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[Patch 1.0.0.142: Jayce] General Discussion - Page 11

Forum Index > LoL General
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anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
July 07 2012 16:29 GMT
#201
So any kennen players feel his auto range nerf is noticeable? Also, patch-notes said his autos were made more responsive. You guys feel any difference?
Dunk first. Ask questions while dunking.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
July 07 2012 16:33 GMT
#202
I'm guessing the reason Nunu vs baron works is nunu can dodge the damage taken debuff.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
AsnSensation
Profile Joined April 2011
Germany24009 Posts
July 07 2012 16:37 GMT
#203
On July 08 2012 01:29 anmolsinghmzn2009 wrote:
So any kennen players feel his auto range nerf is noticeable? Also, patch-notes said his autos were made more responsive. You guys feel any difference?


I havent played kennen yet today but I felt that kennen was one of the more viable laners against darius especially the trending ad kennen into standard AP build, but does the AA range not equal the hook range from darius now? if yes then Kennen is fucked^^.
TheYango
Profile Joined September 2008
United States47024 Posts
July 07 2012 16:44 GMT
#204
On July 08 2012 01:37 AsnSensation wrote:
Show nested quote +
On July 08 2012 01:29 anmolsinghmzn2009 wrote:
So any kennen players feel his auto range nerf is noticeable? Also, patch-notes said his autos were made more responsive. You guys feel any difference?


I havent played kennen yet today but I felt that kennen was one of the more viable laners against darius especially the trending ad kennen into standard AP build, but does the AA range not equal the hook range from darius now? if yes then Kennen is fucked^^.

Spell ranges are measured from the center of the champion hitbox, while autoattack ranges are measured from the edge. So even though the number is 550 for both, Kennen's AA range is still ~100ish range longer.
Moderator
barbsq
Profile Joined November 2009
United States5348 Posts
July 07 2012 16:44 GMT
#205
so, just bouncing a vague idea off the wall,

What if supports took smite?

A) Support grabs a minion with smite on cd, decent cash flow without being particularly intrusive on the AD's cs

B) Better drag control

C) Supports can toddle off and steal enemy jungle minions every once in awhile

Now that supports aren't pidgeonholed into cv + flash or heal + flash, then if your lane doesn't necessarily need a second offensive summoner (some lanes will need it obviously), then that might free up space for a smite?
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
-Zoda-
Profile Blog Joined April 2011
France3578 Posts
July 07 2012 16:48 GMT
#206
Jungle + support would steal any buff at lvl1. Looks interesting but is it worth losing an other summoner ?
♪ 最初はi つなぐdo それ つまりlife 常に移動 ♪ - IGN: Uhryks
TheYango
Profile Joined September 2008
United States47024 Posts
July 07 2012 16:49 GMT
#207
On July 08 2012 01:44 barbsq wrote:
Now that supports aren't pidgeonholed into cv + flash or heal + flash, then if your lane doesn't necessarily need a second offensive summoner (some lanes will need it obviously), then that might free up space for a smite?

If your support doesn't need a second offensive summoner, I have a hard time believing that Smite would be better than CV or Heal still.
Moderator
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-07-07 16:50:50
July 07 2012 16:50 GMT
#208
On July 08 2012 01:44 barbsq wrote:
so, just bouncing a vague idea off the wall,

What if supports took smite?

A) Support grabs a minion with smite on cd, decent cash flow without being particularly intrusive on the AD's cs

B) Better drag control

C) Supports can toddle off and steal enemy jungle minions every once in awhile

Now that supports aren't pidgeonholed into cv + flash or heal + flash, then if your lane doesn't necessarily need a second offensive summoner (some lanes will need it obviously), then that might free up space for a smite?

I like the idea, especially because supports are going to want to roam those same areas to drop wards down anyway. Ward enemy wraiths, take big wraith and thank him for paying for your ward. You'd want to keep it to supports that can afford to play more passively like janna/soraka/sona and not so much alistar leona etc.
barbsq
Profile Joined November 2009
United States5348 Posts
July 07 2012 16:51 GMT
#209
On July 08 2012 01:48 -Zoda- wrote:
Jungle + support would steal any buff at lvl1. Looks interesting but is it worth losing an other summoner ?


that's kinda the thing. If the lane hinges on that second summoner, then it wouldn't work. But like, a graves + soraka lane can sit pretty comfortably on just about anything, for example. There are some situations where i wouldn't necessarily miss that second summoner.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
TheYango
Profile Joined September 2008
United States47024 Posts
July 07 2012 16:52 GMT
#210
On July 08 2012 01:48 -Zoda- wrote:
Jungle + support would steal any buff at lvl1. Looks interesting but is it worth losing an other summoner ?

