• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:55
CEST 16:55
KST 23:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202532Tournament Spotlight: FEL Cracow 20259Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder8EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced38BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0
StarCraft 2
General
The GOAT ranking of GOAT rankings Classic: "It's a thick wall to break through to become world champ" Firefly given lifetime ban by ESIC following match-fixing investigation Serral wins EWC 2025 EWC 2025 - Replay Pack
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $10,000 live event Esports World Cup 2025
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Flash Announces (and Retracts) Hiatus From ASL BW General Discussion [BSL 2025] H2 - Team Wars, Weeklies & SB Ladder Brood War web app to calculate unit interactions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL] Non-Korean Championship - Final weekend [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Does 1 second matter in StarCraft? Simple Questions, Simple Answers Muta micro map competition [G] Mineral Boosting
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Stop Killing Games - European Citizens Initiative UK Politics Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 680 users

[Patch 1.0.0.142: Jayce] General Discussion - Page 122

Forum Index > LoL General
Post a Reply
Prev 1 120 121 122 123 124 133 Next
Alaric
Profile Joined November 2009
France45622 Posts
July 17 2012 21:48 GMT
#2421
On July 18 2012 06:41 arb wrote:
Show nested quote +
On July 18 2012 06:39 Alaric wrote:
By the way, if you root somebody during a teleportation (Shen, TF, anybody with the TP summoner), do they still move or are they stopped?

they're stopped and the spell is wasted it hink?

i know it works that way with stuns

Yep, but the stuns stop any channeled spell, and I know once you're rooted you can't flash/arcane shift/etc. but I wasn't sure about if you cast during their spell.
Cant take LMS hipsters serious.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-07-18 00:49:41
July 17 2012 21:57 GMT
#2422
On July 18 2012 04:12 wei2coolman wrote:
Show nested quote +
On July 17 2012 18:12 Lmui wrote:
Alright new TF discussion topic since I think we've exhausted lichbane/dcap at least in my eyes. Essentially, get AP before getting lichbane. Dorans + kages -> dcap -> dfg? I've seen froggen do this a few times on his stream and found it rather interesting. It gives 2 big nukes in dfg+wild cards and two smaller ones in his pick a card and E proc. It also happens to give cdr which is so nice to have on TF. The main thing I see from it is that the accumulated gold from the kages means that dfg+sheen is pretty much the same price as a lichbane. I haven't gotten a chance to try it yet in anything but dominion/ARAM but froggen made it seem stupidly broken.

Regi's TF is way better, Gp10 items

boots->philo->hog->kage's->dcap->lich-> etc etc.


I like going the 3 gp10, into sheen+dcap, then dfg, then lichbane.

If we're just copying pro TF build's, there's pretty much no point in copying TF builds from non-Chinese AP players. Seeing as, you know, Chinese teams actually play the hero.

On July 18 2012 04:39 wei2coolman wrote:
Show nested quote +
On July 18 2012 04:37 Sufficiency wrote:
On July 18 2012 04:35 wei2coolman wrote:
On July 18 2012 04:22 JackDino wrote:
While regi gets a hog+philo, the enemy gets a NLR. I'd rather have the rod for a faster dcap.

Incorrect analysis imo.

Regi would have boots+philo+hog+kages+ability tomb~3175 gold
by the time enemy AP would have boots+dring+dring+needlessly large rod~2900

(don't forget about gp10, ergo regi would have those items by the time enemy gets nlr)

Lets compare stats.
Enemy would have:
160hp(2drings)
30ap(2dring)
10mp5(2dring)
80ap(nlr)
110ap (sum).

Regi would have:
20(amp tomb)
25(kage's pick)
250hp(hog)
18hp5(philo)
8mp5(philo).


Remember, TF plays differently than most AP's, he's not to worried about 1v1ing the person in mid, his main concern is turning 1v1 on top into a 2v1, possibly 3v1 w/ jungler, and same applies to bot, 3v2, or 4v2 bot.

The stats given from gp10 items are fairly comparable, in terms of what TF NEEDS, for ganks, not necessarily for TF in midlane.


But TF needs wave-clearing abilities via high AP.


not really, TF with 60 AP clears just as fast as TF with 140 AP, at the same point in time. Red card + Q, should clear everything (except cannon minion)

lol no the difference between 60 AP and 140 AP is very noticeable. Specifically, if you don't hit AP breakpoints at certain times, ranged creeps live with like 5-10 health after a Wild Cards.

Your AP growth has to match/exceed minion defensive stat growth. Buying 1700 gold worth of AP-less items (HoG+Philo) will put you behind where your AP needs to be, particularly in the levels of 6-10 where your ganks are most critical.

