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[Patch 1.0.0.144: Diana] General Discussion - Page 119

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Ryuu314
Profile Joined October 2009
United States12679 Posts
August 10 2012 06:12 GMT
#2361
On August 10 2012 15:10 MooMooMugi wrote:
You won those games so I don't see the problem, still free ELO

it's pretty fucking frustrating to play a 30~40 minute game and only gain 6 elo... it also fucks with your overall elo since if you run into these duo q's often, which would very likely happen at high elo, you end up having negative net elo gain even if you have a 50%+ winrate.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
Last Edited: 2012-08-10 06:22:46
August 10 2012 06:22 GMT
#2362
Well the duo Q is losing a lot more ELO than gaining too


And the more Azingy loses the better, cus that guy is a real troll
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
August 10 2012 06:28 GMT
#2363
On August 10 2012 14:57 HazMat wrote:
www.reddit.com/r/leagueoflegends/comments/xzfps/riot_there_should_be_an_elo_gap_between_duo/

Please upvote. I'm sure you guys know that feel.

This is pretty stupid... You are waaaay too obsessed about your elo dude.
I was around 2k and frequently duoed with 1k2-1k4s just because, guess what... They were my FRIENDS and I LIKE PLAYING WITH THEM oO

It might sound crazy right ?

Fucking elo conspiracy...
The legend of Darien lives on
Craton
Profile Blog Joined December 2009
United States17297 Posts
August 10 2012 06:30 GMT
#2364
Downvoted.

Any Elo gap would be arbitrary and detrimental to the point of duoing. The system may need to be tuned better, but that's completely different.
twitch.tv/cratonz
Mufaa
Profile Joined October 2010
219 Posts
August 10 2012 06:31 GMT
#2365
On August 10 2012 15:10 MooMooMugi wrote:
You won those games so I don't see the problem, still free ELO

It's boring and not very fun tbh. I just won a game where the team kills were 35-4 @ a 20 minute surrender. Yeah I gained 5 Elo but it felt like a waste of 20 minutes where instead of actually working on my last hitting and positioning as ezreal I stomped on a teemo who clearly had no business playing against a team at my Elo (only 1k) the other team certainly hated it and while it's fun occasionally I'd rather have a 30 minute game where I win/lose Elo as opposed to spending close to 50 minutes over 2 games to lose/gain the same Elo
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-08-10 06:38:16
August 10 2012 06:35 GMT
#2366
On August 10 2012 15:28 mr_tolkien wrote:
Show nested quote +
On August 10 2012 14:57 HazMat wrote:
www.reddit.com/r/leagueoflegends/comments/xzfps/riot_there_should_be_an_elo_gap_between_duo/

Please upvote. I'm sure you guys know that feel.

This is pretty stupid... You are waaaay too obsessed about your elo dude.
I was around 2k and frequently duoed with 1k2-1k4s just because, guess what... They were my FRIENDS and I LIKE PLAYING WITH THEM oO

It might sound crazy right ?

Fucking elo conspiracy...

if you want to play with your friends go do normals or ranked 5s. when you duo q with someone significantly lower or higher rank than you the skill gap difference makes it unfun to play for the other 8 people in the game. if you don't care about elo don't play ranked.

it's like playing ICCUP, where D- or D is frustrating as fuck because you constantly get smurfs. when you're matched against people of vastly different skill levels it's simply unfun. sure, if you're on the side with the high elo guy free wins are always nice, but honestly, it's really stupid.

i'm sure you've lost games where some idiot duo q'd with his friend of vastly lower elo who was way out of his league and just fed the enemy team to victory. it's really frustrating.

On August 10 2012 15:30 Craton wrote:
Downvoted.

Any Elo gap would be arbitrary and detrimental to the point of duoing. The system may need to be tuned better, but that's completely different.

The point of duoing is to play with friends. At the same time, the point of ranked is to see how good you are. The point of having an elo/matchmaking system is to allow you to play games with people near your skill. Which point is most important when you play ranked solo q? If you want to play with friends you can always do draft normals or ranked 5's.
Vaporized
Profile Joined July 2010
United States1471 Posts
August 10 2012 06:38 GMT
#2367
nashors tooth on diana is pretty good.

diana's passive crazy. it is the key to her whole kit. it has decent base damage, decent ap scaling, is on a 3 auto attack cd, and costs no mana.

philo+nashors is like a mini permanent blue buff also.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-08-10 06:46:38
August 10 2012 06:38 GMT
#2368
I just came here to say that when you reach 18 stacks on Rengars item everything becomes utterly stupid. If you prepare properly you can unload your three basic abilities on someone, hit 5 ferocity (resetting your cooldowns), blow everything again, stealth and hit 5 ferocity (resetting your cooldowns), then finally after unloading again you grant yourself 5 ferocity and just beat everything that somehow has survived this long to death.