CV and Heal are both vastly more useful for level 1 invades than a 2nd smite. The majority of the time, your ability to get the buff level 1 comes down to how the level 1 actually plays out, and and only actually comes down to a smite-off between the two junglers ~1% of the time.
Moderator
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 07 2012 16:52 GMT
#211
It doesn't really work with the whole "support sits bot with AD for 15+ minutes" role that a lot of people play (passive farm meta too stronk). But if you're playing something like roaming Taric/Ali/Blitz support, where you leave a strong solo bot by himself and go to gank/support other lanes, ward aggressively, and pressure, it might be interesting. Good luck getting anyone to let you do it, though.
It's your boy Guzma!
barbsq
Profile Joined November 2009
United States5348 Posts
July 07 2012 16:54 GMT
#212
On July 08 2012 01:49 TheYango wrote:
Show nested quote +
On July 08 2012 01:44 barbsq wrote:
Now that supports aren't pidgeonholed into cv + flash or heal + flash, then if your lane doesn't necessarily need a second offensive summoner (some lanes will need it obviously), then that might free up space for a smite?

If your support doesn't need a second offensive summoner, I have a hard time believing that Smite would be better than CV or Heal still.


another point to mention, is that this is almost a strictly solo queue strategy. If I can coordinate cs with my AD, then I don't need smite, and the other 2 advantages of smite for support aren't enough to justify it over cv especially. Thing is, cv is very limited in solo queue, and heal has questionable utility, esp since i've been seeing a lot of AD's pack ignite in bot lane nowadays.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
TheYango
Profile Joined September 2008
United States47024 Posts
July 07 2012 16:54 GMT
#213
On July 08 2012 01:52 Requizen wrote:
It doesn't really work with the whole "support sits bot with AD for 15+ minutes" role that a lot of people play (passive farm meta too stronk). But if you're playing something like roaming Taric/Ali/Blitz support, where you leave a strong solo bot by himself and go to gank/support other lanes, ward aggressively, and pressure, it might be interesting. Good luck getting anyone to let you do it, though.

If you're ganking other lanes, then Exhaust getting you kills boosts your income way more quickly than Smiting random jungle minions will.
Moderator
barbsq
Profile Joined November 2009
United States5348 Posts
July 07 2012 16:59 GMT
#214
On July 08 2012 01:52 Requizen wrote:
It doesn't really work with the whole "support sits bot with AD for 15+ minutes" role that a lot of people play (passive farm meta too stronk). But if you're playing something like roaming Taric/Ali/Blitz support, where you leave a strong solo bot by himself and go to gank/support other lanes, ward aggressively, and pressure, it might be interesting. Good luck getting anyone to let you do it, though.


actually, I think it works perfectly with the current 'support sits bot for 15+ mins' strategy. That's kinda what stemmed the thought. I agree with yango in that I'd want an offensive summoner if I were a roaming support, almost certainly. Packing smite pretty much guarantees a more passive strategy.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 07 2012 17:07 GMT
#215
On July 08 2012 01:59 barbsq wrote:
Show nested quote +
On July 08 2012 01:52 Requizen wrote:
It doesn't really work with the whole "support sits bot with AD for 15+ minutes" role that a lot of people play (passive farm meta too stronk). But if you're playing something like roaming Taric/Ali/Blitz support, where you leave a strong solo bot by himself and go to gank/support other lanes, ward aggressively, and pressure, it might be interesting. Good luck getting anyone to let you do it, though.


actually, I think it works perfectly with the current 'support sits bot for 15+ mins' strategy. That's kinda what stemmed the thought. I agree with yango in that I'd want an offensive summoner if I were a roaming support, almost certainly. Packing smite pretty much guarantees a more passive strategy.