EDIT: Some brief math to show you why that extra 80 AP is important:
Wild Cards rank 5 has 260 base damage and 0.65 AP ratio. With 60 AP, that's 299 damage. With 140 AP, that's 351 damage.

Ranged minions start with 280 HP and gain 15 HP every 3 minutes. At 10-11 minutes (reasonable time-frame for this comparison), that's 325 HP. The NLR build can insta-clear ranged creeps in a single Wild Cards, while the gp10 build with 60 AP can't. In fact, the gp10 build wouldn't even be able to instaclear ranged creeps at 8-9 minutes, because 299 damage Wild Cards still aren't enough to instaclear 310 damage minions. This is a very noticeable difference.
Moderator
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2012-07-17 22:17:01
July 17 2012 22:16 GMT
#2423
On July 18 2012 06:57 TheYango wrote:
lol no the difference between 60 AP and 140 AP is very noticeable. Specifically, if you don't hit AP breakpoints at certain times, ranged creeps live with like 5-10 health after a Wild Cards.


^ made my life hell when I tried him on free week T_T

And I just played a Talon game where the same thing happened with Rake. Need to put an AD quint in there.
Cant take LMS hipsters serious.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-07-17 22:29:11
July 17 2012 22:20 GMT
#2424
Basically, wei2coolman, you're entire argument is based on the premise that TF doesn't lose clearing power by having Philo+HoG instead of NLR, when anyone who's actually played the hero knows how tight your AP growth is compared to what's needed to instaclear.

You need 100 AP at 9 minutes to instaclear, and 124 at 12 minutes. 60-70 as you purport, is provably not capable of insta-clearing.
Moderator
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
July 17 2012 22:39 GMT
#2425
Ezreal free this week. No way to tell if ez is good anymore.
(╯°□°)╯︵ ┻━┻
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
July 17 2012 22:40 GMT
#2426
On July 17 2012 17:36 Lmui wrote:
I'll figure out how the stupid proc works against bots and get back with results once i'm done. Beyond that, I'm also going to math out sheen + needlessly large with the proc results I get as well. You do lose the wave clearing capability if you rush straight lichbane that a needlessly large grants you but it might be worth it.

Edit: alright, lichbane's proc cd is when you use it, not on activation, lich bane does slightly less than dcap in a gank.

Lichbane actually is supposed to have an internal timer based on game time and not on what you do. Therefore it's possible to get two procs off even if you spam skills and autos in rapid succession eg. gold card, wild cards. This was something discovered in one of the GD's.

I dislike GP10s. Feel weak. Die a lot in my low level games where people get 15 kills for 200 farm.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
TheYango
Profile Joined September 2008
United States47024 Posts
July 17 2012 22:41 GMT
#2427
On July 18 2012 07:40 obesechicken13 wrote:
Lichbane actually is supposed to have an internal timer based on game time and not on what you do. Therefore it's possible to get two procs off even if you spam skills and autos in rapid succession eg. gold card, wild cards. This was something discovered in one of the GD's.

I seem to remember that discussion being on Tear charges. Was it later shown to apply to Sheen/Lich/Tri's ICDs as well?
Moderator
Frolossus
Profile Joined February 2010
United States4779 Posts
July 17 2012 23:08 GMT
#2428
On July 18 2012 07:41 TheYango wrote:
Show nested quote +
On July 18 2012 07:40 obesechicken13 wrote:
Lichbane actually is supposed to have an internal timer based on game time and not on what you do. Therefore it's possible to get two procs off even if you spam skills and autos in rapid succession eg. gold card, wild cards. This was something discovered in one of the GD's.

I seem to remember that discussion being on Tear charges. Was it later shown to apply to Sheen/Lich/Tri's ICDs as well?

it should apply to both
tf definitely can't proc 2 lich banes within a 3 second period
Thermia
Profile Joined August 2010
United States866 Posts
July 17 2012 23:15 GMT
#2429
On July 18 2012 08:08 Frolossus wrote:
Show nested quote +
On July 18 2012 07:41 TheYango wrote:
On July 18 2012 07:40 obesechicken13 wrote:
Lichbane actually is supposed to have an internal timer based on game time and not on what you do. Therefore it's possible to get two procs off even if you spam skills and autos in rapid succession eg. gold card, wild cards. This was something discovered in one of the GD's.