Note that you can choose to spend this ferocity on doing stupid amounts of damage to someone with Q, or healing yourself for 15% of your maximum health.

Edit: I'm slightly mistaken, you just get to choose one ability to use as if it wasn't on cooldown. It's still ridiculous.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
HazMat
Profile Blog Joined October 2009
United States17077 Posts
Last Edited: 2012-08-10 06:44:19
August 10 2012 06:40 GMT
#2369
Well solo queue is supposed to be a competetive system right? What's competitive behind a player who's just starting ranked playing vs the top 500 players on the server? I honestly can't see 1 reason as to why you guys think my idea is bad. I can't speak for those in the lower brackets where the same things can happen but at the top Elo is extremely annoying. It's literally nothing to lose nothing to gain. I might as well be playing draft normals.

Can someone give me a real reason as to why they disagree, expect for Craton because he just disagrees to be different from everyone else.

And ignore my reddit post. It may look like I'm butthurt or w.e but forget the fact that I won those two. Just think. What is there to gain when two people duo queue with vastly different Elos. They're either smurfing to try to slowly gain Elo or they're just bad and are going to feed.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
Last Edited: 2012-08-10 07:05:08
August 10 2012 07:02 GMT
#2370
On August 10 2012 15:40 HazMat wrote:
I might as well be playing draft normals.

I don't see the difference between draft normals and ranked except that you have more precise stats in ranked... Which is why I play it.

«SOLO» in a game of 5v5 isn't seriously competitive anyway. Have you heard about the last tournament without premade teams but only players coming solo ? I haven't.
The legend of Darien lives on
FR4CT4L
Profile Blog Joined March 2008
Australia697 Posts
August 10 2012 07:04 GMT
#2371
On August 10 2012 14:57 HazMat wrote:
www.reddit.com/r/leagueoflegends/comments/xzfps/riot_there_should_be_an_elo_gap_between_duo/

Please upvote. I'm sure you guys know that feel.


This in riots soon(tm) list to a degree. As discussed by Lyte who has been looking into matchmaking for a while now.

2) Duo-Queue Elo Disparities in Ranked

When players play as a Duo-Queue in Ranked, they generally have an advantage if their Elos are fairly close. However, when players play as a Duo-Queue in Ranked and their Elos are far apart, they generally are at a disadvantage.

You should only let people duo queue ranked if they’re within a certain ELO range of each other (e.g., ~100 ELO). Not only are the two duos at a disadvantage when there’s a large ELO spread, but they’ve put three other allies at a disadvantage too, which isn’t fair. This will also eliminate situations like Chauster carrying Missy to gold rank in season 1 (who actually had a negative win-loss score).


Lyte: For the initial go, I want to try to not restrict Duo-Queues in Ranked Mode. There are some creative solutions we can try in the matchmaker first; however, if those do not pan out, I may look at restrictions for extreme differences in Duo-Queue Elo and slowly tweak those restrictions until Duo-Queues are 'just right' in Ranked Mode.


http://na.leagueoflegends.com/board/showthread.php?p=22764626#post22764626 - Source

You can also e-mail your shots to (Matchmaking [[[at]]] riotgames.com) as stated in this thread.

http://na.leagueoflegends.com/board/showthread.php?t=1827767
Veni, vidi, vici!
HazMat
Profile Blog Joined October 2009
United States17077 Posts
Last Edited: 2012-08-10 07:06:33
August 10 2012 07:06 GMT
#2372
On August 10 2012 16:02 mr_tolkien wrote:
Show nested quote +
On August 10 2012 15:40 HazMat wrote:
I might as well be playing draft normals.

I don't see the difference between draft normals and ranked except that you have more precise stats in ranked... Which is why I play it.

«SOLO» in a game of 5v5 isn't seriously competitive anyway. Have you heard about the last tournament without premade teams but only players coming solo ? I haven't.


You mean like teams that were built off of High Elo players that gained exposure by consistently doing well on top streams?
Yeah I've heard of Team Dynamic, Orbit Gaming... hell even the early TSM and CLG. Every single player on a top team has become a top player through the means of solo queue. Name 1 high Elo player on a pro team that isn't above 2k. I can only think of Regi (he was 2.5k before he started managing the site and team) and I can think of L0CUST who was a suppot player and got the boot for "not being good enough at support."
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
HazMat
Profile Blog Joined October 2009
United States17077 Posts
August 10 2012 07:07 GMT
#2373
On August 10 2012 16:04 FR4CT4L wrote:
Show nested quote +
On August 10 2012 14:57 HazMat wrote:
www.reddit.com/r/leagueoflegends/comments/xzfps/riot_there_should_be_an_elo_gap_between_duo/

+ Show Spoiler +
Please upvote. I'm sure you guys know that feel.


