• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:12
CET 22:12
KST 06:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down21ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League99
StarCraft 2
General
No more SC2 streamers on team liquid? Evil Geniuses - shutting down Behind the Blue - Team Liquid History Book SC2 Power Rank: epic29 Weekly Cups (October 19-25): Clem triples first in 5.0.17
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
Mathematicians needed to calc "Low Econ Epicness" BW General Discussion Rollback Netcode in Brood War SCHNAIL now supports Remastered Ziemie's Starcraft 1 Prequel Campaign
Tourneys
[Megathread] Daily Proleagues [IPSL] IPSL Winter 26-27 Ro24 is HERE! [$1250] International ShieldBattery League [ASL22] Grand Finals
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Deus Ex 3!? Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8540 users

[Patch 1.0.0.142: Jayce] General Discussion - Page 122

Forum Index > LoL General
Post a Reply
Prev 1 120 121 122 123 124 133 Next
Alaric
Profile Joined November 2009
France45622 Posts
July 17 2012 21:48 GMT
#2421
On July 18 2012 06:41 arb wrote:
Show nested quote +
On July 18 2012 06:39 Alaric wrote:
By the way, if you root somebody during a teleportation (Shen, TF, anybody with the TP summoner), do they still move or are they stopped?

they're stopped and the spell is wasted it hink?

i know it works that way with stuns

Yep, but the stuns stop any channeled spell, and I know once you're rooted you can't flash/arcane shift/etc. but I wasn't sure about if you cast during their spell.
Cant take LMS hipsters serious.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-07-18 00:49:41
July 17 2012 21:57 GMT
#2422
On July 18 2012 04:12 wei2coolman wrote:
Show nested quote +
On July 17 2012 18:12 Lmui wrote:
Alright new TF discussion topic since I think we've exhausted lichbane/dcap at least in my eyes. Essentially, get AP before getting lichbane. Dorans + kages -> dcap -> dfg? I've seen froggen do this a few times on his stream and found it rather interesting. It gives 2 big nukes in dfg+wild cards and two smaller ones in his pick a card and E proc. It also happens to give cdr which is so nice to have on TF. The main thing I see from it is that the accumulated gold from the kages means that dfg+sheen is pretty much the same price as a lichbane. I haven't gotten a chance to try it yet in anything but dominion/ARAM but froggen made it seem stupidly broken.

Regi's TF is way better, Gp10 items

boots->philo->hog->kage's->dcap->lich-> etc etc.


I like going the 3 gp10, into sheen+dcap, then dfg, then lichbane.

If we're just copying pro TF build's, there's pretty much no point in copying TF builds from non-Chinese AP players. Seeing as, you know, Chinese teams actually play the hero.

On July 18 2012 04:39 wei2coolman wrote:
Show nested quote +
On July 18 2012 04:37 Sufficiency wrote:
On July 18 2012 04:35 wei2coolman wrote:
On July 18 2012 04:22 JackDino wrote:
While regi gets a hog+philo, the enemy gets a NLR. I'd rather have the rod for a faster dcap.

Incorrect analysis imo.

Regi would have boots+philo+hog+kages+ability tomb~3175 gold
by the time enemy AP would have boots+dring+dring+needlessly large rod~2900

(don't forget about gp10, ergo regi would have those items by the time enemy gets nlr)

Lets compare stats.
Enemy would have:
160hp(2drings)
30ap(2dring)
10mp5(2dring)
80ap(nlr)
110ap (sum).

Regi would have:
20(amp tomb)
25(kage's pick)
250hp(hog)
18hp5(philo)
8mp5(philo).


Remember, TF plays differently than most AP's, he's not to worried about 1v1ing the person in mid, his main concern is turning 1v1 on top into a 2v1, possibly 3v1 w/ jungler, and same applies to bot, 3v2, or 4v2 bot.

The stats given from gp10 items are fairly comparable, in terms of what TF NEEDS, for ganks, not necessarily for TF in midlane.


But TF needs wave-clearing abilities via high AP.


not really, TF with 60 AP clears just as fast as TF with 140 AP, at the same point in time. Red card + Q, should clear everything (except cannon minion)

lol no the difference between 60 AP and 140 AP is very noticeable. Specifically, if you don't hit AP breakpoints at certain times, ranged creeps live with like 5-10 health after a Wild Cards.

Your AP growth has to match/exceed minion defensive stat growth. Buying 1700 gold worth of AP-less items (HoG+Philo) will put you behind where your AP needs to be, particularly in the levels of 6-10 where your ganks are most critical.