I seem to remember that discussion being on Tear charges. Was it later shown to apply to Sheen/Lich/Tri's ICDs as well?

it should apply to both
tf definitely can't proc 2 lich banes within a 3 second period


why shouldnt he be able to? it has a 2 second cd
Sufficiently advanced stupidity is indistinguishable from trolling. IGN: Mierin
Lmui
Profile Joined November 2010
Canada6213 Posts
Last Edited: 2012-07-17 23:15:42
July 17 2012 23:15 GMT
#2430
I tried proccing lich bane in a variety of ways. Summon gold-> port, use proc, wild cards to see if a second proc appears. It doesn't. Gate, attack, pull card, attack, wild cards. If you do it slow, you get two procs but that isn't a viable usage scenario really. Pretty much, in most normal usage scenarios, you're a proc with every gold card you throw, no more than that.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
July 17 2012 23:19 GMT
#2431
I think the discussion happened back around the time of the Lulu discussion but I hope I don't send anyone off on a wild goose chase on that. If Lmui can't proc lich twice in a row then I'm probably wrong.

On July 18 2012 05:25 iGrok wrote:
Actually he's trading 65 AP for 90 HP and 18HP/5
18HP/5 over 10 Minutes (~ time from philo to deathcap) is 2160 healing. Sure, some of that will be wasted, but thats quite a bit of sustain, especially combined with blue card.

The hp regen happens so slowly though so that most of it is wasted. If you're sitting at 50% HP you can't just wait by your tower to regen off your philo, you need to b otherwise you miss gold and exp. If you go in at 50% to farm you get bursted down by most mids. It sounds good, but I like health pots midgame to deal with residual damage more.

On July 18 2012 03:33 spinesheath wrote:
As long as you have a ranged AD, the whole plan for lategame is to raise the ADs stats as much as possible because of multiplicative scaling. Add some CDR and defense on your utility champs to protect the AD (and have a burst caster to burst the enemy burst caster or ranged AD lol). Zeke's does all that pretty damn nicely.

I've been getting zekes on kayle out of the jungle/top recently when I have a few autoattackers on my team. Like if I see a jayce top and an AD bot, then I'll be sure to get zekes to help all three of us out, but I don't get nearly as many kills since the item doesn't provide much dps for myself.

Just as multiplicative scaling can make an AD carry into a cannon of doom though, it doesn't really help them become any less of a glass cannon. If your AD carry goes down and you have zeke's then you won't be doing much damage. But if you go IE instead, then you'll be doing more damage but not improving your team's damage overall by as much. I just like the idea of not putting all my eggs in one basket (hoping my AD carry is an amazing late gamer) so I don't like zeke's on supports because none of the good ones autoattack.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
IMoperator
Profile Joined October 2011
4476 Posts
July 17 2012 23:33 GMT
#2432
On July 18 2012 07:39 ticklishmusic wrote:
Ezreal free this week. No way to tell if ez is good anymore.

I have to deal with people instalocking ezreal in blind pick now
Alaric
Profile Joined November 2009
France45622 Posts
July 18 2012 00:08 GMT
#2433
When I use AS, and could help some HP, I sometimes get Zeke's if the flow goes with it. Mostly on Mundo, sometimes on Irelia, but I don't think I'd consider it on Jax the way I play him. Could try on Olaf as part of a cdr build I guess.
Cant take LMS hipsters serious.
sylverfyre
Profile Joined May 2010
United States8298 Posts
July 18 2012 00:21 GMT
#2434
On July 18 2012 06:43 koreasilver wrote:
The real kink I find in that logic is that doing the dring(s) -> rabadon on TF allows you to clear a wave in literally one second which gives you a lot of lane control against the opponent mid player and consequently allows you to start walking up or down to the other lanes much earlier while also making the movements of the opposing mid player a bit more torturous. There are very few champions that can clear minion waves as fast as a TF with rabadon. On top of this, you have so much more presence in teamfights with rabadon. The whole logic of gank opportunity with lich bane or gp5 doesn't really make much sense to me at all when you can just simply clear the wave in one second, walk down earlier and ult, then do a lot more damage in the ensuing fight.

Instaclearing wave also denies so much vision that they have to be paranoid all the time when ult is up even if you're just standing there. Also lots easier to take wraiths (yours or theirs) making the gold difference less noticable.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 18 2012 00:32 GMT
#2435
On July 18 2012 09:08 Alaric wrote:
When I use AS, and could help some HP, I sometimes get Zeke's if the flow goes with it. Mostly on Mundo, sometimes on Irelia, but I don't think I'd consider it on Jax the way I play him. Could try on Olaf as part of a cdr build I guess.