This in riots soon(tm) list to a degree. As discussed by Lyte who has been looking into matchmaking for a while now.

Show nested quote +
2) Duo-Queue Elo Disparities in Ranked

When players play as a Duo-Queue in Ranked, they generally have an advantage if their Elos are fairly close. However, when players play as a Duo-Queue in Ranked and their Elos are far apart, they generally are at a disadvantage.

You should only let people duo queue ranked if they’re within a certain ELO range of each other (e.g., ~100 ELO). Not only are the two duos at a disadvantage when there’s a large ELO spread, but they’ve put three other allies at a disadvantage too, which isn’t fair. This will also eliminate situations like Chauster carrying Missy to gold rank in season 1 (who actually had a negative win-loss score).


Lyte: For the initial go, I want to try to not restrict Duo-Queues in Ranked Mode. There are some creative solutions we can try in the matchmaker first; however, if those do not pan out, I may look at restrictions for extreme differences in Duo-Queue Elo and slowly tweak those restrictions until Duo-Queues are 'just right' in Ranked Mode.


http://na.leagueoflegends.com/board/showthread.php?p=22764626#post22764626 - Source

You can also e-mail your shots to (Matchmaking [[[at]]] riotgames.com) as stated in this thread.

http://na.leagueoflegends.com/board/showthread.php?t=1827767


Thank you for this.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
Last Edited: 2012-08-10 07:14:56
August 10 2012 07:12 GMT
#2374
On August 10 2012 16:06 HazMat wrote:
Show nested quote +
On August 10 2012 16:02 mr_tolkien wrote:
On August 10 2012 15:40 HazMat wrote:
I might as well be playing draft normals.

I don't see the difference between draft normals and ranked except that you have more precise stats in ranked... Which is why I play it.

«SOLO» in a game of 5v5 isn't seriously competitive anyway. Have you heard about the last tournament without premade teams but only players coming solo ? I haven't.


You mean like teams that were built off of High Elo players that gained exposure by consistently doing well on top streams?
Yeah I've heard of Team Dynamic, Orbit Gaming... hell even the early TSM and CLG. Every single player on a top team has become a top player through the means of solo queue. Name 1 high Elo player on a pro team that isn't above 2k. I can only think of Regi (he was 2.5k before he started managing the site and team) and I can think of L0CUST who was a suppot player and got the boot for "not being good enough at support."

No, pure solo, like every well known competitive tournament ever you know.

Stop being so butthurt about your elo for christ sake, in every patch topic we have people complaining about how they don't win elo fast enough, how they should be more rewarded for blah blah blah, how the system sucks, ... Just friggin play, the solo Q ladder is quite possibly as accurate is it can be !

And duo queues are very nice, especially since there is a duo lane in most games... I mostly duo with my ex who is 1k4 elo and plays only AD carry, and I HAVE FUN playing as a support with her. And since I never play normals my rating there is too low to have fun.
The legend of Darien lives on
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
August 10 2012 07:16 GMT
#2375
Lol, now I kinda feel bad for losing a bunch of duos with Wasabi and making people rage because they only got 4-6 elo for the win....
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Eiii
Profile Blog Joined April 2009
United States2566 Posts
August 10 2012 07:18 GMT
#2376
On August 10 2012 15:07 ZERG_RUSSIAN wrote:
(ohshit)
new champ

[image loading]

comes with new item


He's already on PBE yo
:3
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-08-10 07:22:13
August 10 2012 07:19 GMT
#2377
On August 10 2012 16:12 mr_tolkien wrote:
Show nested quote +
On August 10 2012 16:06 HazMat wrote:
On August 10 2012 16:02 mr_tolkien wrote:
On August 10 2012 15:40 HazMat wrote:
I might as well be playing draft normals.

I don't see the difference between draft normals and ranked except that you have more precise stats in ranked... Which is why I play it.

«SOLO» in a game of 5v5 isn't seriously competitive anyway. Have you heard about the last tournament without premade teams but only players coming solo ? I haven't.


You mean like teams that were built off of High Elo players that gained exposure by consistently doing well on top streams?
Yeah I've heard of Team Dynamic, Orbit Gaming... hell even the early TSM and CLG. Every single player on a top team has become a top player through the means of solo queue. Name 1 high Elo player on a pro team that isn't above 2k. I can only think of Regi (he was 2.5k before he started managing the site and team) and I can think of L0CUST who was a suppot player and got the boot for "not being good enough at support."

No, pure solo, like every well known competitive tournament ever you know.

Stop being so butthurt about your elo for christ sake, in every patch topic we have people complaining about how they don't win elo fast enough, how they should be more rewarded for blah blah blah, how the system sucks, ... Just friggin play, the solo Q ladder is quite possibly as accurate is it can be !