EDIT: Some brief math to show you why that extra 80 AP is important:
Wild Cards rank 5 has 260 base damage and 0.65 AP ratio. With 60 AP, that's 299 damage. With 140 AP, that's 351 damage.

Ranged minions start with 280 HP and gain 15 HP every 3 minutes. At 10-11 minutes (reasonable time-frame for this comparison), that's 325 HP. The NLR build can insta-clear ranged creeps in a single Wild Cards, while the gp10 build with 60 AP can't. In fact, the gp10 build wouldn't even be able to instaclear ranged creeps at 8-9 minutes, because 299 damage Wild Cards still aren't enough to instaclear 310 damage minions. This is a very noticeable difference.
Moderator
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2012-07-17 22:17:01
July 17 2012 22:16 GMT
#2423
On July 18 2012 06:57 TheYango wrote:
lol no the difference between 60 AP and 140 AP is very noticeable. Specifically, if you don't hit AP breakpoints at certain times, ranged creeps live with like 5-10 health after a Wild Cards.


^ made my life hell when I tried him on free week T_T

And I just played a Talon game where the same thing happened with Rake. Need to put an AD quint in there.
Cant take LMS hipsters serious.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-07-17 22:29:11
July 17 2012 22:20 GMT
#2424
Basically, wei2coolman, you're entire argument is based on the premise that TF doesn't lose clearing power by having Philo+HoG instead of NLR, when anyone who's actually played the hero knows how tight your AP growth is compared to what's needed to instaclear.

You need 100 AP at 9 minutes to instaclear, and 124 at 12 minutes. 60-70 as you purport, is provably not capable of insta-clearing.
Moderator
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
July 17 2012 22:39 GMT
#2425
Ezreal free this week. No way to tell if ez is good anymore.
(╯°□°)╯︵ ┻━┻
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
July 17 2012 22:40 GMT
#2426
On July 17 2012 17:36 Lmui wrote:
I'll figure out how the stupid proc works against bots and get back with results once i'm done. Beyond that, I'm also going to math out sheen + needlessly large with the proc results I get as well. You do lose the wave clearing capability if you rush straight lichbane that a needlessly large grants you but it might be worth it.

Edit: alright, lichbane's proc cd is when you use it, not on activation, lich bane does slightly less than dcap in a gank.

Lichbane actually is supposed to have an internal timer based on game time and not on what you do. Therefore it's possible to get two procs off even if you spam skills and autos in rapid succession eg. gold card, wild cards. This was something discovered in one of the GD's.

I dislike GP10s. Feel weak. Die a lot in my low level games where people get 15 kills for 200 farm.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
TheYango
Profile Joined September 2008
United States47024 Posts
July 17 2012 22:41 GMT
#2427
On July 18 2012 07:40 obesechicken13 wrote:
Lichbane actually is supposed to have an internal timer based on game time and not on what you do. Therefore it's possible to get two procs off even if you spam skills and autos in rapid succession eg. gold card, wild cards. This was something discovered in one of the GD's.

I seem to remember that discussion being on Tear charges. Was it later shown to apply to Sheen/Lich/Tri's ICDs as well?
Moderator
Frolossus
Profile Joined February 2010
United States4779 Posts
July 17 2012 23:08 GMT
#2428
On July 18 2012 07:41 TheYango wrote:
Show nested quote +
On July 18 2012 07:40 obesechicken13 wrote:
Lichbane actually is supposed to have an internal timer based on game time and not on what you do. Therefore it's possible to get two procs off even if you spam skills and autos in rapid succession eg. gold card, wild cards. This was something discovered in one of the GD's.

I seem to remember that discussion being on Tear charges. Was it later shown to apply to Sheen/Lich/Tri's ICDs as well?

it should apply to both
tf definitely can't proc 2 lich banes within a 3 second period
Thermia
Profile Joined August 2010
United States866 Posts
July 17 2012 23:15 GMT
#2429
On July 18 2012 08:08 Frolossus wrote:
Show nested quote +
On July 18 2012 07:41 TheYango wrote:
On July 18 2012 07:40 obesechicken13 wrote:
Lichbane actually is supposed to have an internal timer based on game time and not on what you do. Therefore it's possible to get two procs off even if you spam skills and autos in rapid succession eg. gold card, wild cards. This was something discovered in one of the GD's.