Think it'd be okay on Olaf, I get it on mundo as a later item sometimes(gives alot of stats he needs)

I'll build it after Shurelias on support if we have 3 people that can benefit from it, otherwise ill get FH or something
Artillery spawned from the forges of Hell
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 18 2012 00:48 GMT
#2436
I almost wouldn't want a CDR build on Olaf, I feel like I'm low on mana all the time as it is.
It's your boy Guzma!
Alaric
Profile Joined November 2009
France45622 Posts
July 18 2012 00:53 GMT
#2437
Q doesn't need CDR, so you itemize it for your E, from what I gathered. Koreans (and some people since HSGG adopted it and brought it back to the US) build him with a mixture of Shurelya's/FH/Zeke's. I don't really like it, but I guess cdr has merits on Olaf.
Cant take LMS hipsters serious.
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
July 18 2012 01:10 GMT
#2438
On July 18 2012 08:33 IMoperator wrote:
Show nested quote +
On July 18 2012 07:39 ticklishmusic wrote:
Ezreal free this week. No way to tell if ez is good anymore.

I have to deal with people instalocking ezreal in blind pick now

/hue thats me... lock ez, build manamune, feed 6 kills in lane, get two triple kills
Remember, no matter where you go, there you are.
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
July 18 2012 02:44 GMT
#2439
On July 18 2012 08:33 IMoperator wrote:
Show nested quote +
On July 18 2012 07:39 ticklishmusic wrote:
Ezreal free this week. No way to tell if ez is good anymore.

I have to deal with people instalocking ezreal in blind pick now

It's not like it was already the most played champion by a very large margin...
The legend of Darien lives on
Qualm
Profile Joined December 2009
721 Posts
Last Edited: 2012-07-18 02:52:25
July 18 2012 02:51 GMT
#2440
On July 18 2012 07:16 Alaric wrote:
Show nested quote +
On July 18 2012 06:57 TheYango wrote:
lol no the difference between 60 AP and 140 AP is very noticeable. Specifically, if you don't hit AP breakpoints at certain times, ranged creeps live with like 5-10 health after a Wild Cards.


^ made my life hell when I tried him on free week T_T

And I just played a Talon game where the same thing happened with Rake. Need to put an AD quint in there.


This is the most frustrating thing ever when playing Xerath. Unless you get a bunch of kills and get NLR really early, until you get deathcap, the ranged creeps will survive with like barely any HP regardless of what runes you get. Just increasing his Q scaling by .1 to fix that would honestly make him a lot more viable, just because of that..

Prev 1 120 121 122 123 124 133 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 322
Hui .244
Creator 81
Rex 73
JuggernautJason73
ProTech70
TKL 64
StarCraft: Brood War
Britney 46054
Bisu 3533
Sea 3435
Jaedong 1323
EffOrt 1150
ggaemo 971
Mini 670
Larva 654
firebathero 469
Soulkey 408
[ Show more ]
Snow 333
Soma 272
hero 172
Nal_rA 140
PianO 103
Rush 101
TY 96
ToSsGirL 86
Zeus 79
Mong 78
Movie 77
Hyun 69
Sharp 52
[sc1f]eonzerg 47
sas.Sziky 32
zelot 28
Free 23
Shine 11
yabsab 10
Terrorterran 9
Stormgate
RushiSC37
Dota 2
Gorgc5088
qojqva3054
syndereN225
XcaliburYe219
Counter-Strike
fl0m2801
sgares321
byalli195
oskar137
kRYSTAL_30
Other Games
singsing2096
DeMusliM526
crisheroes419
Lowko306
djWHEAT170
QueenE54
Trikslyr5
gofns0
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• davetesta33
• poizon28 5
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• FirePhoenix3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3675
• WagamamaTV579
• Noizen45
League of Legends
• Nemesis3470
• Jankos1044
Upcoming Events
WardiTV European League
1h 5m
MaNa vs NightPhoenix
ByuN vs YoungYakov
ShoWTimE vs Nicoract
Harstem vs ArT
TKL 64
Korean StarCraft League
12h 5m
CranKy Ducklings
19h 5m
BSL20 Non-Korean Champi…
21h 5m
Mihu vs QiaoGege
Zhanhun vs Dewalt
Fengzi vs TBD
WardiTV European League
1d 1h
Shameless vs MaxPax
HeRoMaRinE vs SKillous
Sparkling Tuna Cup
1d 19h
BSL20 Non-Korean Champi…
1d 23h
Bonyth vs TBD
WardiTV European League
2 days
Wardi Open
2 days
OSC
3 days
[ Show More ]
uThermal 2v2 Circuit
5 days
The PondCast
5 days
Liquipedia Results

Completed

BSL 20 Non-Korean Championship
FEL Cracow 2025
Underdog Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
CC Div. A S7
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
CAC 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.