers? Before the nerf, you practically always built one, but now it is not that clear anymore, and so far i have not seen a definitive answer. I must say that i quite liked skipping HoG for a shurelyas rush on Naut, which gives you about similar amounts of hp, takes away your gp10, but gives you a shurelyas insanely early for absurd ganks and general utility. The increased regeneration of shurelyas over philo is also pretty useful, and everyone loves CDR. Another route i have tried is simply skipping HoG and getting aegis faster instead, and that was not that bad, either. Of course with both of these, you miss out on a lot of gold from your gp10s, but if you are active enough around the map, i think it can definitively be worth it. So unless all my lanes are ungankable either by lanesetup or because they are retarded and at the enemy tower at all times, i tend to do one of those two things. How do others see this?
IMoperator
Profile Joined October 2011
4476 Posts
August 05 2012 03:42 GMT
#898
What are the best runes on ezreal?
IMoperator
Profile Joined October 2011
4476 Posts
August 05 2012 03:46 GMT
#899
Also, why the fuck can't you buy runes with RP? They're expensive as shit.
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
Last Edited: 2012-08-05 03:47:44
August 05 2012 03:46 GMT
#900
On August 05 2012 12:42 IMoperator wrote:
What are the best runes on ezreal?



Standard ad carry runes are ad reds, armor yellow, mr blue and ad quints. Unless you want to build him ap.


On August 05 2012 12:46 IMoperator wrote:
Also, why the fuck can't you buy runes with RP? They're expensive as shit.


To put more stress on your ip and make you buy rp for champions.
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