And duo queues are very nice, especially since there is a duo lane in most games... I mostly duo with my ex who is 1k4 elo and plays only AD carry, and I HAVE FUN playing as a support with her. And since I never play normals my rating there is too low to have fun.

The point of ranked is to have a competitive environment where people can measure their growth relative to everyone else. Duo q ruins that when you have large disparity between players. Even though you may not see ranked as a competitive environment, the vast majority of people who play ranked do. It's not just about elo (for me anyway) it's about having good games that aren't decided simply because there's that one guy who shouldn't be here.

Normals is where you're supposed to go to screw around and have fun. If you want to play around with friends go play normals. If your normal rating is too low then just play it more.

You're right in that games aren't played solo. But you can't honestly expect a 1300~1400 player to be able to play in sync with people 400+ elo above him. Having to coach a player while they play is going to hurt their play. Not to mention that the vast majority of duo qs in my experience have big egos and ignore everyone but each other. More importantly, it's not just about you. It's about everyone else in the game. Why should your happiness and enjoyment come at the cost of 8 others?
HazMat
Profile Blog Joined October 2009
United States17077 Posts
Last Edited: 2012-08-10 07:31:55
August 10 2012 07:19 GMT
#2378
On August 10 2012 16:12 mr_tolkien wrote:
Show nested quote +
On August 10 2012 16:06 HazMat wrote:
On August 10 2012 16:02 mr_tolkien wrote:
On August 10 2012 15:40 HazMat wrote:
I might as well be playing draft normals.

I don't see the difference between draft normals and ranked except that you have more precise stats in ranked... Which is why I play it.

«SOLO» in a game of 5v5 isn't seriously competitive anyway. Have you heard about the last tournament without premade teams but only players coming solo ? I haven't.


You mean like teams that were built off of High Elo players that gained exposure by consistently doing well on top streams?
Yeah I've heard of Team Dynamic, Orbit Gaming... hell even the early TSM and CLG. Every single player on a top team has become a top player through the means of solo queue. Name 1 high Elo player on a pro team that isn't above 2k. I can only think of Regi (he was 2.5k before he started managing the site and team) and I can think of L0CUST who was a suppot player and got the boot for "not being good enough at support."

No, pure solo, like every well known competitive tournament ever you know.

Stop being so butthurt about your elo for christ sake, in every patch topic we have people complaining about how they don't win elo fast enough, how they should be more rewarded for blah blah blah, how the system sucks, ... Just friggin play, the solo Q ladder is quite possibly as accurate is it can be !

And duo queues are very nice, especially since there is a duo lane in most games... I mostly duo with my ex who is 1k4 elo and plays only AD carry, and I HAVE FUN playing as a support with her. And since I never play normals my rating there is too low to have fun.

Stop attacking me bro. If you haven't noticed I won both those games so I'm not mad abuot getting free Elo. I'm mad that this is in the system because it is obviously flawed. You say it is as accurate as it can be but I'm saying it's not. Things like this can improve it. You may be having fun playing with your 1400 Elo ex but are your teammates?

What Ryuu said is spot on. I've gone up in Elo and I've felt myself im prove as a player. I'm happy to be at an Elo where I feel I can outplayed but can be outplayed. I can't get that in any other queue. And the reason I've gotten to an Elo where I feel like I fit is through playing a lot of solo queue and improving. Maybe you're a super pro 2k that can win games by duoing with his ex and that's great for you but how are you going to improve? You probably don't care about improving and just want to have fun and that's great, but that's what normals are for.

edit: And just to make sure; I'm not saying duo queue should be removed. I just saying there should be an Elo gap. Maybe like 200, I don't know. Just some sort of barrier that still allows people to duo queue but have them play in their Elo bracket.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 10 2012 07:49 GMT
#2379
FYI I updated lolwiki with Rengar's ability values and scaling. His base stats/stat scaling are still MIA.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
JackDino
Profile Joined July 2010
Gabon6219 Posts
Last Edited: 2012-08-10 08:02:29
August 10 2012 07:57 GMT
#2380
On August 10 2012 15:28 mr_tolkien wrote:
Show nested quote +
On August 10 2012 14:57 HazMat wrote:
www.reddit.com/r/leagueoflegends/comments/xzfps/riot_there_should_be_an_elo_gap_between_duo/

Please upvote. I'm sure you guys know that feel.

This is pretty stupid... You are waaaay too obsessed about your elo dude.
I was around 2k and frequently duoed with 1k2-1k4s just because, guess what... They were my FRIENDS and I LIKE PLAYING WITH THEM oO

It might sound crazy right ?

Fucking elo conspiracy...

When the hell have you been 2k lol? And what shake did describe does happen a lot and it's rather annoying because you get some uncarriable shit at like 2.2k elo.
Just give them +0 or +1 elo if they win a game where teh gap is higher than 300 elo, you duo because you're friends and want to have fun anyways right.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
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