I seem to remember that discussion being on Tear charges. Was it later shown to apply to Sheen/Lich/Tri's ICDs as well?

it should apply to both
tf definitely can't proc 2 lich banes within a 3 second period


why shouldnt he be able to? it has a 2 second cd
Sufficiently advanced stupidity is indistinguishable from trolling. IGN: Mierin
Lmui
Profile Joined November 2010
Canada6223 Posts
Last Edited: 2012-07-17 23:15:42
July 17 2012 23:15 GMT
#2430
I tried proccing lich bane in a variety of ways. Summon gold-> port, use proc, wild cards to see if a second proc appears. It doesn't. Gate, attack, pull card, attack, wild cards. If you do it slow, you get two procs but that isn't a viable usage scenario really. Pretty much, in most normal usage scenarios, you're a proc with every gold card you throw, no more than that.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
July 17 2012 23:19 GMT
#2431
I think the discussion happened back around the time of the Lulu discussion but I hope I don't send anyone off on a wild goose chase on that. If Lmui can't proc lich twice in a row then I'm probably wrong.

On July 18 2012 05:25 iGrok wrote:
Actually he's trading 65 AP for 90 HP and 18HP/5
18HP/5 over 10 Minutes (~ time from philo to deathcap) is 2160 healing. Sure, some of that will be wasted, but thats quite a bit of sustain, especially combined with blue card.

The hp regen happens so slowly though so that most of it is wasted. If you're sitting at 50% HP you can't just wait by your tower to regen off your philo, you need to b otherwise you miss gold and exp. If you go in at 50% to farm you get bursted down by most mids. It sounds good, but I like health pots midgame to deal with residual damage more.

On July 18 2012 03:33 spinesheath wrote:
As long as you have a ranged AD, the whole plan for lategame is to raise the ADs stats as much as possible because of multiplicative scaling. Add some CDR and defense on your utility champs to protect the AD (and have a burst caster to burst the enemy burst caster or ranged AD lol). Zeke's does all that pretty damn nicely.

I've been getting zekes on kayle out of the jungle/top recently when I have a few autoattackers on my team. Like if I see a jayce top and an AD bot, then I'll be sure to get zekes to help all three of us out, but I don't get nearly as many kills since the item doesn't provide much dps for myself.

Just as multiplicative scaling can make an AD carry into a cannon of doom though, it doesn't really help them become any less of a glass cannon. If your AD carry goes down and you have zeke's then you won't be doing much damage. But if you go IE instead, then you'll be doing more damage but not improving your team's damage overall by as much. I just like the idea of not putting all my eggs in one basket (hoping my AD carry is an amazing late gamer) so I don't like zeke's on supports because none of the good ones autoattack.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
IMoperator
Profile Joined October 2011
4476 Posts
July 17 2012 23:33 GMT
#2432
On July 18 2012 07:39 ticklishmusic wrote:
Ezreal free this week. No way to tell if ez is good anymore.

I have to deal with people instalocking ezreal in blind pick now
Alaric
Profile Joined November 2009
France45622 Posts
July 18 2012 00:08 GMT
#2433
When I use AS, and could help some HP, I sometimes get Zeke's if the flow goes with it. Mostly on Mundo, sometimes on Irelia, but I don't think I'd consider it on Jax the way I play him. Could try on Olaf as part of a cdr build I guess.
Cant take LMS hipsters serious.
sylverfyre
Profile Joined May 2010
United States8298 Posts
July 18 2012 00:21 GMT
#2434
On July 18 2012 06:43 koreasilver wrote:
The real kink I find in that logic is that doing the dring(s) -> rabadon on TF allows you to clear a wave in literally one second which gives you a lot of lane control against the opponent mid player and consequently allows you to start walking up or down to the other lanes much earlier while also making the movements of the opposing mid player a bit more torturous. There are very few champions that can clear minion waves as fast as a TF with rabadon. On top of this, you have so much more presence in teamfights with rabadon. The whole logic of gank opportunity with lich bane or gp5 doesn't really make much sense to me at all when you can just simply clear the wave in one second, walk down earlier and ult, then do a lot more damage in the ensuing fight.

Instaclearing wave also denies so much vision that they have to be paranoid all the time when ult is up even if you're just standing there. Also lots easier to take wraiths (yours or theirs) making the gold difference less noticable.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
July 18 2012 00:32 GMT
#2435
On July 18 2012 09:08 Alaric wrote:
When I use AS, and could help some HP, I sometimes get Zeke's if the flow goes with it. Mostly on Mundo, sometimes on Irelia, but I don't think I'd consider it on Jax the way I play him. Could try on Olaf as part of a cdr build I guess.