If you're playing more passive, Smite helps when? Baron attempts, sure, Dragon fights, but other than that it's like, maybe if you all decide to contest their blue. Otherwise, I don't see it ever being as slot-effective (so to speak) as CV, Heal or Exhaust (as useful for peeling and saving as it is for killing). It might be on par with like, Promote.
It's your boy Guzma!
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
Last Edited: 2012-07-07 17:13:02
July 07 2012 17:10 GMT
#216
While I understand why you consider smite, from the perspective of an AD Carry I'd rather my Support take an additional offensive summoner (Heal/Exhaust/Ignite). Being down in lane on an offensive summoner skill is really a big detriment when you want to go all-in on someone or when you get all-in'd. An extra summoner skill can also break a passive lane. Also, if the support uses smite to pick up some extra gold here and there it can mess up your lane control unless you want to be pushing hard. In which case, again, having an offensive summoner to secure or deny kills just seems so much more worth it than a measly creep gold +10 here and there. If you want to contest smite-objectives, I think it'd be much more effective to have better teamfight power from the offensive summoner too. I know I'd rather my support have an exhaust for that Karthus trying to sit on me rather than a smite to maybe steal Dragon.

Bot lane is a lot more aggressive now-a-days since sustain got nerfed so hard so it's not quite so much sit-and-farm-15-min anymore. There's enough trading and fighting where I'm not sure the upsides of Smite are enough. Probably needs testing, but I can't see it working out too well.
It's like, "Is the Federation's Mobile Suit some kind of monster?"
Gorsameth
Profile Joined April 2010
Netherlands22131 Posts
July 07 2012 17:11 GMT
#217
The prime reason barbsq wants to take smite isnt to control buffs/barons/dragon but to take a cs from the AD every now and then and get more cash so hes more usefull.

The rest is just a bonus.
It ignores such insignificant forces as time, entropy, and death
NovaTheFeared
Profile Blog Joined October 2004
United States7231 Posts
Last Edited: 2012-07-07 17:15:18
July 07 2012 17:15 GMT
#218
On July 08 2012 02:11 Gorsameth wrote:
The prime reason barbsq wants to take smite isnt to control buffs/barons/dragon but to take a cs from the AD every now and then and get more cash so hes more usefull.

The rest is just a bonus.


Don't need smite for that though, just attack dem creeps. And be ready to ignore the AD screaming that you took 2 cs.
日本語が分かりますか
sylverfyre
Profile Joined May 2010
United States8298 Posts
July 07 2012 17:15 GMT
#219
On July 08 2012 02:11 Gorsameth wrote:
The prime reason barbsq wants to take smite isnt to control buffs/barons/dragon but to take a cs from the AD every now and then and get more cash so hes more usefull.

The rest is just a bonus.

Not take a cs, take an enemy jungle minion. There's a pretty big difference. It happens to also give some nice dragon/baron control later on.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
Last Edited: 2012-07-07 17:22:27
July 07 2012 17:17 GMT
#220
On July 08 2012 02:11 Gorsameth wrote:
The prime reason barbsq wants to take smite isnt to control buffs/barons/dragon but to take a cs from the AD every now and then and get more cash so hes more usefull.

The rest is just a bonus.

Ok, well, then that seems even less useful. With the mastery, it's equivalent to 1.4 gold per 10 if you hit it on cooldown. I'm not counting the gold of the minion because if they're willing to let you smite a minion every 70 seconds, you can kill one without smite every 70 seconds as well. Is that really worth not having an AoE heal, global vision, or an offensive ability like Exhaust or Ignite?

On July 08 2012 02:15 sylverfyre wrote:
Show nested quote +
On July 08 2012 02:11 Gorsameth wrote:
The prime reason barbsq wants to take smite isnt to control buffs/barons/dragon but to take a cs from the AD every now and then and get more cash so hes more usefull.

The rest is just a bonus.

Not take a cs, take an enemy jungle minion. There's a pretty big difference. It happens to also give some nice dragon/baron control later on.


But is it really feasible to run all the way to enemy Wraiths or Wolves (Smite stops being able to 1 shot big double golem after a while) just for 10 gold plus possible counter jungling? Seems like a long shot just to justify Smite.
It's your boy Guzma!
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