Think it'd be okay on Olaf, I get it on mundo as a later item sometimes(gives alot of stats he needs)

I'll build it after Shurelias on support if we have 3 people that can benefit from it, otherwise ill get FH or something
Artillery spawned from the forges of Hell
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 18 2012 00:48 GMT
#2436
I almost wouldn't want a CDR build on Olaf, I feel like I'm low on mana all the time as it is.
It's your boy Guzma!
Alaric
Profile Joined November 2009
France45622 Posts
July 18 2012 00:53 GMT
#2437
Q doesn't need CDR, so you itemize it for your E, from what I gathered. Koreans (and some people since HSGG adopted it and brought it back to the US) build him with a mixture of Shurelya's/FH/Zeke's. I don't really like it, but I guess cdr has merits on Olaf.
Cant take LMS hipsters serious.
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
July 18 2012 01:10 GMT
#2438
On July 18 2012 08:33 IMoperator wrote:
Show nested quote +
On July 18 2012 07:39 ticklishmusic wrote:
Ezreal free this week. No way to tell if ez is good anymore.

I have to deal with people instalocking ezreal in blind pick now

/hue thats me... lock ez, build manamune, feed 6 kills in lane, get two triple kills
Remember, no matter where you go, there you are.
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
July 18 2012 02:44 GMT
#2439
On July 18 2012 08:33 IMoperator wrote:
Show nested quote +
On July 18 2012 07:39 ticklishmusic wrote:
Ezreal free this week. No way to tell if ez is good anymore.

I have to deal with people instalocking ezreal in blind pick now

It's not like it was already the most played champion by a very large margin...
The legend of Darien lives on
Qualm
Profile Joined December 2009
721 Posts
Last Edited: 2012-07-18 02:52:25
July 18 2012 02:51 GMT
#2440
On July 18 2012 07:16 Alaric wrote:
Show nested quote +
On July 18 2012 06:57 TheYango wrote:
lol no the difference between 60 AP and 140 AP is very noticeable. Specifically, if you don't hit AP breakpoints at certain times, ranged creeps live with like 5-10 health after a Wild Cards.


^ made my life hell when I tried him on free week T_T

And I just played a Talon game where the same thing happened with Rake. Need to put an AD quint in there.


This is the most frustrating thing ever when playing Xerath. Unless you get a bunch of kills and get NLR really early, until you get deathcap, the ranged creeps will survive with like barely any HP regardless of what runes you get. Just increasing his Q scaling by .1 to fix that would honestly make him a lot more viable, just because of that..

Prev 1 120 121 122 123 124 133 Next
Please log in or register to reply.
Live Events Refresh
BSL
05:00
RO24 Group D
Ret vs DragOn
Doodle vs Dienmax
ZZZero.O260
Liquipedia
IPSL
02:00
Ro24 Group C
Artosis vs RiceHat
Kyrie vs Sony
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EmSc Tv 23
StarCraft: Brood War
Bisu 1292
ZZZero.O 260
ProTech128
Dewaltoss 123
White-Ra 114
ToSsGirL 20
Dota 2
febbydoto6
Counter-Strike
dupreeh635
Super Smash Bros
C9.Mang01005
Heroes of the Storm
Grubby4098
Liquid`Hasu658
Other Games
tarik_tv7280
FrodaN2817
Liquid`RaSZi2474
XaKoH 595
Mlord514
PiGStarcraft281
ToD240
RotterdaM91
KnowMe69
JuggernautJason37
CosmosSc2 7
Organizations
Other Games
gamesdonequick1421
Counter-Strike
PGL1065
StarCraft 2
angryscii 45
EmSc Tv 23
EmSc2Tv 23
[ Show 16 non-featured ]
StarCraft 2
• Hinosc 110
• StrangeGG 58
• Adnapsc2 18
• Reevou 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• ChaeLyn 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie900
• Shiphtur506
Upcoming Events
Replay Cast
1h 48m
WardiTV Weekly
14h 48m
Ultimate Battle
14h 48m
Rush vs BeSt
Replay Cast
1d 1h
Rogue vs Classic
Patches Events
1d 15h
PiGosaur Cup
2 days
Kung Fu Cup
2 days
Replay Cast
3 days
The PondCast
3 days
KCM Race Survival
3 days
[ Show More ]
IntoTheTV X SOOP
5 days
herO vs Rogue
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
WardiTV Invitational
5 days
IPSL
5 days
WorsT vs nOmaD
Dewalt vs andersOn
IntoTheTV X SOOP
6 days
WardiTV Invitational
6 days
IPSL
6 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Liquipedia Results

Completed

Proleague 2026-10-30
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Proleague 2026-11-01
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.